mirror of
https://github.com/Xevion/easy7zip.git
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4.46 beta
This commit is contained in:
committed by
Kornel Lesiński
parent
a145bfc7cf
commit
c574fc0f4b
@@ -4,81 +4,120 @@
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#define __WINDOWS_SYNCHRONIZATION_H
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#include "Defs.h"
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extern "C"
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{
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#include "../../C/Threads.h"
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}
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#ifdef _WIN32
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#include "Handle.h"
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#endif
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namespace NWindows {
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namespace NSynchronization {
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class CBaseEvent
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{
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protected:
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::CEvent _object;
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public:
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bool IsCreated() { return Event_IsCreated(&_object) != 0; }
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operator HANDLE() { return _object.handle; }
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CBaseEvent() { Event_Construct(&_object); }
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~CBaseEvent() { Close(); }
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HRes Close() { return Event_Close(&_object); }
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#ifdef _WIN32
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HRes Create(bool manualReset, bool initiallyOwn, LPCTSTR name = NULL,
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LPSECURITY_ATTRIBUTES securityAttributes = NULL)
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{
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_object.handle = ::CreateEvent(securityAttributes, BoolToBOOL(manualReset),
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BoolToBOOL(initiallyOwn), name);
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if (_object.handle != 0)
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return 0;
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return ::GetLastError();
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}
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HRes Open(DWORD desiredAccess, bool inheritHandle, LPCTSTR name)
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{
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_object.handle = ::OpenEvent(desiredAccess, BoolToBOOL(inheritHandle), name);
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if (_object.handle != 0)
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return 0;
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return ::GetLastError();
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}
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#endif
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HRes Set() { return Event_Set(&_object); }
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// bool Pulse() { return BOOLToBool(::PulseEvent(_handle)); }
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HRes Reset() { return Event_Reset(&_object); }
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HRes Lock() { return Event_Wait(&_object); }
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};
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class CManualResetEvent: public CBaseEvent
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{
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public:
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HRes Create(bool initiallyOwn = false)
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{
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return ManualResetEvent_Create(&_object, initiallyOwn ? 1: 0);
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}
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HRes CreateIfNotCreated()
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{
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if (IsCreated())
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return 0;
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return ManualResetEvent_CreateNotSignaled(&_object);
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}
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#ifdef _WIN32
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HRes CreateWithName(bool initiallyOwn, LPCTSTR name)
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{
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return CBaseEvent::Create(true, initiallyOwn, name);
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}
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#endif
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};
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class CAutoResetEvent: public CBaseEvent
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{
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public:
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HRes Create()
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{
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return AutoResetEvent_CreateNotSignaled(&_object);
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}
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HRes CreateIfNotCreated()
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{
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if (IsCreated())
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return 0;
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return AutoResetEvent_CreateNotSignaled(&_object);
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}
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};
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#ifdef _WIN32
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class CObject: public CHandle
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{
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public:
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bool Lock(DWORD timeoutInterval = INFINITE)
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{ return (::WaitForSingleObject(_handle, timeoutInterval) == WAIT_OBJECT_0); }
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HRes Lock(DWORD timeoutInterval = INFINITE)
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{ return (::WaitForSingleObject(_handle, timeoutInterval) == WAIT_OBJECT_0 ? 0 : ::GetLastError()); }
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};
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class CBaseEvent: public CObject
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{
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public:
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bool Create(bool manualReset, bool initiallyOwn, LPCTSTR name = NULL,
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LPSECURITY_ATTRIBUTES securityAttributes = NULL)
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{
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_handle = ::CreateEvent(securityAttributes, BoolToBOOL(manualReset),
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BoolToBOOL(initiallyOwn), name);
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return (_handle != 0);
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}
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bool Open(DWORD desiredAccess, bool inheritHandle, LPCTSTR name)
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{
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_handle = ::OpenEvent(desiredAccess, BoolToBOOL(inheritHandle), name);
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return (_handle != 0);
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}
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bool Set() { return BOOLToBool(::SetEvent(_handle)); }
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bool Pulse() { return BOOLToBool(::PulseEvent(_handle)); }
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bool Reset() { return BOOLToBool(::ResetEvent(_handle)); }
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};
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class CEvent: public CBaseEvent
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{
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public:
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CEvent() {};
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CEvent(bool manualReset, bool initiallyOwn,
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LPCTSTR name = NULL, LPSECURITY_ATTRIBUTES securityAttributes = NULL);
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};
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class CManualResetEvent: public CEvent
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{
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public:
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CManualResetEvent(bool initiallyOwn = false, LPCTSTR name = NULL,
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LPSECURITY_ATTRIBUTES securityAttributes = NULL):
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CEvent(true, initiallyOwn, name, securityAttributes) {};
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};
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class CAutoResetEvent: public CEvent
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{
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public:
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CAutoResetEvent(bool initiallyOwn = false, LPCTSTR name = NULL,
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LPSECURITY_ATTRIBUTES securityAttributes = NULL):
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CEvent(false, initiallyOwn, name, securityAttributes) {};
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};
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class CMutex: public CObject
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{
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public:
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bool Create(bool initiallyOwn, LPCTSTR name = NULL,
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HRes Create(bool initiallyOwn, LPCTSTR name = NULL,
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LPSECURITY_ATTRIBUTES securityAttributes = NULL)
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{
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_handle = ::CreateMutex(securityAttributes, BoolToBOOL(initiallyOwn), name);
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return (_handle != 0);
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if (_handle != 0)
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return 0;
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return ::GetLastError();
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}
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bool Open(DWORD desiredAccess, bool inheritHandle, LPCTSTR name)
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HRes Open(DWORD desiredAccess, bool inheritHandle, LPCTSTR name)
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{
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_handle = ::OpenMutex(desiredAccess, BoolToBOOL(inheritHandle), name);
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return (_handle != 0);
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if (_handle != 0)
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return 0;
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return ::GetLastError();
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}
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HRes Release()
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{
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return ::ReleaseMutex(_handle) ? 0 : ::GetLastError();
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}
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bool Release() { return BOOLToBool(::ReleaseMutex(_handle)); }
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};
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class CMutexLock
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{
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CMutex *_object;
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@@ -86,37 +125,33 @@ public:
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CMutexLock(CMutex &object): _object(&object) { _object->Lock(); }
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~CMutexLock() { _object->Release(); }
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};
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#endif
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class CSemaphore: public CObject
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class CSemaphore
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{
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::CSemaphore _object;
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public:
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bool Create(LONG initiallyCount, LONG maxCount, LPCTSTR name = NULL,
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LPSECURITY_ATTRIBUTES securityAttributes = NULL)
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CSemaphore() { Semaphore_Construct(&_object); }
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~CSemaphore() { Close(); }
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HRes Close() { return Semaphore_Close(&_object); }
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operator HANDLE() { return _object.handle; }
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HRes Create(UInt32 initiallyCount, UInt32 maxCount)
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{
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_handle = ::CreateSemaphore(securityAttributes, initiallyCount, maxCount, name);
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return (_handle != 0);
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}
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bool Open(DWORD desiredAccess, bool inheritHandle, LPCTSTR name)
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{
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_handle = ::OpenSemaphore(desiredAccess, BoolToBOOL(inheritHandle), name);
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return (_handle != 0);
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}
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bool Release(LONG releaseCount = 1, LPLONG previousCount = NULL)
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{
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return BOOLToBool(::ReleaseSemaphore(_handle, releaseCount, previousCount));
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return Semaphore_Create(&_object, initiallyCount, maxCount);
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}
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HRes Release() { return Semaphore_Release1(&_object); }
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HRes Release(UInt32 releaseCount) { return Semaphore_ReleaseN(&_object, releaseCount); }
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HRes Lock() { return Semaphore_Wait(&_object); }
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};
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class CCriticalSection
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{
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CRITICAL_SECTION _object;
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// void Initialize() { ::InitializeCriticalSection(&_object); }
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// void Delete() { ::DeleteCriticalSection(&_object); }
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::CCriticalSection _object;
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public:
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CCriticalSection() { ::InitializeCriticalSection(&_object); }
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~CCriticalSection() { ::DeleteCriticalSection(&_object); }
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void Enter() { ::EnterCriticalSection(&_object); }
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void Leave() { ::LeaveCriticalSection(&_object); }
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CCriticalSection() { CriticalSection_Init(&_object); }
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~CCriticalSection() { CriticalSection_Delete(&_object); }
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void Enter() { CriticalSection_Enter(&_object); }
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void Leave() { CriticalSection_Leave(&_object); }
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};
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class CCriticalSectionLock
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