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https://github.com/n0remac/game-jam-2020.git
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add new continuous integration file
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31
triple-dungeon/.github/workflows/ci.yml
vendored
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31
triple-dungeon/.github/workflows/ci.yml
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@@ -0,0 +1,31 @@
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name: Continuous Integration (PEP8 Lint + pytest)
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on: push
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jobs:
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build:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- name: Set up Python 3.7
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uses: actions/setup-python@v1
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with:
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python-version: 3.7
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- name: Install pipenv & sync
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run: |
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cd triple-dungeon
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python -m pip install --upgrade pip
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pip install pipenv
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pipenv lock
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pipenv sync
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- name: Linting
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run: |
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pip install pycodestyle
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# PyCharm sets line length at 120 chars
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pycodestyle . --count --statistics --max-line-length=120
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- name: Test with pytest
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run: |
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pip install pytest
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pytest tests.py
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@@ -5,15 +5,15 @@ Holds the main game window, as well as manages basic functions for organizing th
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"""
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import collections
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import math
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import random
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import time
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import arcade
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import math
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from config import Config
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from map import Dungeon
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from mobs import Player, Enemy
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from config import Config
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from mobs import Player
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from projectiles import Temp
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@@ -106,7 +106,8 @@ class Game(arcade.Window):
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if Config.DEBUG:
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x, y = self.player.position
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tile = Config.TILE_WIDTH * Config.TILE_SCALING
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arcade.draw_rectangle_outline(round(x / tile) * tile, round(y / tile) * tile, tile, tile, arcade.color.RED)
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arcade.draw_rectangle_outline(round(x / tile) * tile, round(y / tile) * tile, tile, tile,
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arcade.color.RED)
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self.player.draw_hit_box()
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arcade.draw_text(str((x, y)), x - 40, y + 50, arcade.color.WHITE, 15, font_name='Arial')
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arcade.draw_text(f"FPS: {self.fps.get_fps():3.0f}", self.view_left + 50, self.view_bottom + 30,
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