mirror of
https://github.com/Xevion/go-ha.git
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119 lines
3.3 KiB
Go
119 lines
3.3 KiB
Go
package gomeassistant
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import (
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"encoding/json"
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"fmt"
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"strings"
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"time"
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"github.com/golang-module/carbon"
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internal "github.com/Xevion/go-ha/internal"
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)
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type State interface {
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AfterSunrise(...DurationString) bool
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BeforeSunrise(...DurationString) bool
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AfterSunset(...DurationString) bool
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BeforeSunset(...DurationString) bool
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ListEntities() ([]EntityState, error)
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Get(entityId string) (EntityState, error)
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Equals(entityId, state string) (bool, error)
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}
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// State is used to retrieve state from Home Assistant.
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type StateImpl struct {
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httpClient *internal.HttpClient
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latitude float64
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longitude float64
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}
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type EntityState struct {
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EntityID string `json:"entity_id"`
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State string `json:"state"`
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Attributes map[string]any `json:"attributes"`
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LastChanged time.Time `json:"last_changed"`
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}
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func newState(c *internal.HttpClient, homeZoneEntityId string) (*StateImpl, error) {
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state := &StateImpl{httpClient: c}
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// Ensure the zone exists and has required attributes
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entity, err := state.Get(homeZoneEntityId)
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if err != nil {
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return nil, fmt.Errorf("home zone entity '%s' not found: %w", homeZoneEntityId, err)
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}
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// Ensure it's a zone entity
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if !strings.HasPrefix(homeZoneEntityId, "zone.") {
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return nil, fmt.Errorf("entity '%s' is not a zone entity (must start with zone.)", homeZoneEntityId)
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}
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// Verify and extract latitude and longitude
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if entity.Attributes == nil {
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return nil, fmt.Errorf("home zone entity '%s' has no attributes", homeZoneEntityId)
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}
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if lat, ok := entity.Attributes["latitude"].(float64); ok {
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state.latitude = lat
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} else {
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return nil, fmt.Errorf("home zone entity '%s' missing valid latitude attribute", homeZoneEntityId)
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}
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if long, ok := entity.Attributes["longitude"].(float64); ok {
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state.longitude = long
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} else {
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return nil, fmt.Errorf("home zone entity '%s' missing valid longitude attribute", homeZoneEntityId)
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}
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return state, nil
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}
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func (s *StateImpl) Get(entityId string) (EntityState, error) {
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resp, err := s.httpClient.GetState(entityId)
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if err != nil {
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return EntityState{}, err
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}
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es := EntityState{}
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err = json.Unmarshal(resp, &es)
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return es, err
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}
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// ListEntities returns a list of all entities in Home Assistant.
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// see rest documentation for more details: https://developers.home-assistant.io/docs/api/rest/#actions
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func (s *StateImpl) ListEntities() ([]EntityState, error) {
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resp, err := s.httpClient.States()
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if err != nil {
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return nil, err
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}
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es := []EntityState{}
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err = json.Unmarshal(resp, &es)
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return es, err
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}
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func (s *StateImpl) Equals(entityId string, expectedState string) (bool, error) {
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currentState, err := s.Get(entityId)
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if err != nil {
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return false, err
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}
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return currentState.State == expectedState, nil
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}
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func (s *StateImpl) BeforeSunrise(offset ...DurationString) bool {
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sunrise := getSunriseSunset(s /* sunrise = */, true, carbon.Now(), offset...)
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return carbon.Now().Lt(sunrise)
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}
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func (s *StateImpl) AfterSunrise(offset ...DurationString) bool {
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return !s.BeforeSunrise(offset...)
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}
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func (s *StateImpl) BeforeSunset(offset ...DurationString) bool {
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sunset := getSunriseSunset(s /* sunrise = */, false, carbon.Now(), offset...)
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return carbon.Now().Lt(sunset)
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}
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func (s *StateImpl) AfterSunset(offset ...DurationString) bool {
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return !s.BeforeSunset(offset...)
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}
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