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294 lines
7.2 KiB
C++
Executable File
294 lines
7.2 KiB
C++
Executable File
// PpmdSubAlloc.h
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// 2009-05-30 : Igor Pavlov : Public domain
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// This code is based on Dmitry Shkarin's PPMdH code (public domain)
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#ifndef __COMPRESS_PPMD_SUB_ALLOC_H
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#define __COMPRESS_PPMD_SUB_ALLOC_H
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#include "../../../C/Alloc.h"
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#include "PpmdType.h"
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const UINT N1=4, N2=4, N3=4, N4=(128+3-1*N1-2*N2-3*N3)/4;
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const UINT UNIT_SIZE=12, N_INDEXES=N1+N2+N3+N4;
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// Extra 1 * UNIT_SIZE for NULL support
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// Extra 2 * UNIT_SIZE for s0 in GlueFreeBlocks()
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const UInt32 kExtraSize = (UNIT_SIZE * 3);
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const UInt32 kMaxMemBlockSize = 0xFFFFFFFF - kExtraSize;
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struct MEM_BLK
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{
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UInt16 Stamp, NU;
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UInt32 Next, Prev;
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void InsertAt(Byte *Base, UInt32 p)
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{
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Prev = p;
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MEM_BLK *pp = (MEM_BLK *)(Base + p);
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Next = pp->Next;
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pp->Next = ((MEM_BLK *)(Base + Next))->Prev = (UInt32)((Byte *)this - Base);
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}
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void Remove(Byte *Base)
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{
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((MEM_BLK *)(Base + Prev))->Next = Next;
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((MEM_BLK *)(Base + Next))->Prev = Prev;
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}
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};
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class CSubAllocator
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{
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UInt32 SubAllocatorSize;
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Byte Indx2Units[N_INDEXES], Units2Indx[128], GlueCount;
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UInt32 FreeList[N_INDEXES];
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Byte *Base;
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Byte *HeapStart, *LoUnit, *HiUnit;
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public:
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Byte *pText, *UnitsStart;
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CSubAllocator():
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SubAllocatorSize(0),
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GlueCount(0),
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LoUnit(0),
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HiUnit(0),
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pText(0),
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UnitsStart(0)
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{
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memset(Indx2Units, 0, sizeof(Indx2Units));
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memset(FreeList, 0, sizeof(FreeList));
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}
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~CSubAllocator()
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{
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StopSubAllocator();
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};
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void *GetPtr(UInt32 offset) const { return (offset == 0) ? 0 : (void *)(Base + offset); }
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void *GetPtrNoCheck(UInt32 offset) const { return (void *)(Base + offset); }
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UInt32 GetOffset(void *ptr) const { return (ptr == 0) ? 0 : (UInt32)((Byte *)ptr - Base); }
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UInt32 GetOffsetNoCheck(void *ptr) const { return (UInt32)((Byte *)ptr - Base); }
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MEM_BLK *GetBlk(UInt32 offset) const { return (MEM_BLK *)(Base + offset); }
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UInt32 *GetNode(UInt32 offset) const { return (UInt32 *)(Base + offset); }
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void InsertNode(void* p, int indx)
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{
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*(UInt32 *)p = FreeList[indx];
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FreeList[indx] = GetOffsetNoCheck(p);
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}
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void* RemoveNode(int indx)
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{
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UInt32 offset = FreeList[indx];
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UInt32 *p = GetNode(offset);
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FreeList[indx] = *p;
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return (void *)p;
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}
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UINT U2B(int NU) const { return (UINT)(NU) * UNIT_SIZE; }
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void SplitBlock(void* pv, int oldIndx, int newIndx)
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{
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int i, UDiff = Indx2Units[oldIndx] - Indx2Units[newIndx];
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Byte* p = ((Byte*)pv) + U2B(Indx2Units[newIndx]);
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if (Indx2Units[i = Units2Indx[UDiff-1]] != UDiff)
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{
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InsertNode(p, --i);
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p += U2B(i = Indx2Units[i]);
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UDiff -= i;
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}
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InsertNode(p, Units2Indx[UDiff - 1]);
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}
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UInt32 GetUsedMemory() const
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{
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UInt32 RetVal = SubAllocatorSize - (UInt32)(HiUnit - LoUnit) - (UInt32)(UnitsStart - pText);
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for (UInt32 i = 0; i < N_INDEXES; i++)
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for (UInt32 pn = FreeList[i]; pn != 0; RetVal -= (UInt32)Indx2Units[i] * UNIT_SIZE)
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pn = *GetNode(pn);
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return (RetVal >> 2);
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}
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UInt32 GetSubAllocatorSize() const { return SubAllocatorSize; }
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void StopSubAllocator()
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{
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if (SubAllocatorSize != 0)
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{
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BigFree(Base);
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SubAllocatorSize = 0;
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Base = 0;
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}
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}
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bool StartSubAllocator(UInt32 size)
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{
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if (SubAllocatorSize == size)
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return true;
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StopSubAllocator();
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if (size == 0)
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Base = 0;
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else
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{
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if ((Base = (Byte *)::BigAlloc(size + kExtraSize)) == 0)
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return false;
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HeapStart = Base + UNIT_SIZE; // we need such code to support NULL;
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}
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SubAllocatorSize = size;
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return true;
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}
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void InitSubAllocator()
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{
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int i, k;
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memset(FreeList, 0, sizeof(FreeList));
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HiUnit = (pText = HeapStart) + SubAllocatorSize;
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UINT Diff = UNIT_SIZE * (SubAllocatorSize / 8 / UNIT_SIZE * 7);
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LoUnit = UnitsStart = HiUnit - Diff;
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for (i = 0, k=1; i < N1 ; i++, k += 1) Indx2Units[i] = (Byte)k;
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for (k++; i < N1 + N2 ;i++, k += 2) Indx2Units[i] = (Byte)k;
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for (k++; i < N1 + N2 + N3 ;i++,k += 3) Indx2Units[i] = (Byte)k;
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for (k++; i < N1 + N2 + N3 + N4; i++, k += 4) Indx2Units[i] = (Byte)k;
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GlueCount = 0;
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for (k = i = 0; k < 128; k++)
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{
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i += (Indx2Units[i] < k+1);
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Units2Indx[k] = (Byte)i;
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}
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}
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void GlueFreeBlocks()
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{
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UInt32 s0 = (UInt32)(HeapStart + SubAllocatorSize - Base);
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// We need add exta MEM_BLK with Stamp=0
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GetBlk(s0)->Stamp = 0;
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s0 += UNIT_SIZE;
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MEM_BLK *ps0 = GetBlk(s0);
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UInt32 p;
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int i;
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if (LoUnit != HiUnit)
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*LoUnit=0;
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ps0->Next = ps0->Prev = s0;
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for (i = 0; i < N_INDEXES; i++)
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while (FreeList[i] != 0)
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{
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MEM_BLK *pp = (MEM_BLK *)RemoveNode(i);
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pp->InsertAt(Base, s0);
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pp->Stamp = 0xFFFF;
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pp->NU = Indx2Units[i];
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}
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for (p = ps0->Next; p != s0; p = GetBlk(p)->Next)
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{
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for (;;)
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{
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MEM_BLK *pp = GetBlk(p);
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MEM_BLK *pp1 = GetBlk(p + pp->NU * UNIT_SIZE);
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if (pp1->Stamp != 0xFFFF || int(pp->NU) + pp1->NU >= 0x10000)
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break;
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pp1->Remove(Base);
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pp->NU = (UInt16)(pp->NU + pp1->NU);
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}
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}
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while ((p = ps0->Next) != s0)
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{
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MEM_BLK *pp = GetBlk(p);
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pp->Remove(Base);
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int sz;
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for (sz = pp->NU; sz > 128; sz -= 128, p += 128 * UNIT_SIZE)
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InsertNode(Base + p, N_INDEXES - 1);
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if (Indx2Units[i = Units2Indx[sz-1]] != sz)
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{
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int k = sz - Indx2Units[--i];
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InsertNode(Base + p + (sz - k) * UNIT_SIZE, k - 1);
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}
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InsertNode(Base + p, i);
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}
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}
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void* AllocUnitsRare(int indx)
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{
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if ( !GlueCount )
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{
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GlueCount = 255;
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GlueFreeBlocks();
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if (FreeList[indx] != 0)
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return RemoveNode(indx);
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}
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int i = indx;
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do
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{
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if (++i == N_INDEXES)
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{
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GlueCount--;
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i = U2B(Indx2Units[indx]);
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return (UnitsStart - pText > i) ? (UnitsStart -= i) : (NULL);
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}
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} while (FreeList[i] == 0);
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void* RetVal = RemoveNode(i);
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SplitBlock(RetVal, i, indx);
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return RetVal;
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}
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void* AllocUnits(int NU)
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{
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int indx = Units2Indx[NU - 1];
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if (FreeList[indx] != 0)
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return RemoveNode(indx);
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void* RetVal = LoUnit;
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LoUnit += U2B(Indx2Units[indx]);
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if (LoUnit <= HiUnit)
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return RetVal;
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LoUnit -= U2B(Indx2Units[indx]);
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return AllocUnitsRare(indx);
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}
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void* AllocContext()
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{
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if (HiUnit != LoUnit)
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return (HiUnit -= UNIT_SIZE);
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if (FreeList[0] != 0)
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return RemoveNode(0);
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return AllocUnitsRare(0);
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}
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void* ExpandUnits(void* oldPtr, int oldNU)
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{
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int i0=Units2Indx[oldNU - 1], i1=Units2Indx[oldNU - 1 + 1];
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if (i0 == i1)
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return oldPtr;
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void* ptr = AllocUnits(oldNU + 1);
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if (ptr)
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{
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memcpy(ptr, oldPtr, U2B(oldNU));
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InsertNode(oldPtr, i0);
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}
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return ptr;
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}
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void* ShrinkUnits(void* oldPtr, int oldNU, int newNU)
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{
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int i0 = Units2Indx[oldNU - 1], i1 = Units2Indx[newNU - 1];
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if (i0 == i1)
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return oldPtr;
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if (FreeList[i1] != 0)
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{
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void* ptr = RemoveNode(i1);
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memcpy(ptr, oldPtr, U2B(newNU));
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InsertNode(oldPtr,i0);
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return ptr;
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}
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else
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{
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SplitBlock(oldPtr, i0, i1);
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return oldPtr;
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}
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}
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void FreeUnits(void* ptr, int oldNU)
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{
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InsertNode(ptr, Units2Indx[oldNU - 1]);
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}
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};
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#endif
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