mirror of
https://github.com/Xevion/easy7zip.git
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22.00
This commit is contained in:
0
CPP/7zip/Compress/BZip2Const.h
Normal file → Executable file
0
CPP/7zip/Compress/BZip2Const.h
Normal file → Executable file
0
CPP/7zip/Compress/BZip2Crc.cpp
Normal file → Executable file
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CPP/7zip/Compress/BZip2Crc.cpp
Normal file → Executable file
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CPP/7zip/Compress/BZip2Crc.h
Normal file → Executable file
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CPP/7zip/Compress/BZip2Crc.h
Normal file → Executable file
0
CPP/7zip/Compress/BZip2Decoder.cpp
Normal file → Executable file
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CPP/7zip/Compress/BZip2Decoder.cpp
Normal file → Executable file
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CPP/7zip/Compress/BZip2Decoder.h
Normal file → Executable file
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CPP/7zip/Compress/BZip2Decoder.h
Normal file → Executable file
23
CPP/7zip/Compress/BZip2Encoder.cpp
Normal file → Executable file
23
CPP/7zip/Compress/BZip2Encoder.cpp
Normal file → Executable file
@@ -98,8 +98,8 @@ THREAD_FUNC_RET_TYPE CThreadInfo::ThreadFunc()
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bool needLeave = true;
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try
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{
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UInt32 blockSize = Encoder->ReadRleBlock(m_Block);
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m_PackSize = Encoder->m_InStream.GetProcessedSize();
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const UInt32 blockSize = Encoder->ReadRleBlock(m_Block);
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m_UnpackSize = Encoder->m_InStream.GetProcessedSize();
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m_BlockIndex = Encoder->NextBlockIndex;
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if (++Encoder->NextBlockIndex == Encoder->NumThreads)
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Encoder->NextBlockIndex = 0;
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@@ -222,7 +222,8 @@ UInt32 CEncoder::ReadRleBlock(Byte *buffer)
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Byte prevByte;
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if (m_InStream.ReadByte(prevByte))
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{
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UInt32 blockSize = _props.BlockSizeMult * kBlockSizeStep - 1;
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NumBlocks++;
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const UInt32 blockSize = _props.BlockSizeMult * kBlockSizeStep - 1;
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unsigned numReps = 1;
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buffer[i++] = prevByte;
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while (i < blockSize) // "- 1" to support RLE
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@@ -722,8 +723,8 @@ HRESULT CThreadInfo::EncodeBlock3(UInt32 blockSize)
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if (Encoder->Progress)
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{
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UInt64 unpackSize = Encoder->m_OutStream.GetProcessedSize();
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res = Encoder->Progress->SetRatioInfo(&m_PackSize, &unpackSize);
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const UInt64 packSize = Encoder->m_OutStream.GetProcessedSize();
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res = Encoder->Progress->SetRatioInfo(&m_UnpackSize, &packSize);
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}
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Encoder->ThreadsInfo[blockIndex].CanWriteEvent.Set();
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@@ -744,6 +745,7 @@ void CEncoder::WriteBytes(const Byte *data, UInt32 sizeInBits, Byte lastByte)
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HRESULT CEncoder::CodeReal(ISequentialInStream *inStream, ISequentialOutStream *outStream,
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const UInt64 * /* inSize */, const UInt64 * /* outSize */, ICompressProgressInfo *progress)
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{
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NumBlocks = 0;
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#ifndef _7ZIP_ST
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Progress = progress;
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RINOK(Create());
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@@ -831,9 +833,9 @@ HRESULT CEncoder::CodeReal(ISequentialInStream *inStream, ISequentialOutStream *
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RINOK(ti.EncodeBlock3(blockSize));
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if (progress)
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{
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UInt64 packSize = m_InStream.GetProcessedSize();
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UInt64 unpackSize = m_OutStream.GetProcessedSize();
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RINOK(progress->SetRatioInfo(&packSize, &unpackSize));
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const UInt64 unpackSize = m_InStream.GetProcessedSize();
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const UInt64 packSize = m_OutStream.GetProcessedSize();
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RINOK(progress->SetRatioInfo(&unpackSize, &packSize));
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}
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}
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}
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@@ -845,7 +847,10 @@ HRESULT CEncoder::CodeReal(ISequentialInStream *inStream, ISequentialOutStream *
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WriteByte(kFinSig5);
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WriteCrc(CombinedCrc.GetDigest());
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return Flush();
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RINOK(Flush());
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if (!m_InStream.WasFinished())
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return E_FAIL;
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return S_OK;
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}
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STDMETHODIMP CEncoder::Code(ISequentialInStream *inStream, ISequentialOutStream *outStream,
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6
CPP/7zip/Compress/BZip2Encoder.h
Normal file → Executable file
6
CPP/7zip/Compress/BZip2Encoder.h
Normal file → Executable file
@@ -129,7 +129,7 @@ public:
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// it's not member of this thread. We just need one event per thread
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NWindows::NSynchronization::CAutoResetEvent CanWriteEvent;
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UInt64 m_PackSize;
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UInt64 m_UnpackSize;
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Byte MtPad[1 << 8]; // It's pad for Multi-Threading. Must be >= Cache_Line_Size.
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HRESULT Create();
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@@ -195,6 +195,10 @@ public:
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CThreadInfo ThreadsInfo;
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#endif
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UInt64 NumBlocks;
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UInt64 GetInProcessedSize() const { return m_InStream.GetProcessedSize(); }
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UInt32 ReadRleBlock(Byte *buf);
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void WriteBytes(const Byte *data, UInt32 sizeInBits, Byte lastByte);
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0
CPP/7zip/Compress/BZip2Register.cpp
Normal file → Executable file
0
CPP/7zip/Compress/BZip2Register.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Bcj2Coder.cpp
Normal file → Executable file
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CPP/7zip/Compress/Bcj2Coder.cpp
Normal file → Executable file
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CPP/7zip/Compress/Bcj2Coder.h
Normal file → Executable file
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CPP/7zip/Compress/Bcj2Coder.h
Normal file → Executable file
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CPP/7zip/Compress/Bcj2Register.cpp
Normal file → Executable file
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CPP/7zip/Compress/Bcj2Register.cpp
Normal file → Executable file
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CPP/7zip/Compress/BcjCoder.cpp
Normal file → Executable file
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CPP/7zip/Compress/BcjCoder.cpp
Normal file → Executable file
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CPP/7zip/Compress/BcjCoder.h
Normal file → Executable file
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CPP/7zip/Compress/BcjCoder.h
Normal file → Executable file
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CPP/7zip/Compress/BcjRegister.cpp
Normal file → Executable file
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CPP/7zip/Compress/BcjRegister.cpp
Normal file → Executable file
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CPP/7zip/Compress/BitlDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/BitlDecoder.cpp
Normal file → Executable file
4
CPP/7zip/Compress/BitlDecoder.h
Normal file → Executable file
4
CPP/7zip/Compress/BitlDecoder.h
Normal file → Executable file
@@ -155,6 +155,10 @@ public:
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MY_FORCE_INLINE
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bool ReadAlignedByte_FromBuf(Byte &b)
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{
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if (this->_stream.NumExtraBytes != 0)
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if (this->_stream.NumExtraBytes >= 4
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|| kNumBigValueBits - this->_bitPos <= (this->_stream.NumExtraBytes << 3))
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return false;
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if (this->_bitPos == kNumBigValueBits)
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return this->_stream.ReadByte_FromBuf(b);
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b = (Byte)(_normalValue & 0xFF);
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0
CPP/7zip/Compress/BitlEncoder.h
Normal file → Executable file
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CPP/7zip/Compress/BitlEncoder.h
Normal file → Executable file
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CPP/7zip/Compress/BitmDecoder.h
Normal file → Executable file
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CPP/7zip/Compress/BitmDecoder.h
Normal file → Executable file
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CPP/7zip/Compress/BitmEncoder.h
Normal file → Executable file
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CPP/7zip/Compress/BitmEncoder.h
Normal file → Executable file
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CPP/7zip/Compress/BranchMisc.cpp
Normal file → Executable file
0
CPP/7zip/Compress/BranchMisc.cpp
Normal file → Executable file
0
CPP/7zip/Compress/BranchMisc.h
Normal file → Executable file
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CPP/7zip/Compress/BranchMisc.h
Normal file → Executable file
0
CPP/7zip/Compress/BranchRegister.cpp
Normal file → Executable file
0
CPP/7zip/Compress/BranchRegister.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ByteSwap.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ByteSwap.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Codec.def
Normal file → Executable file
0
CPP/7zip/Compress/Codec.def
Normal file → Executable file
0
CPP/7zip/Compress/CodecExports.cpp
Normal file → Executable file
0
CPP/7zip/Compress/CodecExports.cpp
Normal file → Executable file
0
CPP/7zip/Compress/CopyCoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/CopyCoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/CopyCoder.h
Normal file → Executable file
0
CPP/7zip/Compress/CopyCoder.h
Normal file → Executable file
0
CPP/7zip/Compress/CopyRegister.cpp
Normal file → Executable file
0
CPP/7zip/Compress/CopyRegister.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Deflate64Register.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Deflate64Register.cpp
Normal file → Executable file
0
CPP/7zip/Compress/DeflateConst.h
Normal file → Executable file
0
CPP/7zip/Compress/DeflateConst.h
Normal file → Executable file
1
CPP/7zip/Compress/DeflateDecoder.cpp
Normal file → Executable file
1
CPP/7zip/Compress/DeflateDecoder.cpp
Normal file → Executable file
@@ -426,7 +426,6 @@ STDMETHODIMP CCoder::ReadUnusedFromInBuf(void *data, UInt32 size, UInt32 *proces
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{
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AlignToByte();
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UInt32 i = 0;
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if (!m_InBitStream.ExtraBitsWereRead())
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{
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for (i = 0; i < size; i++)
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{
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0
CPP/7zip/Compress/DeflateDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/DeflateDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/DeflateEncoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/DeflateEncoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/DeflateEncoder.h
Normal file → Executable file
0
CPP/7zip/Compress/DeflateEncoder.h
Normal file → Executable file
0
CPP/7zip/Compress/DeflateRegister.cpp
Normal file → Executable file
0
CPP/7zip/Compress/DeflateRegister.cpp
Normal file → Executable file
0
CPP/7zip/Compress/DeltaFilter.cpp
Normal file → Executable file
0
CPP/7zip/Compress/DeltaFilter.cpp
Normal file → Executable file
0
CPP/7zip/Compress/DllExports2Compress.cpp
Normal file → Executable file
0
CPP/7zip/Compress/DllExports2Compress.cpp
Normal file → Executable file
0
CPP/7zip/Compress/DllExportsCompress.cpp
Normal file → Executable file
0
CPP/7zip/Compress/DllExportsCompress.cpp
Normal file → Executable file
0
CPP/7zip/Compress/HuffmanDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/HuffmanDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/ImplodeDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ImplodeDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ImplodeDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/ImplodeDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/ImplodeHuffmanDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ImplodeHuffmanDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ImplodeHuffmanDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/ImplodeHuffmanDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/LzOutWindow.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzOutWindow.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzOutWindow.h
Normal file → Executable file
0
CPP/7zip/Compress/LzOutWindow.h
Normal file → Executable file
0
CPP/7zip/Compress/LzfseDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzfseDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzfseDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/LzfseDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/LzhDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzhDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzhDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/LzhDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Lzma2Decoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Lzma2Decoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Lzma2Decoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Lzma2Decoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Lzma2Encoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Lzma2Encoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Lzma2Encoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Lzma2Encoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Lzma2Register.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Lzma2Register.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzmaDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzmaDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzmaDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/LzmaDecoder.h
Normal file → Executable file
7
CPP/7zip/Compress/LzmaEncoder.cpp
Normal file → Executable file
7
CPP/7zip/Compress/LzmaEncoder.cpp
Normal file → Executable file
@@ -9,14 +9,15 @@
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#include "LzmaEncoder.h"
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#include "../../Common/IntToString.h"
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#include "../../Windows/TimeUtils.h"
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// #define LOG_LZMA_THREADS
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#ifdef LOG_LZMA_THREADS
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#include <stdio.h>
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#include "../../Common/IntToString.h"
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#include "../../Windows/TimeUtils.h"
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EXTERN_C_BEGIN
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void LzmaEnc_GetLzThreads(CLzmaEncHandle pp, HANDLE lz_threads[2]);
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EXTERN_C_END
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0
CPP/7zip/Compress/LzmaEncoder.h
Normal file → Executable file
0
CPP/7zip/Compress/LzmaEncoder.h
Normal file → Executable file
0
CPP/7zip/Compress/LzmaRegister.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzmaRegister.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzmsDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzmsDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzmsDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/LzmsDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Lzx.h
Normal file → Executable file
0
CPP/7zip/Compress/Lzx.h
Normal file → Executable file
0
CPP/7zip/Compress/LzxDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzxDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/LzxDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/LzxDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Mtf8.h
Normal file → Executable file
0
CPP/7zip/Compress/Mtf8.h
Normal file → Executable file
0
CPP/7zip/Compress/PpmdDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/PpmdDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/PpmdDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/PpmdDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/PpmdEncoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/PpmdEncoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/PpmdEncoder.h
Normal file → Executable file
0
CPP/7zip/Compress/PpmdEncoder.h
Normal file → Executable file
0
CPP/7zip/Compress/PpmdRegister.cpp
Normal file → Executable file
0
CPP/7zip/Compress/PpmdRegister.cpp
Normal file → Executable file
0
CPP/7zip/Compress/PpmdZip.cpp
Normal file → Executable file
0
CPP/7zip/Compress/PpmdZip.cpp
Normal file → Executable file
0
CPP/7zip/Compress/PpmdZip.h
Normal file → Executable file
0
CPP/7zip/Compress/PpmdZip.h
Normal file → Executable file
0
CPP/7zip/Compress/QuantumDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/QuantumDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/QuantumDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/QuantumDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Rar1Decoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Rar1Decoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Rar1Decoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Rar1Decoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Rar2Decoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Rar2Decoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Rar2Decoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Rar2Decoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Rar3Decoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Rar3Decoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Rar3Decoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Rar3Decoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Rar3Vm.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Rar3Vm.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Rar3Vm.h
Normal file → Executable file
0
CPP/7zip/Compress/Rar3Vm.h
Normal file → Executable file
0
CPP/7zip/Compress/Rar5Decoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Rar5Decoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/Rar5Decoder.h
Normal file → Executable file
0
CPP/7zip/Compress/Rar5Decoder.h
Normal file → Executable file
0
CPP/7zip/Compress/RarCodecsRegister.cpp
Normal file → Executable file
0
CPP/7zip/Compress/RarCodecsRegister.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ShrinkDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ShrinkDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ShrinkDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/ShrinkDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/StdAfx.h
Normal file → Executable file
0
CPP/7zip/Compress/StdAfx.h
Normal file → Executable file
0
CPP/7zip/Compress/XpressDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/XpressDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/XpressDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/XpressDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/XzDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/XzDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/XzDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/XzDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/XzEncoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/XzEncoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/XzEncoder.h
Normal file → Executable file
0
CPP/7zip/Compress/XzEncoder.h
Normal file → Executable file
0
CPP/7zip/Compress/ZDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ZDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ZDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/ZDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/ZlibDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ZlibDecoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ZlibDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/ZlibDecoder.h
Normal file → Executable file
0
CPP/7zip/Compress/ZlibEncoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ZlibEncoder.cpp
Normal file → Executable file
0
CPP/7zip/Compress/ZlibEncoder.h
Normal file → Executable file
0
CPP/7zip/Compress/ZlibEncoder.h
Normal file → Executable file
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