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69
CPP/7zip/UI/Console/ConsoleClose.cpp
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69
CPP/7zip/UI/Console/ConsoleClose.cpp
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// ConsoleClose.cpp
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#include "StdAfx.h"
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#include "ConsoleClose.h"
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#if !defined(UNDER_CE) && defined(_WIN32)
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#include "../../../Common/MyWindows.h"
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#endif
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namespace NConsoleClose {
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unsigned g_BreakCounter = 0;
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static const unsigned kBreakAbortThreshold = 2;
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#if !defined(UNDER_CE) && defined(_WIN32)
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static BOOL WINAPI HandlerRoutine(DWORD ctrlType)
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{
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if (ctrlType == CTRL_LOGOFF_EVENT)
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{
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// printf("\nCTRL_LOGOFF_EVENT\n");
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return TRUE;
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}
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g_BreakCounter++;
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if (g_BreakCounter < kBreakAbortThreshold)
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return TRUE;
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return FALSE;
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/*
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switch (ctrlType)
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{
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case CTRL_C_EVENT:
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case CTRL_BREAK_EVENT:
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if (g_BreakCounter < kBreakAbortThreshold)
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return TRUE;
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}
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return FALSE;
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*/
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}
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#endif
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/*
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void CheckCtrlBreak()
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{
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if (TestBreakSignal())
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throw CCtrlBreakException();
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}
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*/
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CCtrlHandlerSetter::CCtrlHandlerSetter()
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{
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#if !defined(UNDER_CE) && defined(_WIN32)
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if (!SetConsoleCtrlHandler(HandlerRoutine, TRUE))
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throw "SetConsoleCtrlHandler fails";
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#endif
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}
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CCtrlHandlerSetter::~CCtrlHandlerSetter()
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{
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#if !defined(UNDER_CE) && defined(_WIN32)
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if (!SetConsoleCtrlHandler(HandlerRoutine, FALSE))
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{
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// warning for throw in destructor.
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// throw "SetConsoleCtrlHandler fails";
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}
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#endif
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}
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}
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