// Mtf8.h #ifndef __MTF8_H #define __MTF8_H #include "Common/Types.h" namespace NCompress { class CMtf8Encoder { public: Byte Buffer[256]; int FindAndMove(Byte v) { int pos; for (pos = 0; Buffer[pos] != v; pos++); int resPos = pos; for (; pos >= 8; pos -= 8) { Buffer[pos] = Buffer[pos - 1]; Buffer[pos - 1] = Buffer[pos - 2]; Buffer[pos - 2] = Buffer[pos - 3]; Buffer[pos - 3] = Buffer[pos - 4]; Buffer[pos - 4] = Buffer[pos - 5]; Buffer[pos - 5] = Buffer[pos - 6]; Buffer[pos - 6] = Buffer[pos - 7]; Buffer[pos - 7] = Buffer[pos - 8]; } for (; pos > 0; pos--) Buffer[pos] = Buffer[pos - 1]; Buffer[0] = v; return resPos; } }; /* class CMtf8Decoder { public: Byte Buffer[256]; void Init(int) {}; Byte GetHead() const { return Buffer[0]; } Byte GetAndMove(int pos) { Byte res = Buffer[pos]; for (; pos >= 8; pos -= 8) { Buffer[pos] = Buffer[pos - 1]; Buffer[pos - 1] = Buffer[pos - 2]; Buffer[pos - 2] = Buffer[pos - 3]; Buffer[pos - 3] = Buffer[pos - 4]; Buffer[pos - 4] = Buffer[pos - 5]; Buffer[pos - 5] = Buffer[pos - 6]; Buffer[pos - 6] = Buffer[pos - 7]; Buffer[pos - 7] = Buffer[pos - 8]; } for (; pos > 0; pos--) Buffer[pos] = Buffer[pos - 1]; Buffer[0] = res; return res; } }; */ #ifdef _WIN64 #define MODE_64BIT #endif #ifdef MODE_64BIT typedef UInt64 CMtfVar; #define MTF_MOVS 3 #else typedef UInt32 CMtfVar; #define MTF_MOVS 2 #endif #define MTF_MASK ((1 << MTF_MOVS) - 1) class CMtf8Decoder { public: CMtfVar Buffer[256 >> MTF_MOVS]; void StartInit() { memset(Buffer, 0, sizeof(Buffer)); } void Add(unsigned int pos, Byte val) { Buffer[pos >> MTF_MOVS] |= ((CMtfVar)val << ((pos & MTF_MASK) << 3)); } Byte GetHead() const { return (Byte)Buffer[0]; } Byte GetAndMove(unsigned int pos) { UInt32 lim = ((UInt32)pos >> MTF_MOVS); pos = (pos & MTF_MASK) << 3; CMtfVar prev = (Buffer[lim] >> pos) & 0xFF; UInt32 i = 0; if ((lim & 1) != 0) { CMtfVar next = Buffer[0]; Buffer[0] = (next << 8) | prev; prev = (next >> (MTF_MASK << 3)); i = 1; lim -= 1; } for (; i < lim; i += 2) { CMtfVar next = Buffer[i]; Buffer[i] = (next << 8) | prev; prev = (next >> (MTF_MASK << 3)); next = Buffer[i + 1]; Buffer[i + 1] = (next << 8) | prev; prev = (next >> (MTF_MASK << 3)); } CMtfVar next = Buffer[i]; CMtfVar mask = (((CMtfVar)0x100 << pos) - 1); Buffer[i] = (next & ~mask) | (((next << 8) | prev) & mask); return (Byte)Buffer[0]; } }; /* const int kSmallSize = 64; class CMtf8Decoder { Byte SmallBuffer[kSmallSize]; int SmallSize; Byte Counts[16]; int Size; public: Byte Buffer[256]; Byte GetHead() const { if (SmallSize > 0) return SmallBuffer[kSmallSize - SmallSize]; return Buffer[0]; } void Init(int size) { Size = size; SmallSize = 0; for (int i = 0; i < 16; i++) { Counts[i] = ((size >= 16) ? 16 : size); size -= Counts[i]; } } Byte GetAndMove(int pos) { if (pos < SmallSize) { Byte *p = SmallBuffer + kSmallSize - SmallSize; Byte res = p[pos]; for (; pos > 0; pos--) p[pos] = p[pos - 1]; SmallBuffer[kSmallSize - SmallSize] = res; return res; } if (SmallSize == kSmallSize) { int i = Size - 1; int g = 16; do { g--; int offset = (g << 4); for (int t = Counts[g] - 1; t >= 0; t--, i--) Buffer[i] = Buffer[offset + t]; } while(g != 0); for (i = kSmallSize - 1; i >= 0; i--) Buffer[i] = SmallBuffer[i]; Init(Size); } pos -= SmallSize; int g; for (g = 0; pos >= Counts[g]; g++) pos -= Counts[g]; int offset = (g << 4); Byte res = Buffer[offset + pos]; for (pos; pos < 16 - 1; pos++) Buffer[offset + pos] = Buffer[offset + pos + 1]; SmallSize++; SmallBuffer[kSmallSize - SmallSize] = res; Counts[g]--; return res; } }; */ } #endif