This commit is contained in:
Igor Pavlov
2005-05-30 00:00:00 +00:00
committed by Kornel Lesiński
parent 8c1b5c7b7e
commit 3c510ba80b
926 changed files with 40559 additions and 23519 deletions

View File

@@ -1,153 +1,175 @@
// Archive/CabInBuffer.cpp
#include "stdafx.h"
#include "StdAfx.h"
#include "Common/Types.h"
#include "Common/MyCom.h"
#include "Windows/Defs.h"
#include "../../../Common/Alloc.h"
#include "../../../Common/MyCom.h"
#include "../../../Windows/Defs.h"
#include "CabInBuffer.h"
namespace NArchive {
namespace NCab {
#pragma pack(push, PragmaCabDataHeader)
#pragma pack(push, 1)
static const UInt32 kDataBlockHeaderSize = 8;
/*
struct CDataBlockHeader
{
UINT32 CheckSum; /* checksum of this CFDATA entry */
UINT16 PackSize; /* number of compressed bytes in this block */
UINT16 UnPackSize; /* number of uncompressed bytes in this block */
// BYTE abReserve[]; /* (optional) per-datablock reserved area */
// BYTE ab[cbData]; /* compressed data bytes */
UInt32 CheckSum; // checksum of this CFDATA entry
UInt16 PackSize; // number of compressed bytes in this block
UInt16 UnPackSize; // number of uncompressed bytes in this block
// Byte abReserve[]; // (optional) per-datablock reserved area
// Byte ab[cbData]; // compressed data bytes
};
*/
class CTempCabInBuffer
{
public:
Byte *Buffer;
UInt32 Size;
UInt32 Pos;
Byte ReadByte()
{
if (Pos >= Size)
throw "overflow";
return Buffer[Pos++];
}
UInt32 ReadUInt32()
{
UInt32 value = 0;
for (int i = 0; i < 4; i++)
value |= (((UInt32)ReadByte()) << (8 * i));
return value;
}
UInt16 ReadUInt16()
{
UInt16 value = 0;
for (int i = 0; i < 2; i++)
value |= (((UInt16)ReadByte()) << (8 * i));
return value;
}
};
#pragma pack(pop)
#pragma pack(pop, PragmaCabDataHeader)
CInBuffer::CInBuffer(UINT32 bufferSize):
m_BufferSize(bufferSize),
m_Stream(0)
bool CInBuffer::Create(UInt32 bufferSize)
{
m_Buffer = new BYTE[m_BufferSize];
const UInt32 kMinBlockSize = 1;
if (bufferSize < kMinBlockSize)
bufferSize = kMinBlockSize;
if (m_Buffer != 0 && m_BufferSize == bufferSize)
return true;
Free();
m_BufferSize = bufferSize;
m_Buffer = (Byte *)::BigAlloc(bufferSize);
return (m_Buffer != 0);
}
CInBuffer::~CInBuffer()
void CInBuffer::Free()
{
delete []m_Buffer;
// ReleaseStream();
BigFree(m_Buffer);
m_Buffer = 0;
}
void CInBuffer::Init(ISequentialInStream *inStream, BYTE reservedSize, UINT32 numBlocks)
void CInBuffer::Init(Byte reservedSize, UInt32 numBlocks)
{
m_ReservedSize = reservedSize;
m_NumBlocks = numBlocks;
m_CurrentBlockIndex = 0;
// ReleaseStream();
m_Stream = inStream;
// m_Stream->AddRef();
m_ProcessedSize = 0;
m_Pos = 0;
m_NumReadBytesInBuffer = 0;
}
/*
void CInBuffer::ReleaseStream()
{
if(m_Stream != 0)
{
m_Stream->Release();
m_Stream = 0;
}
}
*/
class CCheckSum
{
UINT32 m_Value;
UInt32 m_Value;
public:
CCheckSum(): m_Value(0){};
void Init() { m_Value = 0; }
void Update(const void *data, UINT32 size);
UINT32 GetResult() const { return m_Value; }
void Update(const void *data, UInt32 size);
void UpdateUInt32(UInt32 v) { m_Value ^= v; }
UInt32 GetResult() const { return m_Value; }
};
void CCheckSum::Update(const void *data, UINT32 size)
void CCheckSum::Update(const void *data, UInt32 size)
{
UINT32 checkSum = m_Value;
const BYTE *aDataPointer = (const BYTE *)data;
int numUINT32Words = size / 4; // Number of ULONGs
UInt32 checkSum = m_Value;
const Byte *dataPointer = (const Byte *)data;
int numUINT32Words = size / 4; // Number of ULONGs
// dataPointer += numUINT32Words * 4;
UINT32 temp;
const UINT32 *aDataPointer32 = (const UINT32 *)data;
UInt32 temp;
while (numUINT32Words-- > 0)
{
// temp ^= *aDataPointer32++;
temp = *aDataPointer++; // Get low-order byte
temp |= (((ULONG)(*aDataPointer++)) << 8); // Add 2nd byte
temp |= (((ULONG)(*aDataPointer++)) << 16); // Add 3nd byte
temp |= (((ULONG)(*aDataPointer++)) << 24); // Add 4th byte
checkSum ^= temp; // Update checksum
temp = *dataPointer++;
temp |= (((UInt32)(*dataPointer++)) << 8);
temp |= (((UInt32)(*dataPointer++)) << 16);
temp |= (((UInt32)(*dataPointer++)) << 24);
checkSum ^= temp;
}
temp = 0;
switch (size % 4)
{
case 3:
temp |= (((ULONG)(*aDataPointer++)) << 16); // Add 3nd byte
case 2:
temp |= (((ULONG)(*aDataPointer++)) << 8); // Add 2nd byte
case 1:
temp |= *aDataPointer++; // Get low-order byte
default:
break;
}
int rem = (size & 3);
if (rem >= 3)
temp |= (((UInt32)(*dataPointer++)) << 16);
if (rem >= 2)
temp |= (((UInt32)(*dataPointer++)) << 8);
if (rem >= 1)
temp |= *dataPointer++;
checkSum ^= temp;
m_Value = checkSum;
}
HRESULT CInBuffer::ReadBlock(UINT32 &uncompressedSize, bool &dataAreCorrect)
HRESULT CInBuffer::ReadBlock(UInt32 &uncompressedSize, bool &dataAreCorrect)
{
if (m_CurrentBlockIndex >= m_NumBlocks)
throw "there is no more data blocks";
m_ProcessedSize += m_NumReadBytesInBuffer;
CDataBlockHeader dataBlockHeader;
UINT32 numProcessedBytes;
RINOK(m_Stream->Read(&dataBlockHeader, sizeof(dataBlockHeader), &numProcessedBytes));
if (numProcessedBytes != sizeof(dataBlockHeader))
Byte buffer[kDataBlockHeaderSize];
UInt32 numProcessedBytes;
RINOK(m_Stream->Read(buffer, kDataBlockHeaderSize, &numProcessedBytes));
if (numProcessedBytes != kDataBlockHeaderSize)
throw "bad block";
CTempCabInBuffer inBuffer;
inBuffer.Size = kDataBlockHeaderSize;
inBuffer.Buffer = (Byte *)buffer;
inBuffer.Pos = 0;
UInt32 checkSum = inBuffer.ReadUInt32(); // checksum of this CFDATA entry
UInt16 packSize = inBuffer.ReadUInt16(); // number of compressed bytes in this block
UInt16 unPackSize = inBuffer.ReadUInt16(); // number of uncompressed bytes in this block
if (m_ReservedSize != 0)
{
BYTE reservedArea[256];
Byte reservedArea[256];
RINOK(m_Stream->Read(reservedArea, m_ReservedSize, &numProcessedBytes));
if (numProcessedBytes != m_ReservedSize)
throw "bad block";
}
RINOK(m_Stream->Read(m_Buffer, dataBlockHeader.PackSize, &m_NumReadBytesInBuffer));
if (m_NumReadBytesInBuffer != dataBlockHeader.PackSize)
RINOK(m_Stream->Read(m_Buffer, packSize, &m_NumReadBytesInBuffer));
if (m_NumReadBytesInBuffer != packSize)
throw "bad block";
if (dataBlockHeader.CheckSum == 0)
// Now I don't remember why (checkSum == 0) check is disbaled
// Cab specification:
// checkSum: May be set to zero if the checksum is not supplied.
// but seems it's stupid rule.
if (checkSum == 0)
dataAreCorrect = true;
{
CCheckSum checkSum;
checkSum.Update(m_Buffer, dataBlockHeader.PackSize);
checkSum.Update(&dataBlockHeader.PackSize,
sizeof(dataBlockHeader) - sizeof(dataBlockHeader.CheckSum));
dataAreCorrect = (checkSum.GetResult() == dataBlockHeader.CheckSum);
CCheckSum checkSumCalc;
checkSumCalc.Update(m_Buffer, packSize);
checkSumCalc.UpdateUInt32(packSize | (((UInt32)unPackSize) << 16));
dataAreCorrect = (checkSumCalc.GetResult() == checkSum);
}
m_Pos = 0;
uncompressedSize = dataBlockHeader.UnPackSize;
uncompressedSize = unPackSize;
m_CurrentBlockIndex++;
return S_OK;
}
}}