PROG = Branch.dll DEF_FILE = ../Codec.def CFLAGS = $(CFLAGS) -I ../../../ LIBS = $(LIBS) oleaut32.lib BRANCH_OBJS = \ $O\DllExports.obj \ BRANCH_OPT_OBJS = \ $O\ARM.obj \ $O\ARMThumb.obj \ $O\BranchCoder.obj \ $O\IA64.obj \ $O\PPC.obj \ $O\SPARC.obj \ $O\x86.obj \ $O\x86_2.obj \ COMMON_OBJS = \ $O\Alloc.obj \ 7ZIP_COMMON_OBJS = \ $O\InBuffer.obj \ $O\OutBuffer.obj \ OBJS = \ $O\StdAfx.obj \ $(BRANCH_OBJS) \ $(BRANCH_OPT_OBJS) \ $(COMMON_OBJS) \ $(7ZIP_COMMON_OBJS) \ $O\RangeCoderBit.obj \ $O\resource.res !include "../../../Build.mak" $(BRANCH_OBJS): $(*B).cpp $(COMPL) $(BRANCH_OPT_OBJS): $(*B).cpp $(COMPL_O2) $(COMMON_OBJS): ../../../Common/$(*B).cpp $(COMPL) $(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp $(COMPL) $O\RangeCoderBit.obj: ../RangeCoder/$(*B).cpp $(COMPL)