// Common/Lang.h #ifndef __COMMON_LANG_H #define __COMMON_LANG_H #include "Common/Vector.h" #include "Common/String.h" #include "Common/Types.h" struct CLangPair { UInt32 Value; UString String; }; class CLang { CObjectVector _langPairs; public: bool Open(LPCTSTR fileName); void Clear() { _langPairs.Clear(); } int FindItem(UInt32 value) const; bool GetMessage(UInt32 value, UString &message) const; }; #endif