Update to Zstd v0.7.2

This commit is contained in:
Tino Reichardt
2016-07-04 08:23:11 +02:00
parent 4930181fdc
commit 958f0d26ae
16 changed files with 162 additions and 1121 deletions

View File

@@ -44,10 +44,8 @@ extern "C" {
/* ***************************************************************
* Compiler specifics
*****************************************************************/
/*!
* ZSTD_DLL_EXPORT :
* Enable exporting of functions when building a Windows DLL
*/
/* ZSTD_DLL_EXPORT :
* Enable exporting of functions when building a Windows DLL */
#if defined(_WIN32) && defined(ZSTD_DLL_EXPORT) && (ZSTD_DLL_EXPORT==1)
# define ZSTDLIB_API __declspec(dllexport)
#else
@@ -103,8 +101,8 @@ ZSTDLIB_API size_t ZBUFF_compressEnd(ZBUFF_CCtx* cctx, void* dst, size_t* dstCap
* @return : nb of bytes still present into internal buffer (0 if it's empty)
* or an error code, which can be tested using ZBUFF_isError().
*
* Hint : recommended buffer sizes (not compulsory) : ZBUFF_recommendedCInSize / ZBUFF_recommendedCOutSize
* input : ZBUFF_recommendedCInSize==128 KB block size is the internal unit, it improves latency to use this value (skipped buffering).
* Hint : _recommended buffer_ sizes (not compulsory) : ZBUFF_recommendedCInSize() / ZBUFF_recommendedCOutSize()
* input : ZBUFF_recommendedCInSize==128 KB block size is the internal unit, use this value to reduce intermediate stages (better latency)
* output : ZBUFF_recommendedCOutSize==ZSTD_compressBound(128 KB) + 3 + 3 : ensures it's always possible to write/flush/end a full block. Skip some buffering.
* By using both, it ensures that input will be entirely consumed, and output will always contain the result, reducing intermediate buffering.
* **************************************************/