add LEVEL_SIZE enum to Config, add position debug, add wall sprite list gatherer, add and use level position method,

This commit is contained in:
Xevion
2020-04-20 04:36:32 -05:00
parent 9dcf6cf054
commit 5cf2f5e7f7
3 changed files with 28 additions and 28 deletions

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@@ -30,6 +30,9 @@ class Config(object):
CHARACTER_SCALING = 1
TILE_SCALING = 2
# The number of pixels across the level
LEVEL_SIZE = 10 * TILE_SCALING * TILE_WIDTH
# Movement speed of player, in pixels per frame
PLAYER_MOVEMENT_SPEED = 7