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67 lines
1.4 KiB
C++
Executable File
67 lines
1.4 KiB
C++
Executable File
// BitmDecoder.h -- the Most Significant Bit of byte is First
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#ifndef __BITM_DECODER_H
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#define __BITM_DECODER_H
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#include "../IStream.h"
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namespace NBitm {
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const unsigned kNumBigValueBits = 8 * 4;
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const unsigned kNumValueBytes = 3;
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const unsigned kNumValueBits = 8 * kNumValueBytes;
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const UInt32 kMask = (1 << kNumValueBits) - 1;
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template<class TInByte>
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class CDecoder
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{
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unsigned m_BitPos;
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UInt32 m_Value;
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public:
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TInByte m_Stream;
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bool Create(UInt32 bufferSize) { return m_Stream.Create(bufferSize); }
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void SetStream(ISequentialInStream *inStream) { m_Stream.SetStream(inStream);}
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void ReleaseStream() { m_Stream.ReleaseStream();}
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void Init()
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{
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m_Stream.Init();
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m_BitPos = kNumBigValueBits;
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Normalize();
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}
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UInt64 GetProcessedSize() const { return m_Stream.GetProcessedSize() - (kNumBigValueBits - m_BitPos) / 8; }
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void Normalize()
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{
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for (;m_BitPos >= 8; m_BitPos -= 8)
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m_Value = (m_Value << 8) | m_Stream.ReadByte();
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}
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UInt32 GetValue(unsigned numBits) const
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{
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// return (m_Value << m_BitPos) >> (kNumBigValueBits - numBits);
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return ((m_Value >> (8 - m_BitPos)) & kMask) >> (kNumValueBits - numBits);
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}
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void MovePos(unsigned numBits)
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{
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m_BitPos += numBits;
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Normalize();
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}
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UInt32 ReadBits(unsigned numBits)
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{
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UInt32 res = GetValue(numBits);
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MovePos(numBits);
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return res;
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}
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void AlignToByte() { MovePos((32 - m_BitPos) & 7); }
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};
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}
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#endif
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