mirror of
https://github.com/Xevion/easy7zip.git
synced 2025-12-07 20:06:59 -06:00
4.45 beta
This commit is contained in:
committed by
Kornel Lesiński
parent
d9666cf046
commit
a145bfc7cf
@@ -1,65 +0,0 @@
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// DLLExports.cpp
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#include "StdAfx.h"
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#include "Common/MyInitGuid.h"
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#include "Common/ComTry.h"
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#include "Windows/PropVariant.h"
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#include "SplitHandler.h"
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#include "../../ICoder.h"
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// {23170F69-40C1-278A-1000-000110EA0000}
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DEFINE_GUID(CLSID_CSplitHandler,
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0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0xEA, 0x00, 0x00);
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extern "C"
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BOOL WINAPI DllMain(HINSTANCE /* hInstance */, DWORD /* dwReason */, LPVOID /* lpReserved */)
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{
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return TRUE;
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}
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STDAPI CreateObject(
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const GUID *classID,
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const GUID *interfaceID,
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void **outObject)
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{
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COM_TRY_BEGIN
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*outObject = 0;
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if (*classID != CLSID_CSplitHandler)
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return CLASS_E_CLASSNOTAVAILABLE;
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if (*interfaceID != IID_IInArchive)
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return E_NOINTERFACE;
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CMyComPtr<IInArchive> inArchive = (IInArchive *)new NArchive::NSplit::CHandler;
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*outObject = inArchive.Detach();
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COM_TRY_END
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return S_OK;
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}
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STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
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{
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NWindows::NCOM::CPropVariant propVariant;
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switch(propID)
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{
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case NArchive::kName:
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propVariant = L"Split";
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break;
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case NArchive::kClassID:
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{
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if ((value->bstrVal = ::SysAllocStringByteLen(
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(const char *)&CLSID_CSplitHandler, sizeof(GUID))) != 0)
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value->vt = VT_BSTR;
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return S_OK;
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}
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case NArchive::kExtension:
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propVariant = L"001";
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break;
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case NArchive::kUpdate:
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propVariant = false;
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break;
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case NArchive::kKeepName:
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propVariant = true;
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break;
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}
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propVariant.Detach(value);
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return S_OK;
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}
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@@ -1,237 +0,0 @@
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# Microsoft Developer Studio Project File - Name="Split" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=Split - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "Split.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "Split.mak" CFG="Split - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Split - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Split - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "Split - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 1
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPLIT_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPLIT_EXPORTS" /Yu"StdAfx.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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# ADD RSC /l 0x419 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Formats\split.dll" /opt:NOWIN98
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "Split - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 1
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPLIT_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPLIT_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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# ADD RSC /l 0x419 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Formats\split.dll" /pdbtype:sept
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!ENDIF
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# Begin Target
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# Name "Split - Win32 Release"
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# Name "Split - Win32 Debug"
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# Begin Group "Spec"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\Archive.def
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# End Source File
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# Begin Source File
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SOURCE=.\DllExports.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\resource.rc
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# End Source File
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# Begin Source File
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SOURCE=.\Split.ico
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.cpp
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# ADD CPP /Yc"StdAfx.h"
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.h
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# End Source File
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# End Group
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# Begin Group "Common"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\..\Common\Alloc.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Common\Alloc.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Common\NewHandler.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Common\NewHandler.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Common\String.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Common\String.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Common\StringConvert.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Common\StringConvert.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Common\Vector.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Common\Vector.h
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# End Source File
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# End Group
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# Begin Group "Windows"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\..\Windows\PropVariant.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Windows\PropVariant.h
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# End Source File
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# End Group
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# Begin Group "Compress"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\Compress\Copy\CopyCoder.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Compress\Copy\CopyCoder.h
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# End Source File
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# End Group
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# Begin Group "7zip Common"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\Common\MultiStream.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\Common\MultiStream.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\Common\ProgressUtils.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Common\ProgressUtils.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\Common\StreamUtils.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Common\StreamUtils.h
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# End Source File
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# End Group
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# Begin Group "Interface"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\IArchive.h
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=.\SplitHandler.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\SplitHandler.h
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# End Source File
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# Begin Source File
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SOURCE=.\SplitHandlerOut.cpp
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# End Source File
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# End Target
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# End Project
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@@ -1,29 +0,0 @@
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Microsoft Developer Studio Workspace File, Format Version 6.00
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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###############################################################################
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Project: "Split"=.\Split.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Global:
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Package=<5>
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{{{
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}}}
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Package=<3>
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{{{
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}}}
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###############################################################################
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20
CPP/7zip/Archive/Split/SplitRegister.cpp
Executable file
20
CPP/7zip/Archive/Split/SplitRegister.cpp
Executable file
@@ -0,0 +1,20 @@
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// SplitRegister.cpp
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#include "StdAfx.h"
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#include "../../Common/RegisterArc.h"
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#include "SplitHandler.h"
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static IInArchive *CreateArc() { return new NArchive::NSplit::CHandler; }
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/*
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#ifndef EXTRACT_ONLY
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static IOutArchive *CreateArcOut() { return new NArchive::NSplit::CHandler; }
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#else
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#define CreateArcOut 0
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#endif
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*/
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static CArcInfo g_ArcInfo =
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{ L"Split", L"001", 0, 0xEA, { 0 }, 0, false, CreateArc, 0 };
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REGISTER_ARC(Split)
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@@ -1,51 +0,0 @@
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PROG = split.dll
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DEF_FILE = ../Archive.def
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CFLAGS = $(CFLAGS) -I ../../../
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LIBS = $(LIBS) oleaut32.lib user32.lib
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SPLIT_OBJS = \
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$O\DllExports.obj \
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$O\SplitHandler.obj \
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$O\SplitHandlerOut.obj \
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COMMON_OBJS = \
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$O\Alloc.obj \
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$O\NewHandler.obj \
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$O\String.obj \
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$O\StringConvert.obj \
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$O\Vector.obj \
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WIN_OBJS = \
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$O\PropVariant.obj \
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7ZIP_COMMON_OBJS = \
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$O\ProgressUtils.obj \
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$O\StreamUtils.obj \
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AR_COMMON_OBJS = \
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$O\MultiStream.obj \
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OBJS = \
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$O\StdAfx.obj \
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$(SPLIT_OBJS) \
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$(COMMON_OBJS) \
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$(WIN_OBJS) \
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$(7ZIP_COMMON_OBJS) \
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$(AR_COMMON_OBJS) \
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$O\CopyCoder.obj \
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$O\resource.res
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!include "../../../Build.mak"
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$(SPLIT_OBJS): $(*B).cpp
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$(COMPL)
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$(COMMON_OBJS): ../../../Common/$(*B).cpp
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$(COMPL)
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$(WIN_OBJS): ../../../Windows/$(*B).cpp
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$(COMPL)
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$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
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$(COMPL)
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$(AR_COMMON_OBJS): ../Common/$(*B).cpp
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$(COMPL)
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$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
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$(COMPL)
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@@ -1,5 +0,0 @@
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#include "../../MyVersionInfo.rc"
|
||||
|
||||
MY_VERSION_INFO_DLL("Split Plugin", "split")
|
||||
|
||||
101 ICON "Split.ico"
|
||||
Reference in New Issue
Block a user