Files
easy7zip/7zip/Compress/LZ/MT/MT.cpp
Igor Pavlov 02516d3fce 4.33 beta
2016-05-28 00:15:46 +01:00

296 lines
6.9 KiB
C++
Executable File

// MT.cpp
#include "StdAfx.h"
#include "../../../../Common/Alloc.h"
#include "MT.h"
static const UInt32 kBlockSize = (1 << 14);
static DWORD WINAPI MFThread(void *threadCoderInfo)
{
return ((CMatchFinderMT *)threadCoderInfo)->ThreadFunc();
}
CMatchFinderMT::CMatchFinderMT():
m_Buffer(0),
m_NeedStart(true)
{
m_BlockIndex = kNumMTBlocks - 1;
m_CS[m_BlockIndex].Enter();
if (!m_Thread.Create(MFThread, this))
throw 271826;
}
CMatchFinderMT::~CMatchFinderMT()
{
m_Exit = true;
m_CS[m_BlockIndex].Leave();
m_CanChangeBufferPos.Set();
if (m_NeedStart)
m_MtCanStart.Set();
m_Thread.Wait();
FreeMem();
}
void CMatchFinderMT::FreeMem()
{
::MyFree(m_Buffer);
m_Buffer = 0;
}
STDMETHODIMP CMatchFinderMT::Create(UInt32 sizeHistory, UInt32 keepAddBufferBefore,
UInt32 matchMaxLen, UInt32 keepAddBufferAfter)
{
FreeMem();
m_MatchMaxLen = matchMaxLen;
if (kBlockSize <= matchMaxLen * 4)
return E_INVALIDARG;
UInt32 bufferSize = kBlockSize * kNumMTBlocks;
m_Buffer = (UInt32 *)::MyAlloc(bufferSize * sizeof(UInt32));
if (m_Buffer == 0)
return E_OUTOFMEMORY;
keepAddBufferBefore += bufferSize;
keepAddBufferAfter += (kBlockSize + 1);
return m_MatchFinder->Create(sizeHistory, keepAddBufferBefore, matchMaxLen, keepAddBufferAfter);
}
// UInt32 blockSizeMult = 800
HRESULT CMatchFinderMT::SetMatchFinder(IMatchFinder *matchFinder)
{
m_MatchFinder = matchFinder;
return S_OK;
}
STDMETHODIMP CMatchFinderMT::SetStream(ISequentialInStream *s)
{
return m_MatchFinder->SetStream(s);
}
// Call it after ReleaseStream / SetStream
STDMETHODIMP CMatchFinderMT::Init()
{
m_NeedStart = true;
m_Pos = 0;
m_PosLimit = 0;
HRESULT result = m_MatchFinder->Init();
if (result == S_OK)
m_DataCurrentPos = m_MatchFinder->GetPointerToCurrentPos();
m_NumAvailableBytes = m_MatchFinder->GetNumAvailableBytes();
return result;
}
// ReleaseStream is required to finish multithreading
STDMETHODIMP_(void) CMatchFinderMT::ReleaseStream()
{
m_StopWriting = true;
m_CS[m_BlockIndex].Leave();
if (!m_NeedStart)
{
m_CanChangeBufferPos.Set();
m_MtWasStopped.Lock();
m_NeedStart = true;
}
m_MatchFinder->ReleaseStream();
m_BlockIndex = kNumMTBlocks - 1;
m_CS[m_BlockIndex].Enter();
}
STDMETHODIMP_(Byte) CMatchFinderMT::GetIndexByte(Int32 index)
{
return m_DataCurrentPos[index];
}
STDMETHODIMP_(UInt32) CMatchFinderMT::GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
{
if ((Int32)(index + limit) > m_NumAvailableBytes)
limit = m_NumAvailableBytes - (index);
distance++;
const Byte *pby = m_DataCurrentPos + index;
UInt32 i;
for(i = 0; i < limit && pby[i] == pby[i - distance]; i++);
return i;
}
STDMETHODIMP_(const Byte *) CMatchFinderMT::GetPointerToCurrentPos()
{
return m_DataCurrentPos;
}
STDMETHODIMP_(UInt32) CMatchFinderMT::GetNumAvailableBytes()
{
return m_NumAvailableBytes;
}
void CMatchFinderMT::GetNextBlock()
{
if (m_NeedStart)
{
m_NeedStart = false;
for (UInt32 i = 0; i < kNumMTBlocks; i++)
m_StopReading[i] = false;
m_StopWriting = false;
m_Exit = false;
m_MtWasStarted.Reset();
m_MtWasStopped.Reset();
m_CanChangeBufferPos.Reset();
m_BufferPosWasChanged.Reset();
m_MtCanStart.Set();
m_MtWasStarted.Lock();
m_Result = S_OK;
}
while (true)
{
UInt32 nextIndex = (m_BlockIndex == kNumMTBlocks - 1) ? 0 : m_BlockIndex + 1;
m_CS[nextIndex].Enter();
if (!m_StopReading[nextIndex])
{
m_CS[m_BlockIndex].Leave();
m_BlockIndex = nextIndex;
break;
}
m_StopReading[nextIndex] = false;
m_CS[nextIndex].Leave();
m_CanChangeBufferPos.Set();
m_BufferPosWasChanged.Lock();
m_CS[nextIndex].Enter();
m_CS[m_BlockIndex].Leave();
m_BlockIndex = nextIndex;
}
m_Pos = m_BlockIndex * kBlockSize;
m_PosLimit = m_Buffer[m_Pos++];
m_NumAvailableBytes = m_Buffer[m_Pos++];
m_Result = m_Results[m_BlockIndex];
}
STDMETHODIMP CMatchFinderMT::GetMatches(UInt32 *distances)
{
if (m_Pos == m_PosLimit)
GetNextBlock();
if (m_Result != S_OK)
return m_Result;
m_NumAvailableBytes--;
m_DataCurrentPos++;
const UInt32 *buffer = m_Buffer + m_Pos;
UInt32 len = *buffer++;
*distances++ = len;
m_Pos += 1 + len;
for (UInt32 i = 0; i != len; i += 2)
{
distances[i] = buffer[i];
distances[i + 1] = buffer[i + 1];
}
return S_OK;
}
STDMETHODIMP CMatchFinderMT::Skip(UInt32 num)
{
do
{
if (m_Pos == m_PosLimit)
GetNextBlock();
if (m_Result != S_OK)
return m_Result;
m_NumAvailableBytes--;
m_DataCurrentPos++;
UInt32 len = m_Buffer[m_Pos++];
m_Pos += len;
}
while(--num != 0);
return S_OK;
}
STDMETHODIMP_(Int32) CMatchFinderMT::NeedChangeBufferPos(UInt32 numCheckBytes)
{
throw 1;
}
STDMETHODIMP_(void) CMatchFinderMT::ChangeBufferPos()
{
throw 1;
}
DWORD CMatchFinderMT::ThreadFunc()
{
while(true)
{
bool needStartEvent = true;
m_MtCanStart.Lock();
HRESULT result = S_OK;
UInt32 blockIndex = 0;
while (true)
{
m_CS[blockIndex].Enter();
if (needStartEvent)
{
m_MtWasStarted.Set();
needStartEvent = false;
}
else
m_CS[(blockIndex == 0) ? kNumMTBlocks - 1 : blockIndex - 1].Leave();
if (m_Exit)
return 0;
if (m_StopWriting)
{
m_MtWasStopped.Set();
m_CS[blockIndex].Leave();
break;
}
if (result == S_OK)
{
IMatchFinder *mf = m_MatchFinder;
if (mf->NeedChangeBufferPos(kBlockSize) != 0)
{
// m_AskChangeBufferPos.Set();
m_StopReading[blockIndex] = true;
m_CS[blockIndex].Leave();
m_CanChangeBufferPos.Lock();
m_CS[blockIndex].Enter();
const Byte *bufferPosBefore = mf->GetPointerToCurrentPos();
mf->ChangeBufferPos();
m_DataCurrentPos += mf->GetPointerToCurrentPos() - bufferPosBefore;
m_BufferPosWasChanged.Set();
}
else
{
UInt32 curPos = blockIndex * kBlockSize;
UInt32 limit = curPos + kBlockSize - m_MatchMaxLen - m_MatchMaxLen - 1;
UInt32 *buffer = m_Buffer;
m_Results[blockIndex] = S_OK;
curPos++;
UInt32 numAvailableBytes = mf->GetNumAvailableBytes();
buffer[curPos++] = numAvailableBytes;
while (numAvailableBytes-- != 0 && curPos < limit)
{
result = mf->GetMatches(buffer + curPos);
if (result != S_OK)
{
m_Results[blockIndex] = result;
break;
}
curPos += buffer[curPos] + 1;
}
buffer[blockIndex * kBlockSize] = curPos;
}
}
else
{
UInt32 curPos = blockIndex * kBlockSize;
m_Buffer[curPos] = curPos + 2; // size of buffer
m_Buffer[curPos + 1] = 0; // NumAvailableBytes
m_Results[blockIndex] = result; // error
}
if (++blockIndex == kNumMTBlocks)
blockIndex = 0;
}
}
}