Normalize all the line endings

This commit is contained in:
Tino Reichardt
2020-05-31 13:08:03 +02:00
parent d8345ee3b3
commit 9c3c277ad7
1156 changed files with 292304 additions and 292304 deletions

View File

@@ -1,28 +1,28 @@
// MyMap.h
#ifndef __COMMON_MYMAP_H
#define __COMMON_MYMAP_H
#include "MyTypes.h"
#include "MyVector.h"
class CMap32
{
struct CNode
{
UInt32 Key;
UInt32 Keys[2];
UInt32 Values[2];
UInt16 Len;
Byte IsLeaf[2];
};
CRecordVector<CNode> Nodes;
public:
void Clear() { Nodes.Clear(); }
bool Find(UInt32 key, UInt32 &valueRes) const throw();
bool Set(UInt32 key, UInt32 value); // returns true, if there is such key already
};
#endif
// MyMap.h
#ifndef __COMMON_MYMAP_H
#define __COMMON_MYMAP_H
#include "MyTypes.h"
#include "MyVector.h"
class CMap32
{
struct CNode
{
UInt32 Key;
UInt32 Keys[2];
UInt32 Values[2];
UInt16 Len;
Byte IsLeaf[2];
};
CRecordVector<CNode> Nodes;
public:
void Clear() { Nodes.Clear(); }
bool Find(UInt32 key, UInt32 &valueRes) const throw();
bool Set(UInt32 key, UInt32 value); // returns true, if there is such key already
};
#endif