diff --git a/triple-dungeon/main.py b/triple-dungeon/main.py index ec80431..0763589 100644 --- a/triple-dungeon/main.py +++ b/triple-dungeon/main.py @@ -64,7 +64,7 @@ class Game(arcade.Window): # Draw our sprites self.floor_list.draw() - self.player_list.draw() + self.player_sprite.draw() self.wall_list.draw() def on_key_press(self, key, modifiers): diff --git a/triple-dungeon/mobs.py b/triple-dungeon/mobs.py index 963a008..0c8b5ed 100644 --- a/triple-dungeon/mobs.py +++ b/triple-dungeon/mobs.py @@ -34,14 +34,11 @@ class Player(Mob): super(Player, self).__init__(*args, **kwargs) def setup(self): - self.player_list = arcade.SpriteList() - image_source = "resources/images/monsters/skeleton.png" self.player_sprite = arcade.Sprite(image_source, Config.CHARACTER_SCALING) self.player_sprite.center_x = Config.SCREEN_WIDTH / 2 self.player_sprite.center_y = Config.SCREEN_HEIGHT / 2 self.player_sprite.scale = 4 - self.player_list.append(self.player_sprite) def tick(self): """