This commit is contained in:
Igor Pavlov
2014-11-23 00:00:00 +00:00
committed by Kornel Lesiński
parent 83f8ddcc5b
commit f08f4dcc3c
1158 changed files with 76451 additions and 35082 deletions

48
CPP/Windows/Console.h Executable file → Normal file
View File

@@ -3,44 +3,44 @@
#ifndef __WINDOWS_CONSOLE_H
#define __WINDOWS_CONSOLE_H
#include "Windows/Defs.h"
#include "Defs.h"
namespace NWindows{
namespace NConsole{
namespace NWindows {
namespace NConsole {
class CBase
{
protected:
HANDLE m_Object;
public:
void Attach(HANDLE aHandle) { m_Object = aHandle; };
bool GetMode(DWORD &aMode)
{ return BOOLToBool(::GetConsoleMode(m_Object, &aMode)); }
bool SetMode(DWORD aMode)
{ return BOOLToBool(::SetConsoleMode(m_Object, aMode)); }
void Attach(HANDLE handle) { m_Object = handle; };
bool GetMode(DWORD &mode)
{ return BOOLToBool(::GetConsoleMode(m_Object, &mode)); }
bool SetMode(DWORD mode)
{ return BOOLToBool(::SetConsoleMode(m_Object, mode)); }
};
class CIn: public CBase
{
public:
bool PeekEvents(PINPUT_RECORD anEvents, DWORD aNumEvents, DWORD &aNumEventsRead)
{ return BOOLToBool(::PeekConsoleInput(m_Object, anEvents, aNumEvents, &aNumEventsRead)); }
bool PeekEvent(INPUT_RECORD &anEvent, DWORD &aNumEventsRead)
{ return PeekEvents(&anEvent, 1, aNumEventsRead); }
bool ReadEvents(PINPUT_RECORD anEvents, DWORD aNumEvents, DWORD &aNumEventsRead)
{ return BOOLToBool(::ReadConsoleInput(m_Object, anEvents, aNumEvents, &aNumEventsRead)); }
bool ReadEvent(INPUT_RECORD &anEvent, DWORD &aNumEventsRead)
{ return ReadEvents(&anEvent, 1, aNumEventsRead); }
bool GetNumberOfEvents(DWORD &aNumberOfEvents)
{ return BOOLToBool(::GetNumberOfConsoleInputEvents(m_Object, &aNumberOfEvents)); }
bool PeekEvents(PINPUT_RECORD events, DWORD numEvents, DWORD &numEventsRead)
{ return BOOLToBool(::PeekConsoleInput(m_Object, events, numEvents, &numEventsRead)); }
bool PeekEvent(INPUT_RECORD &event, DWORD &numEventsRead)
{ return PeekEvents(&event, 1, numEventsRead); }
bool ReadEvents(PINPUT_RECORD events, DWORD numEvents, DWORD &numEventsRead)
{ return BOOLToBool(::ReadConsoleInput(m_Object, events, numEvents, &numEventsRead)); }
bool ReadEvent(INPUT_RECORD &event, DWORD &numEventsRead)
{ return ReadEvents(&event, 1, numEventsRead); }
bool GetNumberOfEvents(DWORD &numEvents)
{ return BOOLToBool(::GetNumberOfConsoleInputEvents(m_Object, &numEvents)); }
bool WriteEvents(const INPUT_RECORD *anEvents, DWORD aNumEvents, DWORD &aNumEventsWritten)
{ return BOOLToBool(::WriteConsoleInput(m_Object, anEvents, aNumEvents, &aNumEventsWritten)); }
bool WriteEvent(const INPUT_RECORD &anEvent, DWORD &aNumEventsWritten)
{ return WriteEvents(&anEvent, 1, aNumEventsWritten); }
bool WriteEvents(const INPUT_RECORD *events, DWORD numEvents, DWORD &numEventsWritten)
{ return BOOLToBool(::WriteConsoleInput(m_Object, events, numEvents, &numEventsWritten)); }
bool WriteEvent(const INPUT_RECORD &event, DWORD &numEventsWritten)
{ return WriteEvents(&event, 1, numEventsWritten); }
bool Read(LPVOID aBuffer, DWORD aNumberOfCharsToRead, DWORD &aNumberOfCharsRead)
{ return BOOLToBool(::ReadConsole(m_Object, aBuffer, aNumberOfCharsToRead, &aNumberOfCharsRead, NULL)); }
bool Read(LPVOID buffer, DWORD numChars, DWORD &numCharsRead)
{ return BOOLToBool(::ReadConsole(m_Object, buffer, numChars, &numCharsRead, NULL)); }
bool Flush()
{ return BOOLToBool(::FlushConsoleInputBuffer(m_Object)); }