diff --git a/triple-dungeon/path.py b/triple-dungeon/path.py index 6a062fd..98b0ca1 100644 --- a/triple-dungeon/path.py +++ b/triple-dungeon/path.py @@ -6,7 +6,7 @@ from pathfinding.finder.a_star import AStarFinder def route(start, end, matrix) -> path: """ Take a matrix of the level in the form wighted numbers, a start and stop point, and return a path between them. - + param: start: (x, y) location of the monster param: end: (x, y) location of the player param: matrix: a 2d list of the level. 0s are walls, numbers greater than 0 are weighted @@ -19,6 +19,3 @@ def route(start, end, matrix) -> path: path, runs = finder.find_path(start, end, grid) return path - - -