use Arial font for draw_text functions

This commit is contained in:
Xevion
2020-04-20 22:06:02 -05:00
parent d1dfd908b7
commit 48e48d4ae4

View File

@@ -74,7 +74,7 @@ class Game(arcade.Window):
self.bullet_list = arcade.SpriteList()
# Create the dungeon
self.dungeon = Dungeon(0, 5)
self.dungeon = Dungeon(0, 12)
# Set up the player, specifically placing it at these coordinates.
self.player = Player()
@@ -112,9 +112,9 @@ class Game(arcade.Window):
self.player.draw_hit_box()
x, y = self.player.center_x, self.player.center_y
arcade.draw_text(str((x, y)), x - 40, y + 50, arcade.color.WHITE, 15)
arcade.draw_text(str((x, y)), x - 40, y + 50, arcade.color.WHITE, 15, font_name='Arial')
arcade.draw_text(f"FPS: {self.fps.get_fps():3.0f}", self.view_left + 50, self.view_bottom + 30,
arcade.color.WHITE, 16)
arcade.color.WHITE, 16, font_name='Arial')
self.fps.tick()
except Exception:
import traceback