// MenuPage.h #ifndef __MENU_PAGE_H #define __MENU_PAGE_H #include "../../../Windows/Control/PropertyPage.h" #include "../../../Windows/Control/ComboBox.h" #include "../../../Windows/Control/ListView.h" struct CShellDll { FString Path; bool wasChanged; bool prevValue; int ctrl; UInt32 wow; CShellDll(): wasChanged (false), prevValue(false), ctrl(0), wow(0) {} }; class CMenuPage: public NWindows::NControl::CPropertyPage { bool _initMode; bool _cascaded_Changed; bool _menuIcons_Changed; bool _elimDup_Changed; bool _writeZone_Changed; bool _flags_Changed; void Clear_MenuChanged() { _cascaded_Changed = false; _menuIcons_Changed = false; _elimDup_Changed = false; _writeZone_Changed = false; _flags_Changed = false; } #ifndef UNDER_CE CShellDll _dlls[2]; #endif NWindows::NControl::CListView _listView; NWindows::NControl::CComboBox _zoneCombo; virtual bool OnInit(); virtual void OnNotifyHelp(); virtual bool OnNotify(UINT controlID, LPNMHDR lParam); virtual bool OnItemChanged(const NMLISTVIEW *info); virtual LONG OnApply(); virtual bool OnButtonClicked(int buttonID, HWND buttonHWND); virtual bool OnCommand(int code, int itemID, LPARAM param); public: }; #endif