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3.13
This commit is contained in:
785
7zip/Compress/Deflate/DeflateEncoder.cpp
Executable file
785
7zip/Compress/Deflate/DeflateEncoder.cpp
Executable file
@@ -0,0 +1,785 @@
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// DeflateEncoder.cpp
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#include "StdAfx.h"
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#include "DeflateEncoder.h"
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#include "DeflateConst.h"
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#include "Windows/Defs.h"
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#include "Common/ComTry.h"
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#include "../LZ/BinTree/BinTree3ZMain.h"
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namespace NCompress {
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namespace NDeflate {
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namespace NEncoder {
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class CMatchFinderException
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{
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public:
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HRESULT m_Result;
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CMatchFinderException(HRESULT result): m_Result (result) {}
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};
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static const int kValueBlockSize = 0x2000;
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static const int kMaxCodeBitLength = 15;
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static const int kMaxLevelBitLength = 7;
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static const BYTE kFlagImm = 0;
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static const BYTE kFlagLenPos = 4;
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static const UINT32 kMaxUncompressedBlockSize = 0xFFFF; // test it !!!
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static const UINT32 kBlockUncompressedSizeThreshold =
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kMaxUncompressedBlockSize - kMatchMaxLen32 - kNumOpts;
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static const int kNumGoodBacks = 0x10000;
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static BYTE kNoLiteralDummy = 13;
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static BYTE kNoLenDummy = 13;
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static BYTE kNoPosDummy = 6;
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static BYTE g_LenSlots[kNumLenCombinations32];
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static BYTE g_FastPos[1 << 9];
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class CFastPosInit
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{
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public:
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CFastPosInit()
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{
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int i;
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for(i = 0; i < kLenTableSize; i++)
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{
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int c = kLenStart32[i];
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int j = 1 << kLenDirectBits32[i];
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for(int k = 0; k < j; k++, c++)
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g_LenSlots[c] = i;
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}
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const int kFastSlots = 18;
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int c = 0;
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for (BYTE slotFast = 0; slotFast < kFastSlots; slotFast++)
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{
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UINT32 k = (1 << kDistDirectBits[slotFast]);
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for (UINT32 j = 0; j < k; j++, c++)
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g_FastPos[c] = slotFast;
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}
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}
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};
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static CFastPosInit g_FastPosInit;
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inline UINT32 GetPosSlot(UINT32 pos)
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{
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// for (UINT32 i = 1; pos >= kDistStart[i]; i++);
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// return i - 1;
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if (pos < 0x200)
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return g_FastPos[pos];
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return g_FastPos[pos >> 8] + 16;
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}
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CCoder::CCoder(bool deflate64Mode):
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_deflate64Mode(deflate64Mode),
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m_MainCoder(kMainTableSize,
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deflate64Mode ? kLenDirectBits64 : kLenDirectBits32,
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kMatchNumber, kMaxCodeBitLength),
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m_DistCoder(deflate64Mode ? kDistTableSize64 : kDistTableSize32, kDistDirectBits, 0, kMaxCodeBitLength),
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m_LevelCoder(kLevelTableSize, kLevelDirectBits, 0, kMaxLevelBitLength),
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m_NumPasses(1),
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m_NumFastBytes(32),
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m_OnePosMatchesMemory(0),
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m_OnePosMatchesArray(0),
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m_MatchDistances(0),
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m_Created(false),
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m_Values(0)
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{
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m_MatchMaxLen = deflate64Mode ? kMatchMaxLen64 : kMatchMaxLen32;
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m_NumLenCombinations = deflate64Mode ? kNumLenCombinations64 :
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kNumLenCombinations32;
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m_LenStart = deflate64Mode ? kLenStart64 : kLenStart32;
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m_LenDirectBits = deflate64Mode ? kLenDirectBits64 : kLenDirectBits32;
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m_Values = new CCodeValue[kValueBlockSize + kNumOpts];
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}
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HRESULT CCoder::Create()
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{
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COM_TRY_BEGIN
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m_MatchFinder.Create(
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_deflate64Mode ? kHistorySize64 : kHistorySize32,
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kNumOpts + kNumGoodBacks, m_NumFastBytes,
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m_MatchMaxLen - m_NumFastBytes);
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m_MatchLengthEdge = m_NumFastBytes + 1;
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if (m_NumPasses > 1)
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{
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m_OnePosMatchesMemory = new UINT16[kNumGoodBacks * (m_NumFastBytes + 1)];
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try
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{
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m_OnePosMatchesArray = new COnePosMatches[kNumGoodBacks];
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}
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catch(...)
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{
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delete []m_OnePosMatchesMemory;
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m_OnePosMatchesMemory = 0;
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throw;
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}
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UINT16 *goodBacksWordsCurrent = m_OnePosMatchesMemory;
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for(int i = 0; i < kNumGoodBacks; i++, goodBacksWordsCurrent += (m_NumFastBytes + 1))
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m_OnePosMatchesArray[i].Init(goodBacksWordsCurrent);
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}
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else
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m_MatchDistances = new UINT16[m_NumFastBytes + 1];
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return S_OK;
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COM_TRY_END
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}
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// ICompressSetEncoderProperties2
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HRESULT CCoder::BaseSetEncoderProperties2(const PROPID *propIDs,
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const PROPVARIANT *properties, UINT32 numProperties)
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{
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for(UINT32 i = 0; i < numProperties; i++)
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{
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const PROPVARIANT &property = properties[i];
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switch(propIDs[i])
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{
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case NCoderPropID::kNumPasses:
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if (property.vt != VT_UI4)
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return E_INVALIDARG;
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m_NumPasses = property.ulVal;
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if(m_NumPasses == 0 || m_NumPasses > 255)
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return E_INVALIDARG;
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break;
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case NCoderPropID::kNumFastBytes:
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if (property.vt != VT_UI4)
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return E_INVALIDARG;
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m_NumFastBytes = property.ulVal;
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if(m_NumFastBytes < 3 || m_NumFastBytes > m_MatchMaxLen)
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return E_INVALIDARG;
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break;
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default:
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return E_INVALIDARG;
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}
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}
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return S_OK;
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}
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void CCoder::Free()
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{
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if(m_NumPasses > 0)
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{
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if (m_NumPasses > 1)
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{
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delete []m_OnePosMatchesMemory;
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delete []m_OnePosMatchesArray;
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}
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else
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delete []m_MatchDistances;
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}
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}
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CCoder::~CCoder()
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{
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Free();
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delete []m_Values;
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}
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void CCoder::ReadGoodBacks()
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{
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UINT32 goodIndex;
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if (m_NumPasses > 1)
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{
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goodIndex = m_FinderPos % kNumGoodBacks;
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m_MatchDistances = m_OnePosMatchesArray[goodIndex].MatchDistances;
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}
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UINT32 distanceTmp[kMatchMaxLen32 + 1];
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UINT32 len = m_MatchFinder.GetLongestMatch(distanceTmp);
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for(UINT32 i = kMatchMinLen; i <= len; i++)
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m_MatchDistances[i] = distanceTmp[i];
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m_LongestMatchDistance = m_MatchDistances[len];
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if (len == m_NumFastBytes && m_NumFastBytes != m_MatchMaxLen)
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m_LongestMatchLength = len + m_MatchFinder.GetMatchLen(len,
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m_LongestMatchDistance, m_MatchMaxLen - len);
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else
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m_LongestMatchLength = len;
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if (m_NumPasses > 1)
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{
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m_OnePosMatchesArray[goodIndex].LongestMatchDistance = UINT16(m_LongestMatchDistance);
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m_OnePosMatchesArray[goodIndex].LongestMatchLength = UINT16(m_LongestMatchLength);
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}
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HRESULT result = m_MatchFinder.MovePos();
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if (result != S_OK)
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throw CMatchFinderException(result);
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m_FinderPos++;
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m_AdditionalOffset++;
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}
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void CCoder::GetBacks(UINT32 pos)
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{
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if(pos == m_FinderPos)
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ReadGoodBacks();
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else
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{
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if (m_NumPasses == 1)
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{
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if(pos + 1 == m_FinderPos)
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return;
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throw 1932;
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}
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else
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{
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UINT32 goodIndex = pos % kNumGoodBacks;
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m_MatchDistances = m_OnePosMatchesArray[goodIndex].MatchDistances;
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m_LongestMatchDistance = m_OnePosMatchesArray[goodIndex].LongestMatchDistance;
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m_LongestMatchLength = m_OnePosMatchesArray[goodIndex].LongestMatchLength;
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}
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}
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}
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void CCoder::MovePos(UINT32 num)
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{
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if (m_NumPasses > 1)
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{
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for(UINT32 i = 0; i < num; i++)
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GetBacks(UINT32(m_BlockStartPostion + m_CurrentBlockUncompressedSize + i + 1));
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}
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else
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{
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for (;num > 0; num--)
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{
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m_MatchFinder.DummyLongestMatch();
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HRESULT result = m_MatchFinder.MovePos();
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if (result != S_OK)
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throw CMatchFinderException(result);
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m_FinderPos++;
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m_AdditionalOffset++;
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}
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}
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}
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static const UINT32 kIfinityPrice = 0xFFFFFFF;
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UINT32 CCoder::Backward(UINT32 &backRes, UINT32 cur)
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{
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m_OptimumEndIndex = cur;
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UINT32 posMem = m_Optimum[cur].PosPrev;
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UINT16 backMem = m_Optimum[cur].BackPrev;
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do
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{
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UINT32 posPrev = posMem;
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UINT16 backCur = backMem;
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backMem = m_Optimum[posPrev].BackPrev;
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posMem = m_Optimum[posPrev].PosPrev;
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m_Optimum[posPrev].BackPrev = backCur;
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m_Optimum[posPrev].PosPrev = cur;
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cur = posPrev;
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}
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while(cur > 0);
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backRes = m_Optimum[0].BackPrev;
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m_OptimumCurrentIndex = m_Optimum[0].PosPrev;
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return m_OptimumCurrentIndex;
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}
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UINT32 CCoder::GetOptimal(UINT32 &backRes)
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{
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if(m_OptimumEndIndex != m_OptimumCurrentIndex)
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{
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UINT32 len = m_Optimum[m_OptimumCurrentIndex].PosPrev - m_OptimumCurrentIndex;
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backRes = m_Optimum[m_OptimumCurrentIndex].BackPrev;
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m_OptimumCurrentIndex = m_Optimum[m_OptimumCurrentIndex].PosPrev;
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return len;
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}
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m_OptimumCurrentIndex = 0;
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m_OptimumEndIndex = 0;
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GetBacks(UINT32(m_BlockStartPostion + m_CurrentBlockUncompressedSize));
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UINT32 lenMain = m_LongestMatchLength;
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UINT32 backMain = m_LongestMatchDistance;
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if(lenMain < kMatchMinLen)
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return 1;
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if(lenMain >= m_MatchLengthEdge)
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{
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backRes = backMain;
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MovePos(lenMain - 1);
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return lenMain;
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}
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m_Optimum[1].Price = m_LiteralPrices[m_MatchFinder.GetIndexByte(0 - m_AdditionalOffset)];
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m_Optimum[1].PosPrev = 0;
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m_Optimum[2].Price = kIfinityPrice;
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m_Optimum[2].PosPrev = 1;
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for(UINT32 i = kMatchMinLen; i <= lenMain; i++)
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{
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m_Optimum[i].PosPrev = 0;
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m_Optimum[i].BackPrev = m_MatchDistances[i];
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m_Optimum[i].Price = m_LenPrices[i - kMatchMinLen] + m_PosPrices[GetPosSlot(m_MatchDistances[i])];
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}
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UINT32 cur = 0;
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UINT32 lenEnd = lenMain;
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while(true)
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{
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cur++;
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if(cur == lenEnd)
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return Backward(backRes, cur);
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GetBacks(UINT32(m_BlockStartPostion + m_CurrentBlockUncompressedSize + cur));
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UINT32 newLen = m_LongestMatchLength;
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if(newLen >= m_MatchLengthEdge)
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return Backward(backRes, cur);
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UINT32 curPrice = m_Optimum[cur].Price;
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UINT32 curAnd1Price = curPrice +
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m_LiteralPrices[m_MatchFinder.GetIndexByte(cur - m_AdditionalOffset)];
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COptimal &optimum = m_Optimum[cur + 1];
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if (curAnd1Price < optimum.Price)
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{
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optimum.Price = curAnd1Price;
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optimum.PosPrev = cur;
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}
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if (newLen < kMatchMinLen)
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continue;
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if(cur + newLen > lenEnd)
|
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{
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if (cur + newLen > kNumOpts - 1)
|
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newLen = kNumOpts - 1 - cur;
|
||||
UINT32 lenEndNew = cur + newLen;
|
||||
if (lenEnd < lenEndNew)
|
||||
{
|
||||
for(UINT32 i = lenEnd + 1; i <= lenEndNew; i++)
|
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m_Optimum[i].Price = kIfinityPrice;
|
||||
lenEnd = lenEndNew;
|
||||
}
|
||||
}
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for(UINT32 lenTest = kMatchMinLen; lenTest <= newLen; lenTest++)
|
||||
{
|
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UINT16 curBack = m_MatchDistances[lenTest];
|
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UINT32 curAndLenPrice = curPrice +
|
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m_LenPrices[lenTest - kMatchMinLen] + m_PosPrices[GetPosSlot(curBack)];
|
||||
COptimal &optimum = m_Optimum[cur + lenTest];
|
||||
if (curAndLenPrice < optimum.Price)
|
||||
{
|
||||
optimum.Price = curAndLenPrice;
|
||||
optimum.PosPrev = cur;
|
||||
optimum.BackPrev = curBack;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CCoder::InitStructures()
|
||||
{
|
||||
memset(m_LastLevels, 0, kMaxTableSize64);
|
||||
|
||||
m_ValueIndex = 0;
|
||||
m_OptimumEndIndex = 0;
|
||||
m_OptimumCurrentIndex = 0;
|
||||
m_AdditionalOffset = 0;
|
||||
|
||||
m_BlockStartPostion = 0;
|
||||
m_CurrentBlockUncompressedSize = 0;
|
||||
|
||||
m_MainCoder.StartNewBlock();
|
||||
m_DistCoder.StartNewBlock();
|
||||
|
||||
UINT32 i;
|
||||
for(i = 0; i < 256; i++)
|
||||
m_LiteralPrices[i] = 8;
|
||||
for(i = 0; i < m_NumLenCombinations; i++)
|
||||
m_LenPrices[i] = 5 + m_LenDirectBits[g_LenSlots[i]]; // test it
|
||||
for(i = 0; i < kDistTableSize64; i++)
|
||||
m_PosPrices[i] = 5 + kDistDirectBits[i];
|
||||
}
|
||||
|
||||
void CCoder::WriteBlockData(bool writeMode, bool finalBlock)
|
||||
{
|
||||
m_MainCoder.AddSymbol(kReadTableNumber);
|
||||
int method = WriteTables(writeMode, finalBlock);
|
||||
|
||||
if (writeMode)
|
||||
{
|
||||
if(method == NBlockType::kStored)
|
||||
{
|
||||
for(UINT32 i = 0; i < m_CurrentBlockUncompressedSize; i++)
|
||||
{
|
||||
BYTE b = m_MatchFinder.GetIndexByte(i - m_AdditionalOffset -
|
||||
m_CurrentBlockUncompressedSize);
|
||||
m_OutStream.WriteBits(b, 8);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (UINT32 i = 0; i < m_ValueIndex; i++)
|
||||
{
|
||||
if (m_Values[i].Flag == kFlagImm)
|
||||
m_MainCoder.CodeOneValue(&m_ReverseOutStream, m_Values[i].Imm);
|
||||
else if (m_Values[i].Flag == kFlagLenPos)
|
||||
{
|
||||
UINT32 len = m_Values[i].Len;
|
||||
UINT32 lenSlot = g_LenSlots[len];
|
||||
m_MainCoder.CodeOneValue(&m_ReverseOutStream, kMatchNumber + lenSlot);
|
||||
m_OutStream.WriteBits(len - m_LenStart[lenSlot], m_LenDirectBits[lenSlot]);
|
||||
UINT32 dist = m_Values[i].Pos;
|
||||
UINT32 posSlot = GetPosSlot(dist);
|
||||
m_DistCoder.CodeOneValue(&m_ReverseOutStream, posSlot);
|
||||
m_OutStream.WriteBits(dist - kDistStart[posSlot], kDistDirectBits[posSlot]);
|
||||
}
|
||||
}
|
||||
m_MainCoder.CodeOneValue(&m_ReverseOutStream, kReadTableNumber);
|
||||
}
|
||||
}
|
||||
m_MainCoder.StartNewBlock();
|
||||
m_DistCoder.StartNewBlock();
|
||||
m_ValueIndex = 0;
|
||||
UINT32 i;
|
||||
for(i = 0; i < 256; i++)
|
||||
if(m_LastLevels[i] != 0)
|
||||
m_LiteralPrices[i] = m_LastLevels[i];
|
||||
else
|
||||
m_LiteralPrices[i] = kNoLiteralDummy;
|
||||
|
||||
// -------------- Normal match -----------------------------
|
||||
|
||||
for(i = 0; i < m_NumLenCombinations; i++)
|
||||
{
|
||||
UINT32 slot = g_LenSlots[i];
|
||||
BYTE dummy = m_LastLevels[kMatchNumber + slot];
|
||||
if (dummy != 0)
|
||||
m_LenPrices[i] = dummy;
|
||||
else
|
||||
m_LenPrices[i] = kNoLenDummy;
|
||||
m_LenPrices[i] += m_LenDirectBits[slot];
|
||||
}
|
||||
for(i = 0; i < kDistTableSize64; i++)
|
||||
{
|
||||
BYTE dummy = m_LastLevels[kDistTableStart + i];
|
||||
if (dummy != 0)
|
||||
m_PosPrices[i] = dummy;
|
||||
else
|
||||
m_PosPrices[i] = kNoPosDummy;
|
||||
m_PosPrices[i] += kDistDirectBits[i];
|
||||
}
|
||||
}
|
||||
|
||||
void CCoder::CodeLevelTable(BYTE *newLevels, int numLevels, bool codeMode)
|
||||
{
|
||||
int prevLen = 0xFF; // last emitted length
|
||||
int nextLen = newLevels[0]; // length of next code
|
||||
int count = 0; // repeat count of the current code
|
||||
int maxCount = 7; // max repeat count
|
||||
int minCount = 4; // min repeat count
|
||||
if (nextLen == 0)
|
||||
{
|
||||
maxCount = 138;
|
||||
minCount = 3;
|
||||
}
|
||||
BYTE oldValueInGuardElement = newLevels[numLevels]; // push guard value
|
||||
try
|
||||
{
|
||||
newLevels[numLevels] = 0xFF; // guard already set
|
||||
for (int n = 0; n < numLevels; n++)
|
||||
{
|
||||
int curLen = nextLen;
|
||||
nextLen = newLevels[n + 1];
|
||||
count++;
|
||||
if (count < maxCount && curLen == nextLen)
|
||||
continue;
|
||||
else if (count < minCount)
|
||||
for(int i = 0; i < count; i++)
|
||||
{
|
||||
int codeLen = curLen;
|
||||
if (codeMode)
|
||||
m_LevelCoder.CodeOneValue(&m_ReverseOutStream, codeLen);
|
||||
else
|
||||
m_LevelCoder.AddSymbol(codeLen);
|
||||
}
|
||||
else if (curLen != 0)
|
||||
{
|
||||
if (curLen != prevLen)
|
||||
{
|
||||
int codeLen = curLen;
|
||||
if (codeMode)
|
||||
m_LevelCoder.CodeOneValue(&m_ReverseOutStream, codeLen);
|
||||
else
|
||||
m_LevelCoder.AddSymbol(codeLen);
|
||||
count--;
|
||||
}
|
||||
if (codeMode)
|
||||
{
|
||||
m_LevelCoder.CodeOneValue(&m_ReverseOutStream, kTableLevelRepNumber);
|
||||
m_OutStream.WriteBits(count - 3, 2);
|
||||
}
|
||||
else
|
||||
m_LevelCoder.AddSymbol(kTableLevelRepNumber);
|
||||
}
|
||||
else if (count <= 10)
|
||||
{
|
||||
if (codeMode)
|
||||
{
|
||||
m_LevelCoder.CodeOneValue(&m_ReverseOutStream, kTableLevel0Number);
|
||||
m_OutStream.WriteBits(count - 3, 3);
|
||||
}
|
||||
else
|
||||
m_LevelCoder.AddSymbol(kTableLevel0Number);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (codeMode)
|
||||
{
|
||||
m_LevelCoder.CodeOneValue(&m_ReverseOutStream, kTableLevel0Number2);
|
||||
m_OutStream.WriteBits(count - 11, 7);
|
||||
}
|
||||
else
|
||||
m_LevelCoder.AddSymbol(kTableLevel0Number2);
|
||||
}
|
||||
count = 0;
|
||||
prevLen = curLen;
|
||||
if (nextLen == 0)
|
||||
{
|
||||
maxCount = 138;
|
||||
minCount = 3;
|
||||
}
|
||||
else if (curLen == nextLen)
|
||||
{
|
||||
maxCount = 6;
|
||||
minCount = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
maxCount = 7;
|
||||
minCount = 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch(...)
|
||||
{
|
||||
newLevels[numLevels] = oldValueInGuardElement; // old guard
|
||||
throw;
|
||||
}
|
||||
newLevels[numLevels] = oldValueInGuardElement; // old guard
|
||||
}
|
||||
|
||||
int CCoder::WriteTables(bool writeMode, bool finalBlock)
|
||||
{
|
||||
BYTE newLevels[kMaxTableSize64 + 1]; // (+ 1) for guard
|
||||
|
||||
m_MainCoder.BuildTree(&newLevels[0]);
|
||||
m_DistCoder.BuildTree(&newLevels[kDistTableStart]);
|
||||
|
||||
|
||||
memset(m_LastLevels, 0, kMaxTableSize64);
|
||||
|
||||
if (writeMode)
|
||||
{
|
||||
if(finalBlock)
|
||||
m_OutStream.WriteBits(NFinalBlockField::kFinalBlock, kFinalBlockFieldSize);
|
||||
else
|
||||
m_OutStream.WriteBits(NFinalBlockField::kNotFinalBlock, kFinalBlockFieldSize);
|
||||
|
||||
m_LevelCoder.StartNewBlock();
|
||||
|
||||
int numLitLenLevels = kMainTableSize;
|
||||
while(numLitLenLevels > kDeflateNumberOfLitLenCodesMin && newLevels[numLitLenLevels - 1] == 0)
|
||||
numLitLenLevels--;
|
||||
|
||||
int numDistLevels = _deflate64Mode ? kDistTableSize64 : kDistTableSize32;
|
||||
while(numDistLevels > kDeflateNumberOfDistanceCodesMin &&
|
||||
newLevels[kDistTableStart + numDistLevels - 1] == 0)
|
||||
numDistLevels--;
|
||||
|
||||
|
||||
/////////////////////////
|
||||
// First Pass
|
||||
|
||||
CodeLevelTable(newLevels, numLitLenLevels, false);
|
||||
CodeLevelTable(&newLevels[kDistTableStart], numDistLevels, false);
|
||||
|
||||
memcpy(m_LastLevels, newLevels, kMaxTableSize64);
|
||||
|
||||
|
||||
BYTE levelLevels[kLevelTableSize];
|
||||
m_LevelCoder.BuildTree(levelLevels);
|
||||
|
||||
BYTE levelLevelsStream[kLevelTableSize];
|
||||
int numLevelCodes = kDeflateNumberOfLevelCodesMin;
|
||||
int i;
|
||||
for (i = 0; i < kLevelTableSize; i++)
|
||||
{
|
||||
int streamPos = kCodeLengthAlphabetOrder[i];
|
||||
int level = levelLevels[streamPos];
|
||||
if (level > 0 && i >= numLevelCodes)
|
||||
numLevelCodes = i + 1;
|
||||
levelLevelsStream[i] = level;
|
||||
}
|
||||
|
||||
UINT32 numLZHuffmanBits = m_MainCoder.GetBlockBitLength();
|
||||
numLZHuffmanBits += m_DistCoder.GetBlockBitLength();
|
||||
numLZHuffmanBits += m_LevelCoder.GetBlockBitLength();
|
||||
numLZHuffmanBits += kDeflateNumberOfLengthCodesFieldSize +
|
||||
kDeflateNumberOfDistanceCodesFieldSize +
|
||||
kDeflateNumberOfLevelCodesFieldSize;
|
||||
numLZHuffmanBits += numLevelCodes * kDeflateLevelCodeFieldSize;
|
||||
|
||||
UINT32 nextBitPosition =
|
||||
(m_OutStream.GetBitPosition() + kBlockTypeFieldSize) % 8;
|
||||
UINT32 numBitsForAlign = nextBitPosition > 0 ? (8 - nextBitPosition): 0;
|
||||
|
||||
UINT32 numStoreBits = numBitsForAlign + (2 * sizeof(UINT16)) * 8;
|
||||
numStoreBits += m_CurrentBlockUncompressedSize * 8;
|
||||
if(numStoreBits < numLZHuffmanBits)
|
||||
{
|
||||
m_OutStream.WriteBits(NBlockType::kStored, kBlockTypeFieldSize); // test it
|
||||
m_OutStream.WriteBits(0, numBitsForAlign); // test it
|
||||
UINT16 currentBlockUncompressedSize = UINT16(m_CurrentBlockUncompressedSize);
|
||||
UINT16 currentBlockUncompressedSizeNot = ~currentBlockUncompressedSize;
|
||||
m_OutStream.WriteBits(currentBlockUncompressedSize, kDeflateStoredBlockLengthFieldSizeSize);
|
||||
m_OutStream.WriteBits(currentBlockUncompressedSizeNot, kDeflateStoredBlockLengthFieldSizeSize);
|
||||
return NBlockType::kStored;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_OutStream.WriteBits(NBlockType::kDynamicHuffman, kBlockTypeFieldSize);
|
||||
m_OutStream.WriteBits(numLitLenLevels - kDeflateNumberOfLitLenCodesMin, kDeflateNumberOfLengthCodesFieldSize);
|
||||
m_OutStream.WriteBits(numDistLevels - kDeflateNumberOfDistanceCodesMin,
|
||||
kDeflateNumberOfDistanceCodesFieldSize);
|
||||
m_OutStream.WriteBits(numLevelCodes - kDeflateNumberOfLevelCodesMin,
|
||||
kDeflateNumberOfLevelCodesFieldSize);
|
||||
|
||||
for (i = 0; i < numLevelCodes; i++)
|
||||
m_OutStream.WriteBits(levelLevelsStream[i], kDeflateLevelCodeFieldSize);
|
||||
|
||||
/////////////////////////
|
||||
// Second Pass
|
||||
|
||||
CodeLevelTable(newLevels, numLitLenLevels, true);
|
||||
CodeLevelTable(&newLevels[kDistTableStart], numDistLevels, true);
|
||||
return NBlockType::kDynamicHuffman;
|
||||
}
|
||||
}
|
||||
else
|
||||
memcpy(m_LastLevels, newLevels, kMaxTableSize64);
|
||||
return -1;
|
||||
}
|
||||
|
||||
HRESULT CCoder::CodeReal(ISequentialInStream *inStream,
|
||||
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
|
||||
ICompressProgressInfo *progress)
|
||||
{
|
||||
if (!m_Created)
|
||||
{
|
||||
RINOK(Create());
|
||||
m_Created = true;
|
||||
}
|
||||
|
||||
UINT64 nowPos = 0;
|
||||
m_FinderPos = 0;
|
||||
|
||||
RINOK(m_MatchFinder.Init(inStream));
|
||||
m_OutStream.Init(outStream);
|
||||
m_ReverseOutStream.Init(&m_OutStream);
|
||||
|
||||
// CCoderReleaser coderReleaser(this);
|
||||
InitStructures();
|
||||
|
||||
while(true)
|
||||
{
|
||||
int currentPassIndex = 0;
|
||||
bool noMoreBytes;
|
||||
while (true)
|
||||
{
|
||||
while(true)
|
||||
{
|
||||
noMoreBytes = (m_AdditionalOffset == 0 && m_MatchFinder.GetNumAvailableBytes() == 0);
|
||||
|
||||
if (((m_CurrentBlockUncompressedSize >= kBlockUncompressedSizeThreshold ||
|
||||
m_ValueIndex >= kValueBlockSize) &&
|
||||
(m_OptimumEndIndex == m_OptimumCurrentIndex))
|
||||
|| noMoreBytes)
|
||||
break;
|
||||
UINT32 pos;
|
||||
UINT32 len = GetOptimal(pos);
|
||||
if (len >= kMatchMinLen)
|
||||
{
|
||||
UINT32 newLen = len - kMatchMinLen;
|
||||
m_Values[m_ValueIndex].Flag = kFlagLenPos;
|
||||
m_Values[m_ValueIndex].Len = BYTE(newLen);
|
||||
UINT32 lenSlot = g_LenSlots[newLen];
|
||||
m_MainCoder.AddSymbol(kMatchNumber + lenSlot);
|
||||
m_Values[m_ValueIndex].Pos = UINT16(pos);
|
||||
UINT32 posSlot = GetPosSlot(pos);
|
||||
m_DistCoder.AddSymbol(posSlot);
|
||||
}
|
||||
else if (len == 1)
|
||||
{
|
||||
BYTE b = m_MatchFinder.GetIndexByte(0 - m_AdditionalOffset);
|
||||
len = 1;
|
||||
m_MainCoder.AddSymbol(b);
|
||||
m_Values[m_ValueIndex].Flag = kFlagImm;
|
||||
m_Values[m_ValueIndex].Imm = b;
|
||||
}
|
||||
else
|
||||
throw 12112342;
|
||||
m_ValueIndex++;
|
||||
m_AdditionalOffset -= len;
|
||||
nowPos += len;
|
||||
m_CurrentBlockUncompressedSize += len;
|
||||
|
||||
}
|
||||
currentPassIndex++;
|
||||
bool writeMode = (currentPassIndex == m_NumPasses);
|
||||
WriteBlockData(writeMode, noMoreBytes);
|
||||
if (writeMode)
|
||||
break;
|
||||
nowPos = m_BlockStartPostion;
|
||||
m_AdditionalOffset = UINT32(m_FinderPos - m_BlockStartPostion);
|
||||
m_CurrentBlockUncompressedSize = 0;
|
||||
}
|
||||
m_BlockStartPostion += m_CurrentBlockUncompressedSize;
|
||||
m_CurrentBlockUncompressedSize = 0;
|
||||
if (progress != NULL)
|
||||
{
|
||||
UINT64 packSize = m_OutStream.GetProcessedSize();
|
||||
RINOK(progress->SetRatioInfo(&nowPos, &packSize));
|
||||
}
|
||||
if (noMoreBytes)
|
||||
break;
|
||||
}
|
||||
return m_OutStream.Flush();
|
||||
}
|
||||
|
||||
HRESULT CCoder::BaseCode(ISequentialInStream *inStream,
|
||||
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
|
||||
ICompressProgressInfo *progress)
|
||||
{
|
||||
try { return CodeReal(inStream, outStream, inSize, outSize, progress); }
|
||||
catch(CMatchFinderException &e) { return e.m_Result; }
|
||||
catch(const COutBufferException &e) { return e.ErrorCode; }
|
||||
catch(...) { return E_FAIL; }
|
||||
}
|
||||
|
||||
STDMETHODIMP CCOMCoder::Code(ISequentialInStream *inStream,
|
||||
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
|
||||
ICompressProgressInfo *progress)
|
||||
{ return BaseCode(inStream, outStream, inSize, outSize, progress); }
|
||||
|
||||
STDMETHODIMP CCOMCoder::SetCoderProperties(const PROPID *propIDs,
|
||||
const PROPVARIANT *properties, UINT32 numProperties)
|
||||
{ return BaseSetEncoderProperties2(propIDs, properties, numProperties); }
|
||||
|
||||
STDMETHODIMP CCOMCoder64::Code(ISequentialInStream *inStream,
|
||||
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
|
||||
ICompressProgressInfo *progress)
|
||||
{ return BaseCode(inStream, outStream, inSize, outSize, progress); }
|
||||
|
||||
STDMETHODIMP CCOMCoder64::SetCoderProperties(const PROPID *propIDs,
|
||||
const PROPVARIANT *properties, UINT32 numProperties)
|
||||
{ return BaseSetEncoderProperties2(propIDs, properties, numProperties); }
|
||||
|
||||
}}}
|
||||
Reference in New Issue
Block a user