package services import ( ws "github.com/Xevion/go-ha/internal/connect" ) /* Structs */ type Scene struct { conn *ws.HAConnection } /* Public API */ // Apply a scene. Takes map that is translated into service_data. func (s Scene) Apply(serviceData ...map[string]any) error { req := NewBaseServiceRequest("") req.Domain = "scene" req.Service = "apply" if len(serviceData) != 0 { req.ServiceData = serviceData[0] } return s.conn.WriteMessage(req) } // Create a scene entity. Takes an entityId and an optional // map that is translated into service_data. func (s Scene) Create(entityId string, serviceData ...map[string]any) error { req := NewBaseServiceRequest(entityId) req.Domain = "scene" req.Service = "create" if len(serviceData) != 0 { req.ServiceData = serviceData[0] } return s.conn.WriteMessage(req) } // Reload the scenes. func (s Scene) Reload() error { req := NewBaseServiceRequest("") req.Domain = "scene" req.Service = "reload" return s.conn.WriteMessage(req) } // TurnOn a scene entity. Takes an entityId and an optional // map that is translated into service_data. func (s Scene) TurnOn(entityId string, serviceData ...map[string]any) error { req := NewBaseServiceRequest(entityId) req.Domain = "scene" req.Service = "turn_on" if len(serviceData) != 0 { req.ServiceData = serviceData[0] } return s.conn.WriteMessage(req) }