change statements to use Enums with dictionary mapping

This commit is contained in:
Xevion
2020-04-20 03:19:16 -05:00
parent fd64fc83c2
commit 8145c62090

View File

@@ -26,6 +26,16 @@ class Mob(arcade.Sprite):
self.down_textures = []
self.cur_texture = 0
# Used for mapping directions to animations
self.map = {
Enums.IDLE : self.animations.idles,
Enums.UP : self.animations.up,
Enums.DOWN : self.animations.down,
Enums.RIGHT : self.animations.right,
Enums.LEFT : self.animations.left
}
def tick(self) -> None:
"""
A on_update function, the Mob should decide it's next actions here.
@@ -43,6 +53,7 @@ class Player(Mob):
super(Player, self).__init__(*args, **kwargs)
self.animations = PlayerAnimations(SpritePaths.KNIGHT)
self.refreshIndex = 0
def update_animation(self, delta_time: float = 1 / 60) -> None:
"""
@@ -50,16 +61,21 @@ class Player(Mob):
:param delta_time: No idea.
"""
if self.change_x == 0 and self.change_y == 0:
self.texture = next(self.animations.idles)
self.refreshIndex = (self.refreshIndex + 1) % Config.RUN_UPDATES_PER_FRAME
if self.change_x == 0 and self.change_y == 0: # Idle
dir = Enums.IDLE
elif self.change_y > 0: # Up
self.texture = next(self.animations.up)
dir = Enums.UP
elif self.change_y < 0: # Down
self.texture = next(self.animations.down)
dir = Enums.DOWN
elif self.change_x > 0: # Left
self.texture = next(self.animations.right)
dir = Enums.LEFT
elif self.change_x < 0: # Right
self.texture = next(self.animations.left)
dir = Enums.RIGHT
if self.prev != dir or not wait:
self.texture = next(self.map[dir])
def tick(self):
"""