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206 lines
5.9 KiB
C++
Executable File
206 lines
5.9 KiB
C++
Executable File
// SubAlloc.h
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// This code is based on Dmitry Shkarin's PPMdH code
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#pragma once
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#ifndef __SubAlloc_H
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#define __SubAlloc_H
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#include "PPMdType.h"
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const UINT N1=4, N2=4, N3=4, N4=(128+3-1*N1-2*N2-3*N3)/4;
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const UINT UNIT_SIZE=12, N_INDEXES=N1+N2+N3+N4;
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#pragma pack(1)
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struct MEM_BLK {
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WORD Stamp, NU;
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MEM_BLK* next, * prev;
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void insertAt(MEM_BLK* p) {
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next=(prev=p)->next; p->next=next->prev=this;
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}
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void remove() { prev->next=next; next->prev=prev; }
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} _PACK_ATTR;
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#pragma pack()
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class CSubAllocator
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{
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DWORD SubAllocatorSize;
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BYTE Indx2Units[N_INDEXES], Units2Indx[128], GlueCount;
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struct NODE { NODE* next; } FreeList[N_INDEXES];
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public:
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BYTE* HeapStart, * pText, * UnitsStart, * LoUnit, * HiUnit;
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CSubAllocator():
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SubAllocatorSize(0),
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GlueCount(0),
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pText(0),
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UnitsStart(0),
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LoUnit(0),
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HiUnit(0)
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{
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memset(Indx2Units, 0, sizeof(Indx2Units));
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memset(FreeList, 0, sizeof(FreeList));
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}
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~CSubAllocator()
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{
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StopSubAllocator();
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};
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inline void InsertNode(void* p,int indx) {
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((NODE*) p)->next=FreeList[indx].next; FreeList[indx].next=(NODE*) p;
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}
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inline void* RemoveNode(int indx) {
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NODE* RetVal=FreeList[indx].next; FreeList[indx].next=RetVal->next;
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return RetVal;
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}
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inline UINT U2B(int NU) { return 8*NU+4*NU; }
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inline void SplitBlock(void* pv,int OldIndx,int NewIndx)
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{
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int i, UDiff=Indx2Units[OldIndx]-Indx2Units[NewIndx];
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BYTE* p=((BYTE*) pv)+U2B(Indx2Units[NewIndx]);
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if (Indx2Units[i=Units2Indx[UDiff-1]] != UDiff) {
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InsertNode(p,--i); p += U2B(i=Indx2Units[i]);
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UDiff -= i;
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}
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InsertNode(p,Units2Indx[UDiff-1]);
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}
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DWORD _STDCALL GetUsedMemory()
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{
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DWORD i, k, RetVal=SubAllocatorSize-(HiUnit-LoUnit)-(UnitsStart-pText);
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for (k=i=0;i < N_INDEXES;i++, k=0) {
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for (NODE* pn=FreeList+i;(pn=pn->next) != NULL;k++)
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;
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RetVal -= UNIT_SIZE*Indx2Units[i]*k;
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}
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return (RetVal >> 2);
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}
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void _STDCALL StopSubAllocator()
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{
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if ( SubAllocatorSize )
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{
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#ifdef WIN32
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VirtualFree(HeapStart, 0, MEM_RELEASE);
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#else
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delete[] HeapStart;
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#endif
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SubAllocatorSize = 0;
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HeapStart = 0;
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}
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}
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bool _STDCALL StartSubAllocator(UINT32 aSize)
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{
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if (SubAllocatorSize == aSize)
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return true;
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StopSubAllocator();
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#ifdef WIN32
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if ((HeapStart = (BYTE *)::VirtualAlloc(0, aSize, MEM_COMMIT, PAGE_READWRITE)) == 0)
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return false;
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#else
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if ((HeapStart = new BYTE[aSize]) == NULL)
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return false;
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#endif
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SubAllocatorSize = aSize;
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return true;
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}
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inline void InitSubAllocator()
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{
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int i, k;
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memset(FreeList,0,sizeof(FreeList));
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HiUnit=(pText=HeapStart)+SubAllocatorSize;
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UINT Diff=UNIT_SIZE*(SubAllocatorSize/8/UNIT_SIZE*7);
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LoUnit=UnitsStart=HiUnit-Diff;
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for (i=0,k=1;i < N1 ;i++,k += 1) Indx2Units[i]=k;
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for (k++;i < N1+N2 ;i++,k += 2) Indx2Units[i]=k;
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for (k++;i < N1+N2+N3 ;i++,k += 3) Indx2Units[i]=k;
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for (k++;i < N1+N2+N3+N4;i++,k += 4) Indx2Units[i]=k;
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for (GlueCount=k=i=0;k < 128;k++) {
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i += (Indx2Units[i] < k+1); Units2Indx[k]=i;
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}
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}
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inline void GlueFreeBlocks()
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{
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MEM_BLK s0, * p, * p1;
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int i, k, sz;
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if (LoUnit != HiUnit) *LoUnit=0;
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for (i=0, s0.next=s0.prev=&s0;i < N_INDEXES;i++)
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while ( FreeList[i].next ) {
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p=(MEM_BLK*) RemoveNode(i); p->insertAt(&s0);
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p->Stamp=0xFFFF; p->NU=Indx2Units[i];
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}
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for (p=s0.next;p != &s0;p=p->next)
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while ((p1=p+p->NU)->Stamp == 0xFFFF && int(p->NU)+p1->NU < 0x10000) {
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p1->remove(); p->NU += p1->NU;
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}
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while ((p=s0.next) != &s0) {
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for (p->remove(), sz=p->NU;sz > 128;sz -= 128, p += 128)
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InsertNode(p,N_INDEXES-1);
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if (Indx2Units[i=Units2Indx[sz-1]] != sz) {
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k=sz-Indx2Units[--i]; InsertNode(p+(sz-k),k-1);
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}
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InsertNode(p,i);
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}
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}
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void* AllocUnitsRare(int indx)
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{
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if ( !GlueCount ) {
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GlueCount = 255; GlueFreeBlocks();
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if ( FreeList[indx].next ) return RemoveNode(indx);
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}
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int i=indx;
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do {
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if (++i == N_INDEXES) {
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GlueCount--; i=U2B(Indx2Units[indx]);
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return (UnitsStart-pText > i)?(UnitsStart -= i):(NULL);
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}
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} while ( !FreeList[i].next );
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void* RetVal=RemoveNode(i); SplitBlock(RetVal,i,indx);
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return RetVal;
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}
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inline void* AllocUnits(int NU)
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{
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int indx=Units2Indx[NU-1];
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if ( FreeList[indx].next ) return RemoveNode(indx);
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void* RetVal=LoUnit; LoUnit += U2B(Indx2Units[indx]);
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if (LoUnit <= HiUnit) return RetVal;
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LoUnit -= U2B(Indx2Units[indx]); return AllocUnitsRare(indx);
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}
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inline void* AllocContext()
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{
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if (HiUnit != LoUnit) return (HiUnit -= UNIT_SIZE);
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if ( FreeList->next ) return RemoveNode(0);
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return AllocUnitsRare(0);
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}
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inline void* ExpandUnits(void* OldPtr,int OldNU)
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{
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int i0=Units2Indx[OldNU-1], i1=Units2Indx[OldNU-1+1];
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if (i0 == i1) return OldPtr;
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void* ptr=AllocUnits(OldNU+1);
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if ( ptr ) {
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memcpy(ptr,OldPtr,U2B(OldNU)); InsertNode(OldPtr,i0);
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}
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return ptr;
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}
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inline void* ShrinkUnits(void* OldPtr,int OldNU,int NewNU)
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{
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int i0=Units2Indx[OldNU-1], i1=Units2Indx[NewNU-1];
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if (i0 == i1) return OldPtr;
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if ( FreeList[i1].next ) {
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void* ptr=RemoveNode(i1); memcpy(ptr,OldPtr,U2B(NewNU));
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InsertNode(OldPtr,i0); return ptr;
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} else {
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SplitBlock(OldPtr,i0,i1); return OldPtr;
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}
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}
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inline void FreeUnits(void* ptr,int OldNU)
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{
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InsertNode(ptr,Units2Indx[OldNU-1]);
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}
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};
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#endif
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