added boon amounts and name list

This commit is contained in:
Lief9100
2020-04-24 16:44:18 -07:00
parent 251eef0a46
commit 9de313f440

View File

@@ -34,11 +34,15 @@ class Config(object):
# The number of pixels across the level
LEVEL_SIZE = 10 * TILE_SCALING * TILE_WIDTH
# Movement speed of player, in pixels per frame
# Movement speeds, in pixels per frame
PLAYER_MOVEMENT_SPEED = 14
MONSTER_MOVEMENT_SPEED = 11
# Boon constants
BOON_LIST = ["heal", "harden"]
HEAL_AMOUNT = 20
ARMOR_AMOUNT = 1
# How many pixels to keep as a minimum margin between the characters and the edge of the screen.
LEFT_VIEWPORT_MARGIN = 700
RIGHT_VIEWPORT_MARGIN = 700
@@ -46,7 +50,7 @@ class Config(object):
TOP_VIEWPORT_MARGIN = 350
# All debug statements and renderings should use this
DEBUG = False
DEBUG = True
# Monster Count to be spawned
MONSTER_COUNT = 8