PROG = BZip2.dll DEF_FILE = ../Codec.def CFLAGS = $(CFLAGS) -I ../../../ -DCOMPRESS_BZIP2_MT LIBS = $(LIBS) oleaut32.lib BZIP2_OBJS = \ $O\DllExports.obj \ $O\BZip2CRC.obj \ BZIP2_OPT_OBJS = \ $O\BZip2Decoder.obj \ $O\BZip2Encoder.obj \ COMMON_OBJS = \ $O\Alloc.obj \ WIN_OBJS = \ $O\Synchronization.obj 7ZIP_COMMON_OBJS = \ $O\InBuffer.obj \ $O\OutBuffer.obj \ C_OBJS = \ $O\Sort.obj \ OBJS = \ $O\StdAfx.obj \ $(BZIP2_OBJS) \ $(BZIP2_OPT_OBJS) \ $(COMMON_OBJS) \ $(WIN_OBJS) \ $(7ZIP_COMMON_OBJS) \ $O\BlockSort.obj \ $(C_OBJS) \ $O\HuffmanEncode.obj \ $O\resource.res !include "../../../Build.mak" $(BZIP2_OBJS): $(*B).cpp $(COMPL) $(BZIP2_OPT_OBJS): $(*B).cpp $(COMPL_O2) $(COMMON_OBJS): ../../../Common/$(*B).cpp $(COMPL) $(WIN_OBJS): ../../../Windows/$(*B).cpp $(COMPL) $(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp $(COMPL) $O\BlockSort.obj: ../BWT/$(*B).cpp $(COMPL_O2) $(C_OBJS): ../../../../C/$(*B).c $(COMPL_O2) $O\HuffmanEncode.obj: ../../../../C/Compress/Huffman/$(*B).c $(COMPL_O2)