PROG = LZMA.dll DEF_FILE = ../Codec.def CFLAGS = $(CFLAGS) -I ../../../ -DCOMPRESS_MF_MT LIBS = $(LIBS) oleaut32.lib LZMA_OBJS = \ $O\DllExports.obj \ LZMA_OPT_OBJS = \ $O\LZMADecoder.obj \ $O\LZMAEncoder.obj \ COMMON_OBJS = \ $O\Alloc.obj \ $O\CRC.obj \ WIN_OBJS = \ $O\Synchronization.obj 7ZIP_COMMON_OBJS = \ $O\InBuffer.obj \ $O\OutBuffer.obj \ LZ_OBJS = \ $O\LZInWindow.obj \ $O\LZOutWindow.obj \ OBJS = \ $O\StdAfx.obj \ $(LZMA_OBJS) \ $(LZMA_OPT_OBJS) \ $(COMMON_OBJS) \ $(WIN_OBJS) \ $(7ZIP_COMMON_OBJS) \ $(LZ_OBJS) \ $O\MT.obj \ $O\RangeCoderBit.obj \ $O\resource.res !include "../../../Build.mak" $(LZMA_OBJS): $(*B).cpp $(COMPL) $(LZMA_OPT_OBJS): $(*B).cpp $(COMPL_O2) $(COMMON_OBJS): ../../../Common/$(*B).cpp $(COMPL) $(WIN_OBJS): ../../../Windows/$(*B).cpp $(COMPL) $(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp $(COMPL) $(LZ_OBJS): ../LZ/$(*B).cpp $(COMPL) $O\MT.obj: ../LZ/MT/$(*B).cpp $(COMPL_O2) $O\RangeCoderBit.obj: ../RangeCoder/$(*B).cpp $(COMPL)