PROG = Rar29.dll DEF_FILE = ../Codec.def CFLAGS = $(CFLAGS) -I ../../../ -DSILENT -DNOCRYPT -DNOVOLUME LIBS = $(LIBS) oleaut32.lib RAR29_OBJS = \ $O\DllExports.obj \ $O\Rar29Decoder.obj \ RAR29_OPT_OBJS = \ $O\crc.obj \ $O\errhnd.obj \ $O\getbits.obj \ $O\rarvm.obj \ $O\rdwrfn.obj \ $O\resource.obj \ $O\smallfn.obj \ $O\system.obj \ $O\unpack.obj \ RAR20_OPT_OBJS = \ $O\Rar20Decoder.obj \ $O\Rar20Multimedia.obj \ COMMON_OBJS = \ $O\Alloc.obj \ 7ZIP_COMMON_OBJS = \ $O\InBuffer.obj \ $O\OutBuffer.obj \ $O\StreamUtils.obj \ LZ_OBJS = \ $O\LZOutWindow.obj \ OBJS = \ $O\StdAfx.obj \ $(RAR29_OBJS) \ $(RAR29_OPT_OBJS) \ $(RAR20_OPT_OBJS) \ $(COMMON_OBJS) \ $(7ZIP_COMMON_OBJS) \ $(LZ_OBJS) \ $O\resource.res !include "../../../Build.mak" COMPL_SPEC = $(CPP) $(CFLAGS_O2) $** $(RAR29_OBJS): $(*B).cpp $(COMPL) $(RAR29_OPT_OBJS): Original/$(*B).cpp $(COMPL_SPEC) $(RAR20_OPT_OBJS): ../Rar20/$(*B).cpp $(COMPL_O2) $(COMMON_OBJS): ../../../Common/$(*B).cpp $(COMPL) $(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp $(COMPL) $(LZ_OBJS): ../LZ/$(*B).cpp $(COMPL)