This commit is contained in:
Igor Pavlov
2003-12-11 00:00:00 +00:00
committed by Kornel Lesiński
commit 8c1b5c7b7e
982 changed files with 118799 additions and 0 deletions

317
7zip/Compress/Arj/Decoder1.cpp Executable file
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// Arj/Decoder.cpp
#include "StdAfx.h"
#include "Decoder1.h"
#include "Windows/Defs.h"
namespace NCompress{
namespace NArj {
namespace NDecoder1 {
static const UINT32 kHistorySize = 26624;
static const UINT32 kMatchMaxLen = 256;
static const UINT32 kMatchMinLen = 3;
static const UINT32 kNC = 255 + kMatchMaxLen + 2 - kMatchMinLen;
CCoder::CCoder()
{}
void CCoder::make_table(int nchar, BYTE *bitlen, int tablebits,
UINT32 *table, int tablesize)
{
UINT32 count[17], weight[17], start[18], *p;
UINT32 i, k, len, ch, jutbits, avail, nextcode, mask;
for (i = 1; i <= 16; i++)
count[i] = 0;
for (i = 0; (int)i < nchar; i++)
count[bitlen[i]]++;
start[1] = 0;
for (i = 1; i <= 16; i++)
start[i + 1] = start[i] + (count[i] << (16 - i));
if (start[17] != (UINT32) (1 << 16))
throw "Data error";
jutbits = 16 - tablebits;
for (i = 1; (int)i <= tablebits; i++)
{
start[i] >>= jutbits;
weight[i] = 1 << (tablebits - i);
}
while (i <= 16)
{
weight[i] = 1 << (16 - i);
i++;
}
i = start[tablebits + 1] >> jutbits;
if (i != (UINT32) (1 << 16))
{
k = 1 << tablebits;
while (i != k)
table[i++] = 0;
}
avail = nchar;
mask = 1 << (15 - tablebits);
for (ch = 0; (int)ch < nchar; ch++)
{
if ((len = bitlen[ch]) == 0)
continue;
k = start[len];
nextcode = k + weight[len];
if ((int)len <= tablebits)
{
if (nextcode > (UINT32)tablesize)
throw "Data error";
for (i = start[len]; i < nextcode; i++)
table[i] = ch;
}
else
{
p = &table[k >> jutbits];
i = len - tablebits;
while (i != 0)
{
if (*p == 0)
{
right[avail] = left[avail] = 0;
*p = avail++;
}
if (k & mask)
p = &right[*p];
else
p = &left[*p];
k <<= 1;
i--;
}
*p = ch;
}
start[len] = nextcode;
}
}
void CCoder::read_pt_len(int nn, int nbit, int i_special)
{
UINT32 n = m_InBitStream.ReadBits(nbit);
if (n == 0)
{
UINT32 c = m_InBitStream.ReadBits(nbit);
int i;
for (i = 0; i < nn; i++)
pt_len[i] = 0;
for (i = 0; i < 256; i++)
pt_table[i] = c;
}
else
{
UINT32 i = 0;
while (i < n)
{
UINT32 bitBuf = m_InBitStream.GetValue(16);
int c = bitBuf >> 13;
if (c == 7)
{
UINT32 mask = 1 << (12);
while (mask & bitBuf)
{
mask >>= 1;
c++;
}
}
m_InBitStream.MovePos((c < 7) ? 3 : (int)(c - 3));
pt_len[i++] = (BYTE)c;
if (i == (UINT32)i_special)
{
c = m_InBitStream.ReadBits(2);
while (--c >= 0)
pt_len[i++] = 0;
}
}
while (i < (UINT32)nn)
pt_len[i++] = 0;
make_table(nn, pt_len, 8, pt_table, PTABLESIZE);
}
}
void CCoder::read_c_len()
{
int i, c, n;
UINT32 mask;
n = m_InBitStream.ReadBits(CBIT);
if (n == 0)
{
c = m_InBitStream.ReadBits(CBIT);
for (i = 0; i < NC; i++)
c_len[i] = 0;
for (i = 0; i < CTABLESIZE; i++)
c_table[i] = c;
}
else
{
i = 0;
while (i < n)
{
UINT32 bitBuf = m_InBitStream.GetValue(16);
c = pt_table[bitBuf >> (8)];
if (c >= NT)
{
mask = 1 << (7);
do
{
if (bitBuf & mask)
c = right[c];
else
c = left[c];
mask >>= 1;
} while (c >= NT);
}
m_InBitStream.MovePos((int)(pt_len[c]));
if (c <= 2)
{
if (c == 0)
c = 1;
else if (c == 1)
c = m_InBitStream.ReadBits(4) + 3;
else
c = m_InBitStream.ReadBits(CBIT) + 20;
while (--c >= 0)
c_len[i++] = 0;
}
else
c_len[i++] = (BYTE)(c - 2);
}
while (i < NC)
c_len[i++] = 0;
make_table(NC, c_len, 12, c_table, CTABLESIZE);
}
}
UINT32 CCoder::decode_c()
{
UINT32 j, mask;
UINT32 bitbuf = m_InBitStream.GetValue(16);
j = c_table[bitbuf >> 4];
if (j >= NC)
{
mask = 1 << (3);
do
{
if (bitbuf & mask)
j = right[j];
else
j = left[j];
mask >>= 1;
} while (j >= NC);
}
m_InBitStream.MovePos((int)(c_len[j]));
return j;
}
UINT32 CCoder::decode_p()
{
UINT32 j, mask;
UINT32 bitbuf = m_InBitStream.GetValue(16);
j = pt_table[bitbuf >> (8)];
if (j >= NP)
{
mask = 1 << (7);
do
{
if (bitbuf & mask)
j = right[j];
else
j = left[j];
mask >>= 1;
} while (j >= NP);
}
m_InBitStream.MovePos((int)(pt_len[j]));
if (j != 0)
{
j--;
j = (1 << j) + m_InBitStream.ReadBits((int)j);
}
return j;
}
STDMETHODIMP CCoder::CodeReal(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
int size1 = sizeof(c_table) / sizeof(c_table[0]);
for (int i = 0; i < size1; i++)
{
if (i % 100 == 0)
c_table[i] = 0;
c_table[i] = 0;
}
if (outSize == NULL)
return E_INVALIDARG;
if (!m_OutWindowStream.IsCreated())
{
try { m_OutWindowStream.Create(kHistorySize); }
catch(...) { return E_OUTOFMEMORY; }
}
UINT64 pos = 0;
m_OutWindowStream.Init(outStream, false);
m_InBitStream.Init(inStream);
CCoderReleaser coderReleaser(this);
UINT32 blockSize = 0;
while(pos < *outSize)
{
if (blockSize == 0)
{
if (progress != NULL)
{
UINT64 packSize = m_InBitStream.GetProcessedSize();
RINOK(progress->SetRatioInfo(&packSize, &pos));
}
blockSize = m_InBitStream.ReadBits(16);
read_pt_len(NT, TBIT, 3);
read_c_len();
read_pt_len(NP, PBIT, -1);
}
blockSize--;
UINT32 number = decode_c();
if (number < 256)
{
m_OutWindowStream.PutOneByte(number);
pos++;
continue;
}
else
{
UINT32 len = number - 256 + kMatchMinLen;
UINT32 distance = decode_p();
if (distance >= pos)
throw "data error";
m_OutWindowStream.CopyBackBlock(distance, len);
pos += len;
}
}
return m_OutWindowStream.Flush();
}
STDMETHODIMP CCoder::Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
try { return CodeReal(inStream, outStream, inSize, outSize, progress);}
catch(const CInBufferException &e) { return e.ErrorCode; }
catch(const CLZOutWindowException &e) { return e.ErrorCode; }
catch(...) { return S_FALSE; }
}
}}}

110
7zip/Compress/Arj/Decoder1.h Executable file
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// Arj/Decoder1.h
#pragma once
#ifndef __COMPRESS_ARJ_DECODER1_H
#define __COMPRESS_ARJ_DECODER1_H
#include "Common/MyCom.h"
#include "../../ICoder.h"
#include "../../Common/MSBFDecoder.h"
#include "../../Common/InBuffer.h"
#include "../LZ/LZOutWindow.h"
/*
// {23170F69-40C1-278B-0404-010000000000}
DEFINE_GUID(CLSID_CCompressArjDecoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x04, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00);
*/
namespace NCompress {
namespace NArj {
namespace NDecoder1 {
#define CODE_BIT 16
#define THRESHOLD 3
#define DDICSIZ 26624
#define MAXDICBIT 16
#define MATCHBIT 8
#define MAXMATCH 256
#define NC (UCHAR_MAX + MAXMATCH + 2 - THRESHOLD)
#define NP (MAXDICBIT + 1)
#define CBIT 9
#define NT (CODE_BIT + 3)
#define PBIT 5
#define TBIT 5
#if NT > NP
#define NPT NT
#else
#define NPT NP
#endif
#define CTABLESIZE 4096
#define PTABLESIZE 256
class CCoder :
public ICompressCoder,
public CMyUnknownImp
{
CLZOutWindow m_OutWindowStream;
NStream::NMSBF::CDecoder<CInBuffer> m_InBitStream;
UINT32 left[2 * NC - 1];
UINT32 right[2 * NC - 1];
BYTE c_len[NC];
BYTE pt_len[NPT];
UINT32 c_table[CTABLESIZE];
UINT32 pt_table[PTABLESIZE];
/*
void CCoder::ReleaseStreams()
{
m_OutWindowStream.ReleaseStream();
m_InBitStream.ReleaseStream();
}
*/
class CCoderReleaser
{
CCoder *m_Coder;
public:
CCoderReleaser(CCoder *aCoder): m_Coder(aCoder) {}
~CCoderReleaser()
{
m_Coder->m_OutWindowStream.Flush();
// m_Coder->ReleaseStreams();
}
};
friend class CCoderReleaser;
void make_table(int nchar, BYTE *bitlen, int tablebits,
UINT32 *table, int tablesize);
void read_c_len();
void read_pt_len(int nn, int nbit, int i_special);
UINT32 decode_c();
UINT32 decode_p();
public:
CCoder();
MY_UNKNOWN_IMP
STDMETHOD(CodeReal)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
};
}}}
#endif

95
7zip/Compress/Arj/Decoder2.cpp Executable file
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// Arj/Decoder2.cpp
#include "StdAfx.h"
#include "Decoder2.h"
#include "Windows/Defs.h"
namespace NCompress{
namespace NArj {
namespace NDecoder2 {
static const UINT32 kHistorySize = 26624;
static const UINT32 kMatchMaxLen = 256;
static const UINT32 kMatchMinLen = 3;
CCoder::CCoder()
{}
STDMETHODIMP CCoder::CodeReal(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
if (outSize == NULL)
return E_INVALIDARG;
if (!m_OutWindowStream.IsCreated())
{
try { m_OutWindowStream.Create(kHistorySize); }
catch(...) { return E_OUTOFMEMORY; }
}
UINT64 pos = 0;
m_OutWindowStream.Init(outStream, false);
m_InBitStream.Init(inStream);
CCoderReleaser coderReleaser(this);
while(pos < *outSize)
{
const UINT32 kStartWidth = 0;
const UINT32 kStopWidth = 7;
UINT32 power = 1 << kStartWidth;
UINT32 width;
UINT32 len = 0;
for (width = kStartWidth; width < kStopWidth; width++)
{
if (m_InBitStream.ReadBits(1) == 0)
break;
len += power;
power <<= 1;
}
if (width != 0)
len += m_InBitStream.ReadBits(width);
if (len == 0)
{
m_OutWindowStream.PutOneByte(m_InBitStream.ReadBits(8));
pos++;
continue;
}
else
{
len = len - 1 + kMatchMinLen;
const UINT32 kStartWidth = 9;
const UINT32 kStopWidth = 13;
UINT32 power = 1 << kStartWidth;
UINT32 width;
UINT32 distance = 0;
for (width = kStartWidth; width < kStopWidth; width++)
{
if (m_InBitStream.ReadBits(1) == 0)
break;
distance += power;
power <<= 1;
}
if (width != 0)
distance += m_InBitStream.ReadBits(width);
if (distance >= pos)
throw "data error";
m_OutWindowStream.CopyBackBlock(distance, len);
pos += len;
}
}
return m_OutWindowStream.Flush();
}
STDMETHODIMP CCoder::Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
try { return CodeReal(inStream, outStream, inSize, outSize, progress);}
catch(const CInBufferException &e) { return e.ErrorCode; }
catch(const CLZOutWindowException &e) { return e.ErrorCode; }
catch(...) { return S_FALSE; }
}
}}}

69
7zip/Compress/Arj/Decoder2.h Executable file
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// Arj/Decoder2.h
#pragma once
#ifndef __COMPRESS_ARJ_DECODER2_H
#define __COMPRESS_ARJ_DECODER2_H
#include "Common/MyCom.h"
#include "../../ICoder.h"
#include "../../Common/MSBFDecoder.h"
#include "../../Common/InBuffer.h"
#include "../LZ/LZOutWindow.h"
/*
// {23170F69-40C1-278B-0404-020000000000}
DEFINE_GUID(CLSID_CCompressArj2Decoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x04, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00);
*/
namespace NCompress {
namespace NArj {
namespace NDecoder2 {
class CCoder :
public ICompressCoder,
public CMyUnknownImp
{
CLZOutWindow m_OutWindowStream;
NStream::NMSBF::CDecoder<CInBuffer> m_InBitStream;
/*
void CCoder::ReleaseStreams()
{
m_OutWindowStream.ReleaseStream();
m_InBitStream.ReleaseStream();
}
*/
class CCoderReleaser
{
CCoder *m_Coder;
public:
CCoderReleaser(CCoder *aCoder): m_Coder(aCoder) {}
~CCoderReleaser()
{
m_Coder->m_OutWindowStream.Flush();
// m_Coder->ReleaseStreams();
}
};
friend class CCoderReleaser;
public:
CCoder();
MY_UNKNOWN_IMP
STDMETHOD(CodeReal)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
};
}}}
#endif

9
7zip/Compress/BZip2/BZip2.def Executable file
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; BZip2.def
LIBRARY BZip2.dll
EXPORTS
CreateObject PRIVATE
GetNumberOfMethods PRIVATE
GetMethodProperty PRIVATE

297
7zip/Compress/BZip2/BZip2.dsp Executable file
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# End Target
# End Project

29
7zip/Compress/BZip2/BZip2.dsw Executable file
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@@ -0,0 +1,29 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "BZip2"=.\BZip2.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -0,0 +1,125 @@
// BZip2Decoder.cpp
#include "StdAfx.h"
#include "BZip2Decoder.h"
#include "Windows/Defs.h"
#include "Original/bzlib.h"
namespace NCompress {
namespace NBZip2 {
static const UINT32 kBufferSize = (1 << 20);
CDecoder::CDecoder()
{
m_InBuffer = new BYTE[kBufferSize];
m_OutBuffer = new BYTE[kBufferSize];
}
CDecoder::~CDecoder()
{
delete []m_OutBuffer;
delete []m_InBuffer;
}
struct CBZip2Decompressor: public bz_stream
{
// bz_stream m_Object;
public:
int Init(int verbosity, int small) { return BZ2_bzDecompressInit(this, verbosity, small); }
int Decompress() { return BZ2_bzDecompress(this); }
int End() { return BZ2_bzDecompressEnd(this); }
UINT64 GetTotalIn() const { return (UINT64(total_in_hi32) << 32) + total_in_lo32; }
UINT64 GetTotalOut() const { return (UINT64(total_out_hi32) << 32) + total_out_lo32; }
};
class CBZip2DecompressorReleaser
{
CBZip2Decompressor *m_Decompressor;
public:
CBZip2DecompressorReleaser(CBZip2Decompressor *aDecompressor): m_Decompressor(aDecompressor) {}
void Diable() { m_Decompressor = NULL; }
~CBZip2DecompressorReleaser() { if (m_Decompressor != NULL) m_Decompressor->End(); }
};
STDMETHODIMP CDecoder::CodeReal(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
CBZip2Decompressor bzStream;
bzStream.bzalloc = NULL;
bzStream.bzfree = NULL;
bzStream.opaque = NULL;
int result = bzStream.Init(0, 0);
switch(result)
{
case BZ_OK:
break;
case BZ_MEM_ERROR:
return E_OUTOFMEMORY;
default:
return E_FAIL;
}
CBZip2DecompressorReleaser releaser(&bzStream);
bzStream.avail_in = 0;
while (true)
{
if (bzStream.avail_in == 0)
{
bzStream.next_in = (char *)m_InBuffer;
UINT32 processedSize;
RINOK(inStream->Read(m_InBuffer, kBufferSize, &processedSize));
bzStream.avail_in = processedSize;
}
bzStream.next_out = (char *)m_OutBuffer;
bzStream.avail_out = kBufferSize;
result = bzStream.Decompress();
UINT32 numBytesToWrite = kBufferSize - bzStream.avail_out;
if (numBytesToWrite > 0)
{
UINT32 processedSize;
RINOK(outStream->Write(m_OutBuffer, numBytesToWrite, &processedSize));
if (numBytesToWrite != processedSize)
return E_FAIL;
}
if (result == BZ_STREAM_END)
break;
switch(result)
{
case BZ_DATA_ERROR:
case BZ_DATA_ERROR_MAGIC:
return S_FALSE;
case BZ_OK:
break;
case BZ_MEM_ERROR:
return E_OUTOFMEMORY;
default:
return E_FAIL;
}
if (progress != NULL)
{
UINT64 totalIn = bzStream.GetTotalIn();
UINT64 totalOut = bzStream.GetTotalOut();
RINOK(progress->SetRatioInfo(&totalIn, &totalOut));
}
}
// result = bzStream.End();
return S_OK;
}
STDMETHODIMP CDecoder::Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
try { return CodeReal(inStream, outStream, inSize, outSize, progress); }
catch(...) { return S_FALSE; }
}
}}

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@@ -0,0 +1,41 @@
// Compress/BZip2/Decoder.h
#pragma once
#ifndef __COMPRESS_BZIP2_DECODER_H
#define __COMPRESS_BZIP2_DECODER_H
#include "../../ICoder.h"
// #include "../../Interface/CompressInterface.h"
#include "Common/MyCom.h"
namespace NCompress {
namespace NBZip2 {
class CDecoder :
public ICompressCoder,
public CMyUnknownImp
{
BYTE *m_InBuffer;
BYTE *m_OutBuffer;
public:
CDecoder();
~CDecoder();
MY_UNKNOWN_IMP
HRESULT Flush();
// void (ReleaseStreams)();
STDMETHOD(CodeReal)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
};
}}
#endif

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@@ -0,0 +1,120 @@
// BZip2Encoder.cpp
#include "StdAfx.h"
#include "Windows/Defs.h"
#include "BZip2Encoder.h"
#include "Original/bzlib.h"
namespace NCompress {
namespace NBZip2 {
static const UINT32 kBufferSize = (1 << 20);
CEncoder::CEncoder()
{
m_InBuffer = new BYTE[kBufferSize];
m_OutBuffer = new BYTE[kBufferSize];
}
CEncoder::~CEncoder()
{
delete []m_OutBuffer;
delete []m_InBuffer;
}
struct CBZip2Compressor: public bz_stream
{
public:
int Init(int blockSize100k, int verbosity, int small)
{ return BZ2_bzCompressInit(this, blockSize100k, verbosity, small); }
int Compress(int action ) { return BZ2_bzCompress(this, action ); }
int End() { return BZ2_bzCompressEnd(this); }
UINT64 GetTotalIn() const { return (UINT64(total_in_hi32) << 32) + total_in_lo32; }
UINT64 GetTotalOut() const { return (UINT64(total_out_hi32) << 32) + total_out_lo32; }
};
class CBZip2CompressorReleaser
{
CBZip2Compressor *m_Compressor;
public:
CBZip2CompressorReleaser(CBZip2Compressor *compressor): m_Compressor(compressor) {}
void Disable() { m_Compressor = NULL; }
~CBZip2CompressorReleaser() { if (m_Compressor != NULL) m_Compressor->End(); }
};
STDMETHODIMP CEncoder::Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
CBZip2Compressor bzStream;
bzStream.bzalloc = NULL;
bzStream.bzfree = NULL;
bzStream.opaque = NULL;
int result = bzStream.Init(9, 0, 0);
switch(result)
{
case BZ_OK:
break;
case BZ_MEM_ERROR:
return E_OUTOFMEMORY;
default:
return E_FAIL;
}
CBZip2CompressorReleaser releaser(&bzStream);
bzStream.avail_in = 0;
while (true)
{
if (bzStream.avail_in == 0)
{
bzStream.next_in = (char *)m_InBuffer;
UINT32 processedSize;
RINOK(inStream->Read(m_InBuffer, kBufferSize, &processedSize));
bzStream.avail_in = processedSize;
}
bzStream.next_out = (char *)m_OutBuffer;
bzStream.avail_out = kBufferSize;
bool askFinish = (bzStream.avail_in == 0);
result = bzStream.Compress(askFinish ? BZ_FINISH : BZ_RUN);
UINT32 numBytesToWrite = kBufferSize - bzStream.avail_out;
if (numBytesToWrite > 0)
{
UINT32 processedSize;
RINOK(outStream->Write(m_OutBuffer, numBytesToWrite, &processedSize));
if (numBytesToWrite != processedSize)
return E_FAIL;
}
if (result == BZ_STREAM_END)
break;
switch(result)
{
case BZ_RUN_OK:
if (!askFinish)
break;
return E_FAIL;
case BZ_FINISH_OK:
if (askFinish)
break;
return E_FAIL;
case BZ_MEM_ERROR:
return E_OUTOFMEMORY;
default:
return E_FAIL;
}
if (progress != NULL)
{
UINT64 totalIn = bzStream.GetTotalIn();
UINT64 totalOut = bzStream.GetTotalOut();
RINOK(progress->SetRatioInfo(&totalIn, &totalOut));
}
}
// result = bzStream.End();
return S_OK;
}
}}

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@@ -0,0 +1,36 @@
// Compress/BZip2/Encoder.h
#pragma once
#ifndef __COMPRESS_BZIP2_ENCODER_H
#define __COMPRESS_BZIP2_ENCODER_H
#include "Common/MyCom.h"
#include "../../ICoder.h"
namespace NCompress {
namespace NBZip2 {
class CEncoder :
public ICompressCoder,
public CMyUnknownImp
{
BYTE *m_InBuffer;
BYTE *m_OutBuffer;
public:
CEncoder();
~CEncoder();
MY_UNKNOWN_IMP
// STDMETHOD(ReleaseStreams)();
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
};
}}
#endif

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@@ -0,0 +1,10 @@
#include "StdAfx.h"
#include "Original/bzlib.h"
extern "C"
void bz_internal_error (int errcode)
{
throw "error";
}

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@@ -0,0 +1,86 @@
// DLLExports.cpp
#include "StdAfx.h"
#define INITGUID
#include "BZip2Encoder.h"
#include "BZip2Decoder.h"
#include "Common/ComTry.h"
// {23170F69-40C1-278B-0402-020000000000}
DEFINE_GUID(CLSID_CCompressBZip2Decoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00);
// {23170F69-40C1-278B-0402-020000000100}
DEFINE_GUID(CLSID_CCompressBZip2Encoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x02, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(const GUID *clsid, const GUID *iid, void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
int correctInterface = (*iid == IID_ICompressCoder);
CMyComPtr<ICompressCoder> coder;
if (*clsid == CLSID_CCompressBZip2Decoder)
{
if (!correctInterface)
return E_NOINTERFACE;
coder = (ICompressCoder *)new NCompress::NBZip2::CDecoder;
}
else if (*clsid == CLSID_CCompressBZip2Encoder)
{
if (!correctInterface)
return E_NOINTERFACE;
coder = (ICompressCoder *)new NCompress::NBZip2::CEncoder;
}
else
return CLASS_E_CLASSNOTAVAILABLE;
*outObject = coder.Detach();
COM_TRY_END
return S_OK;
}
STDAPI GetNumberOfMethods(UINT32 *numMethods)
{
*numMethods = 1;
return S_OK;
}
STDAPI GetMethodProperty(UINT32 index, PROPID propID, PROPVARIANT *value)
{
if (index != 0)
return E_INVALIDARG;
::VariantClear((tagVARIANT *)value);
switch(propID)
{
case NMethodPropID::kID:
{
const char id[] = { 0x04, 0x02, 0x02 };
if ((value->bstrVal = ::SysAllocStringByteLen(id, sizeof(id))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NMethodPropID::kName:
if ((value->bstrVal = ::SysAllocString(L"BZip2")) != 0)
value->vt = VT_BSTR;
return S_OK;
case NMethodPropID::kDecoder:
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CCompressBZip2Decoder, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
case NMethodPropID::kEncoder:
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CCompressBZip2Encoder, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
return S_OK;
}

3
7zip/Compress/BZip2/StdAfx.cpp Executable file
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@@ -0,0 +1,3 @@
// StdAfx.cpp
#include "stdafx.h"

8
7zip/Compress/BZip2/StdAfx.h Executable file
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@@ -0,0 +1,8 @@
// stdafx.h
#ifndef __STDAFX_H
#define __STDAFX_H
#include <windows.h>
#endif

15
7zip/Compress/BZip2/resource.h Executable file
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@@ -0,0 +1,15 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by resource.rc
//
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

121
7zip/Compress/BZip2/resource.rc Executable file
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@@ -0,0 +1,121 @@
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Russian resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
#ifdef _WIN32
LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
#pragma code_page(1251)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // Russian resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 3,8,1,0
PRODUCTVERSION 3,8,1,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", " \0"
VALUE "FileDescription", "BZip2 Coder\0"
VALUE "FileVersion", "3, 8, 1, 0\0"
VALUE "InternalName", "BZip2\0"
VALUE "LegalCopyright", "Copyright (C) 1999-2003 Igor Pavlov\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "BZip2.dll\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "7-Zip\0"
VALUE "ProductVersion", "3, 8, 1, 0\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // !_MAC
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

69
7zip/Compress/Branch/ARM.cpp Executable file
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@@ -0,0 +1,69 @@
// ARM.cpp
#include "StdAfx.h"
#include "ARM.h"
#include "Windows/Defs.h"
static HRESULT BC_ARM_Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress, BYTE *buffer, bool encoding)
{
UINT32 nowPos = 0;
UINT64 nowPos64 = 0;
UINT32 bufferPos = 0;
while(true)
{
UINT32 processedSize;
UINT32 size = kBufferSize - bufferPos;
RINOK(inStream->Read(buffer + bufferPos, size, &processedSize));
UINT32 endPos = bufferPos + processedSize;
if (endPos < 4)
{
if (endPos > 0)
{
RINOK(outStream->Write(buffer, endPos, &processedSize));
if (endPos != processedSize)
return E_FAIL;
}
return S_OK;
}
for (bufferPos = 0; bufferPos <= endPos - 4; bufferPos += 4)
{
if (buffer[bufferPos + 3] == 0xeb)
{
UINT32 src =
(buffer[bufferPos + 2] << 16) |
(buffer[bufferPos + 1] << 8) |
(buffer[bufferPos + 0]);
src <<= 2;
UINT32 dest;
if (encoding)
dest = nowPos + bufferPos + 8 + src;
else
dest = src - (nowPos + bufferPos + 8);
dest >>= 2;
buffer[bufferPos + 2] = (dest >> 16);
buffer[bufferPos + 1] = (dest >> 8);
buffer[bufferPos + 0] = dest;
}
}
nowPos += bufferPos;
nowPos64 += bufferPos;
RINOK(outStream->Write(buffer, bufferPos, &processedSize));
if (bufferPos != processedSize)
return E_FAIL;
if (progress != NULL)
{
RINOK(progress->SetRatioInfo(&nowPos64, &nowPos64));
}
UINT32 i = 0;
while(bufferPos < endPos)
buffer[i++] = buffer[bufferPos++];
bufferPos = i;
}
}
MyClassImp(BC_ARM)

12
7zip/Compress/Branch/ARM.h Executable file
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@@ -0,0 +1,12 @@
// ARM.h
#pragma once
#ifndef __ARM_H
#define __ARM_H
#include "Coder.h"
MyClass(BC_ARM, 0x05, 1)
#endif

View File

@@ -0,0 +1,76 @@
// ARMThumb.cpp
#include "StdAfx.h"
#include "ARMThumb.h"
#include "Windows/Defs.h"
static HRESULT BC_ARMThumb_Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress, BYTE *buffer, bool encoding)
{
UINT32 nowPos = 0;
UINT64 nowPos64 = 0;
UINT32 bufferPos = 0;
while(true)
{
UINT32 processedSize;
UINT32 size = kBufferSize - bufferPos;
RINOK(inStream->Read(buffer + bufferPos, size, &processedSize));
UINT32 endPos = bufferPos + processedSize;
if (endPos < 4)
{
if (endPos > 0)
{
RINOK(outStream->Write(buffer, endPos, &processedSize));
if (endPos != processedSize)
return E_FAIL;
}
return S_OK;
}
for (bufferPos = 0; bufferPos <= endPos - 4; bufferPos += 2)
{
if ((buffer[bufferPos + 1] & 0xF8) == 0xF0 &&
(buffer[bufferPos + 3] & 0xF8) == 0xF8)
{
UINT32 src =
((buffer[bufferPos + 1] & 0x7) << 19) |
(buffer[bufferPos + 0] << 11) |
((buffer[bufferPos + 3] & 0x7) << 8) |
(buffer[bufferPos + 2]);
src <<= 1;
UINT32 dest;
if (encoding)
dest = nowPos + bufferPos + 4 + src;
else
dest = src - (nowPos + bufferPos + 4);
dest >>= 1;
buffer[bufferPos + 1] = 0xF0 | ((dest >> 19) & 0x7);
buffer[bufferPos + 0] = (dest >> 11);
buffer[bufferPos + 3] = 0xF8 | ((dest >> 8) & 0x7);
buffer[bufferPos + 2] = (dest);
bufferPos += 2;
}
}
nowPos += bufferPos;
nowPos64 += bufferPos;
RINOK(outStream->Write(buffer, bufferPos, &processedSize));
if (bufferPos != processedSize)
return E_FAIL;
if (progress != NULL)
{
RINOK(progress->SetRatioInfo(&nowPos64, &nowPos64));
}
UINT32 i = 0;
while(bufferPos < endPos)
buffer[i++] = buffer[bufferPos++];
bufferPos = i;
}
}
MyClassImp(BC_ARMThumb)

12
7zip/Compress/Branch/ARMThumb.h Executable file
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@@ -0,0 +1,12 @@
// ARMThumb.h
#pragma once
#ifndef __ARMTHUMB_H
#define __ARMTHUMB_H
#include "Coder.h"
MyClass(BC_ARMThumb, 0x07, 1)
#endif

75
7zip/Compress/Branch/Alpha.cpp Executable file
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@@ -0,0 +1,75 @@
// Alpha.cpp
#include "StdAfx.h"
#include "Alpha.h"
#include "Windows/Defs.h"
static HRESULT BC_Alpha_Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress, BYTE *buffer, bool encoding)
{
UINT32 nowPos = 0;
UINT64 nowPos64 = 0;
UINT32 bufferPos = 0;
while(true)
{
UINT32 processedSize;
UINT32 size = kBufferSize - bufferPos;
RINOK(inStream->Read(buffer + bufferPos, size, &processedSize));
UINT32 endPos = bufferPos + processedSize;
if (endPos < 4)
{
if (endPos > 0)
{
RINOK(outStream->Write(buffer, endPos, &processedSize));
if (endPos != processedSize)
return E_FAIL;
}
return S_OK;
}
for (bufferPos = 0; bufferPos <= endPos - 4; bufferPos += 4)
{
// if (buffer[bufferPos + 3] == 0xc3 && (buffer[bufferPos + 2] >> 5) == 7) // its jump
// if (buffer[bufferPos + 3] == 0xd3 && (buffer[bufferPos + 2] >> 5) == 2)
// if (buffer[bufferPos + 3] == 0xd3)
if ((buffer[bufferPos + 3] >> 2) == 0x34)
{
UINT32 src =
((buffer[bufferPos + 2] & 0x1F) << 16) |
(buffer[bufferPos + 1] << 8) |
(buffer[bufferPos + 0]);
src <<= 2;
UINT32 dest;
if (encoding)
dest = (nowPos + bufferPos + 4) + src;
else
dest = src - (nowPos + bufferPos + 4);
dest >>= 2;
dest &= 0x1FFFFF;
buffer[bufferPos + 2] &= (~0x1F);
buffer[bufferPos + 2] |= (dest >> 16);
buffer[bufferPos + 1] = (dest >> 8);
buffer[bufferPos + 0] = dest;
}
}
nowPos += bufferPos;
nowPos64 += bufferPos;
RINOK(outStream->Write(buffer, bufferPos, &processedSize));
if (bufferPos != processedSize)
return E_FAIL;
if (progress != NULL)
{
RINOK(progress->SetRatioInfo(&nowPos64, &nowPos64));
}
UINT32 i = 0;
while(bufferPos < endPos)
buffer[i++] = buffer[bufferPos++];
bufferPos = i;
}
}
MyClassImp(BC_Alpha)

12
7zip/Compress/Branch/Alpha.h Executable file
View File

@@ -0,0 +1,12 @@
// Alpha.h
#pragma once
#ifndef __ALPHA_H
#define __ALPHA_H
#include "Coder.h"
MyClass(BC_Alpha, 0x03, 1)
#endif

View File

@@ -0,0 +1,9 @@
; Branch.def
LIBRARY Branch.dll
EXPORTS
CreateObject PRIVATE
GetNumberOfMethods PRIVATE
GetMethodProperty PRIVATE

310
7zip/Compress/Branch/Branch.dsp Executable file
View File

@@ -0,0 +1,310 @@
# Microsoft Developer Studio Project File - Name="Branch" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Branch - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Branch.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Branch.mak" CFG="Branch - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Branch - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Branch - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Branch - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BRANCH_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O2 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BRANCH_EXPORTS" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Codecs\Branch.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Branch - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BRANCH_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BRANCH_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Codecs\Branch.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Branch - Win32 Release"
# Name "Branch - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\Branch.def
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\resource.h
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Methods"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\Alpha.cpp
!IF "$(CFG)" == "Branch - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Branch - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Alpha.h
# End Source File
# Begin Source File
SOURCE=.\ARM.cpp
!IF "$(CFG)" == "Branch - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Branch - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ARM.h
# End Source File
# Begin Source File
SOURCE=.\ARMThumb.cpp
!IF "$(CFG)" == "Branch - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Branch - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ARMThumb.h
# End Source File
# Begin Source File
SOURCE=.\Coder.h
# End Source File
# Begin Source File
SOURCE=.\IA64.cpp
!IF "$(CFG)" == "Branch - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Branch - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\IA64.h
# End Source File
# Begin Source File
SOURCE=.\M68.cpp
!IF "$(CFG)" == "Branch - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Branch - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\M68.h
# End Source File
# Begin Source File
SOURCE=.\PPC.cpp
!IF "$(CFG)" == "Branch - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Branch - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\PPC.h
# End Source File
# Begin Source File
SOURCE=.\x86.cpp
!IF "$(CFG)" == "Branch - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Branch - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\x86.h
# End Source File
# Begin Source File
SOURCE=.\x86_2.cpp
!IF "$(CFG)" == "Branch - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Branch - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\x86_2.h
# End Source File
# End Group
# Begin Group "Stream"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\InBuffer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\InBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\OutBuffer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\OutBuffer.h
# End Source File
# End Group
# Begin Group "RangeCoder"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\RangeCoder\RangeCoder.h
# End Source File
# Begin Source File
SOURCE=..\RangeCoder\RangeCoderBit.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# End Group
# End Target
# End Project

29
7zip/Compress/Branch/Branch.dsw Executable file
View File

@@ -0,0 +1,29 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Branch"=.\Branch.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

66
7zip/Compress/Branch/Coder.h Executable file
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@@ -0,0 +1,66 @@
// Branch/Coder.h
#pragma once
#ifndef __CallPowerPC_CODER_H
#define __CallPowerPC_CODER_H
#include "Common/MyCom.h"
#include "Common/Types.h"
#include "../../ICoder.h"
const int kBufferSize = 1 << 17;
class CDataBuffer
{
protected:
BYTE *_buffer;
public:
CDataBuffer()
{ _buffer = new BYTE[kBufferSize]; }
~CDataBuffer()
{ delete []_buffer; }
};
#define MyClass3(Name) \
class C ## Name: \
public ICompressCoder, \
public CDataBuffer, \
public CMyUnknownImp \
{ \
public: \
MY_UNKNOWN_IMP \
STDMETHOD(Code)(ISequentialInStream *inStream, \
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize, \
ICompressProgressInfo *progress); \
};
// {23170F69-40C1-278B-0303-010100000100}
#define MyClass2(Name, id, subId, encodingId) \
DEFINE_GUID(CLSID_CCompressConvert ## Name, \
0x23170F69, 0x40C1, 0x278B, 0x03, 0x03, id, subId, 0x00, 0x00, encodingId, 0x00); \
MyClass3(Name) \
#define MyClass(Name, id, subId) \
MyClass2(Name ## _Encoder, id, subId, 0x01) \
MyClass2(Name ## _Decoder, id, subId, 0x00)
#define MyClassImp(Name) \
STDMETHODIMP C ## Name ## _Encoder::Code(ISequentialInStream *inStream, \
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize, \
ICompressProgressInfo *progress) \
{ \
return Name ## _Code(inStream, outStream, inSize, outSize, \
progress, _buffer, true); \
} \
STDMETHODIMP C ## Name ## _Decoder::Code(ISequentialInStream *inStream, \
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize, \
ICompressProgressInfo *progress) \
{ \
return Name ## _Code(inStream, outStream, inSize, outSize, \
progress, _buffer, false); \
}
#endif

View File

@@ -0,0 +1,178 @@
// DLLExports.cpp
#include "StdAfx.h"
#define INITGUID
#include "Common/ComTry.h"
#include "Coder.h"
#include "x86.h"
#include "PPC.h"
#include "Alpha.h"
#include "IA64.h"
#include "ARM.h"
#include "ARMThumb.h"
#include "M68.h"
#include "x86_2.h"
#include "../../ICoder.h"
#define MY_CreateClass(n) \
if (*clsid == CLSID_CCompressConvert ## n ## _Encoder) { \
if (!correctInterface) \
return E_NOINTERFACE; \
coder = (ICompressCoder *)new C ## n ## _Encoder(); \
} else if (*clsid == CLSID_CCompressConvert ## n ## _Decoder){ \
if (!correctInterface) \
return E_NOINTERFACE; \
coder = (ICompressCoder *)new C ## n ## _Decoder(); \
}
/*
#define MyOBJECT_ENTRY(Name) \
OBJECT_ENTRY(CLSID_CCompressConvert ## Name ## _Encoder, C ## Name ## _Encoder) \
OBJECT_ENTRY(CLSID_CCompressConvert ## Name ## _Decoder, C ## Name ## _Decoder) \
BEGIN_OBJECT_MAP(ObjectMap)
MyOBJECT_ENTRY(BCJ_x86)
MyOBJECT_ENTRY(BCJ2_x86)
MyOBJECT_ENTRY(BC_PPC_B)
MyOBJECT_ENTRY(BC_Alpha)
MyOBJECT_ENTRY(BC_IA64)
MyOBJECT_ENTRY(BC_ARM)
MyOBJECT_ENTRY(BC_ARMThumb)
MyOBJECT_ENTRY(BC_M68_B)
END_OBJECT_MAP()
*/
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(
const GUID *clsid,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
int correctInterface = (*interfaceID == IID_ICompressCoder);
CMyComPtr<ICompressCoder> coder;
MY_CreateClass(BCJ_x86)
else
MY_CreateClass(BC_PPC_B)
else
MY_CreateClass(BC_Alpha)
else
MY_CreateClass(BC_IA64)
else
MY_CreateClass(BC_ARM)
else
MY_CreateClass(BC_ARMThumb)
else
MY_CreateClass(BC_M68_B)
else
{
CMyComPtr<ICompressCoder2> coder2;
correctInterface = (*interfaceID == IID_ICompressCoder2);
if (*clsid == CLSID_CCompressConvertBCJ2_x86_Encoder)
{
if (!correctInterface)
return E_NOINTERFACE;
coder2 = (ICompressCoder2 *)new CBCJ2_x86_Encoder();
}
else if (*clsid == CLSID_CCompressConvertBCJ2_x86_Decoder)
{
if (!correctInterface)
return E_NOINTERFACE;
coder2 = (ICompressCoder2 *)new CBCJ2_x86_Decoder();
}
else
return CLASS_E_CLASSNOTAVAILABLE;
*outObject = coder2.Detach();
return S_OK;
}
*outObject = coder.Detach();
return S_OK;
COM_TRY_END
}
struct CBranchMethodItem
{
char ID[4];
const wchar_t *UserName;
const GUID *Decoder;
const GUID *Encoder;
UINT32 NumInStreams;
};
#define METHOD_ITEM(Name, id, subId, UserName, NumInStreams) \
{ { 0x03, 0x03, id, subId }, UserName, \
&CLSID_CCompressConvert ## Name ## _Decoder, \
&CLSID_CCompressConvert ## Name ## _Encoder, NumInStreams }
static CBranchMethodItem g_Methods[] =
{
METHOD_ITEM(BCJ_x86, 0x01, 0x03, L"BCJ", 1),
METHOD_ITEM(BCJ2_x86, 0x01, 0x1B, L"BCJ2", 4),
METHOD_ITEM(BC_PPC_B, 0x02, 0x05, L"BC_PPC_B", 1),
METHOD_ITEM(BC_Alpha, 0x03, 1, L"BC_Alpha", 1),
METHOD_ITEM(BC_IA64, 0x04, 1, L"BC_IA64", 1),
METHOD_ITEM(BC_ARM, 0x05, 1, L"BC_ARM", 1),
METHOD_ITEM(BC_M68_B, 0x06, 5, L"BC_M68_B", 1),
METHOD_ITEM(BC_ARMThumb, 0x07, 1, L"BC_ARMThumb", 1)
};
STDAPI GetNumberOfMethods(UINT32 *numMethods)
{
*numMethods = sizeof(g_Methods) / sizeof(g_Methods[1]);
return S_OK;
}
STDAPI GetMethodProperty(UINT32 index, PROPID propID, PROPVARIANT *value)
{
if (index > sizeof(g_Methods) / sizeof(g_Methods[1]))
return E_INVALIDARG;
VariantClear((tagVARIANT *)value);
const CBranchMethodItem &method = g_Methods[index];
switch(propID)
{
case NMethodPropID::kID:
if ((value->bstrVal = ::SysAllocStringByteLen(method.ID,
sizeof(method.ID))) != 0)
value->vt = VT_BSTR;
return S_OK;
case NMethodPropID::kName:
if ((value->bstrVal = ::SysAllocString(method.UserName)) != 0)
value->vt = VT_BSTR;
return S_OK;
case NMethodPropID::kDecoder:
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)method.Decoder, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
case NMethodPropID::kEncoder:
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)method.Encoder, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
case NMethodPropID::kInStreams:
{
if (method.NumInStreams != 1)
{
value->vt = VT_UI4;
value->ulVal = method.NumInStreams;
}
return S_OK;
}
}
return S_OK;
}

103
7zip/Compress/Branch/IA64.cpp Executable file
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@@ -0,0 +1,103 @@
// IA64.cpp
#include "StdAfx.h"
#include "IA64.h"
#include "Windows/Defs.h"
const BYTE kBranchTable[32] =
{
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
4, 4, 6, 6, 0, 0, 7, 7,
4, 4, 0, 0, 4, 4, 0, 0
};
static HRESULT BC_IA64_Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress, BYTE *buffer, bool encoding)
{
UINT32 nowPos = 0;
UINT64 nowPos64 = 0;
UINT32 bufferPos = 0;
while(true)
{
UINT32 processedSize;
UINT32 size = kBufferSize - bufferPos;
RINOK(inStream->Read(buffer + bufferPos, size, &processedSize));
UINT32 endPos = bufferPos + processedSize;
if (endPos < 16)
{
if (endPos > 0)
{
RINOK(outStream->Write(buffer, endPos, &processedSize));
if (endPos != processedSize)
return E_FAIL;
}
return S_OK;
}
for (bufferPos = 0; bufferPos <= endPos - 16; bufferPos += 16)
{
UINT32 instrTemplate = buffer[bufferPos] & 0x1F;
// ofs << hex << setw(4) << instrTemplate << endl;
UINT32 mask = kBranchTable[instrTemplate];
UINT32 bitPos = 5;
for (int slot = 0; slot < 3; slot++, bitPos += 41)
{
if (((mask >> slot) & 1) == 0)
continue;
UINT32 bytePos = (bitPos >> 3);
UINT32 bitRes = bitPos & 0x7;
UINT64 instruction = *(UINT64 *)(buffer + bufferPos + bytePos);
UINT64 instNorm = instruction >> bitRes;
if (((instNorm >> 37) & 0xF) == 0x5
&& ((instNorm >> 9) & 0x7) == 0
// && (instNorm & 0x3F)== 0
)
{
UINT32 src = UINT32((instNorm >> 13) & 0xFFFFF);
src |= ((instNorm >> 36) & 1) << 20;
src <<= 4;
UINT32 dest;
if (encoding)
dest = nowPos + bufferPos + src;
else
dest = src - (nowPos + bufferPos);
dest >>= 4;
UINT64 instNorm2 = instNorm;
instNorm &= ~(UINT64(0x8FFFFF) << 13);
instNorm |= (UINT64(dest & 0xFFFFF) << 13);
instNorm |= (UINT64(dest & 0x100000) << (36 - 20));
instruction &= (1 << bitRes) - 1;
instruction |= (instNorm << bitRes);
*(UINT64 *)(buffer + bufferPos + bytePos) = instruction;
}
}
}
nowPos += bufferPos;
nowPos64 += bufferPos;
RINOK(outStream->Write(buffer, bufferPos, &processedSize));
if (bufferPos != processedSize)
return E_FAIL;
if (progress != NULL)
{
RINOK(progress->SetRatioInfo(&nowPos64, &nowPos64));
}
UINT32 i = 0;
while(bufferPos < endPos)
buffer[i++] = buffer[bufferPos++];
bufferPos = i;
}
}
MyClassImp(BC_IA64)

14
7zip/Compress/Branch/IA64.h Executable file
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@@ -0,0 +1,14 @@
// IA64.h
#pragma once
#ifndef __IA64_H
#define __IA64_H
#include "Coder.h"
MyClass(BC_IA64, 0x04, 1)
// MyClass(IA64_Parse, 0x08, 1)
#endif

69
7zip/Compress/Branch/M68.cpp Executable file
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@@ -0,0 +1,69 @@
// M68.cpp
#include "StdAfx.h"
#include "M68.h"
#include "Windows/Defs.h"
static HRESULT BC_M68_B_Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress, BYTE *buffer, bool encoding)
{
UINT32 nowPos = 0;
UINT64 nowPos64 = 0;
UINT32 bufferPos = 0;
while(true)
{
UINT32 processedSize;
UINT32 size = kBufferSize - bufferPos;
RINOK(inStream->Read(buffer + bufferPos, size, &processedSize));
UINT32 endPos = bufferPos + processedSize;
if (endPos < 4)
{
if (endPos > 0)
{
RINOK(outStream->Write(buffer, endPos, &processedSize));
if (endPos != processedSize)
return E_FAIL;
}
return S_OK;
}
for (bufferPos = 0; bufferPos <= endPos - 4;)
{
if (buffer[bufferPos] == 0x61 && buffer[bufferPos + 1] == 0x00)
{
UINT32 src =
(buffer[bufferPos + 2] << 8) |
(buffer[bufferPos + 3]);
UINT32 dest;
if (encoding)
dest = nowPos + bufferPos + 2 + src;
else
dest = src - (nowPos + bufferPos + 2);
buffer[bufferPos + 2] = (dest >> 8);
buffer[bufferPos + 3] = dest;
bufferPos += 4;
}
else
bufferPos += 2;
}
nowPos += bufferPos;
nowPos64 += bufferPos;
RINOK(outStream->Write(buffer, bufferPos, &processedSize));
if (bufferPos != processedSize)
return E_FAIL;
if (progress != NULL)
{
RINOK(progress->SetRatioInfo(&nowPos64, &nowPos64));
}
UINT32 i = 0;
while(bufferPos < endPos)
buffer[i++] = buffer[bufferPos++];
bufferPos = i;
}
}
MyClassImp(BC_M68_B)

12
7zip/Compress/Branch/M68.h Executable file
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@@ -0,0 +1,12 @@
// M68.h
#pragma once
#ifndef __M68_H
#define __M68_H
#include "Coder.h"
MyClass(BC_M68_B, 0x06, 5)
#endif

76
7zip/Compress/Branch/PPC.cpp Executable file
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@@ -0,0 +1,76 @@
// PPC.cpp
#include "StdAfx.h"
#include "PPC.h"
#include "Windows/Defs.h"
static HRESULT BC_PPC_B_Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress, BYTE *buffer, bool encoding)
{
UINT32 nowPos = 0;
UINT64 nowPos64 = 0;
UINT32 bufferPos = 0;
while(true)
{
UINT32 processedSize;
UINT32 size = kBufferSize - bufferPos;
RINOK(inStream->Read(buffer + bufferPos, size, &processedSize));
UINT32 endPos = bufferPos + processedSize;
if (endPos < 4)
{
if (endPos > 0)
{
RINOK(outStream->Write(buffer, endPos, &processedSize));
if (endPos != processedSize)
return E_FAIL;
}
return S_OK;
}
for (bufferPos = 0; bufferPos <= endPos - 4; bufferPos += 4)
{
// PowerPC branch 6(48) 24(Offset) 1(Abs) 1(Link)
if ((buffer[bufferPos] >> 2) == 0x12 &&
(
(buffer[bufferPos + 3] & 3) == 1
// || (buffer[bufferPos+3] & 3) == 3
)
)
{
UINT32 src = ((buffer[bufferPos + 0] & 3) << 24) |
(buffer[bufferPos + 1] << 16) |
(buffer[bufferPos + 2] << 8) |
(buffer[bufferPos + 3] & (~3));
UINT32 dest;
if (encoding)
dest = nowPos + bufferPos + src;
else
dest = src - (nowPos + bufferPos);
buffer[bufferPos + 0] = 0x48 | ((dest >> 24) & 0x3);
buffer[bufferPos + 1] = (dest >> 16);
buffer[bufferPos + 2] = (dest >> 8);
buffer[bufferPos + 3] &= 0x3;
buffer[bufferPos + 3] |= dest;
}
}
nowPos += bufferPos;
nowPos64 += bufferPos;
RINOK(outStream->Write(buffer, bufferPos, &processedSize));
if (bufferPos != processedSize)
return E_FAIL;
if (progress != NULL)
{
RINOK(progress->SetRatioInfo(&nowPos64, &nowPos64));
}
UINT32 i = 0;
while(bufferPos < endPos)
buffer[i++] = buffer[bufferPos++];
bufferPos = i;
}
}
MyClassImp(BC_PPC_B)

12
7zip/Compress/Branch/PPC.h Executable file
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@@ -0,0 +1,12 @@
// PPC.h
#pragma once
#ifndef __PPC_H
#define __PPC_H
#include "Coder.h"
MyClass(BC_PPC_B, 0x02, 5)
#endif

View File

@@ -0,0 +1,3 @@
// StdAfx.cpp
#include "stdafx.h"

8
7zip/Compress/Branch/StdAfx.h Executable file
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@@ -0,0 +1,8 @@
// stdafx.h
#ifndef __STDAFX_H
#define __STDAFX_H
#include <windows.h>
#endif

15
7zip/Compress/Branch/resource.h Executable file
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@@ -0,0 +1,15 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by resource.rc
//
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

121
7zip/Compress/Branch/resource.rc Executable file
View File

@@ -0,0 +1,121 @@
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Russian resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
#ifdef _WIN32
LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
#pragma code_page(1251)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // Russian resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 3,9,2,0
PRODUCTVERSION 3,9,2,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", "Igor Pavlov\0"
VALUE "FileDescription", "Branch converter\0"
VALUE "FileVersion", "3, 9, 2, 0\0"
VALUE "InternalName", "Branch\0"
VALUE "LegalCopyright", "Copyright (C) 1999-2003 Igor Pavlov\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "Branch.dll\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "7-Zip\0"
VALUE "ProductVersion", "3, 9, 2, 0\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // !_MAC
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

124
7zip/Compress/Branch/x86.cpp Executable file
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// x86.h
#include "StdAfx.h"
#include "x86.h"
#include "Windows/Defs.h"
static bool inline Test86MSByte(BYTE b)
{
return (b == 0 || b == 0xFF);
}
const bool kMaskToAllowedStatus[8] = {true, true, true, false, true, false, false, false};
const BYTE kMaskToBitNumber[8] = {0, 1, 2, 2, 3, 3, 3, 3};
static HRESULT BCJ_x86_Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress, BYTE *buffer, bool encoding)
{
UINT64 nowPos64 = 0;
UINT32 nowPos = 0;
UINT32 bufferPos = 0;
UINT32 prevMask = 0;
UINT32 prevPos = (- 5);
while(true)
{
UINT32 processedSize;
UINT32 size = kBufferSize - bufferPos;
RINOK(inStream->Read(buffer + bufferPos, size, &processedSize));
UINT32 endPos = bufferPos + processedSize;
if (endPos < 5)
{
if (endPos > 0)
{
RINOK(outStream->Write(buffer, endPos, &processedSize));
if (endPos != processedSize)
return E_FAIL;
}
return S_OK;
}
bufferPos = 0;
if (nowPos - prevPos > 5)
prevPos = nowPos - 5;
UINT32 limit = endPos - 5;
while(bufferPos <= limit)
{
if (buffer[bufferPos] != 0xE8 && buffer[bufferPos] != 0xE9)
{
bufferPos++;
continue;
}
UINT32 offset = (nowPos + bufferPos - prevPos);
prevPos = (nowPos + bufferPos);
if (offset > 5)
prevMask = 0;
else
{
for (UINT32 i = 0; i < offset; i++)
{
prevMask &= 0x77;
prevMask <<= 1;
}
}
BYTE &nextByte = buffer[bufferPos + 4];
if (Test86MSByte(nextByte) && kMaskToAllowedStatus[(prevMask >> 1) & 0x7] &&
(prevMask >> 1) < 0x10)
{
UINT32 src =
(UINT32(nextByte) << 24) |
(UINT32(buffer[bufferPos + 3]) << 16) |
(UINT32(buffer[bufferPos + 2]) << 8) |
(buffer[bufferPos + 1]);
UINT32 dest;
while(true)
{
if (encoding)
dest = (nowPos + bufferPos + 5) + src;
else
dest = src - (nowPos + bufferPos + 5);
if (prevMask == 0)
break;
UINT32 index = kMaskToBitNumber[prevMask >> 1];
if (!Test86MSByte(dest >> (24 - index * 8)))
break;
src = dest ^ ((1 << (32 - index * 8)) - 1);
// src = dest;
}
nextByte = ~(((dest >> 24) & 1) - 1);
buffer[bufferPos + 3] = (dest >> 16);
buffer[bufferPos + 2] = (dest >> 8);
buffer[bufferPos + 1] = dest;
bufferPos += 5;
prevMask = 0;
}
else
{
bufferPos++;
prevMask |= 1;
if (Test86MSByte(nextByte))
prevMask |= 0x10;
}
}
nowPos += bufferPos;
nowPos64 += bufferPos;
RINOK(outStream->Write(buffer, bufferPos, &processedSize));
if (bufferPos != processedSize)
return E_FAIL;
if (progress != NULL)
{
RINOK(progress->SetRatioInfo(&nowPos64, &nowPos64));
}
UINT32 i = 0;
while(bufferPos < endPos)
buffer[i++] = buffer[bufferPos++];
bufferPos = i;
}
}
MyClassImp(BCJ_x86)

13
7zip/Compress/Branch/x86.h Executable file
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@@ -0,0 +1,13 @@
// x86.h
#pragma once
#ifndef __X86_H
#define __X86_H
#include "Coder.h"
MyClass(BCJ_x86, 0x01, 3)
// MyClass(x86_J, 0x01, 2)
#endif

331
7zip/Compress/Branch/x86_2.cpp Executable file
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// x86_2.cpp
#include "StdAfx.h"
#include "x86_2.h"
#include "Windows/Defs.h"
#include "../../ICoder.h"
inline UINT32 Swap4(UINT32 value)
{
return (value << 24) | (value >> 24) |
( (value >> 8) & 0xFF00) | ( (value << 8) & 0xFF0000);
}
inline bool IsJcc(BYTE b0, BYTE b1)
{
return (b0 == 0x0F && (b1 & 0xF0) == 0x80);
}
#ifndef EXTRACT_ONLY
static bool inline Test86MSByte(BYTE b)
{
return (b == 0 || b == 0xFF);
}
HRESULT CBCJ2_x86_Encoder::Flush()
{
RINOK(_mainStream.Flush());
RINOK(_callStream.Flush());
RINOK(_jumpStream.Flush());
_rangeEncoder.FlushData();
return _rangeEncoder.FlushStream();
}
const UINT32 kDefaultLimit = (1 << 24);
HRESULT CBCJ2_x86_Encoder::CodeReal(ISequentialInStream **inStreams,
const UINT64 **inSizes,
UINT32 numInStreams,
ISequentialOutStream **outStreams,
const UINT64 **outSizes,
UINT32 numOutStreams,
ICompressProgressInfo *progress)
{
if (numInStreams != 1 || numOutStreams != 4)
return E_INVALIDARG;
bool sizeIsDefined = false;
UINT64 inSize;
if (inSizes != NULL)
if (inSizes[0] != NULL)
{
inSize = *inSizes[0];
if (inSize <= kDefaultLimit)
sizeIsDefined = true;
}
ISequentialInStream *inStream = inStreams[0];
_mainStream.Init(outStreams[0]);
_callStream.Init(outStreams[1]);
_jumpStream.Init(outStreams[2]);
_rangeEncoder.Init(outStreams[3]);
for (int i = 0; i < 256; i++)
_statusE8Encoder[i].Init();
_statusE9Encoder.Init();
_statusJccEncoder.Init();
// CCoderReleaser releaser(this);
CMyComPtr<ICompressGetSubStreamSize> getSubStreamSize;
{
inStream->QueryInterface(IID_ICompressGetSubStreamSize, (void **)&getSubStreamSize);
}
UINT32 nowPos = 0;
UINT64 nowPos64 = 0;
UINT32 bufferPos = 0;
UINT32 processedSize;
BYTE prevByte = 0;
UINT64 subStreamIndex = 0;
UINT64 subStreamStartPos = 0;
UINT64 subStreamEndPos = 0;
while(true)
{
UINT32 size = kBufferSize - bufferPos;
RINOK(inStream->Read(_buffer + bufferPos, size, &processedSize));
UINT32 endPos = bufferPos + processedSize;
if (endPos < 5)
{
// change it
for (bufferPos = 0; bufferPos < endPos; bufferPos++)
{
BYTE b = _buffer[bufferPos];
_mainStream.WriteByte(b);
if (b == 0xE8)
_statusE8Encoder[prevByte].Encode(&_rangeEncoder, 0);
else if (b == 0xE9)
_statusE9Encoder.Encode(&_rangeEncoder, 0);
else if (IsJcc(prevByte, b))
_statusJccEncoder.Encode(&_rangeEncoder, 0);
prevByte = b;
}
return Flush();
}
bufferPos = 0;
UINT32 limit = endPos - 5;
while(bufferPos <= limit)
{
BYTE b = _buffer[bufferPos];
_mainStream.WriteByte(b);
if (b != 0xE8 && b != 0xE9 && !IsJcc(prevByte, b))
{
bufferPos++;
prevByte = b;
continue;
}
BYTE nextByte = _buffer[bufferPos + 4];
UINT32 src =
(UINT32(nextByte) << 24) |
(UINT32(_buffer[bufferPos + 3]) << 16) |
(UINT32(_buffer[bufferPos + 2]) << 8) |
(_buffer[bufferPos + 1]);
UINT32 dest = (nowPos + bufferPos + 5) + src;
// if (Test86MSByte(nextByte))
bool convert;
if (getSubStreamSize != NULL)
{
UINT64 currentPos = (nowPos64 + bufferPos);
while (subStreamEndPos < currentPos)
{
UINT64 subStreamSize;
HRESULT result = getSubStreamSize->GetSubStreamSize(subStreamIndex, &subStreamSize);
if (result == S_OK)
{
subStreamStartPos = subStreamEndPos;
subStreamEndPos += subStreamSize;
subStreamIndex++;
}
else if (result == S_FALSE || result == E_NOTIMPL)
{
getSubStreamSize.Release();
subStreamStartPos = 0;
subStreamEndPos = subStreamStartPos - 1;
}
else
return result;
}
if (getSubStreamSize == NULL)
{
if (sizeIsDefined)
convert = (dest < inSize);
else
convert = Test86MSByte(nextByte);
}
else if (subStreamEndPos - subStreamStartPos > kDefaultLimit)
convert = Test86MSByte(nextByte);
else
{
UINT64 dest64 = (currentPos + 5) + INT64(INT32(src));
convert = (dest64 >= subStreamStartPos && dest64 < subStreamEndPos);
}
}
else if (sizeIsDefined)
convert = (dest < inSize);
else
convert = Test86MSByte(nextByte);
if (convert)
{
if (b == 0xE8)
_statusE8Encoder[prevByte].Encode(&_rangeEncoder, 1);
else if (b == 0xE9)
_statusE9Encoder.Encode(&_rangeEncoder, 1);
else
_statusJccEncoder.Encode(&_rangeEncoder, 1);
dest = Swap4(dest);
bufferPos += 5;
if (b == 0xE8)
_callStream.WriteBytes(&dest, sizeof(dest));
else
_jumpStream.WriteBytes(&dest, sizeof(dest));
prevByte = nextByte;
}
else
{
if (b == 0xE8)
_statusE8Encoder[prevByte].Encode(&_rangeEncoder, 0);
else if (b == 0xE9)
_statusE9Encoder.Encode(&_rangeEncoder, 0);
else
_statusJccEncoder.Encode(&_rangeEncoder, 0);
bufferPos++;
prevByte = b;
}
}
nowPos += bufferPos;
nowPos64 += bufferPos;
if (progress != NULL)
{
RINOK(progress->SetRatioInfo(&nowPos64, NULL));
}
UINT32 i = 0;
while(bufferPos < endPos)
_buffer[i++] = _buffer[bufferPos++];
bufferPos = i;
}
}
STDMETHODIMP CBCJ2_x86_Encoder::Code(ISequentialInStream **inStreams,
const UINT64 **inSizes,
UINT32 numInStreams,
ISequentialOutStream **outStreams,
const UINT64 **outSizes,
UINT32 numOutStreams,
ICompressProgressInfo *progress)
{
try
{
return CodeReal(inStreams, inSizes, numInStreams,
outStreams, outSizes,numOutStreams, progress);
}
catch(const COutBufferException &e) { return e.ErrorCode; }
catch(...) { return S_FALSE; }
}
#endif
HRESULT CBCJ2_x86_Decoder::CodeReal(ISequentialInStream **inStreams,
const UINT64 **inSizes,
UINT32 numInStreams,
ISequentialOutStream **outStreams,
const UINT64 **outSizes,
UINT32 numOutStreams,
ICompressProgressInfo *progress)
{
if (numInStreams != 4 || numOutStreams != 1)
return E_INVALIDARG;
_mainInStream.Init(inStreams[0]);
_callStream.Init(inStreams[1]);
_jumpStream.Init(inStreams[2]);
_rangeDecoder.Init(inStreams[3]);
for (int i = 0; i < 256; i++)
_statusE8Decoder[i].Init();
_statusE9Decoder.Init();
_statusJccDecoder.Init();
_outStream.Init(outStreams[0]);
// CCoderReleaser releaser(this);
BYTE prevByte = 0;
UINT32 processedBytes = 0;
while(true)
{
if (processedBytes > (1 << 20) && progress != NULL)
{
UINT64 nowPos64 = _outStream.GetProcessedSize();
RINOK(progress->SetRatioInfo(NULL, &nowPos64));
processedBytes = 0;
}
processedBytes++;
BYTE b;
if (!_mainInStream.ReadByte(b))
return Flush();
_outStream.WriteByte(b);
if (b != 0xE8 && b != 0xE9 && !IsJcc(prevByte, b))
{
prevByte = b;
continue;
}
bool status;
if (b == 0xE8)
status = (_statusE8Decoder[prevByte].Decode(&_rangeDecoder) == 1);
else if (b == 0xE9)
status = (_statusE9Decoder.Decode(&_rangeDecoder) == 1);
else
status = (_statusJccDecoder.Decode(&_rangeDecoder) == 1);
if (status)
{
UINT32 src;
if (b == 0xE8)
{
if (!_callStream.ReadBytes(&src, sizeof(src)))
return S_FALSE;
}
else
{
if (!_jumpStream.ReadBytes(&src, sizeof(src)))
return S_FALSE;
}
src = Swap4(src);
UINT32 dest = src - (UINT32(_outStream.GetProcessedSize()) + 4) ;
_outStream.WriteBytes(&dest, sizeof(dest));
prevByte = (dest >> 24);
processedBytes += 4;
}
else
prevByte = b;
}
}
STDMETHODIMP CBCJ2_x86_Decoder::Code(ISequentialInStream **inStreams,
const UINT64 **inSizes,
UINT32 numInStreams,
ISequentialOutStream **outStreams,
const UINT64 **outSizes,
UINT32 numOutStreams,
ICompressProgressInfo *progress)
{
try
{
return CodeReal(inStreams, inSizes, numInStreams,
outStreams, outSizes,numOutStreams, progress);
}
catch(const COutBufferException &e) { return e.ErrorCode; }
catch(...) { return S_FALSE; }
}

147
7zip/Compress/Branch/x86_2.h Executable file
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@@ -0,0 +1,147 @@
// x86_2.h
#pragma once
#ifndef __X86_2_H
#define __X86_2_H
#include "Common/MyCom.h"
#include "Coder.h"
#include "../RangeCoder/RangeCoderBit.h"
// #include "../../Common/InBuffer.h"
// {23170F69-40C1-278B-0303-010100000100}
#define MyClass2_a(Name, id, subId, encodingId) \
DEFINE_GUID(CLSID_CCompressConvert ## Name, \
0x23170F69, 0x40C1, 0x278B, 0x03, 0x03, id, subId, 0x00, 0x00, encodingId, 0x00);
#define MyClass_a(Name, id, subId) \
MyClass2_a(Name ## _Encoder, id, subId, 0x01) \
MyClass2_a(Name ## _Decoder, id, subId, 0x00)
MyClass_a(BCJ2_x86, 0x01, 0x1B)
const int kNumMoveBits = 5;
#ifndef EXTRACT_ONLY
class CBCJ2_x86_Encoder:
public ICompressCoder2,
public CDataBuffer,
public CMyUnknownImp
{
public:
CBCJ2_x86_Encoder(): _mainStream(1 << 16) {}
COutBuffer _mainStream;
COutBuffer _callStream;
COutBuffer _jumpStream;
NCompress::NRangeCoder::CEncoder _rangeEncoder;
NCompress::NRangeCoder::CBitEncoder<kNumMoveBits> _statusE8Encoder[256];
NCompress::NRangeCoder::CBitEncoder<kNumMoveBits> _statusE9Encoder;
NCompress::NRangeCoder::CBitEncoder<kNumMoveBits> _statusJccEncoder;
HRESULT Flush();
/*
void ReleaseStreams()
{
_mainStream.ReleaseStream();
_callStream.ReleaseStream();
_jumpStream.ReleaseStream();
_rangeEncoder.ReleaseStream();
}
class CCoderReleaser
{
CBCJ2_x86_Encoder *_coder;
public:
CCoderReleaser(CBCJ2_x86_Encoder *aCoder): _coder(aCoder) {}
~CCoderReleaser()
{
_coder->ReleaseStreams();
}
};
friend class CCoderReleaser;
*/
public:
MY_UNKNOWN_IMP
HRESULT CodeReal(ISequentialInStream **inStreams,
const UINT64 **inSizes,
UINT32 numInStreams,
ISequentialOutStream **outStreams,
const UINT64 **outSizes,
UINT32 numOutStreams,
ICompressProgressInfo *progress);
STDMETHOD(Code)(ISequentialInStream **inStreams,
const UINT64 **inSizes,
UINT32 numInStreams,
ISequentialOutStream **outStreams,
const UINT64 **outSizes,
UINT32 numOutStreams,
ICompressProgressInfo *progress);
};
#endif
class CBCJ2_x86_Decoder:
public ICompressCoder2,
public CMyUnknownImp
{
public:
CBCJ2_x86_Decoder(): _outStream(1 << 16), _mainInStream(1 << 16) {}
CInBuffer _mainInStream;
CInBuffer _callStream;
CInBuffer _jumpStream;
NCompress::NRangeCoder::CDecoder _rangeDecoder;
NCompress::NRangeCoder::CBitDecoder<kNumMoveBits> _statusE8Decoder[256];
NCompress::NRangeCoder::CBitDecoder<kNumMoveBits> _statusE9Decoder;
NCompress::NRangeCoder::CBitDecoder<kNumMoveBits> _statusJccDecoder;
COutBuffer _outStream;
/*
void ReleaseStreams()
{
_mainInStream.ReleaseStream();
_callStream.ReleaseStream();
_jumpStream.ReleaseStream();
_rangeDecoder.ReleaseStream();
_outStream.ReleaseStream();
}
*/
HRESULT Flush() { return _outStream.Flush(); }
/*
class CCoderReleaser
{
CBCJ2_x86_Decoder *_coder;
public:
CCoderReleaser(CBCJ2_x86_Decoder *aCoder): _coder(aCoder) {}
~CCoderReleaser() { _coder->ReleaseStreams(); }
};
friend class CCoderReleaser;
*/
public:
MY_UNKNOWN_IMP
HRESULT CodeReal(ISequentialInStream **inStreams,
const UINT64 **inSizes,
UINT32 numInStreams,
ISequentialOutStream **outStreams,
const UINT64 **outSizes,
UINT32 numOutStreams,
ICompressProgressInfo *progress);
STDMETHOD(Code)(ISequentialInStream **inStreams,
const UINT64 **inSizes,
UINT32 numInStreams,
ISequentialOutStream **outStreams,
const UINT64 **outSizes,
UINT32 numOutStreams,
ICompressProgressInfo *progress);
};
#endif

View File

@@ -0,0 +1,100 @@
// Coder.cpp
#include "StdAfx.h"
#include "ByteSwap.h"
#include "Windows/Defs.h"
const int kBufferSize = 1 << 17;
CBuffer::CBuffer():
_buffer(0)
{
_buffer = new BYTE[kBufferSize];
}
CBuffer::~CBuffer()
{
delete []_buffer;
}
STDMETHODIMP CByteSwap2::Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
const UINT32 kStep = 2;
UINT32 bufferPos = 0;
UINT64 nowPos64 = 0;
while(true)
{
UINT32 processedSize;
UINT32 size = kBufferSize - bufferPos;
RINOK(inStream->Read(_buffer + bufferPos, size, &processedSize));
if (processedSize == 0)
return outStream->Write(_buffer, bufferPos, NULL);
UINT32 endPos = bufferPos + processedSize;
for (UINT32 curPos = 0; curPos + kStep <= endPos; curPos += kStep)
{
BYTE data[kStep];
data[0] = _buffer[curPos + 0];
data[1] = _buffer[curPos + 1];
_buffer[curPos + 0] = data[1];
_buffer[curPos + 1] = data[0];
}
RINOK(outStream->Write(_buffer, curPos, &processedSize));
if (curPos != processedSize)
return E_FAIL;
nowPos64 += curPos;
if (progress != NULL)
{
RINOK(progress->SetRatioInfo(&nowPos64, &nowPos64));
}
bufferPos = 0;
while(curPos < endPos)
_buffer[bufferPos++] = _buffer[curPos++];
}
}
STDMETHODIMP CByteSwap4::Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
const UINT32 kStep = 4;
UINT32 bufferPos = 0;
UINT64 nowPos64 = 0;
while(true)
{
UINT32 processedSize;
UINT32 size = kBufferSize - bufferPos;
RINOK(inStream->Read(_buffer + bufferPos, size, &processedSize));
if (processedSize == 0)
return outStream->Write(_buffer, bufferPos, NULL);
UINT32 endPos = bufferPos + processedSize;
for (UINT32 curPos = 0; curPos + kStep <= endPos; curPos += kStep)
{
BYTE data[kStep];
data[0] = _buffer[curPos + 0];
data[1] = _buffer[curPos + 1];
data[2] = _buffer[curPos + 2];
data[3] = _buffer[curPos + 3];
_buffer[curPos + 0] = data[3];
_buffer[curPos + 1] = data[2];
_buffer[curPos + 2] = data[1];
_buffer[curPos + 3] = data[0];
}
RINOK(outStream->Write(_buffer, curPos, &processedSize));
if (curPos != processedSize)
return E_FAIL;
nowPos64 += curPos;
if (progress != NULL)
{
RINOK(progress->SetRatioInfo(&nowPos64, &nowPos64));
}
bufferPos = 0;
while(curPos < endPos)
_buffer[bufferPos++] = _buffer[curPos++];
}
}

View File

@@ -0,0 +1,9 @@
; Swap.def
LIBRARY Swap.dll
EXPORTS
CreateObject PRIVATE
GetNumberOfMethods PRIVATE
GetMethodProperty PRIVATE

View File

@@ -0,0 +1,125 @@
# Microsoft Developer Studio Project File - Name="ByteSwap" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=ByteSwap - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ByteSwap.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ByteSwap.mak" CFG="ByteSwap - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ByteSwap - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "ByteSwap - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "ByteSwap - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BYTESWAP_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BYTESWAP_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Codecs\Swap.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "ByteSwap - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BYTESWAP_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BYTESWAP_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Codecs\Swap.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "ByteSwap - Win32 Release"
# Name "ByteSwap - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\ByteSwap.def
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\ByteSwap.cpp
# End Source File
# Begin Source File
SOURCE=.\ByteSwap.h
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,29 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "ByteSwap"=.\ByteSwap.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

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@@ -0,0 +1,51 @@
// ByteSwap.h
#ifndef __BYTESWAP_H
#define __BYTESWAP_H
#include "../../ICoder.h"
#include "Common/MyCom.h"
// {23170F69-40C1-278B-0203-020000000000}
DEFINE_GUID(CLSID_CCompressConvertByteSwap2,
0x23170F69, 0x40C1, 0x278B, 0x02, 0x03, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00);
// {23170F69-40C1-278B-0203-040000000000}
DEFINE_GUID(CLSID_CCompressConvertByteSwap4,
0x23170F69, 0x40C1, 0x278B, 0x02, 0x03, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00);
class CBuffer
{
protected:
BYTE *_buffer;
public:
CBuffer();
~CBuffer();
};
class CByteSwap2 :
public ICompressCoder,
public CBuffer,
public CMyUnknownImp
{
public:
MY_UNKNOWN_IMP
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
};
class CByteSwap4 :
public ICompressCoder,
public CBuffer,
public CMyUnknownImp
{
public:
MY_UNKNOWN_IMP
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
};
#endif

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@@ -0,0 +1,92 @@
// DLLExports.cpp
#include "StdAfx.h"
#define INITGUID
#include "Common/ComTry.h"
#include "ByteSwap.h"
#include "../../ICoder.h"
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(const GUID *clsid, const GUID *iid, void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
int correctInterface = (*iid == IID_ICompressCoder);
CMyComPtr<ICompressCoder> coder;
if (*clsid == CLSID_CCompressConvertByteSwap2)
{
if (!correctInterface)
return E_NOINTERFACE;
coder = (ICompressCoder *)new CByteSwap2();
}
else if (*clsid == CLSID_CCompressConvertByteSwap4)
{
if (!correctInterface)
return E_NOINTERFACE;
coder = (ICompressCoder *)new CByteSwap4();
}
else
return CLASS_E_CLASSNOTAVAILABLE;
*outObject = coder.Detach();
COM_TRY_END
return S_OK;
}
struct CSwapMethodInfo
{
char ID[3];
const wchar_t *Name;
const GUID *clsid;
};
static CSwapMethodInfo g_Methods[] =
{
{ { 0x2, 0x03, 0x02 }, L"Swap2", &CLSID_CCompressConvertByteSwap2 },
{ { 0x2, 0x03, 0x04 }, L"Swap4", &CLSID_CCompressConvertByteSwap4 }
};
STDAPI GetNumberOfMethods(UINT32 *numMethods)
{
*numMethods = sizeof(g_Methods) / sizeof(g_Methods[1]);
return S_OK;
}
STDAPI GetMethodProperty(UINT32 index, PROPID propID, PROPVARIANT *value)
{
if (index > sizeof(g_Methods) / sizeof(g_Methods[1]))
return E_INVALIDARG;
::VariantClear((tagVARIANT *)value);
const CSwapMethodInfo &method = g_Methods[index];
switch(propID)
{
case NMethodPropID::kID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(method.ID,
sizeof(method.ID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NMethodPropID::kName:
{
if ((value->bstrVal = ::SysAllocString(method.Name)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NMethodPropID::kDecoder:
case NMethodPropID::kEncoder:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)method.clsid, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
}
return S_OK;
}

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@@ -0,0 +1,3 @@
// StdAfx.cpp
#include "stdafx.h"

View File

@@ -0,0 +1,8 @@
// stdafx.h
#ifndef __STDAFX_H
#define __STDAFX_H
#include <windows.h>
#endif

View File

@@ -0,0 +1,15 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by resource.rc
//
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

View File

@@ -0,0 +1,121 @@
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Russian resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
#ifdef _WIN32
LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
#pragma code_page(1251)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // Russian resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 3,9,2,0
PRODUCTVERSION 3,9,2,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", "Igor Pavlov\0"
VALUE "FileDescription", "Byte Swap converter \0"
VALUE "FileVersion", "3, 9, 2, 0\0"
VALUE "InternalName", "Swap\0"
VALUE "LegalCopyright", "Copyright (C) 1999-2003 Igor Pavlov\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "Swap.dll\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "7-Zip\0"
VALUE "ProductVersion", "3, 9, 2, 0\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // !_MAC
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

4
7zip/Compress/Copy/Copy.def Executable file
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@@ -0,0 +1,4 @@
EXPORTS
CreateObject PRIVATE
GetNumberOfMethods PRIVATE
GetMethodProperty PRIVATE

125
7zip/Compress/Copy/Copy.dsp Executable file
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@@ -0,0 +1,125 @@
# Microsoft Developer Studio Project File - Name="Copy" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Copy - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Copy.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Copy.mak" CFG="Copy - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Copy - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Copy - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Copy - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COPY_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COPY_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-zip\Codecs\Copy.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Copy - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COPY_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COPY_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-zip\Codecs\Copy.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Copy - Win32 Release"
# Name "Copy - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\Copy.def
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\CopyCoder.cpp
# End Source File
# Begin Source File
SOURCE=.\CopyCoder.h
# End Source File
# End Target
# End Project

29
7zip/Compress/Copy/Copy.dsw Executable file
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@@ -0,0 +1,29 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Copy"=".\Copy.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -0,0 +1,45 @@
// Compress/CopyCoder.cpp
#include "StdAfx.h"
#include "CopyCoder.h"
namespace NCompress {
static const UINT32 kBufferSize = 1 << 17;
CCopyCoder::CCopyCoder():
TotalSize(0)
{
_buffer = new BYTE[kBufferSize];
}
CCopyCoder::~CCopyCoder()
{
delete []_buffer;
}
STDMETHODIMP CCopyCoder::Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream,
const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
TotalSize = 0;
while(true)
{
UINT32 realProcessedSize;
RINOK(inStream->ReadPart(_buffer, kBufferSize, &realProcessedSize));
if(realProcessedSize == 0)
break;
RINOK(outStream->Write(_buffer, realProcessedSize, NULL));
TotalSize += realProcessedSize;
if (progress != NULL)
{
RINOK(progress->SetRatioInfo(&TotalSize, &TotalSize));
}
}
return S_OK;
}
}

34
7zip/Compress/Copy/CopyCoder.h Executable file
View File

@@ -0,0 +1,34 @@
// Compress/CopyCoder.h
// #pragma once
#ifndef __COMPRESS_COPYCODER_H
#define __COMPRESS_COPYCODER_H
#include "../../ICoder.h"
#include "../../../Common/MyCom.h"
namespace NCompress {
class CCopyCoder:
public ICompressCoder,
public CMyUnknownImp
{
BYTE *_buffer;
public:
UINT64 TotalSize;
CCopyCoder();
~CCopyCoder();
MY_UNKNOWN_IMP
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream,
const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
};
}
#endif

View File

@@ -0,0 +1,70 @@
// DLLExports.cpp
#include "StdAfx.h"
#include <initguid.h>
#include "CopyCoder.h"
#include "../../../Common/ComTry.h"
// {23170F69-40C1-278B-0000-000000000000}
DEFINE_GUID(CLSID_CCompressCopyCoder,
0x23170F69, 0x40C1, 0x278B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(const GUID *clsid, const GUID *iid, void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*clsid != CLSID_CCompressCopyCoder)
return CLASS_E_CLASSNOTAVAILABLE;
if (*iid != IID_ICompressCoder)
return E_NOINTERFACE;
CMyComPtr<ICompressCoder> coder = (ICompressCoder *)new NCompress::CCopyCoder();
*outObject = coder.Detach();
COM_TRY_END
return S_OK;
}
STDAPI GetNumberOfMethods(UINT32 *numMethods)
{
*numMethods = 1;
return S_OK;
}
STDAPI GetMethodProperty(UINT32 index, PROPID propID, PROPVARIANT *value)
{
if (index != 0)
return E_INVALIDARG;
// ::VariantClear((tagVARIANT *)value);
switch(propID)
{
case NMethodPropID::kID:
{
const char id[] = { 0x0 };
if ((value->bstrVal = ::SysAllocStringByteLen(id, sizeof(id))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NMethodPropID::kName:
{
if ((value->bstrVal = ::SysAllocString(L"Copy")) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NMethodPropID::kDecoder:
case NMethodPropID::kEncoder:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CCompressCopyCoder, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
}
return S_OK;
}

3
7zip/Compress/Copy/StdAfx.cpp Executable file
View File

@@ -0,0 +1,3 @@
// StdAfx.cpp
#include "stdafx.h"

8
7zip/Compress/Copy/StdAfx.h Executable file
View File

@@ -0,0 +1,8 @@
// stdafx.h
#ifndef __STDAFX_H
#define __STDAFX_H
#include <windows.h>
#endif

15
7zip/Compress/Copy/resource.h Executable file
View File

@@ -0,0 +1,15 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by resource.rc
//
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

121
7zip/Compress/Copy/resource.rc Executable file
View File

@@ -0,0 +1,121 @@
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Russian resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
#ifdef _WIN32
LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
#pragma code_page(1251)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // Russian resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 3,8,1,0
PRODUCTVERSION 3,8,1,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", "Igor Pavlov\0"
VALUE "FileDescription", "Copy Coder\0"
VALUE "FileVersion", "3, 8, 1, 0\0"
VALUE "InternalName", "Copy\0"
VALUE "LegalCopyright", "Copyright (C) 1999-2003 Igor Pavlov\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "Copy.dll\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "7-Zip\0"
VALUE "ProductVersion", "3, 8, 1, 0\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // !_MAC
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

View File

@@ -0,0 +1,8 @@
; Deflate.def
LIBRARY Deflate.dll
EXPORTS
CreateObject PRIVATE
GetNumberOfMethods PRIVATE
GetMethodProperty PRIVATE

275
7zip/Compress/Deflate/Deflate.dsp Executable file
View File

@@ -0,0 +1,275 @@
# Microsoft Developer Studio Project File - Name="Deflate" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Deflate - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Deflate.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Deflate.mak" CFG="Deflate - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Deflate - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Deflate - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Deflate - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEFLATE_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEFLATE_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Codecs\Deflate.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Deflate - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
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# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEFLATE_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEFLATE_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Codecs\Deflate.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Deflate - Win32 Release"
# Name "Deflate - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\Deflate.def
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\resource.h
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Huffman"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Huffman\HuffmanDecoder.h
# End Source File
# Begin Source File
SOURCE=..\Huffman\HuffmanEncoder.cpp
!IF "$(CFG)" == "Deflate - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Deflate - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Huffman\HuffmanEncoder.h
# End Source File
# End Group
# Begin Group "Interface"
# PROP Default_Filter ""
# End Group
# Begin Group "7zip Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\InBuffer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\InBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\LSBFDecoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\LSBFDecoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\LSBFEncoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\LSBFEncoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\OutBuffer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\OutBuffer.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\CRC.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\CRC.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.h
# End Source File
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# Begin Group "Windows"
# PROP Default_Filter ""
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# Begin Group "LZ"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\LZ\LZInWindow.cpp
# End Source File
# Begin Source File
SOURCE=..\LZ\LZInWindow.h
# End Source File
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SOURCE=..\LZ\LZOutWindow.cpp
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SOURCE=..\LZ\LZOutWindow.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\DeflateConst.h
# End Source File
# Begin Source File
SOURCE=.\DeflateDecoder.cpp
!IF "$(CFG)" == "Deflate - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Deflate - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\DeflateDecoder.h
# End Source File
# Begin Source File
SOURCE=.\DeflateEncoder.cpp
!IF "$(CFG)" == "Deflate - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Deflate - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\DeflateEncoder.h
# End Source File
# Begin Source File
SOURCE=.\DeflateExtConst.h
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,29 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Deflate"=.\Deflate.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -0,0 +1,106 @@
// DeflateConst.h
#pragma once
#ifndef __DEFLATE_CONST_H
#define __DEFLATE_CONST_H
#include "DeflateExtConst.h"
namespace NCompress {
namespace NDeflate {
const UINT32 kLenTableSize = 29;
const UINT32 kStaticDistTableSize = 32;
const UINT32 kStaticLenTableSize = 31;
const UINT32 kReadTableNumber = 0x100;
const UINT32 kMatchNumber = kReadTableNumber + 1;
const UINT32 kMainTableSize = kMatchNumber + kLenTableSize; //298;
const UINT32 kStaticMainTableSize = kMatchNumber + kStaticLenTableSize; //298;
const UINT32 kDistTableStart = kMainTableSize;
const UINT32 kHeapTablesSizesSum32 = kMainTableSize + kDistTableSize32;
const UINT32 kHeapTablesSizesSum64 = kMainTableSize + kDistTableSize64;
const UINT32 kLevelTableSize = 19;
const UINT32 kMaxTableSize32 = kHeapTablesSizesSum32; // test it
const UINT32 kMaxTableSize64 = kHeapTablesSizesSum64; // test it
const UINT32 kStaticMaxTableSize = kStaticMainTableSize + kStaticDistTableSize;
const UINT32 kTableDirectLevels = 16;
const UINT32 kTableLevelRepNumber = kTableDirectLevels;
const UINT32 kTableLevel0Number = kTableLevelRepNumber + 1;
const UINT32 kTableLevel0Number2 = kTableLevel0Number + 1;
const UINT32 kLevelMask = 0xF;
const BYTE kLenStart32[kLenTableSize] =
{0,1,2,3,4,5,6,7,8,10,12,14,16,20,24,28,32,40,48,56,64,80,96,112,128,160,192,224, 255};
const BYTE kLenStart64[kLenTableSize] =
{0,1,2,3,4,5,6,7,8,10,12,14,16,20,24,28,32,40,48,56,64,80,96,112,128,160,192,224, 0};
const BYTE kLenDirectBits32[kLenTableSize] =
{0,0,0,0,0,0,0,0,1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0};
const BYTE kLenDirectBits64[kLenTableSize] =
{0,0,0,0,0,0,0,0,1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 16};
const UINT32 kDistStart[kDistTableSize64] =
{0,1,2,3,4,6,8,12,16,24,32,48,64,96,128,192,256,384,512,768,
1024,1536,2048,3072,4096,6144,8192,12288,16384,24576, 32768, 49152};
const BYTE kDistDirectBits[kDistTableSize64] =
{0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13,14,14};
const BYTE kLevelDirectBits[kLevelTableSize] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7};
const BYTE kCodeLengthAlphabetOrder[kLevelTableSize] = {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
const UINT32 kMatchMinLen = 3;
const UINT32 kMatchMaxLen32 = kNumLenCombinations32 + kMatchMinLen - 1; //256 + 2; test it
const UINT32 kMatchMaxLen64 = kNumLenCombinations64 + kMatchMinLen - 1; //255 + 2; test it
const int kFinalBlockFieldSize = 1;
namespace NFinalBlockField
{
enum
{
kNotFinalBlock = 0,
kFinalBlock = 1
};
}
const int kBlockTypeFieldSize = 2;
namespace NBlockType
{
enum
{
kStored = 0,
kFixedHuffman = 1,
kDynamicHuffman = 2,
kReserved = 3
};
}
const UINT32 kDeflateNumberOfLengthCodesFieldSize = 5;
const UINT32 kDeflateNumberOfDistanceCodesFieldSize = 5;
const UINT32 kDeflateNumberOfLevelCodesFieldSize = 4;
const UINT32 kDeflateNumberOfLitLenCodesMin = 257;
const UINT32 kDeflateNumberOfDistanceCodesMin = 1;
const UINT32 kDeflateNumberOfLevelCodesMin = 4;
const UINT32 kDeflateLevelCodeFieldSize = 3;
const UINT32 kDeflateStoredBlockLengthFieldSizeSize = 16;
}}
#endif

View File

@@ -0,0 +1,291 @@
// DeflateDecoder.cpp
#include "StdAfx.h"
#include "DeflateDecoder.h"
#include "DeflateConst.h"
#include "Windows/Defs.h"
namespace NCompress {
namespace NDeflate {
namespace NDecoder {
CCoder::CCoder(bool deflate64Mode):
m_MainDecoder(kStaticMainTableSize),
m_DistDecoder(kStaticDistTableSize),
m_LevelDecoder(kLevelTableSize),
_deflate64Mode(deflate64Mode)
{}
void CCoder::DeCodeLevelTable(BYTE *newLevels, int numLevels)
{
int i = 0;
while (i < numLevels)
{
UINT32 number = m_LevelDecoder.DecodeSymbol(&m_InBitStream);
if (number < kTableDirectLevels)
newLevels[i++] = BYTE(number);
else
{
if (number == kTableLevelRepNumber)
{
int t = m_InBitStream.ReadBits(2) + 3;
for (int reps = t; reps > 0 && i < numLevels ; reps--, i++)
newLevels[i] = newLevels[i - 1];
}
else
{
int num;
if (number == kTableLevel0Number)
num = m_InBitStream.ReadBits(3) + 3;
else
num = m_InBitStream.ReadBits(7) + 11;
for (;num > 0 && i < numLevels; num--)
newLevels[i++] = 0;
}
}
}
}
void CCoder::ReadTables(void)
{
if(m_FinalBlock) // test it
throw CException(CException::kData);
m_FinalBlock = (m_InBitStream.ReadBits(kFinalBlockFieldSize) == NFinalBlockField::kFinalBlock);
int blockType = m_InBitStream.ReadBits(kBlockTypeFieldSize);
switch(blockType)
{
case NBlockType::kStored:
{
m_StoredMode = true;
UINT32 currentBitPosition = m_InBitStream.GetBitPosition();
UINT32 numBitsForAlign = currentBitPosition > 0 ? (8 - currentBitPosition): 0;
if (numBitsForAlign > 0)
m_InBitStream.ReadBits(numBitsForAlign);
m_StoredBlockSize = m_InBitStream.ReadBits(kDeflateStoredBlockLengthFieldSizeSize);
WORD onesComplementReverse = ~WORD(m_InBitStream.ReadBits(kDeflateStoredBlockLengthFieldSizeSize));
if (m_StoredBlockSize != onesComplementReverse)
throw CException(CException::kData);
break;
}
case NBlockType::kFixedHuffman:
case NBlockType::kDynamicHuffman:
{
m_StoredMode = false;
BYTE litLenLevels[kStaticMainTableSize];
BYTE distLevels[kStaticDistTableSize];
if (blockType == NBlockType::kFixedHuffman)
{
int i;
// Leteral / length levels
for (i = 0; i < 144; i++)
litLenLevels[i] = 8;
for (; i < 256; i++)
litLenLevels[i] = 9;
for (; i < 280; i++)
litLenLevels[i] = 7;
for (; i < 288; i++) /* make a complete, but wrong code set */
litLenLevels[i] = 8;
// Distance levels
for (i = 0; i < kStaticDistTableSize; i++) // test it: infozip only use kDistTableSize
distLevels[i] = 5;
}
else // in case when (blockType == kDeflateBlockTypeFixedHuffman)
{
int numLitLenLevels = m_InBitStream.ReadBits(kDeflateNumberOfLengthCodesFieldSize) +
kDeflateNumberOfLitLenCodesMin;
int numDistLevels = m_InBitStream.ReadBits(kDeflateNumberOfDistanceCodesFieldSize) +
kDeflateNumberOfDistanceCodesMin;
int numLevelCodes = m_InBitStream.ReadBits(kDeflateNumberOfLevelCodesFieldSize) +
kDeflateNumberOfLevelCodesMin;
int numLevels = _deflate64Mode ? kHeapTablesSizesSum64 :
kHeapTablesSizesSum32;
BYTE levelLevels[kLevelTableSize];
int i;
for (i = 0; i < kLevelTableSize; i++)
{
int position = kCodeLengthAlphabetOrder[i];
if(i < numLevelCodes)
levelLevels[position] = BYTE(m_InBitStream.ReadBits(kDeflateLevelCodeFieldSize));
else
levelLevels[position] = 0;
}
try
{
m_LevelDecoder.SetCodeLengths(levelLevels);
}
catch(...)
{
throw CException(CException::kData);
}
BYTE tmpLevels[kStaticMaxTableSize];
DeCodeLevelTable(tmpLevels, numLitLenLevels + numDistLevels);
memmove(litLenLevels, tmpLevels, numLitLenLevels);
memset(litLenLevels + numLitLenLevels, 0,
kStaticMainTableSize - numLitLenLevels);
memmove(distLevels, tmpLevels + numLitLenLevels, numDistLevels);
memset(distLevels + numDistLevels, 0, kStaticDistTableSize - numDistLevels);
}
try
{
m_MainDecoder.SetCodeLengths(litLenLevels);
m_DistDecoder.SetCodeLengths(distLevels);
}
catch(...)
{
throw CException(CException::kData);
}
break;
}
default:
throw CException(CException::kData);
}
}
HRESULT CCoder::CodeReal(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
{
try
{
m_OutWindowStream.Create(_deflate64Mode ? kHistorySize64: kHistorySize32 /* , kMatchMaxLen */);
}
catch(...)
{
return E_OUTOFMEMORY;
}
}
UINT64 pos = 0;
m_OutWindowStream.Init(outStream, false);
m_InBitStream.Init(inStream);
// CCoderReleaser coderReleaser(this);
m_FinalBlock = false;
while(!m_FinalBlock)
{
if (progress != NULL)
{
UINT64 packSize = m_InBitStream.GetProcessedSize();
RINOK(progress->SetRatioInfo(&packSize, &pos));
}
ReadTables();
if(m_StoredMode)
{
for (UINT32 i = 0; i < m_StoredBlockSize; i++)
m_OutWindowStream.PutOneByte(BYTE(m_InBitStream.ReadBits(8)));
pos += m_StoredBlockSize;
continue;
}
while(true)
{
if (m_InBitStream.NumExtraBytes > 4)
throw CException(CException::kData);
UINT32 number = m_MainDecoder.DecodeSymbol(&m_InBitStream);
if (number < 256)
{
if (outSize != NULL)
if (pos >= *outSize)
throw CException(CException::kData);
m_OutWindowStream.PutOneByte(BYTE(number));
pos++;
continue;
}
else if (number >= kMatchNumber)
{
if (outSize != NULL)
if (pos >= *outSize)
throw CException(CException::kData);
number -= kMatchNumber;
UINT32 length;
if (_deflate64Mode)
{
length = UINT32(kLenStart64[number]) + kMatchMinLen;
UINT32 numBits = kLenDirectBits64[number];
if (numBits > 0)
length += m_InBitStream.ReadBits(numBits);
}
else
{
length = UINT32(kLenStart32[number]) + kMatchMinLen;
UINT32 numBits = kLenDirectBits32[number];
if (numBits > 0)
length += m_InBitStream.ReadBits(numBits);
}
number = m_DistDecoder.DecodeSymbol(&m_InBitStream);
UINT32 distance = kDistStart[number] + m_InBitStream.ReadBits(kDistDirectBits[number]);
if (distance >= pos)
throw "data error";
m_OutWindowStream.CopyBackBlock(distance, length);
pos += length;
}
else if (number == kReadTableNumber)
break;
else
throw CException(CException::kData);
}
}
return m_OutWindowStream.Flush();
}
HRESULT CCoder::BaseCode(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
try { return CodeReal(inStream, outStream, inSize, outSize, progress); }
catch(const CInBufferException &e) { return e.ErrorCode; }
catch(const CLZOutWindowException &e) { return e.ErrorCode; }
catch(...) { return S_FALSE; }
}
HRESULT CCoder::BaseGetInStreamProcessedSize(UINT64 *value)
{
if (value == NULL)
return E_INVALIDARG;
*value = m_InBitStream.GetProcessedSize();
return S_OK;
}
STDMETHODIMP CCOMCoder::GetInStreamProcessedSize(UINT64 *value)
{
return BaseGetInStreamProcessedSize(value);
}
HRESULT CCOMCoder::Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
return BaseCode(inStream, outStream, inSize, outSize, progress);
}
STDMETHODIMP CCOMCoder64::GetInStreamProcessedSize(UINT64 *value)
{
return BaseGetInStreamProcessedSize(value);
}
HRESULT CCOMCoder64::Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
return BaseCode(inStream, outStream, inSize, outSize, progress);
}
}}}

View File

@@ -0,0 +1,128 @@
// DeflateDecoder.h
#pragma once
#ifndef __DEFLATE_DECODER_H
#define __DEFLATE_DECODER_H
#include "Common/MyCom.h"
#include "../../ICoder.h"
#include "../../Common/LSBFDecoder.h"
#include "../../Common/InBuffer.h"
#include "../LZ/LZOutWindow.h"
#include "../Huffman/HuffmanDecoder.h"
#include "DeflateExtConst.h"
namespace NCompress {
namespace NDeflate {
namespace NDecoder {
class CException
{
public:
enum ECauseType
{
kData
} m_Cause;
CException(ECauseType aCause): m_Cause(aCause) {}
};
typedef NStream::NLSBF::CDecoder<CInBuffer> CInBit;
typedef NCompress::NHuffman::CDecoder<kNumHuffmanBits> CHuffmanDecoder;
class CCoder
{
CLZOutWindow m_OutWindowStream;
CInBit m_InBitStream;
CHuffmanDecoder m_MainDecoder;
CHuffmanDecoder m_DistDecoder;
CHuffmanDecoder m_LevelDecoder; // table for decoding other tables;
bool m_FinalBlock;
bool m_StoredMode;
UINT32 m_StoredBlockSize;
bool _deflate64Mode;
void DeCodeLevelTable(BYTE *newLevels, int numLevels);
void ReadTables();
/*
void CCoder::ReleaseStreams()
{
m_OutWindowStream.ReleaseStream();
m_InBitStream.ReleaseStream();
}
class CCoderReleaser
{
CCoder *m_Coder;
public:
CCoderReleaser(CCoder *coder): m_Coder(coder) {}
~CCoderReleaser()
{
m_Coder->m_OutWindowStream.Flush();
m_Coder->ReleaseStreams();
}
};
friend class CCoderReleaser;
*/
public:
CCoder(bool deflate64Mode = false);
HRESULT CodeReal(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
HRESULT BaseCode(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
// IGetInStreamProcessedSize
HRESULT BaseGetInStreamProcessedSize(UINT64 *aValue);
};
class CCOMCoder :
public ICompressCoder,
public ICompressGetInStreamProcessedSize,
public CMyUnknownImp,
public CCoder
{
public:
MY_UNKNOWN_IMP1(ICompressGetInStreamProcessedSize)
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
// IGetInStreamProcessedSize
STDMETHOD(GetInStreamProcessedSize)(UINT64 *aValue);
CCOMCoder(): CCoder(false) {}
};
class CCOMCoder64 :
public ICompressCoder,
public ICompressGetInStreamProcessedSize,
public CMyUnknownImp,
public CCoder
{
public:
MY_UNKNOWN_IMP1(ICompressGetInStreamProcessedSize)
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
// IGetInStreamProcessedSize
STDMETHOD(GetInStreamProcessedSize)(UINT64 *aValue);
CCOMCoder64(): CCoder(true) {}
};
}}}
#endif

View File

@@ -0,0 +1,785 @@
// DeflateEncoder.cpp
#include "StdAfx.h"
#include "DeflateEncoder.h"
#include "DeflateConst.h"
#include "Windows/Defs.h"
#include "Common/ComTry.h"
#include "../LZ/BinTree/BinTree3ZMain.h"
namespace NCompress {
namespace NDeflate {
namespace NEncoder {
class CMatchFinderException
{
public:
HRESULT m_Result;
CMatchFinderException(HRESULT result): m_Result (result) {}
};
static const int kValueBlockSize = 0x2000;
static const int kMaxCodeBitLength = 15;
static const int kMaxLevelBitLength = 7;
static const BYTE kFlagImm = 0;
static const BYTE kFlagLenPos = 4;
static const UINT32 kMaxUncompressedBlockSize = 0xFFFF; // test it !!!
static const UINT32 kBlockUncompressedSizeThreshold =
kMaxUncompressedBlockSize - kMatchMaxLen32 - kNumOpts;
static const int kNumGoodBacks = 0x10000;
static BYTE kNoLiteralDummy = 13;
static BYTE kNoLenDummy = 13;
static BYTE kNoPosDummy = 6;
static BYTE g_LenSlots[kNumLenCombinations32];
static BYTE g_FastPos[1 << 9];
class CFastPosInit
{
public:
CFastPosInit()
{
int i;
for(i = 0; i < kLenTableSize; i++)
{
int c = kLenStart32[i];
int j = 1 << kLenDirectBits32[i];
for(int k = 0; k < j; k++, c++)
g_LenSlots[c] = i;
}
const int kFastSlots = 18;
int c = 0;
for (BYTE slotFast = 0; slotFast < kFastSlots; slotFast++)
{
UINT32 k = (1 << kDistDirectBits[slotFast]);
for (UINT32 j = 0; j < k; j++, c++)
g_FastPos[c] = slotFast;
}
}
};
static CFastPosInit g_FastPosInit;
inline UINT32 GetPosSlot(UINT32 pos)
{
// for (UINT32 i = 1; pos >= kDistStart[i]; i++);
// return i - 1;
if (pos < 0x200)
return g_FastPos[pos];
return g_FastPos[pos >> 8] + 16;
}
CCoder::CCoder(bool deflate64Mode):
_deflate64Mode(deflate64Mode),
m_MainCoder(kMainTableSize,
deflate64Mode ? kLenDirectBits64 : kLenDirectBits32,
kMatchNumber, kMaxCodeBitLength),
m_DistCoder(deflate64Mode ? kDistTableSize64 : kDistTableSize32, kDistDirectBits, 0, kMaxCodeBitLength),
m_LevelCoder(kLevelTableSize, kLevelDirectBits, 0, kMaxLevelBitLength),
m_NumPasses(1),
m_NumFastBytes(32),
m_OnePosMatchesMemory(0),
m_OnePosMatchesArray(0),
m_MatchDistances(0),
m_Created(false),
m_Values(0)
{
m_MatchMaxLen = deflate64Mode ? kMatchMaxLen64 : kMatchMaxLen32;
m_NumLenCombinations = deflate64Mode ? kNumLenCombinations64 :
kNumLenCombinations32;
m_LenStart = deflate64Mode ? kLenStart64 : kLenStart32;
m_LenDirectBits = deflate64Mode ? kLenDirectBits64 : kLenDirectBits32;
m_Values = new CCodeValue[kValueBlockSize + kNumOpts];
}
HRESULT CCoder::Create()
{
COM_TRY_BEGIN
m_MatchFinder.Create(
_deflate64Mode ? kHistorySize64 : kHistorySize32,
kNumOpts + kNumGoodBacks, m_NumFastBytes,
m_MatchMaxLen - m_NumFastBytes);
m_MatchLengthEdge = m_NumFastBytes + 1;
if (m_NumPasses > 1)
{
m_OnePosMatchesMemory = new UINT16[kNumGoodBacks * (m_NumFastBytes + 1)];
try
{
m_OnePosMatchesArray = new COnePosMatches[kNumGoodBacks];
}
catch(...)
{
delete []m_OnePosMatchesMemory;
m_OnePosMatchesMemory = 0;
throw;
}
UINT16 *goodBacksWordsCurrent = m_OnePosMatchesMemory;
for(int i = 0; i < kNumGoodBacks; i++, goodBacksWordsCurrent += (m_NumFastBytes + 1))
m_OnePosMatchesArray[i].Init(goodBacksWordsCurrent);
}
else
m_MatchDistances = new UINT16[m_NumFastBytes + 1];
return S_OK;
COM_TRY_END
}
// ICompressSetEncoderProperties2
HRESULT CCoder::BaseSetEncoderProperties2(const PROPID *propIDs,
const PROPVARIANT *properties, UINT32 numProperties)
{
for(UINT32 i = 0; i < numProperties; i++)
{
const PROPVARIANT &property = properties[i];
switch(propIDs[i])
{
case NCoderPropID::kNumPasses:
if (property.vt != VT_UI4)
return E_INVALIDARG;
m_NumPasses = property.ulVal;
if(m_NumPasses == 0 || m_NumPasses > 255)
return E_INVALIDARG;
break;
case NCoderPropID::kNumFastBytes:
if (property.vt != VT_UI4)
return E_INVALIDARG;
m_NumFastBytes = property.ulVal;
if(m_NumFastBytes < 3 || m_NumFastBytes > m_MatchMaxLen)
return E_INVALIDARG;
break;
default:
return E_INVALIDARG;
}
}
return S_OK;
}
void CCoder::Free()
{
if(m_NumPasses > 0)
{
if (m_NumPasses > 1)
{
delete []m_OnePosMatchesMemory;
delete []m_OnePosMatchesArray;
}
else
delete []m_MatchDistances;
}
}
CCoder::~CCoder()
{
Free();
delete []m_Values;
}
void CCoder::ReadGoodBacks()
{
UINT32 goodIndex;
if (m_NumPasses > 1)
{
goodIndex = m_FinderPos % kNumGoodBacks;
m_MatchDistances = m_OnePosMatchesArray[goodIndex].MatchDistances;
}
UINT32 distanceTmp[kMatchMaxLen32 + 1];
UINT32 len = m_MatchFinder.GetLongestMatch(distanceTmp);
for(UINT32 i = kMatchMinLen; i <= len; i++)
m_MatchDistances[i] = distanceTmp[i];
m_LongestMatchDistance = m_MatchDistances[len];
if (len == m_NumFastBytes && m_NumFastBytes != m_MatchMaxLen)
m_LongestMatchLength = len + m_MatchFinder.GetMatchLen(len,
m_LongestMatchDistance, m_MatchMaxLen - len);
else
m_LongestMatchLength = len;
if (m_NumPasses > 1)
{
m_OnePosMatchesArray[goodIndex].LongestMatchDistance = UINT16(m_LongestMatchDistance);
m_OnePosMatchesArray[goodIndex].LongestMatchLength = UINT16(m_LongestMatchLength);
}
HRESULT result = m_MatchFinder.MovePos();
if (result != S_OK)
throw CMatchFinderException(result);
m_FinderPos++;
m_AdditionalOffset++;
}
void CCoder::GetBacks(UINT32 pos)
{
if(pos == m_FinderPos)
ReadGoodBacks();
else
{
if (m_NumPasses == 1)
{
if(pos + 1 == m_FinderPos)
return;
throw 1932;
}
else
{
UINT32 goodIndex = pos % kNumGoodBacks;
m_MatchDistances = m_OnePosMatchesArray[goodIndex].MatchDistances;
m_LongestMatchDistance = m_OnePosMatchesArray[goodIndex].LongestMatchDistance;
m_LongestMatchLength = m_OnePosMatchesArray[goodIndex].LongestMatchLength;
}
}
}
void CCoder::MovePos(UINT32 num)
{
if (m_NumPasses > 1)
{
for(UINT32 i = 0; i < num; i++)
GetBacks(UINT32(m_BlockStartPostion + m_CurrentBlockUncompressedSize + i + 1));
}
else
{
for (;num > 0; num--)
{
m_MatchFinder.DummyLongestMatch();
HRESULT result = m_MatchFinder.MovePos();
if (result != S_OK)
throw CMatchFinderException(result);
m_FinderPos++;
m_AdditionalOffset++;
}
}
}
static const UINT32 kIfinityPrice = 0xFFFFFFF;
UINT32 CCoder::Backward(UINT32 &backRes, UINT32 cur)
{
m_OptimumEndIndex = cur;
UINT32 posMem = m_Optimum[cur].PosPrev;
UINT16 backMem = m_Optimum[cur].BackPrev;
do
{
UINT32 posPrev = posMem;
UINT16 backCur = backMem;
backMem = m_Optimum[posPrev].BackPrev;
posMem = m_Optimum[posPrev].PosPrev;
m_Optimum[posPrev].BackPrev = backCur;
m_Optimum[posPrev].PosPrev = cur;
cur = posPrev;
}
while(cur > 0);
backRes = m_Optimum[0].BackPrev;
m_OptimumCurrentIndex = m_Optimum[0].PosPrev;
return m_OptimumCurrentIndex;
}
UINT32 CCoder::GetOptimal(UINT32 &backRes)
{
if(m_OptimumEndIndex != m_OptimumCurrentIndex)
{
UINT32 len = m_Optimum[m_OptimumCurrentIndex].PosPrev - m_OptimumCurrentIndex;
backRes = m_Optimum[m_OptimumCurrentIndex].BackPrev;
m_OptimumCurrentIndex = m_Optimum[m_OptimumCurrentIndex].PosPrev;
return len;
}
m_OptimumCurrentIndex = 0;
m_OptimumEndIndex = 0;
GetBacks(UINT32(m_BlockStartPostion + m_CurrentBlockUncompressedSize));
UINT32 lenMain = m_LongestMatchLength;
UINT32 backMain = m_LongestMatchDistance;
if(lenMain < kMatchMinLen)
return 1;
if(lenMain >= m_MatchLengthEdge)
{
backRes = backMain;
MovePos(lenMain - 1);
return lenMain;
}
m_Optimum[1].Price = m_LiteralPrices[m_MatchFinder.GetIndexByte(0 - m_AdditionalOffset)];
m_Optimum[1].PosPrev = 0;
m_Optimum[2].Price = kIfinityPrice;
m_Optimum[2].PosPrev = 1;
for(UINT32 i = kMatchMinLen; i <= lenMain; i++)
{
m_Optimum[i].PosPrev = 0;
m_Optimum[i].BackPrev = m_MatchDistances[i];
m_Optimum[i].Price = m_LenPrices[i - kMatchMinLen] + m_PosPrices[GetPosSlot(m_MatchDistances[i])];
}
UINT32 cur = 0;
UINT32 lenEnd = lenMain;
while(true)
{
cur++;
if(cur == lenEnd)
return Backward(backRes, cur);
GetBacks(UINT32(m_BlockStartPostion + m_CurrentBlockUncompressedSize + cur));
UINT32 newLen = m_LongestMatchLength;
if(newLen >= m_MatchLengthEdge)
return Backward(backRes, cur);
UINT32 curPrice = m_Optimum[cur].Price;
UINT32 curAnd1Price = curPrice +
m_LiteralPrices[m_MatchFinder.GetIndexByte(cur - m_AdditionalOffset)];
COptimal &optimum = m_Optimum[cur + 1];
if (curAnd1Price < optimum.Price)
{
optimum.Price = curAnd1Price;
optimum.PosPrev = cur;
}
if (newLen < kMatchMinLen)
continue;
if(cur + newLen > lenEnd)
{
if (cur + newLen > kNumOpts - 1)
newLen = kNumOpts - 1 - cur;
UINT32 lenEndNew = cur + newLen;
if (lenEnd < lenEndNew)
{
for(UINT32 i = lenEnd + 1; i <= lenEndNew; i++)
m_Optimum[i].Price = kIfinityPrice;
lenEnd = lenEndNew;
}
}
for(UINT32 lenTest = kMatchMinLen; lenTest <= newLen; lenTest++)
{
UINT16 curBack = m_MatchDistances[lenTest];
UINT32 curAndLenPrice = curPrice +
m_LenPrices[lenTest - kMatchMinLen] + m_PosPrices[GetPosSlot(curBack)];
COptimal &optimum = m_Optimum[cur + lenTest];
if (curAndLenPrice < optimum.Price)
{
optimum.Price = curAndLenPrice;
optimum.PosPrev = cur;
optimum.BackPrev = curBack;
}
}
}
}
void CCoder::InitStructures()
{
memset(m_LastLevels, 0, kMaxTableSize64);
m_ValueIndex = 0;
m_OptimumEndIndex = 0;
m_OptimumCurrentIndex = 0;
m_AdditionalOffset = 0;
m_BlockStartPostion = 0;
m_CurrentBlockUncompressedSize = 0;
m_MainCoder.StartNewBlock();
m_DistCoder.StartNewBlock();
UINT32 i;
for(i = 0; i < 256; i++)
m_LiteralPrices[i] = 8;
for(i = 0; i < m_NumLenCombinations; i++)
m_LenPrices[i] = 5 + m_LenDirectBits[g_LenSlots[i]]; // test it
for(i = 0; i < kDistTableSize64; i++)
m_PosPrices[i] = 5 + kDistDirectBits[i];
}
void CCoder::WriteBlockData(bool writeMode, bool finalBlock)
{
m_MainCoder.AddSymbol(kReadTableNumber);
int method = WriteTables(writeMode, finalBlock);
if (writeMode)
{
if(method == NBlockType::kStored)
{
for(UINT32 i = 0; i < m_CurrentBlockUncompressedSize; i++)
{
BYTE b = m_MatchFinder.GetIndexByte(i - m_AdditionalOffset -
m_CurrentBlockUncompressedSize);
m_OutStream.WriteBits(b, 8);
}
}
else
{
for (UINT32 i = 0; i < m_ValueIndex; i++)
{
if (m_Values[i].Flag == kFlagImm)
m_MainCoder.CodeOneValue(&m_ReverseOutStream, m_Values[i].Imm);
else if (m_Values[i].Flag == kFlagLenPos)
{
UINT32 len = m_Values[i].Len;
UINT32 lenSlot = g_LenSlots[len];
m_MainCoder.CodeOneValue(&m_ReverseOutStream, kMatchNumber + lenSlot);
m_OutStream.WriteBits(len - m_LenStart[lenSlot], m_LenDirectBits[lenSlot]);
UINT32 dist = m_Values[i].Pos;
UINT32 posSlot = GetPosSlot(dist);
m_DistCoder.CodeOneValue(&m_ReverseOutStream, posSlot);
m_OutStream.WriteBits(dist - kDistStart[posSlot], kDistDirectBits[posSlot]);
}
}
m_MainCoder.CodeOneValue(&m_ReverseOutStream, kReadTableNumber);
}
}
m_MainCoder.StartNewBlock();
m_DistCoder.StartNewBlock();
m_ValueIndex = 0;
UINT32 i;
for(i = 0; i < 256; i++)
if(m_LastLevels[i] != 0)
m_LiteralPrices[i] = m_LastLevels[i];
else
m_LiteralPrices[i] = kNoLiteralDummy;
// -------------- Normal match -----------------------------
for(i = 0; i < m_NumLenCombinations; i++)
{
UINT32 slot = g_LenSlots[i];
BYTE dummy = m_LastLevels[kMatchNumber + slot];
if (dummy != 0)
m_LenPrices[i] = dummy;
else
m_LenPrices[i] = kNoLenDummy;
m_LenPrices[i] += m_LenDirectBits[slot];
}
for(i = 0; i < kDistTableSize64; i++)
{
BYTE dummy = m_LastLevels[kDistTableStart + i];
if (dummy != 0)
m_PosPrices[i] = dummy;
else
m_PosPrices[i] = kNoPosDummy;
m_PosPrices[i] += kDistDirectBits[i];
}
}
void CCoder::CodeLevelTable(BYTE *newLevels, int numLevels, bool codeMode)
{
int prevLen = 0xFF; // last emitted length
int nextLen = newLevels[0]; // length of next code
int count = 0; // repeat count of the current code
int maxCount = 7; // max repeat count
int minCount = 4; // min repeat count
if (nextLen == 0)
{
maxCount = 138;
minCount = 3;
}
BYTE oldValueInGuardElement = newLevels[numLevels]; // push guard value
try
{
newLevels[numLevels] = 0xFF; // guard already set
for (int n = 0; n < numLevels; n++)
{
int curLen = nextLen;
nextLen = newLevels[n + 1];
count++;
if (count < maxCount && curLen == nextLen)
continue;
else if (count < minCount)
for(int i = 0; i < count; i++)
{
int codeLen = curLen;
if (codeMode)
m_LevelCoder.CodeOneValue(&m_ReverseOutStream, codeLen);
else
m_LevelCoder.AddSymbol(codeLen);
}
else if (curLen != 0)
{
if (curLen != prevLen)
{
int codeLen = curLen;
if (codeMode)
m_LevelCoder.CodeOneValue(&m_ReverseOutStream, codeLen);
else
m_LevelCoder.AddSymbol(codeLen);
count--;
}
if (codeMode)
{
m_LevelCoder.CodeOneValue(&m_ReverseOutStream, kTableLevelRepNumber);
m_OutStream.WriteBits(count - 3, 2);
}
else
m_LevelCoder.AddSymbol(kTableLevelRepNumber);
}
else if (count <= 10)
{
if (codeMode)
{
m_LevelCoder.CodeOneValue(&m_ReverseOutStream, kTableLevel0Number);
m_OutStream.WriteBits(count - 3, 3);
}
else
m_LevelCoder.AddSymbol(kTableLevel0Number);
}
else
{
if (codeMode)
{
m_LevelCoder.CodeOneValue(&m_ReverseOutStream, kTableLevel0Number2);
m_OutStream.WriteBits(count - 11, 7);
}
else
m_LevelCoder.AddSymbol(kTableLevel0Number2);
}
count = 0;
prevLen = curLen;
if (nextLen == 0)
{
maxCount = 138;
minCount = 3;
}
else if (curLen == nextLen)
{
maxCount = 6;
minCount = 3;
}
else
{
maxCount = 7;
minCount = 4;
}
}
}
catch(...)
{
newLevels[numLevels] = oldValueInGuardElement; // old guard
throw;
}
newLevels[numLevels] = oldValueInGuardElement; // old guard
}
int CCoder::WriteTables(bool writeMode, bool finalBlock)
{
BYTE newLevels[kMaxTableSize64 + 1]; // (+ 1) for guard
m_MainCoder.BuildTree(&newLevels[0]);
m_DistCoder.BuildTree(&newLevels[kDistTableStart]);
memset(m_LastLevels, 0, kMaxTableSize64);
if (writeMode)
{
if(finalBlock)
m_OutStream.WriteBits(NFinalBlockField::kFinalBlock, kFinalBlockFieldSize);
else
m_OutStream.WriteBits(NFinalBlockField::kNotFinalBlock, kFinalBlockFieldSize);
m_LevelCoder.StartNewBlock();
int numLitLenLevels = kMainTableSize;
while(numLitLenLevels > kDeflateNumberOfLitLenCodesMin && newLevels[numLitLenLevels - 1] == 0)
numLitLenLevels--;
int numDistLevels = _deflate64Mode ? kDistTableSize64 : kDistTableSize32;
while(numDistLevels > kDeflateNumberOfDistanceCodesMin &&
newLevels[kDistTableStart + numDistLevels - 1] == 0)
numDistLevels--;
/////////////////////////
// First Pass
CodeLevelTable(newLevels, numLitLenLevels, false);
CodeLevelTable(&newLevels[kDistTableStart], numDistLevels, false);
memcpy(m_LastLevels, newLevels, kMaxTableSize64);
BYTE levelLevels[kLevelTableSize];
m_LevelCoder.BuildTree(levelLevels);
BYTE levelLevelsStream[kLevelTableSize];
int numLevelCodes = kDeflateNumberOfLevelCodesMin;
int i;
for (i = 0; i < kLevelTableSize; i++)
{
int streamPos = kCodeLengthAlphabetOrder[i];
int level = levelLevels[streamPos];
if (level > 0 && i >= numLevelCodes)
numLevelCodes = i + 1;
levelLevelsStream[i] = level;
}
UINT32 numLZHuffmanBits = m_MainCoder.GetBlockBitLength();
numLZHuffmanBits += m_DistCoder.GetBlockBitLength();
numLZHuffmanBits += m_LevelCoder.GetBlockBitLength();
numLZHuffmanBits += kDeflateNumberOfLengthCodesFieldSize +
kDeflateNumberOfDistanceCodesFieldSize +
kDeflateNumberOfLevelCodesFieldSize;
numLZHuffmanBits += numLevelCodes * kDeflateLevelCodeFieldSize;
UINT32 nextBitPosition =
(m_OutStream.GetBitPosition() + kBlockTypeFieldSize) % 8;
UINT32 numBitsForAlign = nextBitPosition > 0 ? (8 - nextBitPosition): 0;
UINT32 numStoreBits = numBitsForAlign + (2 * sizeof(UINT16)) * 8;
numStoreBits += m_CurrentBlockUncompressedSize * 8;
if(numStoreBits < numLZHuffmanBits)
{
m_OutStream.WriteBits(NBlockType::kStored, kBlockTypeFieldSize); // test it
m_OutStream.WriteBits(0, numBitsForAlign); // test it
UINT16 currentBlockUncompressedSize = UINT16(m_CurrentBlockUncompressedSize);
UINT16 currentBlockUncompressedSizeNot = ~currentBlockUncompressedSize;
m_OutStream.WriteBits(currentBlockUncompressedSize, kDeflateStoredBlockLengthFieldSizeSize);
m_OutStream.WriteBits(currentBlockUncompressedSizeNot, kDeflateStoredBlockLengthFieldSizeSize);
return NBlockType::kStored;
}
else
{
m_OutStream.WriteBits(NBlockType::kDynamicHuffman, kBlockTypeFieldSize);
m_OutStream.WriteBits(numLitLenLevels - kDeflateNumberOfLitLenCodesMin, kDeflateNumberOfLengthCodesFieldSize);
m_OutStream.WriteBits(numDistLevels - kDeflateNumberOfDistanceCodesMin,
kDeflateNumberOfDistanceCodesFieldSize);
m_OutStream.WriteBits(numLevelCodes - kDeflateNumberOfLevelCodesMin,
kDeflateNumberOfLevelCodesFieldSize);
for (i = 0; i < numLevelCodes; i++)
m_OutStream.WriteBits(levelLevelsStream[i], kDeflateLevelCodeFieldSize);
/////////////////////////
// Second Pass
CodeLevelTable(newLevels, numLitLenLevels, true);
CodeLevelTable(&newLevels[kDistTableStart], numDistLevels, true);
return NBlockType::kDynamicHuffman;
}
}
else
memcpy(m_LastLevels, newLevels, kMaxTableSize64);
return -1;
}
HRESULT CCoder::CodeReal(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
if (!m_Created)
{
RINOK(Create());
m_Created = true;
}
UINT64 nowPos = 0;
m_FinderPos = 0;
RINOK(m_MatchFinder.Init(inStream));
m_OutStream.Init(outStream);
m_ReverseOutStream.Init(&m_OutStream);
// CCoderReleaser coderReleaser(this);
InitStructures();
while(true)
{
int currentPassIndex = 0;
bool noMoreBytes;
while (true)
{
while(true)
{
noMoreBytes = (m_AdditionalOffset == 0 && m_MatchFinder.GetNumAvailableBytes() == 0);
if (((m_CurrentBlockUncompressedSize >= kBlockUncompressedSizeThreshold ||
m_ValueIndex >= kValueBlockSize) &&
(m_OptimumEndIndex == m_OptimumCurrentIndex))
|| noMoreBytes)
break;
UINT32 pos;
UINT32 len = GetOptimal(pos);
if (len >= kMatchMinLen)
{
UINT32 newLen = len - kMatchMinLen;
m_Values[m_ValueIndex].Flag = kFlagLenPos;
m_Values[m_ValueIndex].Len = BYTE(newLen);
UINT32 lenSlot = g_LenSlots[newLen];
m_MainCoder.AddSymbol(kMatchNumber + lenSlot);
m_Values[m_ValueIndex].Pos = UINT16(pos);
UINT32 posSlot = GetPosSlot(pos);
m_DistCoder.AddSymbol(posSlot);
}
else if (len == 1)
{
BYTE b = m_MatchFinder.GetIndexByte(0 - m_AdditionalOffset);
len = 1;
m_MainCoder.AddSymbol(b);
m_Values[m_ValueIndex].Flag = kFlagImm;
m_Values[m_ValueIndex].Imm = b;
}
else
throw 12112342;
m_ValueIndex++;
m_AdditionalOffset -= len;
nowPos += len;
m_CurrentBlockUncompressedSize += len;
}
currentPassIndex++;
bool writeMode = (currentPassIndex == m_NumPasses);
WriteBlockData(writeMode, noMoreBytes);
if (writeMode)
break;
nowPos = m_BlockStartPostion;
m_AdditionalOffset = UINT32(m_FinderPos - m_BlockStartPostion);
m_CurrentBlockUncompressedSize = 0;
}
m_BlockStartPostion += m_CurrentBlockUncompressedSize;
m_CurrentBlockUncompressedSize = 0;
if (progress != NULL)
{
UINT64 packSize = m_OutStream.GetProcessedSize();
RINOK(progress->SetRatioInfo(&nowPos, &packSize));
}
if (noMoreBytes)
break;
}
return m_OutStream.Flush();
}
HRESULT CCoder::BaseCode(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
try { return CodeReal(inStream, outStream, inSize, outSize, progress); }
catch(CMatchFinderException &e) { return e.m_Result; }
catch(const COutBufferException &e) { return e.ErrorCode; }
catch(...) { return E_FAIL; }
}
STDMETHODIMP CCOMCoder::Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{ return BaseCode(inStream, outStream, inSize, outSize, progress); }
STDMETHODIMP CCOMCoder::SetCoderProperties(const PROPID *propIDs,
const PROPVARIANT *properties, UINT32 numProperties)
{ return BaseSetEncoderProperties2(propIDs, properties, numProperties); }
STDMETHODIMP CCOMCoder64::Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{ return BaseCode(inStream, outStream, inSize, outSize, progress); }
STDMETHODIMP CCOMCoder64::SetCoderProperties(const PROPID *propIDs,
const PROPVARIANT *properties, UINT32 numProperties)
{ return BaseSetEncoderProperties2(propIDs, properties, numProperties); }
}}}

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// DeflateEncoder.h
#pragma once
#ifndef __DEFLATE_ENCODER_H
#define __DEFLATE_ENCODER_H
#include "Common/MyCom.h"
#include "../../ICoder.h"
#include "../../Common/LSBFEncoder.h"
#include "../LZ/BinTree/BinTree3Z.h"
#include "../Huffman/HuffmanEncoder.h"
#include "DeflateConst.h"
namespace NCompress {
namespace NDeflate {
namespace NEncoder {
struct CCodeValue
{
BYTE Flag;
union
{
BYTE Imm;
BYTE Len;
};
UINT16 Pos;
};
class COnePosMatches
{
public:
UINT16 *MatchDistances;
UINT16 LongestMatchLength;
UINT16 LongestMatchDistance;
void Init(UINT16 *matchDistances)
{
MatchDistances = matchDistances;
};
};
struct COptimal
{
UINT32 Price;
UINT16 PosPrev;
UINT16 BackPrev;
};
const int kNumOpts = 0x1000;
class CCoder
{
UINT32 m_FinderPos;
COptimal m_Optimum[kNumOpts];
// CComPtr<IInWindowStreamMatch> m_MatchFinder;
NBT3Z::CInTree m_MatchFinder;
NStream::NLSBF::CEncoder m_OutStream;
NStream::NLSBF::CReverseEncoder m_ReverseOutStream;
NCompression::NHuffman::CEncoder m_MainCoder;
NCompression::NHuffman::CEncoder m_DistCoder;
NCompression::NHuffman::CEncoder m_LevelCoder;
BYTE m_LastLevels[kMaxTableSize64];
UINT32 m_ValueIndex;
CCodeValue *m_Values;
UINT32 m_OptimumEndIndex;
UINT32 m_OptimumCurrentIndex;
UINT32 m_AdditionalOffset;
UINT32 m_LongestMatchLength;
UINT32 m_LongestMatchDistance;
UINT16 *m_MatchDistances;
UINT32 m_NumFastBytes;
UINT32 m_MatchLengthEdge;
BYTE m_LiteralPrices[256];
BYTE m_LenPrices[kNumLenCombinations32];
BYTE m_PosPrices[kDistTableSize64];
UINT32 m_CurrentBlockUncompressedSize;
COnePosMatches *m_OnePosMatchesArray;
UINT16 *m_OnePosMatchesMemory;
UINT64 m_BlockStartPostion;
int m_NumPasses;
bool m_Created;
bool _deflate64Mode;
UINT32 m_NumLenCombinations;
UINT32 m_MatchMaxLen;
const BYTE *m_LenStart;
const BYTE *m_LenDirectBits;
HRESULT Create();
void Free();
void GetBacks(UINT32 aPos);
void ReadGoodBacks();
void MovePos(UINT32 num);
UINT32 Backward(UINT32 &backRes, UINT32 cur);
UINT32 GetOptimal(UINT32 &backRes);
void InitStructures();
void CodeLevelTable(BYTE *newLevels, int numLevels, bool codeMode);
int WriteTables(bool writeMode, bool finalBlock);
void CopyBackBlockOp(UINT32 distance, UINT32 length);
void WriteBlockData(bool writeMode, bool finalBlock);
/*
void CCoder::ReleaseStreams()
{
m_MatchFinder.ReleaseStream();
m_OutStream.ReleaseStream();
}
class CCoderReleaser
{
CCoder *m_Coder;
public:
CCoderReleaser(CCoder *aCoder): m_Coder(aCoder) {}
~CCoderReleaser()
{
m_Coder->ReleaseStreams();
}
};
friend class CCoderReleaser;
*/
public:
CCoder(bool deflate64Mode = false);
~CCoder();
HRESULT CodeReal(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
HRESULT BaseCode(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
// ICompressSetCoderProperties
HRESULT BaseSetEncoderProperties2(const PROPID *propIDs,
const PROPVARIANT *properties, UINT32 numProperties);
};
///////////////////////////////////////////////////////////////
class CCOMCoder :
public ICompressCoder,
public ICompressSetCoderProperties,
public CMyUnknownImp,
public CCoder
{
public:
MY_UNKNOWN_IMP1(ICompressSetCoderProperties)
CCOMCoder(): CCoder(false) {};
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
// ICompressSetCoderProperties
STDMETHOD(SetCoderProperties)(const PROPID *propIDs,
const PROPVARIANT *properties, UINT32 numProperties);
};
class CCOMCoder64 :
public ICompressCoder,
public ICompressSetCoderProperties,
public CMyUnknownImp,
public CCoder
{
public:
MY_UNKNOWN_IMP1(ICompressSetCoderProperties)
CCOMCoder64(): CCoder(true) {};
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
// ICompressSetCoderProperties
STDMETHOD(SetCoderProperties)(const PROPID *propIDs,
const PROPVARIANT *properties, UINT32 numProperties);
};
}}}
#endif

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@@ -0,0 +1,27 @@
// DeflateExtConst.h
#pragma once
#ifndef __DEFLATE_EXTCONST_H
#define __DEFLATE_EXTCONST_H
#include "Common/Types.h"
namespace NCompress {
namespace NDeflate {
// const UINT32 kDistTableSize = 30;
const UINT32 kDistTableSize32 = 30;
const UINT32 kDistTableSize64 = 32;
const UINT32 kHistorySize32 = 0x8000;
const UINT32 kHistorySize64 = 0x10000;
const UINT32 kNumLenCombinations32 = 256;
const UINT32 kNumLenCombinations64 = 255;
// don't change kNumLenCombinations64. It must be less than 255.
const UINT32 kNumHuffmanBits = 15;
}}
#endif

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// DLLExports.cpp
#include "StdAfx.h"
#define INITGUID
#include "DeflateEncoder.h"
#include "DeflateDecoder.h"
#include "Common/ComTry.h"
// {23170F69-40C1-278B-0401-080000000000}
DEFINE_GUID(CLSID_CCompressDeflateDecoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00);
// {23170F69-40C1-278B-0401-090000000000}
DEFINE_GUID(CLSID_CCompressDeflate64Decoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x01, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00);
// {23170F69-40C1-278B-0401-080000000100}
DEFINE_GUID(CLSID_CCompressDeflateEncoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x01, 0x08, 0x00, 0x00, 0x00, 0x01, 0x00);
// {23170F69-40C1-278B-0401-090000000100}
DEFINE_GUID(CLSID_CCompressDeflate64Encoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x01, 0x09, 0x00, 0x00, 0x00, 0x01, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(const GUID *clsid, const GUID *iid, void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
int correctInterface = (*iid == IID_ICompressCoder);
CMyComPtr<ICompressCoder> coder;
if (*clsid == CLSID_CCompressDeflateDecoder)
{
if (!correctInterface)
return E_NOINTERFACE;
coder = (ICompressCoder *)new NCompress::NDeflate::NDecoder::CCOMCoder();
}
else if (*clsid == CLSID_CCompressDeflateEncoder)
{
if (!correctInterface)
return E_NOINTERFACE;
coder = (ICompressCoder *)new NCompress::NDeflate::NEncoder::CCOMCoder();
}
else if (*clsid == CLSID_CCompressDeflate64Decoder)
{
if (!correctInterface)
return E_NOINTERFACE;
coder = (ICompressCoder *)new NCompress::NDeflate::NDecoder::CCOMCoder64();
}
else if (*clsid == CLSID_CCompressDeflate64Encoder)
{
if (!correctInterface)
return E_NOINTERFACE;
coder = (ICompressCoder *)new NCompress::NDeflate::NEncoder::CCOMCoder64();
}
else
return CLASS_E_CLASSNOTAVAILABLE;
*outObject = coder.Detach();
COM_TRY_END
return S_OK;
}
struct CDeflateMethodItem
{
char ID[3];
const wchar_t *UserName;
const GUID *Decoder;
const GUID *Encoder;
};
#define METHOD_ITEM(Name, id, UserName) \
{ { 0x04, 0x01, id }, UserName, \
&CLSID_CCompress ## Name ## Decoder, \
&CLSID_CCompress ## Name ## Encoder }
static CDeflateMethodItem g_Methods[] =
{
METHOD_ITEM(Deflate, 0x08, L"Deflate"),
METHOD_ITEM(Deflate64, 0x09, L"Deflate64")
};
STDAPI GetNumberOfMethods(UINT32 *numMethods)
{
*numMethods = sizeof(g_Methods) / sizeof(g_Methods[0]);
return S_OK;
}
STDAPI GetMethodProperty(UINT32 index, PROPID propID, PROPVARIANT *value)
{
if (index > sizeof(g_Methods) / sizeof(g_Methods[0]))
return E_INVALIDARG;
VariantClear((tagVARIANT *)value);
const CDeflateMethodItem &method = g_Methods[index];
switch(propID)
{
case NMethodPropID::kID:
if ((value->bstrVal = ::SysAllocStringByteLen(method.ID,
sizeof(method.ID))) != 0)
value->vt = VT_BSTR;
return S_OK;
case NMethodPropID::kName:
if ((value->bstrVal = ::SysAllocString(method.UserName)) != 0)
value->vt = VT_BSTR;
return S_OK;
case NMethodPropID::kDecoder:
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)method.Decoder, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
case NMethodPropID::kEncoder:
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)method.Encoder, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
return S_OK;
}

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@@ -0,0 +1,3 @@
// StdAfx.cpp
#include "stdafx.h"

8
7zip/Compress/Deflate/StdAfx.h Executable file
View File

@@ -0,0 +1,8 @@
// stdafx.h
#ifndef __STDAFX_H
#define __STDAFX_H
#include <windows.h>
#endif

View File

@@ -0,0 +1,15 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by resource.rc
//
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

121
7zip/Compress/Deflate/resource.rc Executable file
View File

@@ -0,0 +1,121 @@
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Russian resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
#ifdef _WIN32
LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
#pragma code_page(1251)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // Russian resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 3,9,2,0
PRODUCTVERSION 3,9,2,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", " \0"
VALUE "FileDescription", "Deflate Coder\0"
VALUE "FileVersion", "3, 9, 2, 0\0"
VALUE "InternalName", "Deflate\0"
VALUE "LegalCopyright", "Copyright (C) 1999-2003 Igor Pavlov\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "Deflate.dll\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "7-Zip\0"
VALUE "ProductVersion", "3, 9, 2, 0\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // !_MAC
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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@@ -0,0 +1,113 @@
// Compress/HuffmanDecoder.h
#pragma once
#ifndef __COMPRESS_HUFFMANDECODER_H
#define __COMPRESS_HUFFMANDECODER_H
namespace NCompress {
namespace NHuffman {
class CDecoderException{};
const UINT32 kValueTableBits = 8;
template <int kNumBitsInLongestCode>
class CDecoder
{
UINT32 m_Limitits[kNumBitsInLongestCode + 1]; // m_Limitits[i] = value limit for symbols with length = i
UINT32 m_Positions[kNumBitsInLongestCode + 1]; // m_Positions[i] = index in m_Symbols[] of first symbol with length = i
UINT32 m_NumSymbols;
UINT32 *m_Symbols; // symbols: at first with len = 1 then 2, ... 15.
BYTE m_Lengths[1 << kValueTableBits];
public:
CDecoder(UINT32 numSymbols):
m_NumSymbols(numSymbols)
{ m_Symbols = new UINT32[m_NumSymbols]; }
~CDecoder()
{ delete []m_Symbols; }
void SetNumSymbols(UINT32 numSymbols)
{ m_NumSymbols = numSymbols; }
void SetCodeLengths(const BYTE *codeLengths);
template <class TBitDecoder>
UINT32 DecodeSymbol(TBitDecoder *bitStream)
{
UINT32 numBits;
UINT32 value = bitStream->GetValue(kNumBitsInLongestCode);
if (value < m_Limitits[kValueTableBits])
numBits = m_Lengths[value >> (kNumBitsInLongestCode - kValueTableBits)];
else if (value < m_Limitits[10])
if (value < m_Limitits[9])
numBits = 9;
else
numBits = 10;
else if (value < m_Limitits[11])
numBits = 11;
else if (value < m_Limitits[12])
numBits = 12;
else
for (numBits = 13; numBits < kNumBitsInLongestCode; numBits++)
if (value < m_Limitits[numBits])
break;
bitStream->MovePos(numBits);
UINT32 index = m_Positions[numBits] +
((value - m_Limitits[numBits - 1]) >> (kNumBitsInLongestCode - numBits));
if (index >= m_NumSymbols)
throw CDecoderException(); // test it
return m_Symbols[index];
}
};
template <int kNumBitsInLongestCode>
void CDecoder<kNumBitsInLongestCode>::SetCodeLengths(const BYTE *codeLengths)
{
int lenCounts[kNumBitsInLongestCode + 1], tmpPositions[kNumBitsInLongestCode + 1];
int i;
for(i = 1; i <= kNumBitsInLongestCode; i++)
lenCounts[i] = 0;
UINT32 symbol;
for (symbol = 0; symbol < m_NumSymbols; symbol++)
{
BYTE codeLength = codeLengths[symbol];
if (codeLength > kNumBitsInLongestCode)
throw CDecoderException();
lenCounts[codeLength]++;
}
lenCounts[0] = 0;
tmpPositions[0] = m_Positions[0] = m_Limitits[0] = 0;
UINT32 startPos = 0;
UINT32 index = 0;
const UINT32 kMaxValue = (1 << kNumBitsInLongestCode);
for (i = 1; i <= kNumBitsInLongestCode; i++)
{
startPos += lenCounts[i] << (kNumBitsInLongestCode - i);
if (startPos > kMaxValue)
throw CDecoderException();
m_Limitits[i] = startPos;
m_Positions[i] = m_Positions[i - 1] + lenCounts[i - 1];
tmpPositions[i] = m_Positions[i];
if(i <= kValueTableBits)
{
UINT32 limit = (m_Limitits[i] >> (kNumBitsInLongestCode - kValueTableBits)); // change it
memset(m_Lengths + index, BYTE(i), limit - index);
index = limit;
}
}
// if (startPos != kMaxValue)
// throw CDecoderException();
for (symbol = 0; symbol < m_NumSymbols; symbol++)
if (codeLengths[symbol] != 0)
m_Symbols[tmpPositions[codeLengths[symbol]]++] = symbol;
}
}}
#endif

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@@ -0,0 +1,296 @@
// Compression/HuffmanEncoder.cpp
#include "StdAfx.h"
#include "HuffmanEncoder.h"
#include "Common/Defs.h"
namespace NCompression {
namespace NHuffman {
static const char *kIncorrectBitLenCountsMessage = "Incorrect bit len counts";
CEncoder::CEncoder(UINT32 numSymbols,
const BYTE *extraBits, UINT32 extraBase, UINT32 maxLength):
m_NumSymbols(numSymbols),
m_ExtraBits(extraBits),
m_ExtraBase(extraBase),
m_MaxLength(maxLength),
m_HeapSize(numSymbols * 2+ 1)
{
m_Items = new CItem[m_HeapSize];
m_Heap = new UINT32[m_HeapSize];
m_Depth = new BYTE[m_HeapSize];
}
CEncoder::~CEncoder()
{
delete []m_Depth;
delete []m_Heap;
delete []m_Items;
}
void CEncoder::StartNewBlock()
{
for (UINT32 i = 0; i < m_NumSymbols; i++)
m_Items[i].Freq = 0;
}
void CEncoder::SetFreqs(const UINT32 *freqs)
{
for (UINT32 i = 0; i < m_NumSymbols; i++)
m_Items[i].Freq = freqs[i];
}
static const int kSmallest = 1;
// ===========================================================================
// Remove the smallest element from the heap and recreate the heap with
// one less element. Updates heap and m_HeapLength.
UINT32 CEncoder::RemoveSmallest()
{
UINT32 top = m_Heap[kSmallest];
m_Heap[kSmallest] = m_Heap[m_HeapLength--];
DownHeap(kSmallest);
return top;
}
// ===========================================================================
// Compares to subtrees, using the tree m_Depth as tie breaker when
// the subtrees have equal frequency. This minimizes the worst case length.
bool CEncoder::Smaller(int n, int m)
{
return (m_Items[n].Freq < m_Items[m].Freq ||
(m_Items[n].Freq == m_Items[m].Freq && m_Depth[n] <= m_Depth[m]));
}
// ===========================================================================
// Restore the m_Heap property by moving down the tree starting at node k,
// exchanging a node with the smallest of its two sons if necessary, stopping
// when the m_Heap property is re-established (each father CompareFreqs than its
// two sons).
void CEncoder::DownHeap(UINT32 k)
{
UINT32 symbol = m_Heap[k];
for (UINT32 j = k << 1; j <= m_HeapLength;) // j: left son of k
{
// Set j to the smallest of the two sons:
if (j < m_HeapLength && Smaller(m_Heap[j+1], m_Heap[j]))
j++;
UINT32 htemp = m_Heap[j]; // htemp required because of bug in SASC compiler
if (Smaller(symbol, htemp)) // Exit if v is smaller than both sons
break;
m_Heap[k] = htemp; // Exchange v with the smallest son
k = j;
j <<= 1; // And continue down the tree, setting j to the left son of k
}
m_Heap[k] = symbol;
}
// ===========================================================================
// Compute the optimal bit lengths for a tree and update the total bit length
// for the current block.
// IN assertion: the fields freq and dad are set, heap[heapMax] and
// above are the tree nodes sorted by increasing frequency.
// OUT assertions: the field len is set to the optimal bit length, the
// array m_BitLenCounters contains the frequencies for each bit length.
// The length m_BlockBitLength is updated; static_len is also updated if stree is
// not null.
void CEncoder::GenerateBitLen(UINT32 maxCode, UINT32 heapMax)
{
int overflow = 0; // number of elements with bit length too large
for (UINT32 i = 0; i <= kNumBitsInLongestCode; i++)
m_BitLenCounters[i] = 0;
/* In a first pass, compute the optimal bit lengths (which may
* overflow in the case of the bit length tree).
*/
m_Items[m_Heap[heapMax]].Len = 0; /* root of the heap */
UINT32 h; /* heap index */
for (h = heapMax+1; h < m_HeapSize; h++)
{
UINT32 symbol = m_Heap[h];
UINT32 len = m_Items[m_Items[symbol].Dad].Len + 1;
if (len > m_MaxLength)
{
len = m_MaxLength;
overflow++;
}
m_Items[symbol].Len = len; // We overwrite m_Items[symbol].Dad which is no longer needed
if (symbol > maxCode)
continue; // not a leaf node
m_BitLenCounters[len]++;
UINT32 extraBits;
if (m_ExtraBits != 0 && symbol >= m_ExtraBase)
extraBits = m_ExtraBits[symbol - m_ExtraBase];
else
extraBits = 0;
m_BlockBitLength += (m_Items[symbol].Freq * (len + extraBits));
}
if (overflow == 0)
return;
// This happens for example on obj2 and pic of the Calgary corpus
// Find the first bit length which could increase:
do
{
UINT32 bits = m_MaxLength-1;
while (m_BitLenCounters[bits] == 0)
bits--;
m_BitLenCounters[bits]--; // move one leaf down the m_Items
m_BitLenCounters[bits + 1] += 2; // move one overflow item as its brother
m_BitLenCounters[m_MaxLength]--;
// The brother of the overflow item also moves one step up,
// but this does not affect m_BitLenCounters[m_MaxLength]
overflow -= 2;
}
while (overflow > 0);
// Now recompute all bit lengths, scanning in increasing frequency.
// h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
// lengths instead of fixing only the wrong ones. This idea is taken
// from 'ar' written by Haruhiko Okumura.)
for (UINT32 bits = m_MaxLength; bits != 0; bits--)
{
UINT32 numNodes = m_BitLenCounters[bits];
while (numNodes != 0)
{
UINT32 m = m_Heap[--h];
if (m > maxCode)
continue;
if (m_Items[m].Len != (unsigned) bits)
{
m_BlockBitLength += ((long)bits - (long)m_Items[m].Len) * (long)m_Items[m].Freq;
m_Items[m].Len = bits;
}
numNodes--;
}
}
}
// ===========================================================================
// Generate the codes for a given tree and bit counts (which need not be
// optimal).
// IN assertion: the array m_BitLenCounters contains the bit length statistics for
// the given tree and the field len is set for all tree elements.
// OUT assertion: the field code is set for all tree elements of non
// zero code length.
// UINT32 maxCode = largest code with non zero frequency
void CEncoder::GenerateCodes(UINT32 maxCode)
{
UINT32 nextCodes[kNumBitsInLongestCode + 1]; // next code value for each bit length
UINT32 code = 0; // running code value
// The distribution counts are first used to generate the code values
// without bit reversal.
for (UINT32 bits = 1; bits <= kNumBitsInLongestCode; bits++)
nextCodes[bits] = code = (code + m_BitLenCounters[bits - 1]) << 1;
// Check that the bit counts in m_BitLenCounters are consistent. The last code
// must be all ones.
if (code + m_BitLenCounters[kNumBitsInLongestCode] - 1 != (1 << kNumBitsInLongestCode) - 1)
throw kIncorrectBitLenCountsMessage;
for (UINT32 n = 0; n <= maxCode; n++)
{
int len = m_Items[n].Len;
if (len == 0)
continue;
m_Items[n].Code = nextCodes[len]++;
}
}
// ===========================================================================
// Construct one Huffman tree and assigns the code bit strings and lengths.
// Update the total bit length for the current block.
// IN assertion: the field freq is set for all tree elements.
// OUT assertions: the fields len and code are set to the optimal bit length
// and corresponding code. The length m_BlockBitLength is updated; static_len is
// also updated if stree is not null. The field max_code is set.
void CEncoder::BuildTree(BYTE *levels)
{
m_BlockBitLength = 0;
int maxCode = -1; // WAS = -1; largest code with non zero frequency */
// Construct the initial m_Heap, with least frequent element in
// m_Heap[kSmallest]. The sons of m_Heap[n] are m_Heap[2*n] and m_Heap[2*n+1].
// m_Heap[0] is not used.
//
m_HeapLength = 0;
UINT32 n; // iterate over m_Heap elements
for (n = 0; n < m_NumSymbols; n++)
{
if (m_Items[n].Freq != 0)
{
m_Heap[++m_HeapLength] = maxCode = n;
m_Depth[n] = 0;
}
else
m_Items[n].Len = 0;
}
// The pkzip format requires that at least one distance code exists,
// and that at least one bit should be sent even if there is only one
// possible code. So to avoid special checks later on we force at least
// two codes of non zero frequency.
while (m_HeapLength < 2)
{
int aNewNode = m_Heap[++m_HeapLength] = (maxCode < 2 ? ++maxCode : 0);
m_Items[aNewNode].Freq = 1;
m_Depth[aNewNode] = 0;
m_BlockBitLength--;
// if (stree) static_len -= stree[aNewNode].Len;
// aNewNode is 0 or 1 so it does not have m_ExtraBits bits
}
// The elements m_Heap[m_HeapLength/2+1 .. m_HeapLength] are leaves of the m_Items,
// establish sub-heaps of increasing lengths:
for (n = m_HeapLength / 2; n >= 1; n--)
DownHeap(n);
// Construct the Huffman tree by repeatedly combining the least two
// frequent nodes.
int node = m_NumSymbols; // next internal node of the tree
UINT32 heapMax = m_NumSymbols * 2+ 1;
do
{
n = RemoveSmallest(); /* n = node of least frequency */
UINT32 m = m_Heap[kSmallest]; /* m = node of next least frequency */
m_Heap[--heapMax] = n; /* keep the nodes sorted by frequency */
m_Heap[--heapMax] = m;
// Create a new node father of n and m
m_Items[node].Freq = m_Items[n].Freq + m_Items[m].Freq;
m_Depth[node] = (BYTE) (MyMax(m_Depth[n], m_Depth[m]) + 1);
m_Items[n].Dad = m_Items[m].Dad = node;
// and insert the new node in the m_Heap
m_Heap[kSmallest] = node++;
DownHeap(kSmallest);
}
while (m_HeapLength >= 2);
m_Heap[--heapMax] = m_Heap[kSmallest];
// At this point, the fields freq and dad are set. We can now
// generate the bit lengths.
GenerateBitLen(maxCode, heapMax);
// The field len is now set, we can generate the bit codes
GenerateCodes (maxCode);
for (n = 0; n < m_NumSymbols; n++)
levels[n] = BYTE(m_Items[n].Len);
}
}}

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@@ -0,0 +1,66 @@
// Compression/HuffmanEncoder.h
#pragma once
#ifndef __COMPRESSION_HUFFMANENCODER_H
#define __COMPRESSION_HUFFMANENCODER_H
#include "../../../Common/Types.h"
namespace NCompression {
namespace NHuffman {
const int kNumBitsInLongestCode = 15;
struct CItem
{
UINT32 Freq;
UINT32 Code;
UINT32 Dad;
UINT32 Len;
};
class CEncoder
{
UINT32 m_NumSymbols; // number of symbols in adwSymbol
CItem *m_Items;
UINT32 *m_Heap;
UINT32 m_HeapSize;
BYTE *m_Depth;
const BYTE *m_ExtraBits;
UINT32 m_ExtraBase;
UINT32 m_MaxLength;
UINT32 m_HeapLength;
UINT32 m_BitLenCounters[kNumBitsInLongestCode + 1];
UINT32 RemoveSmallest();
bool Smaller(int n, int m);
void DownHeap(UINT32 k);
void GenerateBitLen(UINT32 maxCode, UINT32 heapMax);
void GenerateCodes(UINT32 maxCode);
UINT32 m_BlockBitLength;
public:
CEncoder(UINT32 numSymbols, const BYTE *extraBits,
UINT32 extraBase, UINT32 maxLength);
~CEncoder();
void StartNewBlock();
void AddSymbol(UINT32 symbol)
{ m_Items[symbol].Freq++; }
void SetFreqs(const UINT32 *freqs);
void BuildTree(BYTE *levels);
UINT32 GetBlockBitLength() const { return m_BlockBitLength; }
template <class TBitEncoder>
void CodeOneValue(TBitEncoder *bitEncoder, UINT32 symbol)
{ bitEncoder->WriteBits(m_Items[symbol].Code, m_Items[symbol].Len); }
};
}}
#endif

6
7zip/Compress/Huffman/StdAfx.h Executable file
View File

@@ -0,0 +1,6 @@
// stdafx.h
#ifndef __STDAFX_H
#define __STDAFX_H
#endif

View File

@@ -0,0 +1,66 @@
// DLLExports.cpp
#include "StdAfx.h"
#define INITGUID
#include "Common/ComTry.h"
#include "ImplodeDecoder.h"
// {23170F69-40C1-278B-0401-060000000000}
DEFINE_GUID(CLSID_CCompressImplodeDecoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x01, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(const GUID *clsid, const GUID *iid, void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*clsid != CLSID_CCompressImplodeDecoder)
return CLASS_E_CLASSNOTAVAILABLE;
if (*iid != IID_ICompressCoder)
return E_NOINTERFACE;
CMyComPtr<ICompressCoder> coder = (ICompressCoder *)new
NCompress::NImplode::NDecoder::CCoder;
*outObject = coder.Detach();
COM_TRY_END
return S_OK;
}
STDAPI GetNumberOfMethods(UINT32 *numMethods)
{
*numMethods = 1;
return S_OK;
}
STDAPI GetMethodProperty(UINT32 index, PROPID propID, PROPVARIANT *value)
{
if (index != 0)
return E_INVALIDARG;
::VariantClear((tagVARIANT *)value);
switch(propID)
{
case NMethodPropID::kID:
{
const char id[] = { 0x04, 0x01, 0x06 };
if ((value->bstrVal = ::SysAllocStringByteLen(id, sizeof(id))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NMethodPropID::kName:
if ((value->bstrVal = ::SysAllocString(L"Implode")) != 0)
value->vt = VT_BSTR;
return S_OK;
case NMethodPropID::kDecoder:
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CCompressImplodeDecoder, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
return S_OK;
}

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@@ -0,0 +1,9 @@
; Implode.def
LIBRARY Implode.dll
EXPORTS
CreateObject PRIVATE
GetNumberOfMethods PRIVATE
GetMethodProperty PRIVATE

181
7zip/Compress/Implode/Implode.dsp Executable file
View File

@@ -0,0 +1,181 @@
# Microsoft Developer Studio Project File - Name="Implode" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Implode - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Implode.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Implode.mak" CFG="Implode - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Implode - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Implode - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
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# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Implode - Win32 Release"
# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
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# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMPLODE_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMPLODE_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Codecs\Implode.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Implode - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
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# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMPLODE_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMPLODE_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Codecs\Implode.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Implode - Win32 Release"
# Name "Implode - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\Implode.def
# End Source File
# Begin Source File
SOURCE=.\resource.h
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "7zip Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\InBuffer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\InBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\LSBFDecoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\LSBFDecoder.h
# End Source File
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# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
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SOURCE=..\..\..\Common\NewHandler.h
# End Source File
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# Begin Group "LZ"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\LZ\LZOutWindow.cpp
# End Source File
# Begin Source File
SOURCE=..\LZ\LZOutWindow.h
# End Source File
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SOURCE=.\ImplodeDecoder.cpp
# End Source File
# Begin Source File
SOURCE=.\ImplodeDecoder.h
# End Source File
# Begin Source File
SOURCE=.\ImplodeHuffmanDecoder.cpp
# End Source File
# Begin Source File
SOURCE=.\ImplodeHuffmanDecoder.h
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,29 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Implode"=.\Implode.dsp - Package Owner=<4>
Package=<5>
{{{
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Package=<4>
{{{
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###############################################################################
Global:
Package=<5>
{{{
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Package=<3>
{{{
}}}
###############################################################################

View File

@@ -0,0 +1,210 @@
// Implode/Decoder.cpp
#include "StdAfx.h"
#include "ImplodeDecoder.h"
#include "Common/Defs.h"
#include "Windows/Defs.h"
namespace NCompress {
namespace NImplode {
namespace NDecoder {
static const int kNumDistanceLowDirectBitsForBigDict = 7;
static const int kNumDistanceLowDirectBitsForSmallDict = 6;
static const int kNumBitsInByte = 8;
static const int kLevelStructuresNumberFieldSize = kNumBitsInByte;
static const int kLevelStructuresNumberAdditionalValue = 1;
static const int kNumLevelStructureLevelBits = 4;
static const int kLevelStructureLevelAdditionalValue = 1;
static const int kNumLevelStructureRepNumberBits = 4;
static const int kLevelStructureRepNumberAdditionalValue = 1;
static const int kLiteralTableSize = (1 << kNumBitsInByte);
static const int kDistanceTableSize = 64;
static const int kLengthTableSize = 64;
static const UINT32 kHistorySize =
(1 << MyMax(kNumDistanceLowDirectBitsForBigDict,
kNumDistanceLowDirectBitsForSmallDict)) *
kDistanceTableSize; // = 8 KB;
static const int kNumAdditionalLengthBits = 8;
static const UINT32 kMatchMinLenWhenLiteralsOn = 3;
static const UINT32 kMatchMinLenWhenLiteralsOff = 2;
static const UINT32 kMatchMinLenMax = MyMax(kMatchMinLenWhenLiteralsOn,
kMatchMinLenWhenLiteralsOff); // 3
static const UINT32 kMatchMaxLenMax = kMatchMinLenMax +
(kLengthTableSize - 1) + (1 << kNumAdditionalLengthBits) - 1; // or 2
enum
{
kMatchId = 0,
kLiteralId = 1
};
CCoder::CCoder():
m_LiteralDecoder(kLiteralTableSize),
m_LengthDecoder(kLengthTableSize),
m_DistanceDecoder(kDistanceTableSize)
{
m_OutWindowStream.Create(kHistorySize/*, kMatchMaxLenMax*/);
}
/*
STDMETHODIMP CCoder::ReleaseStreams()
{
m_OutWindowStream.ReleaseStream();
m_InBitStream.ReleaseStream();
return S_OK;
}
*/
void CCoder::ReadLevelItems(NImplode::NHuffman::CDecoder &decoder,
BYTE *levels, int numLevelItems)
{
int numCodedStructures = m_InBitStream.ReadBits(kNumBitsInByte) +
kLevelStructuresNumberAdditionalValue;
int currentIndex = 0;
for(int i = 0; i < numCodedStructures; i++)
{
int level = m_InBitStream.ReadBits(kNumLevelStructureLevelBits) +
kLevelStructureLevelAdditionalValue;
int rep = m_InBitStream.ReadBits(kNumLevelStructureRepNumberBits) +
kLevelStructureRepNumberAdditionalValue;
if (currentIndex + rep > numLevelItems)
throw CException(CException::kData);
for(int j = 0; j < rep; j++)
levels[currentIndex++] = level;
}
if (currentIndex != numLevelItems)
throw CException(CException::kData);
try
{
decoder.SetCodeLengths(levels);
}
catch(const NImplode::NHuffman::CDecoderException &)
{
throw CException(CException::kData);
}
}
void CCoder::ReadTables(void)
{
if (m_LiteralsOn)
{
BYTE literalLevels[kLiteralTableSize];
ReadLevelItems(m_LiteralDecoder, literalLevels, kLiteralTableSize);
}
BYTE lengthLevels[kLengthTableSize];
ReadLevelItems(m_LengthDecoder, lengthLevels, kLengthTableSize);
BYTE distanceLevels[kDistanceTableSize];
ReadLevelItems(m_DistanceDecoder, distanceLevels, kDistanceTableSize);
}
/*
class CCoderReleaser
{
CCoder *m_Coder;
public:
CCoderReleaser(CCoder *coder): m_Coder(coder) {}
~CCoderReleaser() { m_Coder->ReleaseStreams(); }
};
*/
STDMETHODIMP CCoder::CodeReal(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
if (outSize == NULL)
return E_INVALIDARG;
UINT64 pos = 0, unPackSize = *outSize;
m_OutWindowStream.Init(outStream, false);
m_InBitStream.Init(inStream);
// CCoderReleaser coderReleaser(this);
ReadTables();
while(pos < unPackSize)
{
if (progress != NULL && pos % (1 << 16) == 0)
{
UINT64 packSize = m_InBitStream.GetProcessedSize();
RINOK(progress->SetRatioInfo(&packSize, &pos));
}
if(m_InBitStream.ReadBits(1) == kMatchId) // match
{
UINT32 lowDistBits = m_InBitStream.ReadBits(m_NumDistanceLowDirectBits);
UINT32 distance = (m_DistanceDecoder.DecodeSymbol(&m_InBitStream) <<
m_NumDistanceLowDirectBits) + lowDistBits;
UINT32 lengthSymbol = m_LengthDecoder.DecodeSymbol(&m_InBitStream);
UINT32 length = lengthSymbol + m_MinMatchLength;
if (lengthSymbol == kLengthTableSize - 1) // special symbol = 63
length += m_InBitStream.ReadBits(kNumAdditionalLengthBits);
while(distance >= pos && length > 0)
{
m_OutWindowStream.PutOneByte(0);
pos++;
length--;
}
if (length > 0)
m_OutWindowStream.CopyBackBlock(distance, length);
pos += length;
}
else
{
BYTE b = BYTE(m_LiteralsOn ? m_LiteralDecoder.DecodeSymbol(&m_InBitStream) :
m_InBitStream.ReadBits(kNumBitsInByte));
m_OutWindowStream.PutOneByte(b);
pos++;
}
}
if (pos > unPackSize)
throw CException(CException::kData);
return m_OutWindowStream.Flush();
}
STDMETHODIMP CCoder::Code(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress)
{
try { return CodeReal(inStream, outStream, inSize, outSize, progress); }
catch(const CLZOutWindowException &e) { return e.ErrorCode; }
catch(...) { return S_FALSE; }
}
STDMETHODIMP CCoder::SetDecoderProperties(ISequentialInStream *inStream)
{
BYTE flag;
UINT32 processedSize;
RINOK(inStream->Read(&flag, sizeof(flag), &processedSize));
if (processedSize != sizeof(flag))
return E_INVALIDARG;
m_BigDictionaryOn = ((flag & 2) != 0);
m_NumDistanceLowDirectBits = m_BigDictionaryOn ?
kNumDistanceLowDirectBitsForBigDict:
kNumDistanceLowDirectBitsForSmallDict;
m_LiteralsOn = ((flag & 4) != 0);
m_MinMatchLength = m_LiteralsOn ?
kMatchMinLenWhenLiteralsOn :
kMatchMinLenWhenLiteralsOff;
return S_OK;
}
}}}

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@@ -0,0 +1,77 @@
// ImplodeDecoder.h
#ifndef __IMPLODE_DECODER_H
#define __IMPLODE_DECODER_H
#pragma once
#include "Common/MyCom.h"
#include "../../ICoder.h"
#include "../LZ/LZOutWindow.h"
#include "ImplodeHuffmanDecoder.h"
namespace NCompress {
namespace NImplode {
namespace NDecoder {
class CException
{
public:
enum ECauseType
{
kData
} m_Cause;
CException(ECauseType cause): m_Cause(cause) {}
};
class CCoder :
public ICompressCoder,
public ICompressSetDecoderProperties,
public CMyUnknownImp
{
CLZOutWindow m_OutWindowStream;
NStream::NLSBF::CDecoder<CInBuffer> m_InBitStream;
NImplode::NHuffman::CDecoder m_LiteralDecoder;
NImplode::NHuffman::CDecoder m_LengthDecoder;
NImplode::NHuffman::CDecoder m_DistanceDecoder;
bool m_BigDictionaryOn;
bool m_LiteralsOn;
int m_NumDistanceLowDirectBits;
UINT32 m_MinMatchLength;
void ReadLevelItems(NImplode::NHuffman::CDecoder &table,
BYTE *levels, int numLevelItems);
void ReadTables();
void DeCodeLevelTable(BYTE *newLevels, int numLevels);
public:
CCoder();
MY_UNKNOWN_IMP1(ICompressSetDecoderProperties)
// STDMETHOD(ReleaseStreams)();
// STDMETHOD(Code)(UINT32 aSize, UINT32 &aProcessedSize);
HRESULT (Flush)() { return m_OutWindowStream.Flush(); }
STDMETHOD(CodeReal)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UINT64 *inSize, const UINT64 *outSize,
ICompressProgressInfo *progress);
// ICompressSetDecoderProperties
// STDMETHOD(SetCoderProperties)(PROPVARIANT *aProperties, UINT32 aNumProperties);
STDMETHOD(SetDecoderProperties)(ISequentialInStream *inStream);
};
}}}
#endif

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@@ -0,0 +1,88 @@
// ImplodeHuffmanDecoder.cpp
#include "StdAfx.h"
#include "ImplodeHuffmanDecoder.h"
namespace NCompress {
namespace NImplode {
namespace NHuffman {
CDecoder::CDecoder(UINT32 numSymbols):
m_NumSymbols(numSymbols)
{
m_Symbols = new UINT32[m_NumSymbols];
}
CDecoder::~CDecoder()
{
delete []m_Symbols;
}
void CDecoder::SetCodeLengths(const BYTE *codeLengths)
{
// int lenCounts[kNumBitsInLongestCode + 1], tmpPositions[kNumBitsInLongestCode + 1];
int lenCounts[kNumBitsInLongestCode + 2], tmpPositions[kNumBitsInLongestCode + 1];
int i;
for(i = 0; i <= kNumBitsInLongestCode; i++)
lenCounts[i] = 0;
UINT32 symbolIndex;
for (symbolIndex = 0; symbolIndex < m_NumSymbols; symbolIndex++)
lenCounts[codeLengths[symbolIndex]]++;
// lenCounts[0] = 0;
// tmpPositions[0] = m_Positions[0] = m_Limitits[0] = 0;
m_Limitits[kNumBitsInLongestCode + 1] = 0;
m_Positions[kNumBitsInLongestCode + 1] = 0;
lenCounts[kNumBitsInLongestCode + 1] = 0;
UINT32 startPos = 0;
static const UINT32 kMaxValue = (1 << kNumBitsInLongestCode);
for (i = kNumBitsInLongestCode; i > 0; i--)
{
startPos += lenCounts[i] << (kNumBitsInLongestCode - i);
if (startPos > kMaxValue)
throw CDecoderException();
m_Limitits[i] = startPos;
m_Positions[i] = m_Positions[i + 1] + lenCounts[i + 1];
tmpPositions[i] = m_Positions[i] + lenCounts[i];
}
// if _ZIP_MODE do not throw exception for trees containing only one node
// #ifndef _ZIP_MODE
if (startPos != kMaxValue)
throw CDecoderException();
// #endif
for (symbolIndex = 0; symbolIndex < m_NumSymbols; symbolIndex++)
if (codeLengths[symbolIndex] != 0)
m_Symbols[--tmpPositions[codeLengths[symbolIndex]]] = symbolIndex;
}
UINT32 CDecoder::DecodeSymbol(CInBit *inStream)
{
UINT32 numBits;
UINT32 value = inStream->GetValue(kNumBitsInLongestCode);
int i;
for(i = kNumBitsInLongestCode; i > 0; i--)
{
if (value < m_Limitits[i])
{
numBits = i;
break;
}
}
if (i == 0)
throw CDecoderException();
inStream->MovePos(numBits);
UINT32 index = m_Positions[numBits] +
((value - m_Limitits[numBits + 1]) >> (kNumBitsInLongestCode - numBits));
if (index >= m_NumSymbols)
throw CDecoderException(); // test it
return m_Symbols[index];
}
}}}

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@@ -0,0 +1,36 @@
// ImplodeHuffmanDecoder.h
#pragma once
#ifndef __IMPLODE_HUFFMAN_DECODER_H
#define __IMPLODE_HUFFMAN_DECODER_H
#include "../../Common/LSBFDecoder.h"
#include "../../Common/InBuffer.h"
namespace NCompress {
namespace NImplode {
namespace NHuffman {
const int kNumBitsInLongestCode = 16;
class CDecoderException{};
typedef NStream::NLSBF::CDecoder<CInBuffer> CInBit;
class CDecoder
{
UINT32 m_Limitits[kNumBitsInLongestCode + 2]; // m_Limitits[i] = value limit for symbols with length = i
UINT32 m_Positions[kNumBitsInLongestCode + 2]; // m_Positions[i] = index in m_Symbols[] of first symbol with length = i
UINT32 m_NumSymbols; // number of symbols in m_Symbols
UINT32 *m_Symbols; // symbols: at first with len=1 then 2, ... 15.
public:
CDecoder(UINT32 numSymbols);
~CDecoder();
void SetCodeLengths(const BYTE *codeLengths);
UINT32 DecodeSymbol(CInBit *inStream);
};
}}}
#endif

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@@ -0,0 +1,3 @@
// StdAfx.cpp
#include "stdafx.h"

8
7zip/Compress/Implode/StdAfx.h Executable file
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@@ -0,0 +1,8 @@
// stdafx.h
#ifndef __STDAFX_H
#define __STDAFX_H
#include <windows.h>
#endif

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@@ -0,0 +1,15 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by resource.rc
//
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

121
7zip/Compress/Implode/resource.rc Executable file
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@@ -0,0 +1,121 @@
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Russian resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
#ifdef _WIN32
LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
#pragma code_page(1251)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // Russian resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 3,9,2,0
PRODUCTVERSION 3,9,2,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", "Igor Pavlov\0"
VALUE "FileDescription", "Implode Decoder\0"
VALUE "FileVersion", "3, 9, 2, 0\0"
VALUE "InternalName", "Implode\0"
VALUE "LegalCopyright", "Copyright (C) 1999-2003 Igor Pavlov\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "Implode.dll\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "7-Zip\0"
VALUE "ProductVersion", "3, 9, 2, 0\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // !_MAC
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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// BinTree.h
// #pragma once
// #ifndef __BINTREE_H
// #define __BINTREE_H
#include "../LZInWindow.h"
// #include "Common/Types.h"
// #include "Windows/Defs.h"
namespace BT_NAMESPACE {
// #define __USE_3_BYTES
#ifdef __USE_3_BYTES
#pragma pack(push, PragmaBinTree, 1)
struct CIndex
{
BYTE Data[3];
CIndex(){}
CIndex(UINT32 value)
{
Data[0] = value & 0xFF;
Data[1] = (value >> 8) & 0xFF;
Data[2] = (value >> 16) & 0xFF;
}
operator UINT32() const { return (*((const UINT32 *)Data)) & 0xFFFFFF; }
};
const UINT32 kMaxValForNormalize = CIndex(-1);
#pragma pack(pop, PragmaBinTree)
#else
typedef UINT32 CIndex;
const UINT32 kMaxValForNormalize = (UINT32(1) << 31) - 1;
#endif
// #define HASH_ARRAY_2
// #ifdef HASH_ARRAY_2
// #define HASH_ARRAY_3
// #else
// #define HASH_ZIP
// #endif
#pragma pack(push, PragmaBinTreePair, 1)
// #pragma pack(push, 1)
struct CPair
{
CIndex Left;
CIndex Right;
};
// #pragma pack(pop)
#pragma pack(pop, PragmaBinTreePair)
class CInTree: public CLZInWindow
{
UINT32 _cyclicBufferPos;
UINT32 _cyclicBufferSize;
UINT32 _historySize;
UINT32 _matchMaxLen;
CIndex *_hash;
#ifdef HASH_ARRAY_2
CIndex *_hash2;
#ifdef HASH_ARRAY_3
CIndex *_hash3;
#endif
#endif
CPair *_son;
UINT32 _cutValue;
void NormalizeLinks(CIndex *array, UINT32 numItems, UINT32 subValue);
void Normalize();
void FreeMemory();
public:
CInTree();
~CInTree();
HRESULT Create(UINT32 sizeHistory, UINT32 keepAddBufferBefore, UINT32 matchMaxLen,
UINT32 keepAddBufferAfter, UINT32 sizeReserv = (1<<17));
HRESULT Init(ISequentialInStream *stream);
void SetCutValue(UINT32 cutValue) { _cutValue = cutValue; }
UINT32 GetLongestMatch(UINT32 *distances);
void DummyLongestMatch();
HRESULT MovePos()
{
_cyclicBufferPos++;
if (_cyclicBufferPos >= _cyclicBufferSize)
_cyclicBufferPos = 0;
RINOK(CLZInWindow::MovePos());
if (_pos == kMaxValForNormalize)
Normalize();
return S_OK;
}
};
}
// #endif

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@@ -0,0 +1,18 @@
// BinTree2.h
// #pragma once
#ifndef __BINTREE2__H
#define __BINTREE2__H
#undef BT_CLSID
#define BT_CLSID CLSID_CMatchFinderBT2
#undef BT_NAMESPACE
#define BT_NAMESPACE NBT2
#include "BinTreeMF.h"
#include "BinTreeMFMain.h"
#endif

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@@ -0,0 +1,22 @@
// BinTree3.h
// #pragma once
#ifndef __BINTREE3__H
#define __BINTREE3__H
#undef BT_CLSID
#define BT_CLSID CLSID_CMatchFinderBT3
#undef BT_NAMESPACE
#define BT_NAMESPACE NBT3
#define HASH_ARRAY_2
#include "BinTreeMF.h"
#include "BinTreeMFMain.h"
#undef HASH_ARRAY_2
#endif

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@@ -0,0 +1,19 @@
// BinTree3Z.h
// #pragma once
#ifndef __BINTREE3Z__H
#define __BINTREE3Z__H
#undef BT_NAMESPACE
#define BT_NAMESPACE NBT3Z
#define HASH_ZIP
#include "BinTree.h"
// #include "BinTreeMain.h"
#undef HASH_ZIP
#endif

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@@ -0,0 +1,18 @@
// BinTree3ZMain.h
// #pragma once
#ifndef __BINTREE3ZMAIN__H
#define __BINTREE3ZMAIN__H
#undef BT_NAMESPACE
#define BT_NAMESPACE NBT3Z
#define HASH_ZIP
#include "BinTreeMain.h"
#undef HASH_ZIP
#endif

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@@ -0,0 +1,24 @@
// BinTree4.h
// #pragma once
#ifndef __BINTREE4__H
#define __BINTREE4__H
#undef BT_CLSID
#define BT_CLSID CLSID_CMatchFinderBT4
#undef BT_NAMESPACE
#define BT_NAMESPACE NBT4
#define HASH_ARRAY_2
#define HASH_ARRAY_3
#include "BinTreeMF.h"
#include "BinTreeMFMain.h"
#undef HASH_ARRAY_2
#undef HASH_ARRAY_3
#endif

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@@ -0,0 +1,26 @@
// BinTree4b.h
// #pragma once
#ifndef __BINTREE4B__H
#define __BINTREE4B__H
#undef BT_CLSID
#define BT_CLSID CLSID_CMatchFinderBT4b
#undef BT_NAMESPACE
#define BT_NAMESPACE NBT4B
#define HASH_ARRAY_2
#define HASH_ARRAY_3
#define HASH_BIG
#include "BinTreeMF.h"
#include "BinTreeMFMain.h"
#undef HASH_ARRAY_2
#undef HASH_ARRAY_3
#undef HASH_BIG
#endif

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@@ -0,0 +1,110 @@
// BinTreeMF.h
// #pragma once
// #ifndef __BINTREEMF_H
// #define __BINTREEMF_H
#include "../../../ICoder.h"
#include "BinTree.h"
namespace BT_NAMESPACE {
#undef kIDByte
#undef kIDString
#ifdef HASH_ARRAY_2
#ifdef HASH_ARRAY_3
#ifdef HASH_BIG
#define kIDByte 0x4
#define kIDString TEXT("4b")
#else
#define kIDByte 0x3
#define kIDString TEXT("4")
#endif
#else
#define kIDByte 0x2
#define kIDString TEXT("3")
#endif
#else
#ifdef HASH_ZIP
#define kIDByte 0x0
#define kIDString TEXT("3Z")
#else
#define kIDByte 0x1
#define kIDString TEXT("2")
#endif
#endif
#undef kIDUse3BytesByte
#undef kIDUse3BytesString
#ifdef __USE_3_BYTES
#define kIDUse3BytesByte 0x80
#define kIDUse3BytesString TEXT("T")
#else
#define kIDUse3BytesByte 0x00
#define kIDUse3BytesString TEXT("")
#endif
// #undef kIDStringFull
// #define kIDStringFull TEXT("Compress.MatchFinderBT") kIDString kIDUse3BytesString
// {23170F69-40C1-278C-02XX-0000000000}
DEFINE_GUID(BT_CLSID,
0x23170F69, 0x40C1, 0x278C, 0x02, kIDByte | kIDUse3BytesByte,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
class CInTree2: public CInTree
{
CMyComPtr<IMatchFinderCallback> _callback;
virtual void BeforeMoveBlock();
virtual void AfterMoveBlock();
public:
void SetCallback(IMatchFinderCallback *callback)
{
_callback = callback;
}
};
class CMatchFinderBinTree:
public IMatchFinder,
public IMatchFinderSetCallback,
public CMyUnknownImp
{
MY_UNKNOWN_IMP1(IMatchFinderSetCallback)
STDMETHOD(Init)(ISequentialInStream *stream);
STDMETHOD_(void, ReleaseStream)();
STDMETHOD(MovePos)();
STDMETHOD_(BYTE, GetIndexByte)(UINT32 index);
STDMETHOD_(UINT32, GetMatchLen)(UINT32 index, UINT32 back, UINT32 limit);
STDMETHOD_(UINT32, GetNumAvailableBytes)();
STDMETHOD_(const BYTE *, GetPointerToCurrentPos)();
STDMETHOD(Create)(UINT32 sizeHistory,
UINT32 keepAddBufferBefore, UINT32 matchMaxLen,
UINT32 keepAddBufferAfter);
STDMETHOD_(UINT32, GetLongestMatch)(UINT32 *distances);
STDMETHOD_(void, DummyLongestMatch)();
// IMatchFinderSetCallback
STDMETHOD(SetCallback)(IMatchFinderCallback *callback);
private:
// UINT32 m_WindowReservSize;
CInTree2 _matchFinder;
public:
// CMatchFinderBinTree(): m_WindowReservSize((1 << 19) + 256) {};
void SetCutValue(UINT32 cutValue)
{ _matchFinder.SetCutValue(cutValue); }
/*
void SetWindowReservSize(UINT32 reservWindowSize)
{ m_WindowReservSize = reservWindowSize; }
*/
};
}
// #endif

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