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remove config excess, add projectiles folder and temp classes
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37
triple-dungeon/projectiles.py
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37
triple-dungeon/projectiles.py
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"""
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projectiles.py
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Organizes classes related to projectiles
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"""
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import arcade
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from config import Config, Sprites
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class Projectile(arcade.Sprite):
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"""
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Represents a Projectile. Damage, sprite, speed, range, collision list?
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"""
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def __init__(self, speed=7, damage=0, range=100, *args, **kwargs) -> None:
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# Set up parent class
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super().__init__()
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self.speed = speed
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self.damage = damage #unimplemented
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self.texture = None
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self.range = range #unimplemented
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self.collision_list = []
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class Temp(Projectile):
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"""
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Temporary extension of projectile to demonstrate usage
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"""
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def __init__(self, *args, **kwargs) -> None:
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super(Temp, self).__init__(*args, **kwargs)
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self.texture = arcade.load_texture("resources/images/monsters/frog/frog1.png")
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self.speed = 12
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self.scale = 2
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#collision list for who/what to collide with: wall, player, enemy
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#Can place function for starting on player or enemy
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