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fix mob movement
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@@ -28,14 +28,14 @@ class Config(object):
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# Constants used to scale our sprites from their original size
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CHARACTER_SCALING = 1
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TILE_SCALING = 1
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TILE_SCALING = 2
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TILE_SIZE = TILE_WIDTH * TILE_SCALING
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# The number of pixels across the level
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LEVEL_SIZE = 10 * TILE_SCALING * TILE_WIDTH
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# Movement speed of player, in pixels per frame
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PLAYER_MOVEMENT_SPEED = 7
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PLAYER_MOVEMENT_SPEED = 14
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# How many pixels to keep as a minimum margin between the characters and the edge of the screen.
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LEFT_VIEWPORT_MARGIN = 250
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