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synced 2026-01-31 02:24:26 -06:00
just have TimeOfDay and Duration ¯\_(ツ)_/¯
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+19
-11
@@ -16,17 +16,17 @@ type sunriseSunset struct {
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func Sunrise() *sunriseSunset {
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return &sunriseSunset{
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base: Duration(0, 10000),
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addition: Duration(0, 0),
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subtraction: Duration(0, 0),
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base: TimeOfDay(0, 10000),
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addition: TimeOfDay(0, 0),
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subtraction: TimeOfDay(0, 0),
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}
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}
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func Sunset() *sunriseSunset {
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return &sunriseSunset{
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base: Duration(0, 20000),
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addition: Duration(0, 0),
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subtraction: Duration(0, 0),
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base: TimeOfDay(0, 20000),
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addition: TimeOfDay(0, 0),
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subtraction: TimeOfDay(0, 0),
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}
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}
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@@ -50,8 +50,16 @@ type timeOfDay interface {
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Minutes() float64
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}
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func Duration(Hour, Minute int) time.Duration {
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return time.Hour*time.Duration(Hour) + time.Minute*time.Duration(Minute)
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// TimeOfDay is a helper function to easily represent
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// a time of day as a time.Duration since midnight.
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func TimeOfDay(hour, minute int) time.Duration {
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return time.Hour*time.Duration(hour) + time.Minute*time.Duration(minute)
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}
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// Duration is a wrapper for TimeOfDay that makes
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// semantic sense when used with Every()
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func Duration(hour, minute int) time.Duration {
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return TimeOfDay(hour, minute)
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}
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type scheduleCallback func(Service, State)
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@@ -113,7 +121,7 @@ func ScheduleBuilder() scheduleBuilder {
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return scheduleBuilder{
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schedule{
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frequency: 0,
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offset: Duration(0, 0),
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offset: TimeOfDay(0, 0),
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},
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}
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}
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@@ -182,7 +190,7 @@ func convertTimeOfDayToActualOffset(t timeOfDay) time.Duration {
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if mins > 15000 {
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// TODO: same as below but w/ sunset
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// don't forget to subtract 20000 here
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return Duration(0, 0)
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return TimeOfDay(0, 0)
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} else if mins > 5000 {
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// TODO: use httpClient to get state of sun.sun
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// to get next sunrise time
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@@ -196,5 +204,5 @@ func convertTimeOfDayToActualOffset(t timeOfDay) time.Duration {
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} else if mins >= 1440 {
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log.Fatalln("Offset (set via At() or Offset()) cannot be more than 1 day (23h59m)")
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}
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return Duration(0, int(mins))
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return TimeOfDay(0, int(mins))
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}
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