Files
easy7zip/CPP/Windows/COM.h
Igor Pavlov c10e6b16f6 4.60 beta
2016-05-28 00:15:57 +01:00

62 lines
1.2 KiB
C++
Executable File

// Windows/COM.h
#ifndef __WINDOWS_COM_H
#define __WINDOWS_COM_H
#include "Common/MyString.h"
namespace NWindows {
namespace NCOM {
#ifdef _WIN32
class CComInitializer
{
public:
CComInitializer() { CoInitialize(NULL);};
~CComInitializer() { CoUninitialize(); };
};
class CStgMedium
{
STGMEDIUM _object;
public:
bool _mustBeReleased;
CStgMedium(): _mustBeReleased(false) {}
~CStgMedium() { Free(); }
void Free()
{
if (_mustBeReleased)
ReleaseStgMedium(&_object);
_mustBeReleased = false;
}
const STGMEDIUM* operator->() const { return &_object;}
STGMEDIUM* operator->() { return &_object;}
STGMEDIUM* operator&() { return &_object; }
};
#endif
//////////////////////////////////
// GUID <--> String Conversions
UString GUIDToStringW(REFGUID guid);
AString GUIDToStringA(REFGUID guid);
#ifdef UNICODE
#define GUIDToString GUIDToStringW
#else
#define GUIDToString GUIDToStringA
#endif // !UNICODE
HRESULT StringToGUIDW(const wchar_t *string, GUID &classID);
HRESULT StringToGUIDA(const char *string, GUID &classID);
#ifdef UNICODE
#define StringToGUID StringToGUIDW
#else
#define StringToGUID StringToGUIDA
#endif // !UNICODE
}}
#endif