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send size 8 dungeon instead (64 levels)
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@@ -74,7 +74,7 @@ class Game(arcade.Window):
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self.bullet_list = arcade.SpriteList()
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# Create the dungeon
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self.dungeon = Dungeon(0, 12)
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self.dungeon = Dungeon(0, 8)
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# Set up the player, specifically placing it at these coordinates.
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self.player = Player()
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