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https://github.com/n0remac/game-jam-2020.git
synced 2025-12-10 06:05:20 -06:00
removed whitespace and other formatting.
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@@ -5,8 +5,6 @@ Organizes classes related to projectiles
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import arcade
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from config import Config, Sprites
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class Projectile(arcade.Sprite):
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"""
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@@ -15,11 +13,11 @@ class Projectile(arcade.Sprite):
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def __init__(self, speed=7, damage=0, range=100, *args, **kwargs) -> None:
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# Set up parent class
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super().__init__()
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self.speed = speed
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self.damage = damage #unimplemented
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self.damage = damage # unimplemented
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self.texture = None
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self.range = range #unimplemented
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self.range = range # unimplemented
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self.collision_list = []
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@@ -31,7 +29,7 @@ class Temp(Projectile):
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super(Temp, self).__init__(*args, **kwargs)
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self.texture = arcade.load_texture("resources/images/monsters/frog/frog1.png")
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self.speed = 12
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self.scale = 2
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#collision list for who/what to collide with: wall, player, enemy
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self.scale = 4
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# collision list for who/what to collide with: wall, player, enemy
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#Can place function for starting on player or enemy
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# Can place function for starting on player or enemy
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