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104
CPP/Windows/FileDir.h
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104
CPP/Windows/FileDir.h
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// Windows/FileDir.h
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#ifndef __WINDOWS_FILE_DIR_H
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#define __WINDOWS_FILE_DIR_H
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#include "../Common/MyString.h"
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#include "FileIO.h"
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namespace NWindows {
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namespace NFile {
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namespace NDir {
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bool GetWindowsDir(FString &path);
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bool GetSystemDir(FString &path);
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bool SetDirTime(CFSTR path, const FILETIME *cTime, const FILETIME *aTime, const FILETIME *mTime);
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bool SetFileAttrib(CFSTR path, DWORD attrib);
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bool MyMoveFile(CFSTR existFileName, CFSTR newFileName);
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#ifndef UNDER_CE
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bool MyCreateHardLink(CFSTR newFileName, CFSTR existFileName);
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#endif
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bool RemoveDir(CFSTR path);
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bool CreateDir(CFSTR path);
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/* CreateComplexDir returns true, if directory can contain files after the call (two cases):
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1) the directory already exists (network shares and drive paths are supported)
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2) the directory was created
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path can be WITH or WITHOUT trailing path separator. */
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bool CreateComplexDir(CFSTR path);
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bool DeleteFileAlways(CFSTR name);
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bool RemoveDirWithSubItems(const FString &path);
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bool MyGetFullPathName(CFSTR path, FString &resFullPath);
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bool GetFullPathAndSplit(CFSTR path, FString &resDirPrefix, FString &resFileName);
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bool GetOnlyDirPrefix(CFSTR path, FString &resDirPrefix);
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#ifndef UNDER_CE
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bool SetCurrentDir(CFSTR path);
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bool GetCurrentDir(FString &resultPath);
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#endif
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bool MyGetTempPath(FString &resultPath);
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class CTempFile
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{
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bool _mustBeDeleted;
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FString _path;
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void DisableDeleting() { _mustBeDeleted = false; }
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public:
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CTempFile(): _mustBeDeleted(false) {}
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~CTempFile() { Remove(); }
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const FString &GetPath() const { return _path; }
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bool Create(CFSTR pathPrefix, NIO::COutFile *outFile); // pathPrefix is not folder prefix
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bool CreateRandomInTempFolder(CFSTR namePrefix, NIO::COutFile *outFile);
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bool Remove();
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bool MoveTo(CFSTR name, bool deleteDestBefore);
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};
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class CTempDir
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{
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bool _mustBeDeleted;
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FString _path;
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public:
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CTempDir(): _mustBeDeleted(false) {}
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~CTempDir() { Remove(); }
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const FString &GetPath() const { return _path; }
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void DisableDeleting() { _mustBeDeleted = false; }
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bool Create(CFSTR namePrefix) ;
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bool Remove();
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};
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#if !defined(UNDER_CE)
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class CCurrentDirRestorer
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{
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FString _path;
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public:
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bool NeedRestore;
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CCurrentDirRestorer(): NeedRestore(true)
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{
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GetCurrentDir(_path);
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}
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~CCurrentDirRestorer()
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{
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if (!NeedRestore)
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return;
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FString s;
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if (GetCurrentDir(s))
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if (s != _path)
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SetCurrentDir(_path);
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}
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};
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#endif
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}}}
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#endif
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