From bb4a6cd8e714b4a2f3c4d8ec0e11e17623de9a72 Mon Sep 17 00:00:00 2001 From: Xevion Date: Sat, 18 Apr 2020 01:29:27 -0500 Subject: [PATCH] use Config class in mobs.py --- triple-dungeon/mobs.py | 3 +++ 1 file changed, 3 insertions(+) diff --git a/triple-dungeon/mobs.py b/triple-dungeon/mobs.py index dda7f5e..6856ed1 100644 --- a/triple-dungeon/mobs.py +++ b/triple-dungeon/mobs.py @@ -1,11 +1,14 @@ import arcade +from config import Config + class Mob(object): """ Represents a Mob. No defined behaviour, it has no intelligence. """ def __init__(self, sprite, max_health=100, max_armor=0) -> None: self.sprite_path = sprite + self.sprite = arcade.Sprite(self.sprite_path, Config.CHARACTER_SCALING) self.max_health, self.max_armor = max_health, max_armor self.health, self.armor = max_health, max_armor