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create new sprites file for managing animations and static
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@@ -52,7 +52,8 @@ class Enums(Enum):
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UP_FACING = 3
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DOWN_FACING = 4
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class Sprites(object):
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class SpritePaths(object):
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"""
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Simple class for holding sprite paths.
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"""
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41
triple-dungeon/sprites.py
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41
triple-dungeon/sprites.py
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@@ -0,0 +1,41 @@
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"""
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sprites.py
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A file dedicated to managing sprites and animations for characters.
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"""
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import re
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class AnimationSet(object):
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"""
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A class that helps assist with grabbing new animations from a set.
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"""
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def __init__(self, directory: str):
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"""
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Initializes the AnimationSet class by loading files and
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:param directory: A directory containing valid animation files in the correct format.
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"""
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pass
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class PlayerAnimations(AnimationSet):
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"""
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A class dedicated to serving player animations.
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Player animations must be served to the class in the correct format.
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"""
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def __init__(self):
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"""
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Initializes the PlayerAnimations class.
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"""
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super(PlayerAnimations, self).__init__()
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self.idles = self.getAnimations(re.compile(r'idle_\d+.png'))
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self.down = self.getAnimations(re.compile(r'run_down_\d+.png'))
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self.right = self.getAnimations(re.compile(r'run_right_\d+.png'))
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self.up = self.getAnimations(re.compile(r'run_up_\d+.png'))
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self.down = self.getAnimations(re.compile(r'run_left_\d+.png'))
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def __loadAnimations(self):
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