Normalize all the line endings

This commit is contained in:
Tino Reichardt
2020-05-31 13:08:03 +02:00
parent d8345ee3b3
commit 9c3c277ad7
1156 changed files with 292304 additions and 292304 deletions

View File

File diff suppressed because it is too large Load Diff

View File

@@ -1,477 +1,477 @@
# Microsoft Developer Studio Project File - Name="LzmaCon" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=LzmaCon - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "LzmaCon.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "LzmaCon.mak" CFG="LzmaCon - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "LzmaCon - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "LzmaCon - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "LzmaCon - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /Gr /MD /W4 /WX /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"StdAfx.h" /FD /c
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"C:\Util\lzma.exe"
!ELSEIF "$(CFG)" == "LzmaCon - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /WX /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"C:\Util\lzma.exe" /pdbtype:sept
!ENDIF
# Begin Target
# Name "LzmaCon - Win32 Release"
# Name "LzmaCon - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Compress"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\LzmaDecoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LzmaDecoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LzmaEncoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LzmaEncoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LzmaRegister.cpp
# End Source File
# End Group
# Begin Group "Windows"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\FileIO.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\FileIO.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\Synchronization.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\Synchronization.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\System.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\System.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\Thread.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\CommandLineParser.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\CommandLineParser.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\ComTry.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\CRC.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\CrcReg.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Defs.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyCom.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyString.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyString.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyUnknown.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyVector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyVector.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyWindows.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyWindows.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringToInt.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringToInt.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Types.h
# End Source File
# End Group
# Begin Group "7zip Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\CreateCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\CreateCoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\CWrappers.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\CWrappers.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\FileStreams.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\FileStreams.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\FilterCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\FilterCoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\MethodProps.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\MethodProps.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.h
# End Source File
# End Group
# Begin Group "UI Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\UI\Common\Bench.cpp
# End Source File
# Begin Source File
SOURCE=..\..\UI\Common\Bench.h
# End Source File
# Begin Source File
SOURCE=..\..\UI\Common\LoadCodecs.cpp
# End Source File
# Begin Source File
SOURCE=..\..\UI\Common\LoadCodecs.h
# End Source File
# End Group
# Begin Group "Console"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\UI\Console\BenchCon.cpp
# End Source File
# Begin Source File
SOURCE=..\..\UI\Console\BenchCon.h
# End Source File
# Begin Source File
SOURCE=..\..\UI\Console\ConsoleClose.cpp
# End Source File
# Begin Source File
SOURCE=..\..\UI\Console\ConsoleClose.h
# End Source File
# End Group
# Begin Group "C"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\C\7zCrc.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\7zCrc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\7zCrcOpt.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\7zTypes.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Alloc.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Bra.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Bra.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Bra86.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\BraIA64.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\CpuArch.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\CpuArch.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzFind.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzFind.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzFindMt.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzFindMt.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzHash.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Lzma86.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Lzma86Dec.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Lzma86Enc.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzmaDec.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzmaDec.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzmaEnc.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzmaEnc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Threads.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Threads.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\LzmaAlone.cpp
# End Source File
# End Target
# End Project
# Microsoft Developer Studio Project File - Name="LzmaCon" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=LzmaCon - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "LzmaCon.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "LzmaCon.mak" CFG="LzmaCon - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "LzmaCon - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "LzmaCon - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "LzmaCon - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /Gr /MD /W4 /WX /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"StdAfx.h" /FD /c
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"C:\Util\lzma.exe"
!ELSEIF "$(CFG)" == "LzmaCon - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /WX /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"C:\Util\lzma.exe" /pdbtype:sept
!ENDIF
# Begin Target
# Name "LzmaCon - Win32 Release"
# Name "LzmaCon - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Compress"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\LzmaDecoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LzmaDecoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LzmaEncoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LzmaEncoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LzmaRegister.cpp
# End Source File
# End Group
# Begin Group "Windows"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\FileIO.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\FileIO.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\Synchronization.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\Synchronization.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\System.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\System.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\Thread.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\CommandLineParser.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\CommandLineParser.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\ComTry.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\CRC.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\CrcReg.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Defs.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyCom.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyString.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyString.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyUnknown.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyVector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyVector.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyWindows.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\MyWindows.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringToInt.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringToInt.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Types.h
# End Source File
# End Group
# Begin Group "7zip Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\CreateCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\CreateCoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\CWrappers.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\CWrappers.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\FileStreams.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\FileStreams.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\FilterCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\FilterCoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\MethodProps.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\MethodProps.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.h
# End Source File
# End Group
# Begin Group "UI Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\UI\Common\Bench.cpp
# End Source File
# Begin Source File
SOURCE=..\..\UI\Common\Bench.h
# End Source File
# Begin Source File
SOURCE=..\..\UI\Common\LoadCodecs.cpp
# End Source File
# Begin Source File
SOURCE=..\..\UI\Common\LoadCodecs.h
# End Source File
# End Group
# Begin Group "Console"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\UI\Console\BenchCon.cpp
# End Source File
# Begin Source File
SOURCE=..\..\UI\Console\BenchCon.h
# End Source File
# Begin Source File
SOURCE=..\..\UI\Console\ConsoleClose.cpp
# End Source File
# Begin Source File
SOURCE=..\..\UI\Console\ConsoleClose.h
# End Source File
# End Group
# Begin Group "C"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\C\7zCrc.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\7zCrc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\7zCrcOpt.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\7zTypes.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Alloc.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Bra.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Bra.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Bra86.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\BraIA64.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\CpuArch.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\CpuArch.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzFind.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzFind.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzFindMt.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzFindMt.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzHash.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Lzma86.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Lzma86Dec.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Lzma86Enc.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzmaDec.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzmaDec.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzmaEnc.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\LzmaEnc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Threads.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Threads.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\LzmaAlone.cpp
# End Source File
# End Target
# End Project

View File

@@ -1,29 +1,29 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "LzmaCon"=.\LzmaCon.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "LzmaCon"=.\LzmaCon.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -1,3 +1,3 @@
// StdAfx.cpp
#include "StdAfx.h"
// StdAfx.cpp
#include "StdAfx.h"

View File

@@ -1,8 +1,8 @@
// StdAfx.h
#ifndef __STDAFX_H
#define __STDAFX_H
#include "../../../Common/Common.h"
#endif
// StdAfx.h
#ifndef __STDAFX_H
#define __STDAFX_H
#include "../../../Common/Common.h"
#endif

View File

@@ -1,59 +1,59 @@
PROG = lzma.exe
MY_CONSOLE = 1
CURRENT_OBJS = \
$O\LzmaAlone.obj \
COMPRESS_OBJS = \
$O\LzmaDecoder.obj \
$O\LzmaEncoder.obj \
$O\LzmaRegister.obj \
COMMON_OBJS = \
$O\CommandLineParser.obj \
$O\CRC.obj \
$O\CrcReg.obj \
$O\IntToString.obj \
$O\MyString.obj \
$O\NewHandler.obj \
$O\StringConvert.obj \
$O\StringToInt.obj \
$O\MyVector.obj
WIN_OBJS = \
$O\FileIO.obj \
$O\PropVariant.obj \
$O\System.obj
7ZIP_COMMON_OBJS = \
$O\CWrappers.obj \
$O\CreateCoder.obj \
$O\FileStreams.obj \
$O\FilterCoder.obj \
$O\MethodProps.obj \
$O\OutBuffer.obj \
$O\StreamUtils.obj \
UI_COMMON_OBJS = \
$O\Bench.obj \
CONSOLE_OBJS = \
$O\ConsoleClose.obj \
$O\BenchCon.obj \
C_OBJS = \
$O\Alloc.obj \
$O\Bra86.obj \
$O\CpuArch.obj \
$O\LzFind.obj \
$O\LzFindMt.obj \
$O\Lzma86Dec.obj \
$O\Lzma86Enc.obj \
$O\LzmaDec.obj \
$O\LzmaEnc.obj \
$O\Threads.obj \
!include "../../Crc.mak"
!include "../../LzmaDec.mak"
!include "../../7zip.mak"
PROG = lzma.exe
MY_CONSOLE = 1
CURRENT_OBJS = \
$O\LzmaAlone.obj \
COMPRESS_OBJS = \
$O\LzmaDecoder.obj \
$O\LzmaEncoder.obj \
$O\LzmaRegister.obj \
COMMON_OBJS = \
$O\CommandLineParser.obj \
$O\CRC.obj \
$O\CrcReg.obj \
$O\IntToString.obj \
$O\MyString.obj \
$O\NewHandler.obj \
$O\StringConvert.obj \
$O\StringToInt.obj \
$O\MyVector.obj
WIN_OBJS = \
$O\FileIO.obj \
$O\PropVariant.obj \
$O\System.obj
7ZIP_COMMON_OBJS = \
$O\CWrappers.obj \
$O\CreateCoder.obj \
$O\FileStreams.obj \
$O\FilterCoder.obj \
$O\MethodProps.obj \
$O\OutBuffer.obj \
$O\StreamUtils.obj \
UI_COMMON_OBJS = \
$O\Bench.obj \
CONSOLE_OBJS = \
$O\ConsoleClose.obj \
$O\BenchCon.obj \
C_OBJS = \
$O\Alloc.obj \
$O\Bra86.obj \
$O\CpuArch.obj \
$O\LzFind.obj \
$O\LzFindMt.obj \
$O\Lzma86Dec.obj \
$O\Lzma86Enc.obj \
$O\LzmaDec.obj \
$O\LzmaEnc.obj \
$O\Threads.obj \
!include "../../Crc.mak"
!include "../../LzmaDec.mak"
!include "../../7zip.mak"

View File

@@ -1,195 +1,195 @@
PROG = lzma
CXX = g++ -O2
# -Wall -Werror -Wno-delete-non-virtual-dtor
CXX_C = gcc -O2 -Wall -Werror
ifdef SystemDrive
IS_MINGW = 1
endif
ifdef IS_MINGW
RM = del
CFLAGS = -c
LIB2 = -loleaut32 -luuid
LDFLAGS = -s
FILE_IO =FileIO
FILE_IO_2 =Windows/$(FILE_IO)
MT_FILES = \
LzFindMt.o \
Threads.o \
else
RM = rm -f
CFLAGS = -c -D_7ZIP_ST
FILE_IO =C_FileIO
FILE_IO_2 =Common/$(FILE_IO)
endif
OBJS = \
$(MT_FILES) \
$(FILE_IO).o \
LzmaAlone.o \
Bench.o \
BenchCon.o \
ConsoleClose.o \
LzmaDecoder.o \
LzmaEncoder.o \
LzmaRegister.o \
CreateCoder.o \
CWrappers.o \
FileStreams.o \
FilterCoder.o \
MethodProps.o \
StreamUtils.o \
CommandLineParser.o \
CRC.o \
CrcReg.o \
IntToString.o \
MyString.o \
MyVector.o \
MyWindows.o \
StringConvert.o \
StringToInt.o \
PropVariant.o \
System.o \
7zCrc.o \
7zCrcOpt.o \
Alloc.o \
Bra86.o \
CpuArch.o \
LzFind.o \
LzmaDec.o \
LzmaEnc.o \
Lzma86Dec.o \
Lzma86Enc.o \
all: $(PROG)
$(PROG): $(OBJS)
$(CXX) -o $(PROG) $(LDFLAGS) $(OBJS) $(LIB2)
LzmaAlone.o: LzmaAlone.cpp
$(CXX) $(CFLAGS) LzmaAlone.cpp
Bench.o: ../../UI/Common/Bench.cpp
$(CXX) $(CFLAGS) ../../UI/Common/Bench.cpp
BenchCon.o: ../../UI/Console/BenchCon.cpp
$(CXX) $(CFLAGS) ../../UI/Console/BenchCon.cpp
ConsoleClose.o: ../../UI/Console/ConsoleClose.cpp
$(CXX) $(CFLAGS) ../../UI/Console/ConsoleClose.cpp
LzmaDecoder.o: ../../Compress/LzmaDecoder.cpp
$(CXX) $(CFLAGS) ../../Compress/LzmaDecoder.cpp
LzmaEncoder.o: ../../Compress/LzmaEncoder.cpp
$(CXX) $(CFLAGS) ../../Compress/LzmaEncoder.cpp
LzmaRegister.o: ../../Compress/LzmaRegister.cpp
$(CXX) $(CFLAGS) ../../Compress/LzmaRegister.cpp
CreateCoder.o: ../../Common/CreateCoder.cpp
$(CXX) $(CFLAGS) ../../Common/CreateCoder.cpp
CWrappers.o: ../../Common/CWrappers.cpp
$(CXX) $(CFLAGS) ../../Common/CWrappers.cpp
FileStreams.o: ../../Common/FileStreams.cpp
$(CXX) $(CFLAGS) ../../Common/FileStreams.cpp
FilterCoder.o: ../../Common/FilterCoder.cpp
$(CXX) $(CFLAGS) ../../Common/FilterCoder.cpp
MethodProps.o: ../../Common/MethodProps.cpp
$(CXX) $(CFLAGS) ../../Common/MethodProps.cpp
StreamUtils.o: ../../Common/StreamUtils.cpp
$(CXX) $(CFLAGS) ../../Common/StreamUtils.cpp
$(FILE_IO).o: ../../../$(FILE_IO_2).cpp
$(CXX) $(CFLAGS) ../../../$(FILE_IO_2).cpp
CommandLineParser.o: ../../../Common/CommandLineParser.cpp
$(CXX) $(CFLAGS) ../../../Common/CommandLineParser.cpp
CRC.o: ../../../Common/CRC.cpp
$(CXX) $(CFLAGS) ../../../Common/CRC.cpp
CrcReg.o: ../../../Common/CrcReg.cpp
$(CXX) $(CFLAGS) ../../../Common/CrcReg.cpp
IntToString.o: ../../../Common/IntToString.cpp
$(CXX) $(CFLAGS) ../../../Common/IntToString.cpp
MyString.o: ../../../Common/MyString.cpp
$(CXX) $(CFLAGS) ../../../Common/MyString.cpp
MyVector.o: ../../../Common/MyVector.cpp
$(CXX) $(CFLAGS) ../../../Common/MyVector.cpp
MyWindows.o: ../../../Common/MyWindows.cpp
$(CXX) $(CFLAGS) ../../../Common/MyWindows.cpp
StringConvert.o: ../../../Common/StringConvert.cpp
$(CXX) $(CFLAGS) ../../../Common/StringConvert.cpp
StringToInt.o: ../../../Common/StringToInt.cpp
$(CXX) $(CFLAGS) ../../../Common/StringToInt.cpp
PropVariant.o: ../../../Windows/PropVariant.cpp
$(CXX) $(CFLAGS) ../../../Windows/PropVariant.cpp
System.o: ../../../Windows/System.cpp
$(CXX) $(CFLAGS) ../../../Windows/System.cpp
7zCrc.o: ../../../../C/7zCrc.c
$(CXX_C) $(CFLAGS) ../../../../C/7zCrc.c
7zCrcOpt.o: ../../../../C/7zCrcOpt.c
$(CXX_C) $(CFLAGS) ../../../../C/7zCrcOpt.c
Alloc.o: ../../../../C/Alloc.c
$(CXX_C) $(CFLAGS) ../../../../C/Alloc.c
Bra86.o: ../../../../C/Bra86.c
$(CXX_C) $(CFLAGS) ../../../../C/Bra86.c
CpuArch.o: ../../../../C/CpuArch.c
$(CXX_C) $(CFLAGS) ../../../../C/CpuArch.c
LzFind.o: ../../../../C/LzFind.c
$(CXX_C) $(CFLAGS) ../../../../C/LzFind.c
ifdef MT_FILES
LzFindMt.o: ../../../../C/LzFindMt.c
$(CXX_C) $(CFLAGS) ../../../../C/LzFindMt.c
Threads.o: ../../../../C/Threads.c
$(CXX_C) $(CFLAGS) ../../../../C/Threads.c
endif
LzmaDec.o: ../../../../C/LzmaDec.c
$(CXX_C) $(CFLAGS) ../../../../C/LzmaDec.c
LzmaEnc.o: ../../../../C/LzmaEnc.c
$(CXX_C) $(CFLAGS) ../../../../C/LzmaEnc.c
Lzma86Dec.o: ../../../../C/Lzma86Dec.c
$(CXX_C) $(CFLAGS) ../../../../C/Lzma86Dec.c
Lzma86Enc.o: ../../../../C/Lzma86Enc.c
$(CXX_C) $(CFLAGS) ../../../../C/Lzma86Enc.c
clean:
-$(RM) $(PROG) $(OBJS)
PROG = lzma
CXX = g++ -O2
# -Wall -Werror -Wno-delete-non-virtual-dtor
CXX_C = gcc -O2 -Wall -Werror
ifdef SystemDrive
IS_MINGW = 1
endif
ifdef IS_MINGW
RM = del
CFLAGS = -c
LIB2 = -loleaut32 -luuid
LDFLAGS = -s
FILE_IO =FileIO
FILE_IO_2 =Windows/$(FILE_IO)
MT_FILES = \
LzFindMt.o \
Threads.o \
else
RM = rm -f
CFLAGS = -c -D_7ZIP_ST
FILE_IO =C_FileIO
FILE_IO_2 =Common/$(FILE_IO)
endif
OBJS = \
$(MT_FILES) \
$(FILE_IO).o \
LzmaAlone.o \
Bench.o \
BenchCon.o \
ConsoleClose.o \
LzmaDecoder.o \
LzmaEncoder.o \
LzmaRegister.o \
CreateCoder.o \
CWrappers.o \
FileStreams.o \
FilterCoder.o \
MethodProps.o \
StreamUtils.o \
CommandLineParser.o \
CRC.o \
CrcReg.o \
IntToString.o \
MyString.o \
MyVector.o \
MyWindows.o \
StringConvert.o \
StringToInt.o \
PropVariant.o \
System.o \
7zCrc.o \
7zCrcOpt.o \
Alloc.o \
Bra86.o \
CpuArch.o \
LzFind.o \
LzmaDec.o \
LzmaEnc.o \
Lzma86Dec.o \
Lzma86Enc.o \
all: $(PROG)
$(PROG): $(OBJS)
$(CXX) -o $(PROG) $(LDFLAGS) $(OBJS) $(LIB2)
LzmaAlone.o: LzmaAlone.cpp
$(CXX) $(CFLAGS) LzmaAlone.cpp
Bench.o: ../../UI/Common/Bench.cpp
$(CXX) $(CFLAGS) ../../UI/Common/Bench.cpp
BenchCon.o: ../../UI/Console/BenchCon.cpp
$(CXX) $(CFLAGS) ../../UI/Console/BenchCon.cpp
ConsoleClose.o: ../../UI/Console/ConsoleClose.cpp
$(CXX) $(CFLAGS) ../../UI/Console/ConsoleClose.cpp
LzmaDecoder.o: ../../Compress/LzmaDecoder.cpp
$(CXX) $(CFLAGS) ../../Compress/LzmaDecoder.cpp
LzmaEncoder.o: ../../Compress/LzmaEncoder.cpp
$(CXX) $(CFLAGS) ../../Compress/LzmaEncoder.cpp
LzmaRegister.o: ../../Compress/LzmaRegister.cpp
$(CXX) $(CFLAGS) ../../Compress/LzmaRegister.cpp
CreateCoder.o: ../../Common/CreateCoder.cpp
$(CXX) $(CFLAGS) ../../Common/CreateCoder.cpp
CWrappers.o: ../../Common/CWrappers.cpp
$(CXX) $(CFLAGS) ../../Common/CWrappers.cpp
FileStreams.o: ../../Common/FileStreams.cpp
$(CXX) $(CFLAGS) ../../Common/FileStreams.cpp
FilterCoder.o: ../../Common/FilterCoder.cpp
$(CXX) $(CFLAGS) ../../Common/FilterCoder.cpp
MethodProps.o: ../../Common/MethodProps.cpp
$(CXX) $(CFLAGS) ../../Common/MethodProps.cpp
StreamUtils.o: ../../Common/StreamUtils.cpp
$(CXX) $(CFLAGS) ../../Common/StreamUtils.cpp
$(FILE_IO).o: ../../../$(FILE_IO_2).cpp
$(CXX) $(CFLAGS) ../../../$(FILE_IO_2).cpp
CommandLineParser.o: ../../../Common/CommandLineParser.cpp
$(CXX) $(CFLAGS) ../../../Common/CommandLineParser.cpp
CRC.o: ../../../Common/CRC.cpp
$(CXX) $(CFLAGS) ../../../Common/CRC.cpp
CrcReg.o: ../../../Common/CrcReg.cpp
$(CXX) $(CFLAGS) ../../../Common/CrcReg.cpp
IntToString.o: ../../../Common/IntToString.cpp
$(CXX) $(CFLAGS) ../../../Common/IntToString.cpp
MyString.o: ../../../Common/MyString.cpp
$(CXX) $(CFLAGS) ../../../Common/MyString.cpp
MyVector.o: ../../../Common/MyVector.cpp
$(CXX) $(CFLAGS) ../../../Common/MyVector.cpp
MyWindows.o: ../../../Common/MyWindows.cpp
$(CXX) $(CFLAGS) ../../../Common/MyWindows.cpp
StringConvert.o: ../../../Common/StringConvert.cpp
$(CXX) $(CFLAGS) ../../../Common/StringConvert.cpp
StringToInt.o: ../../../Common/StringToInt.cpp
$(CXX) $(CFLAGS) ../../../Common/StringToInt.cpp
PropVariant.o: ../../../Windows/PropVariant.cpp
$(CXX) $(CFLAGS) ../../../Windows/PropVariant.cpp
System.o: ../../../Windows/System.cpp
$(CXX) $(CFLAGS) ../../../Windows/System.cpp
7zCrc.o: ../../../../C/7zCrc.c
$(CXX_C) $(CFLAGS) ../../../../C/7zCrc.c
7zCrcOpt.o: ../../../../C/7zCrcOpt.c
$(CXX_C) $(CFLAGS) ../../../../C/7zCrcOpt.c
Alloc.o: ../../../../C/Alloc.c
$(CXX_C) $(CFLAGS) ../../../../C/Alloc.c
Bra86.o: ../../../../C/Bra86.c
$(CXX_C) $(CFLAGS) ../../../../C/Bra86.c
CpuArch.o: ../../../../C/CpuArch.c
$(CXX_C) $(CFLAGS) ../../../../C/CpuArch.c
LzFind.o: ../../../../C/LzFind.c
$(CXX_C) $(CFLAGS) ../../../../C/LzFind.c
ifdef MT_FILES
LzFindMt.o: ../../../../C/LzFindMt.c
$(CXX_C) $(CFLAGS) ../../../../C/LzFindMt.c
Threads.o: ../../../../C/Threads.c
$(CXX_C) $(CFLAGS) ../../../../C/Threads.c
endif
LzmaDec.o: ../../../../C/LzmaDec.c
$(CXX_C) $(CFLAGS) ../../../../C/LzmaDec.c
LzmaEnc.o: ../../../../C/LzmaEnc.c
$(CXX_C) $(CFLAGS) ../../../../C/LzmaEnc.c
Lzma86Dec.o: ../../../../C/Lzma86Dec.c
$(CXX_C) $(CFLAGS) ../../../../C/Lzma86Dec.c
Lzma86Enc.o: ../../../../C/Lzma86Enc.c
$(CXX_C) $(CFLAGS) ../../../../C/Lzma86Enc.c
clean:
-$(RM) $(PROG) $(OBJS)

View File

@@ -1,3 +1,3 @@
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_APP("LZMA", "lzma")
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_APP("LZMA", "lzma")