From 8db7fcc0ae402ce029873135f61a1734882b3d42 Mon Sep 17 00:00:00 2001 From: Cameron Smart Date: Wed, 22 Apr 2020 23:46:38 -0700 Subject: [PATCH] Added monster collisions --- triple-dungeon/main.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/triple-dungeon/main.py b/triple-dungeon/main.py index 2ecb526..e5ebb6e 100644 --- a/triple-dungeon/main.py +++ b/triple-dungeon/main.py @@ -295,7 +295,8 @@ class Game(arcade.Window): self.enemy_list.remove(enemy) try: for enemy in self.active_enemies: - enemy.update() + monster_collisions = arcade.PhysicsEngineSimple(enemy, self.active_enemies) + monster_collisions.update() path = enemy.get_path() enemy.tick(path) except Exception: