PROG = Deflate.dll DEF_FILE = ../Codec.def CFLAGS = $(CFLAGS) -I ../../../ LIBS = $(LIBS) oleaut32.lib DEFLATE_OBJS = \ $O\DllExports.obj \ DEFLATE_OPT_OBJS = \ $O\DeflateDecoder.obj \ $O\DeflateEncoder.obj \ COMMON_OBJS = \ $O\Alloc.obj \ $O\CRC.obj \ 7ZIP_COMMON_OBJS = \ $O\InBuffer.obj \ $O\OutBuffer.obj \ $O\LSBFDecoder.obj \ $O\LSBFEncoder.obj \ LZ_OBJS = \ $O\LZInWindow.obj \ $O\LZOutWindow.obj \ OBJS = \ $O\StdAfx.obj \ $(DEFLATE_OBJS) \ $(DEFLATE_OPT_OBJS) \ $(COMMON_OBJS) \ $(7ZIP_COMMON_OBJS) \ $(LZ_OBJS) \ $O\HuffmanEncoder.obj \ $O\resource.res !include "../../../Build.mak" $(DEFLATE_OBJS): $(*B).cpp $(COMPL) $(DEFLATE_OPT_OBJS): $(*B).cpp $(COMPL_O2) $(COMMON_OBJS): ../../../Common/$(*B).cpp $(COMPL) $(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp $(COMPL) $(LZ_OBJS): ../LZ/$(*B).cpp $(COMPL) $O\HuffmanEncoder.obj: ../Huffman/$(*B).cpp $(COMPL_O2)