4.46 beta

This commit is contained in:
Igor Pavlov
2007-05-25 00:00:00 +00:00
committed by Kornel Lesiński
parent a145bfc7cf
commit c574fc0f4b
191 changed files with 1318 additions and 854 deletions

View File

@@ -3,47 +3,35 @@
#ifndef __WINDOWS_THREAD_H
#define __WINDOWS_THREAD_H
// #include <process.h>
#include <process.h>
#include "Handle.h"
#include "Defs.h"
extern "C"
{
#include "../../C/Threads.h"
}
namespace NWindows {
class CThread: public CHandle
class CThread
{
bool IsOpen() const { return _handle != 0; }
::CThread thread;
public:
bool Create(LPSECURITY_ATTRIBUTES threadAttributes,
SIZE_T stackSize, LPTHREAD_START_ROUTINE startAddress,
LPVOID parameter, DWORD creationFlags, LPDWORD threadId)
{
_handle = ::CreateThread(threadAttributes, stackSize, startAddress,
parameter, creationFlags, threadId);
return (_handle != NULL);
}
bool Create(LPTHREAD_START_ROUTINE startAddress, LPVOID parameter)
{
DWORD threadId;
return Create(NULL, 0, startAddress, parameter, 0, &threadId);
/*
_handle = (HANDLE)_beginthreadex(NULL, 0, startAddress, parameter, 0, NULL);
return (_handle != NULL);
*/
}
DWORD Resume() { return ::ResumeThread(_handle); }
DWORD Suspend() { return ::SuspendThread(_handle); }
bool Terminate(DWORD exitCode) { return BOOLToBool(::TerminateThread(_handle, exitCode)); }
int GetPriority() { return ::GetThreadPriority(_handle); }
bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(_handle, priority)); }
bool Wait()
{
if (!IsOpen())
return true;
return (::WaitForSingleObject(_handle, INFINITE) == WAIT_OBJECT_0);
}
CThread() { Thread_Construct(&thread); }
~CThread() { Close(); }
HRes Close() { return Thread_Close(&thread); }
HRes Create(THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter)
{ return Thread_Create(&thread, startAddress, parameter); }
HRes Wait() { return Thread_Wait(&thread); }
#ifdef _WIN32
DWORD Resume() { return ::ResumeThread(thread.handle); }
DWORD Suspend() { return ::SuspendThread(thread.handle); }
bool Terminate(DWORD exitCode) { return BOOLToBool(::TerminateThread(thread.handle, exitCode)); }
int GetPriority() { return ::GetThreadPriority(thread.handle); }
bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(thread.handle, priority)); }
#endif
};
}