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Added lots of services and fixed bug with ID for websocket calls
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43
internal/services/lock.go
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43
internal/services/lock.go
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package services
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import (
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"context"
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ws "github.com/saml-dev/gome-assistant/internal/websocket"
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"nhooyr.io/websocket"
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)
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/* Structs */
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type Lock struct {
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conn *websocket.Conn
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ctx context.Context
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}
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/* Public API */
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// Lock a lock entity. Takes an entityId and an optional
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// map that is translated into service_data.
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func (l Lock) Lock(entityId string, serviceData ...map[string]any) {
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req := NewBaseServiceRequest(entityId)
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req.Domain = "lock"
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req.Service = "lock"
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if len(serviceData) != 0 {
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req.ServiceData = serviceData[0]
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}
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ws.WriteMessage(req, l.conn, l.ctx)
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}
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// Unlock a lock entity. Takes an entityId and an optional
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// map that is translated into service_data.
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func (l Lock) Unlock(entityId string, serviceData ...map[string]any) {
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req := NewBaseServiceRequest(entityId)
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req.Domain = "lock"
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req.Service = "unlock"
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if len(serviceData) != 0 {
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req.ServiceData = serviceData[0]
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}
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ws.WriteMessage(req, l.conn, l.ctx)
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}
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