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53 lines
1005 B
C++
Executable File
53 lines
1005 B
C++
Executable File
// Zip/Update.h
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#ifndef __ZIP_UPDATE_H
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#define __ZIP_UPDATE_H
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#include "../../ICoder.h"
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#include "../IArchive.h"
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#include "../../Common/CreateCoder.h"
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#include "ZipCompressionMode.h"
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#include "ZipIn.h"
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namespace NArchive {
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namespace NZip {
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struct CUpdateRange
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{
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UInt64 Position;
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UInt64 Size;
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CUpdateRange() {};
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CUpdateRange(UInt64 position, UInt64 size): Position(position), Size(size) {};
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};
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struct CUpdateItem
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{
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bool NewData;
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bool NewProperties;
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bool IsDirectory;
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int IndexInArchive;
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int IndexInClient;
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UInt32 Attributes;
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UInt32 Time;
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UInt64 Size;
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AString Name;
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// bool Commented;
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// CUpdateRange CommentRange;
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CUpdateItem(): Size(0) {}
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};
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HRESULT Update(
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DECL_EXTERNAL_CODECS_LOC_VARS
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const CObjectVector<CItemEx> &inputItems,
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const CObjectVector<CUpdateItem> &updateItems,
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ISequentialOutStream *seqOutStream,
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CInArchive *inArchive,
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CCompressionMethodMode *compressionMethodMode,
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IArchiveUpdateCallback *updateCallback);
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}}
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#endif
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