mirror of
https://github.com/Xevion/easy7zip.git
synced 2026-01-31 06:24:13 -06:00
4.58 beta
This commit is contained in:
committed by
Kornel Lesiński
parent
bd1fa36322
commit
3901bf0ab8
+22
-64
@@ -1,7 +1,7 @@
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7z ANSI-C Decoder 4.48
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7z ANSI-C Decoder 4.58
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----------------------
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7z ANSI-C Decoder 4.48 Copyright (C) 1999-2006 Igor Pavlov
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7z ANSI-C Decoder 4.58 Copyright (C) 1999-2008 Igor Pavlov
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7z ANSI-C provides 7z/LZMA decoding.
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7z ANSI-C version is simplified version ported from C++ code.
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@@ -20,17 +20,12 @@ Read lzma.txt for information about license.
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Files
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---------------------
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7zAlloc.* - Allocate and Free
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7zBuffer.* - Buffer structure
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7zCrc.* - CRC32 code
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7zDecode.* - Low level memory->memory decoding
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7zExtract.* - High level stream->memory decoding
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7zDecode.* - Low level 7z decoding
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7zExtract.* - High level 7z decoding
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7zHeader.* - .7z format constants
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7zIn.* - .7z archive opening
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7zItem.* - .7z structures
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7zMain.c - Test application
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7zMethodID.* - MethodID structure
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7zTypes.h - Base types and constants
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How To Use
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@@ -85,17 +80,6 @@ extracts files from archive.7z to current folder.
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How to use .7z Decoder
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----------------------
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.7z Decoder can be compiled in one of two modes:
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1) Default mode. In that mode 7z Decoder will read full compressed
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block to RAM before decompressing.
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2) Mode with defined _LZMA_IN_CB. In that mode 7z Decoder can read
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compressed block by parts. And you can specify desired buffer size.
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So memory requirements can be reduced. But decompressing speed will
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be 5-10% lower and code size is slightly larger.
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Memory allocation
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~~~~~~~~~~~~~~~~~
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@@ -104,26 +88,27 @@ Memory allocation
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2) Main pool
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Such scheme can allow you to avoid fragmentation of allocated blocks.
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Steps for using 7z decoder
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--------------------------
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Use code at 7zMain.c as example.
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1) Declare variables:
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inStream /* implements ISzInStream interface */
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CArchiveDatabaseEx db; /* 7z archive database structure */
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ISzAlloc allocImp; /* memory functions for main pool */
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ISzAlloc allocTempImp; /* memory functions for temporary pool */
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inStream /* implements ISzInStream interface */
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CSzArEx db; /* 7z archive database structure */
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ISzAlloc allocImp; /* memory functions for main pool */
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ISzAlloc allocTempImp; /* memory functions for temporary pool */
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2) call InitCrcTable(); function to initialize CRC structures.
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2) call CrcGenerateTable(); function to initialize CRC structures.
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3) call SzArDbExInit(&db); function to initialize db structures.
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3) call SzArEx_Init(&db); function to initialize db structures.
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4) call SzArchiveOpen(inStream, &db, &allocMain, &allocTemp) to open archive
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4) call SzArEx_Open(&db, inStream, &allocMain, &allocTemp) to open archive
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This function opens archive "inStream" and reads headers to "db".
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All items in "db" will be allocated with "allocMain" functions.
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SzArchiveOpen function allocates and frees temporary structures by "allocTemp" functions.
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SzArEx_Open function allocates and frees temporary structures by "allocTemp" functions.
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5) List items or Extract items
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@@ -131,9 +116,9 @@ SzArchiveOpen function allocates and frees temporary structures by "allocTemp" f
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~~~~~~~~~~~~~
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{
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UInt32 i;
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for (i = 0; i < db.Database.NumFiles; i++)
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for (i = 0; i < db.db.NumFiles; i++)
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{
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CFileItem *f = db.Database.Files + i;
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CFileItem *f = db.db.Files + i;
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printf("%10d %s\n", (int)f->Size, f->Name);
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}
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}
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@@ -141,9 +126,9 @@ SzArchiveOpen function allocates and frees temporary structures by "allocTemp" f
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Extracting code:
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~~~~~~~~~~~~~~~~
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SZ_RESULT SzExtract(
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ISzInStream *inStream,
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SZ_RESULT SzAr_Extract(
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CArchiveDatabaseEx *db,
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ISzInStream *inStream,
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UInt32 fileIndex, /* index of file */
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UInt32 *blockIndex, /* index of solid block */
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Byte **outBuffer, /* pointer to pointer to output buffer (allocated with allocMain) */
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@@ -163,7 +148,7 @@ SzArchiveOpen function allocates and frees temporary structures by "allocTemp" f
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After decompressing you must free "outBuffer":
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allocImp.Free(outBuffer);
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6) call SzArDbExFree(&db, allocImp.Free) to free allocated items in "db".
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6) call SzArEx_Free(&db, allocImp.Free) to free allocated items in "db".
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@@ -173,7 +158,6 @@ Memory requirements for .7z decoding
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Memory usage for Archive opening:
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- Temporary pool:
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- Memory for compressed .7z headers (if _LZMA_IN_CB is not defined)
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- Memory for uncompressed .7z headers
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- some other temporary blocks
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- Main pool:
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@@ -187,7 +171,6 @@ Memory usage for Archive opening:
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Memory usage for archive Decompressing:
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- Temporary pool:
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- Memory for compressed solid block (if _LZMA_IN_CB is not defined)
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- Memory for LZMA decompressing structures
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- Main pool:
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- Memory for decompressed solid block
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@@ -195,38 +178,13 @@ Memory usage for archive Decompressing:
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temprorary buffers can be about 15% of solid block size.
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If _LZMA_IN_CB is defined, 7z Decoder will not allocate memory for
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compressed blocks. Instead of this, you must allocate buffer with desired
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7z Decoder doesn't allocate memory for compressed blocks.
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Instead of this, you must allocate buffer with desired
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size before calling 7z Decoder. Use 7zMain.c as example.
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EXIT codes
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-----------
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7z Decoder functions can return one of the following codes:
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#define SZ_OK (0)
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#define SZE_DATA_ERROR (1)
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#define SZE_OUTOFMEMORY (2)
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#define SZE_CRC_ERROR (3)
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#define SZE_NOTIMPL (4)
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#define SZE_FAIL (5)
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#define SZE_ARCHIVE_ERROR (6)
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LZMA Defines
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------------
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_LZMA_IN_CB - Use special callback mode for input stream to reduce memory requirements
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_SZ_FILE_SIZE_32 - define it if you need only support for files smaller than 4 GB
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_SZ_NO_INT_64 - define it if your compiler doesn't support long long int or __int64.
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_LZMA_PROB32 - it can increase LZMA decompressing speed on some 32-bit CPUs.
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Defines
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-------
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_SZ_ALLOC_DEBUG - define it if you want to debug alloc/free operations to stderr.
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+8
-13
@@ -238,24 +238,19 @@ Folder
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{
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BYTE
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{
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0:3 DecompressionMethod.IDSize
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4:
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0 - IsSimple
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1 - Is not simple
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5:
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0 - No Attributes
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1 - There Are Attributes
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7:
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0 - Last Method in Alternative_Method_List
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1 - There are more alternative methods
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0:3 CodecIdSize
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4: Is Complex Coder
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5: There Are Attributes
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6: Reserved
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7: There are more alternative methods. (Not used anymore, must be 0).
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}
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BYTE DecompressionMethod.ID[DecompressionMethod.IDSize]
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if (!IsSimple)
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BYTE CodecId[CodecIdSize]
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if (Is Complex Coder)
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{
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UINT64 NumInStreams;
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UINT64 NumOutStreams;
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}
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if (DecompressionMethod[0] != 0)
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if (There Are Attributes)
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{
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UINT64 PropertiesSize
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BYTE Properties[PropertiesSize]
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+6
-2
@@ -2,8 +2,8 @@
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;Defines
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!define VERSION_MAJOR 4
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!define VERSION_MINOR 57
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!define VERSION_POSTFIX_FULL ""
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!define VERSION_MINOR 58
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!define VERSION_POSTFIX_FULL " beta"
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!ifdef WIN64
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!ifdef IA64
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!define VERSION_SYS_POSTFIX_FULL " for Windows IA-64"
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@@ -231,7 +231,9 @@ Section
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File nl.txt
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File nb.txt
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File nn.txt
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File pa-in.txt
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File pl.txt
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File ps.txt
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File pt.txt
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File pt-br.txt
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File ro.txt
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@@ -413,7 +415,9 @@ Section "Uninstall"
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Delete $INSTDIR\Lang\nl.txt
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Delete $INSTDIR\Lang\nb.txt
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Delete $INSTDIR\Lang\nn.txt
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Delete $INSTDIR\Lang\pa-in.txt
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Delete $INSTDIR\Lang\pl.txt
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Delete $INSTDIR\Lang\ps.txt
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Delete $INSTDIR\Lang\pt.txt
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Delete $INSTDIR\Lang\pt-br.txt
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Delete $INSTDIR\Lang\ro.txt
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+4
-2
@@ -1,8 +1,8 @@
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<?xml version="1.0"?>
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<?define VerMajor = "4" ?>
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<?define VerMinor = "57" ?>
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<?define VerBuild = "00" ?>
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<?define VerMinor = "58" ?>
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<?define VerBuild = "10" ?>
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<?define MmVer = "$(var.VerMajor).$(var.VerMinor)" ?>
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<?define MmHex = "0$(var.VerMajor)$(var.VerMinor)" ?>
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<?define MmmmVer = "$(var.MmVer).$(var.VerBuild).0" ?>
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@@ -270,7 +270,9 @@
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<File Id="nl.txt" Name="nl.txt" />
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<File Id="nb.txt" Name="nb.txt" />
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<File Id="nn.txt" Name="nn.txt" />
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<File Id="pa_in.txt" Name="pa-in.txt" />
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<File Id="pl.txt" Name="pl.txt" />
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<File Id="ps.txt" Name="ps.txt" />
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<File Id="pt.txt" Name="pt.txt" />
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<File Id="pt_br.txt" Name="pt-br.txt" />
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<File Id="ro.txt" Name="ro.txt" />
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+8
-8
@@ -1,4 +1,4 @@
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7-Zip method IDs (4.56)
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7-Zip method IDs (4.58)
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-----------------------
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Each compression or crypto method in 7z has unique binary value (ID).
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@@ -40,19 +40,19 @@ List of defined IDs
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03 - BCJ
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1B - BCJ2
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02 - PPC
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05 - BC_PPC_B (Big Endian)
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05 - PPC (Big Endian)
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03 - Alpha
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01 - BC_Alpha
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01 - Alpha
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04 - IA64
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01 - BC_IA64
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01 - IA64
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05 - ARM
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01 - BC_ARM
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01 - ARM
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06 - M68
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05 - BC_M68_B (Big Endian)
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05 - M68 (Big Endian)
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07 - ARM Thumb
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01 - BC_ARMThumb
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01 - ARMT
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08 - SPARC
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05 - BC_SPARC
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05 - SPARC
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04 - PPMD
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01 - Version
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+368
-262
@@ -1,294 +1,400 @@
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Sources history of the 7-Zip
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----------------------------
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Version 4.56 beta 2007-09-13
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--------------------------------------
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- some fixes in LZ encoder (LZMA and Deflate) code.
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size_t was replaces to ptrdiff_t.
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size_t version worked incorrectly with some compilers.
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Version 4.46 beta 2007-05-25
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--------------------------------------
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- CPP Synchronization objects now return HRes (error code) instead of bool.
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Version 4.45 beta 2007-04-16
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--------------------------------------
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- 7-Zip now uses C version of CRC, so you must call CrcGenerateTable at
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stratup code, or you must add CPP/Common/CRC.cpp to your project.
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- Method ID in .7z now is 63-bit integer (UInt64).
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Version 4.30 beta 2005-11-18
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--------------------------------------
|
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- Security.h::AddLockMemoryPrivilege - installs "Large pages" feature
|
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- MemoryLock.h::EnableLockMemoryPrivilege - enables "Large pages" feature
|
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- Alloc.h::SetLargePageSize - sets optimal LargePageSize size
|
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4.58 alpha 9 2008-04-29
|
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-------------------------
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- BUG was fixed: 7-Zip showed incorrect timestamps in ISO files.
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|
||||
|
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Version 4.27 2005-09-21
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--------------------------------------
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- Some GUIDs/interfaces were changed.
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IStream.h:
|
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ISequentialInStream::Read now works as old ReadPart
|
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ISequentialOutStream::Write now works as old WritePart
|
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4.58 alpha 8 2008-04-15
|
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-------------------------
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- BUG in 4.58 alpha 5/6/7 was fixed:
|
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LZMA encoder worked incorrectly, if lp != 0.
|
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- Unicode (UTF-8) support for filenames in .ZIP archives. Now there are 3 modes:
|
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1) Default mode: 7-Zip uses UTF-8, if the local code page doesn't contain required symbols.
|
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2) -mcu switch: 7-Zip uses UTF-8, if there are non-ASCII symbols.
|
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3) -mcl switch: 7-Zip uses local code page.
|
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- Now it's possible to use -mSW- and -mSW+ switches instead of -mSW=off and -mSW=on
|
||||
|
||||
|
||||
Version 4.26 beta 2005-08-05
|
||||
--------------------------------------
|
||||
- MyAlloc(0)/BigAlloc(0) now return 0
|
||||
4.58 alpha 7 2008-04-08
|
||||
-------------------------
|
||||
- BUG was fixed: BZip2Encoder and BZip2Decoder used CEvent objects without
|
||||
creating, when BZip2 code was called with one thread (with -mmt1 switch or with
|
||||
default switches on single thread CPU).
|
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- .lzma support.
|
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- RPM and NSIS support was improved.
|
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- LZMA now stores only (2 << n) or (3 << n) dictionary size value to LZMA properties.
|
||||
|
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|
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Version 4.25 beta 2005-07-31
|
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--------------------------------------
|
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- More 64-bit compatibilty
|
||||
4.58 alpha 6 2008-03-27
|
||||
-------------------------
|
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- NTFS time extra in ZIP.
|
||||
- New item property - kpidTimeType - VT_UI4 (0 - NTFS, 1 - Unix, 2 - DOS).
|
||||
- Static CRC table is not required now for Lzma Encoder (in Lz MatchFinder).
|
||||
|
||||
|
||||
Version 4.24 beta 2005-07-06
|
||||
--------------------------------------
|
||||
- Common\NewHandler.h: using throw() for code size optimization.
|
||||
4.58 alpha 5 2008-03-19
|
||||
-------------------------
|
||||
- Creation time (-mtc switch) for .7z archives
|
||||
- LZMA encoder was converted to ANSI-C
|
||||
|
||||
|
||||
Version 4.23 2005-06-29
|
||||
--------------------------------------
|
||||
- Bug was fixed: memory leak in Cab decoder.
|
||||
4.58 alpha 3 2008-02-25
|
||||
-------------------------
|
||||
- Speed optimizations for LZMA decoding. Now it uses C code instead of C++.
|
||||
- 7-Zip now has 128 MB dictionary limit for 32-bit version:
|
||||
It's for speed optimization: kNumLogBits = 9 + sizeof(size_t) / 2;
|
||||
- TAR: 'D' link flag support.
|
||||
- 7-Zip now can unpack multivolume RAR archives created with
|
||||
"old style volume names" scheme (-vn switch) and names *.001, *.002, ...
|
||||
- Fixed bugs:
|
||||
- 7-Zip FM could not copy / move files to root network folders like \\COMPNAME\FOLDERNAME\
|
||||
In case of move it removed original files.
|
||||
- SFX-WIN: if there are errors, it still could return 0.
|
||||
- ZIP (.XPS file) isZip64 && thisDiskNumber16 == 0xFFFF.
|
||||
- ZIP name updating:
|
||||
If zip file contains extra field and you try to change properties of files,
|
||||
7-zip tries to delete all extra fileds (except for WzAES).
|
||||
And that code could hang.
|
||||
- 7-Zip GUI didn't suggest BZip2 dictionary size used in previous run.
|
||||
- If creation time stamp was included in .RAR archive, 7-zip used creation time stamp
|
||||
as modification time stamp.
|
||||
|
||||
4.58 alpha 2 2007-12-31
|
||||
-------------------------
|
||||
- Small changes in Deflate and LZMA compression.
|
||||
- Some speed optimizations.
|
||||
|
||||
|
||||
Version 4.19 beta 2005-05-21
|
||||
--------------------------------------
|
||||
- BZip2 code was rewritten. Now 7-Zip doesn't use original BZip2 code.
|
||||
Old (original) version was moved to folder 7zip/Compress/BZip2Original/
|
||||
|
||||
|
||||
Version 4.14 beta 2005-01-11
|
||||
--------------------------------------
|
||||
- STL using was reduced
|
||||
- 7za now supports Split(001) archves
|
||||
|
||||
|
||||
Version 4.10 beta 2004-10-21
|
||||
--------------------------------------
|
||||
- Codecs now use new interface: ICompressSetDecoderProperties2
|
||||
|
||||
|
||||
Version 4.07 beta 2004-10-03
|
||||
--------------------------------------
|
||||
- some interfaces were changed slightly to support
|
||||
-stdin -stdout mode.
|
||||
- FilterCoder for simple filters
|
||||
- Wildcard censor class was changed.
|
||||
- Bug was fixed: when encrypted stream was multiple 16,
|
||||
it used additional 16 empty bytes.
|
||||
|
||||
|
||||
Version 3.11 2003-10-06
|
||||
--------------------------------------
|
||||
File functions support unicode strings even
|
||||
on Windows 95/98/ME.
|
||||
|
||||
|
||||
Version 3.08.02 2003-09-20
|
||||
--------------------------------------
|
||||
More compatible with GCC.
|
||||
|
||||
|
||||
Version 3.08.02 beta 2003-08-20
|
||||
--------------------------------------
|
||||
Extracting bug in 7zExtract.cpp was fixed.
|
||||
|
||||
|
||||
Version 3.08 beta 2003-08-19
|
||||
--------------------------------------
|
||||
Big source code reconstruction.
|
||||
|
||||
|
||||
Version 2.30 Beta 32 2003-05-15
|
||||
--------------------------------------
|
||||
Small changes in Deflate decoder.
|
||||
|
||||
|
||||
Version 2.30 Beta 31 2003-04-29
|
||||
--------------------------------------
|
||||
Common/NewHandler.cpp
|
||||
HeapAlloc in (included to beta 30) was changed to malloc.
|
||||
HeapAlloc worked slower in Win95/98/Me.
|
||||
|
||||
|
||||
Version 2.30 Beta 30 2003-04-21
|
||||
--------------------------------------
|
||||
new file: Common/String.cpp
|
||||
Common/NewHandler.* were changed
|
||||
4.57
|
||||
----
|
||||
- Bug was fixed:
|
||||
Anti item is created for wrong file:
|
||||
http://sourceforge.net/forum/forum.php?thread_id=1880366&forum_id=45798
|
||||
|
||||
|
||||
Version 2.30 Beta 29 2003-04-07
|
||||
--------------------------------------
|
||||
Small changes in LZMA code.
|
||||
4.52 beta 2007-07-32
|
||||
-------------------------
|
||||
- 7-Zip could not decompress some cab files
|
||||
- "." dir creating at FAT was fixed / long names
|
||||
|
||||
|
||||
Version 2.30 Beta 28 2003-02-16
|
||||
--------------------------------------
|
||||
Processing anti-files was corrected.
|
||||
|
||||
|
||||
Version 2.30 Beta 27 2003-01-24
|
||||
--------------------------------------
|
||||
Project/Archiver/Format/Common/ArchiveInterface.h:
|
||||
new IArchiveOpenVolumeCallback interface.
|
||||
|
||||
|
||||
Version 2.30 Beta 26 2003-01-12
|
||||
--------------------------------------
|
||||
SDK/Interface/PropID.h:
|
||||
kpidComment now is kpidCommented
|
||||
|
||||
|
||||
Version 2.30 Beta 25 2003-01-02
|
||||
--------------------------------------
|
||||
Main archive interfaces were changed.
|
||||
|
||||
|
||||
Version 2.30 Beta 24 2002-11-01
|
||||
--------------------------------------
|
||||
SDK/Windows/Synchronization.h
|
||||
SDK/Windows/Synchronization.cpp
|
||||
- some changes.
|
||||
|
||||
|
||||
Version 2.30 Beta 23 2002-09-07
|
||||
--------------------------------------
|
||||
Project/FileManager folder was added.
|
||||
Notation of some source files was changed.
|
||||
|
||||
|
||||
Version 2.30 Beta 22 2002-08-28
|
||||
--------------------------------------
|
||||
Project/FileManager folder was added.
|
||||
Notation of some source files was changed.
|
||||
4.50 beta 2007-07-24
|
||||
-------------------------
|
||||
- 7-Zip now replaces unsupported filenames (like "nul", "com1") during extracting.
|
||||
- New switch for command line version:
|
||||
-ssc[-] enables/disables case-sensitive mode.
|
||||
- 7z.exe l shows archive comment for zip archives
|
||||
- Some bugs were fixed: long paths names shorter than 4.
|
||||
- Speed optimizations for AES encryption.
|
||||
|
||||
|
||||
|
||||
Version 2.30 Beta 21 2002-07-08
|
||||
--------------------------------------
|
||||
Project/Compress/LZ/MatchFinder/BinTree/BinTree.h
|
||||
Project/Compress/LZ/MatchFinder/BinTree/BinTreeMain.h
|
||||
Project/Compress/LZ/MatchFinder/BinTree/HC.h
|
||||
Project/Compress/LZ/MatchFinder/BinTree/HCMain.h
|
||||
- RAM requirements for LZMA (7z) compression were reduced.
|
||||
4.56 beta 2007-09-13
|
||||
-------------------------
|
||||
- some fixes in LZ encoder (LZMA and Deflate) code.
|
||||
size_t was replaces to ptrdiff_t.
|
||||
size_t version worked incorrectly with some compilers.
|
||||
|
||||
|
||||
Version 2.30 Beta 20 2002-07-01
|
||||
--------------------------------------
|
||||
- SDK/Stream/WindowOut.h
|
||||
now it uses only required memory (dictionary size).
|
||||
- Project/Archiver/Resource
|
||||
contains common resurces
|
||||
|
||||
|
||||
Version 2.30 Beta 19 2002-04-11
|
||||
--------------------------------------
|
||||
- SDK/Archive/Rar/Handler.cpp
|
||||
supporting RAR29
|
||||
|
||||
Version 2.30 Beta 18 2002-03-25
|
||||
--------------------------------------
|
||||
- SDK/Archive/Cab/MSZipDecoder.cpp
|
||||
SDK/Archive/Cab/LZXDecoder.cpp:
|
||||
bug with corrupted archives was fixed
|
||||
- Project/Compress/LZ/MatchFinder/BinTree/BinTree.h
|
||||
- Project/Compress/LZ/MatchFinder/BinTree/BinTreeMain.h
|
||||
some speed optimization (using prefetching)
|
||||
|
||||
|
||||
Version 2.30 Beta 17 2002-03-03
|
||||
--------------------------------------
|
||||
- ARJ suppport.
|
||||
|
||||
|
||||
Version 2.30 Beta 16 2002-02-24
|
||||
--------------------------------------
|
||||
- Project/Compress/LZ/LZMA/Decoder.cpp:
|
||||
Bug was fixed: LZMA could not extract more than 4 GB.
|
||||
- RPM and CPIO formats.
|
||||
- Project/Compress/LZ/LZMA/Encoder.*
|
||||
Project/Archiver/Format/7z/OutHandler.cpp
|
||||
New fast compression mode for LZMA: -m0a=0.
|
||||
- New match finders for LZMA: bt4b, hc3, hc4.
|
||||
|
||||
|
||||
Version 2.30 Beta 15 2002-02-17
|
||||
--------------------------------------
|
||||
- Compression ratio in LZMA was slightly improved:
|
||||
Project/Compress/LZ/LZMA/Encoder.*
|
||||
Project/Archiver/Format/7z/OutHandler.cpp
|
||||
|
||||
|
||||
Version 2.30 Beta 14 2002-02-10
|
||||
--------------------------------------
|
||||
- Supporting multithreading for LZMA:
|
||||
Project/Compress/LZ/MatchFinder/MT
|
||||
- Common/String.h:
|
||||
CStringBase::Replace function was fixed.
|
||||
|
||||
|
||||
Version 2.30 Beta 13 2002-01-27
|
||||
--------------------------------------
|
||||
- Compress/LZ/MatchFinder/BinTree3.h:
|
||||
method
|
||||
- Compress/LZ/MatchFinder/BinTreemain.h:
|
||||
- one VirtualAlloc array was splitted to
|
||||
the for 3 arrays.
|
||||
- Hash-functions were changed.
|
||||
4.46 beta 2007-05-25
|
||||
-------------------------
|
||||
- CPP Synchronization objects now return HRes (error code) instead of bool.
|
||||
|
||||
|
||||
|
||||
Version 2.30 Beta 12 2002-01-16
|
||||
--------------------------------------
|
||||
- Compress/LZ/MatchFinder/BinTreemain.h:
|
||||
Compress/LZ/MatchFinder/Patricia.h:
|
||||
Compress/PPM/PPMd/SubAlloc.h:
|
||||
Beta 11 bugs were fixed:
|
||||
- VirtualFree was used incorrectly
|
||||
- checking WIN32 instead _WINDOWS.
|
||||
Compress/LZ/MatchFinder/Patricia.h:
|
||||
Beta 11 bug with deleting m_Hash2Descendants was fixed.
|
||||
4.45 beta 2007-04-16
|
||||
-------------------------
|
||||
- 7-Zip now uses C version of CRC, so you must call CrcGenerateTable at
|
||||
stratup code, or you must add CPP/Common/CRC.cpp to your project.
|
||||
- Method ID in .7z now is 63-bit integer (UInt64).
|
||||
- Open error messages
|
||||
- unRar 1.5 fixed
|
||||
- unShrink fixed
|
||||
- BUG of 4.43 beta and 4.44 beta was fixed.
|
||||
7-Zip compressing to .zip in multi-threading mode didn't work in some cases.
|
||||
|
||||
|
||||
Version 2.30 Beta 11 2002-01-15
|
||||
--------------------------------------
|
||||
- Compress/LZ/MatchFinder/BinTreemain.h:
|
||||
Compress/LZ/MatchFinder/Patricia.h:
|
||||
Compress/PPM/PPMd/SubAlloc.h:
|
||||
using VirtualAlloc for memory allocating
|
||||
- Exlorer/ContextMenu.cpp:
|
||||
Testing supporting.
|
||||
CreateProcess instead WinExec
|
||||
- Format/Common/IArchiveHandler.h:
|
||||
Exlorer/ProxyHandler.cpp:
|
||||
FAR/Plugin.cpp:
|
||||
New properties names: Method, HostOS.
|
||||
- Exlorer/OverwriteDialog.cpp:
|
||||
FAR/OverwriteDialog.cpp:
|
||||
Windows/PropVariantConversions.h
|
||||
Using National time format was eliminated.
|
||||
|
||||
4.44 beta 2007-01-20
|
||||
-------------------------
|
||||
|
||||
- Bug was fixed: LZMAEncoder.cpp::CEncoder::GetOptimumFast
|
||||
it was:
|
||||
data++
|
||||
fixed version:
|
||||
data = _matchFinder.GetPointerToCurrentPos(_matchFinderObj) - 1;
|
||||
It could lead to very small cpmpression ratio decreasing when block needs move.
|
||||
|
||||
|
||||
4.30 beta 2005-11-18
|
||||
-------------------------
|
||||
- Security.h::AddLockMemoryPrivilege - installs "Large pages" feature
|
||||
- MemoryLock.h::EnableLockMemoryPrivilege - enables "Large pages" feature
|
||||
- Alloc.h::SetLargePageSize - sets optimal LargePageSize size
|
||||
|
||||
|
||||
4.27 2005-09-21
|
||||
-------------------------
|
||||
- Some GUIDs/interfaces were changed.
|
||||
IStream.h:
|
||||
ISequentialInStream::Read now works as old ReadPart
|
||||
ISequentialOutStream::Write now works as old WritePart
|
||||
|
||||
|
||||
4.26 beta 2005-08-05
|
||||
-------------------------
|
||||
- MyAlloc(0)/BigAlloc(0) now return 0
|
||||
|
||||
|
||||
4.25 beta 2005-07-31
|
||||
-------------------------
|
||||
- More 64-bit compatibilty
|
||||
|
||||
|
||||
4.24 beta 2005-07-06
|
||||
-------------------------
|
||||
- Common\NewHandler.h: using throw() for code size optimization.
|
||||
|
||||
|
||||
4.23 2005-06-29
|
||||
-------------------------
|
||||
- Bug was fixed: memory leak in Cab decoder.
|
||||
|
||||
|
||||
4.19 beta 2005-05-21
|
||||
-------------------------
|
||||
- BZip2 code was rewritten. Now 7-Zip doesn't use original BZip2 code.
|
||||
Old (original) version was moved to folder 7zip/Compress/BZip2Original/
|
||||
|
||||
|
||||
4.14 beta 2005-01-11
|
||||
-------------------------
|
||||
- STL using was reduced
|
||||
- 7za now supports Split(001) archves
|
||||
|
||||
|
||||
4.10 beta 2004-10-21
|
||||
-------------------------
|
||||
- Codecs now use new interface: ICompressSetDecoderProperties2
|
||||
|
||||
|
||||
4.07 beta 2004-10-03
|
||||
-------------------------
|
||||
- some interfaces were changed slightly to support
|
||||
-stdin -stdout mode.
|
||||
- FilterCoder for simple filters
|
||||
- Wildcard censor class was changed.
|
||||
- Bug was fixed: when encrypted stream was multiple 16,
|
||||
it used additional 16 empty bytes.
|
||||
|
||||
|
||||
3.11 2003-10-06
|
||||
-------------------------
|
||||
File functions support unicode strings even
|
||||
on Windows 95/98/ME.
|
||||
|
||||
|
||||
3.08.02 2003-09-20
|
||||
-------------------------
|
||||
More compatible with GCC.
|
||||
|
||||
|
||||
3.08.02 beta 2003-08-20
|
||||
-------------------------
|
||||
Extracting bug in 7zExtract.cpp was fixed.
|
||||
|
||||
|
||||
3.08 beta 2003-08-19
|
||||
-------------------------
|
||||
Big source code reconstruction.
|
||||
|
||||
|
||||
2.30 Beta 32 2003-05-15
|
||||
-------------------------
|
||||
Small changes in Deflate decoder.
|
||||
|
||||
|
||||
2.30 Beta 31 2003-04-29
|
||||
-------------------------
|
||||
Common/NewHandler.cpp
|
||||
HeapAlloc in (included to beta 30) was changed to malloc.
|
||||
HeapAlloc worked slower in Win95/98/Me.
|
||||
|
||||
|
||||
2.30 Beta 30 2003-04-21
|
||||
-------------------------
|
||||
new file: Common/String.cpp
|
||||
Common/NewHandler.* were changed
|
||||
|
||||
|
||||
2.30 Beta 29 2003-04-07
|
||||
-------------------------
|
||||
Small changes in LZMA code.
|
||||
|
||||
|
||||
2.30 Beta 28 2003-02-16
|
||||
-------------------------
|
||||
Processing anti-files was corrected.
|
||||
|
||||
|
||||
2.30 Beta 27 2003-01-24
|
||||
-------------------------
|
||||
Project/Archiver/Format/Common/ArchiveInterface.h:
|
||||
new IArchiveOpenVolumeCallback interface.
|
||||
|
||||
|
||||
2.30 Beta 26 2003-01-12
|
||||
-------------------------
|
||||
SDK/Interface/PropID.h:
|
||||
kpidComment now is kpidCommented
|
||||
|
||||
|
||||
2.30 Beta 25 2003-01-02
|
||||
-------------------------
|
||||
Main archive interfaces were changed.
|
||||
|
||||
|
||||
2.30 Beta 24 2002-11-01
|
||||
-------------------------
|
||||
SDK/Windows/Synchronization.h
|
||||
SDK/Windows/Synchronization.cpp
|
||||
- some changes.
|
||||
|
||||
|
||||
2.30 Beta 23 2002-09-07
|
||||
-------------------------
|
||||
Project/FileManager folder was added.
|
||||
Notation of some source files was changed.
|
||||
|
||||
|
||||
2.30 Beta 22 2002-08-28
|
||||
-------------------------
|
||||
Project/FileManager folder was added.
|
||||
Notation of some source files was changed.
|
||||
|
||||
|
||||
|
||||
Version 2.30 Beta 10 2002-01-11
|
||||
--------------------------------------
|
||||
- Exlorer/ContextMenu.cpp: bug with context menu on
|
||||
Windows NT4 in Unicode version was fixed.
|
||||
- Format/7z/UpdateArchiveEngine.cpp: bug was fixed -
|
||||
Updating in Beta 8 and 9 didn't work.
|
||||
- Exlorer/CCompressDialog.cpp: history growing bug was fixed.
|
||||
2.30 Beta 21 2002-07-08
|
||||
-------------------------
|
||||
Project/Compress/LZ/MatchFinder/BinTree/BinTree.h
|
||||
Project/Compress/LZ/MatchFinder/BinTree/BinTreeMain.h
|
||||
Project/Compress/LZ/MatchFinder/BinTree/HC.h
|
||||
Project/Compress/LZ/MatchFinder/BinTree/HCMain.h
|
||||
- RAM requirements for LZMA (7z) compression were reduced.
|
||||
|
||||
|
||||
Version 2.30 Beta 9 2002-01-08
|
||||
--------------------------------------
|
||||
- SDK/Common/Vector.h: sopporting sorted object vectors .
|
||||
- Lang features.
|
||||
- Two new match finders: pat3h and pat4h.
|
||||
- SDK/Archive/Zip/InEngine.cpp: bug was fixed.
|
||||
- SDK/Windows/FileDir.cpp: function CreateComplexDirectory
|
||||
was changed.
|
||||
|
||||
2.30 Beta 20 2002-07-01
|
||||
-------------------------
|
||||
- SDK/Stream/WindowOut.h
|
||||
now it uses only required memory (dictionary size).
|
||||
- Project/Archiver/Resource
|
||||
contains common resurces
|
||||
|
||||
|
||||
2.30 Beta 19 2002-04-11
|
||||
-------------------------
|
||||
- SDK/Archive/Rar/Handler.cpp
|
||||
supporting RAR29
|
||||
|
||||
2.30 Beta 18 2002-03-25
|
||||
-------------------------
|
||||
- SDK/Archive/Cab/MSZipDecoder.cpp
|
||||
SDK/Archive/Cab/LZXDecoder.cpp:
|
||||
bug with corrupted archives was fixed
|
||||
- Project/Compress/LZ/MatchFinder/BinTree/BinTree.h
|
||||
- Project/Compress/LZ/MatchFinder/BinTree/BinTreeMain.h
|
||||
some speed optimization (using prefetching)
|
||||
|
||||
|
||||
2.30 Beta 17 2002-03-03
|
||||
-------------------------
|
||||
- ARJ suppport.
|
||||
|
||||
|
||||
2.30 Beta 16 2002-02-24
|
||||
-------------------------
|
||||
- Project/Compress/LZ/LZMA/Decoder.cpp:
|
||||
Bug was fixed: LZMA could not extract more than 4 GB.
|
||||
- RPM and CPIO formats.
|
||||
- Project/Compress/LZ/LZMA/Encoder.*
|
||||
Project/Archiver/Format/7z/OutHandler.cpp
|
||||
New fast compression mode for LZMA: -m0a=0.
|
||||
- New match finders for LZMA: bt4b, hc3, hc4.
|
||||
|
||||
|
||||
2.30 Beta 15 2002-02-17
|
||||
-------------------------
|
||||
- Compression ratio in LZMA was slightly improved:
|
||||
Project/Compress/LZ/LZMA/Encoder.*
|
||||
Project/Archiver/Format/7z/OutHandler.cpp
|
||||
|
||||
|
||||
2.30 Beta 14 2002-02-10
|
||||
-------------------------
|
||||
- Supporting multithreading for LZMA:
|
||||
Project/Compress/LZ/MatchFinder/MT
|
||||
- Common/String.h:
|
||||
CStringBase::Replace function was fixed.
|
||||
|
||||
|
||||
2.30 Beta 13 2002-01-27
|
||||
-------------------------
|
||||
- Compress/LZ/MatchFinder/BinTree3.h:
|
||||
method
|
||||
- Compress/LZ/MatchFinder/BinTreemain.h:
|
||||
- one VirtualAlloc array was splitted to
|
||||
the for 3 arrays.
|
||||
- Hash-functions were changed.
|
||||
|
||||
|
||||
|
||||
2.30 Beta 12 2002-01-16
|
||||
-------------------------
|
||||
- Compress/LZ/MatchFinder/BinTreemain.h:
|
||||
Compress/LZ/MatchFinder/Patricia.h:
|
||||
Compress/PPM/PPMd/SubAlloc.h:
|
||||
Beta 11 bugs were fixed:
|
||||
- VirtualFree was used incorrectly
|
||||
- checking WIN32 instead _WINDOWS.
|
||||
Compress/LZ/MatchFinder/Patricia.h:
|
||||
Beta 11 bug with deleting m_Hash2Descendants was fixed.
|
||||
|
||||
|
||||
2.30 Beta 11 2002-01-15
|
||||
-------------------------
|
||||
- Compress/LZ/MatchFinder/BinTreemain.h:
|
||||
Compress/LZ/MatchFinder/Patricia.h:
|
||||
Compress/PPM/PPMd/SubAlloc.h:
|
||||
using VirtualAlloc for memory allocating
|
||||
- Exlorer/ContextMenu.cpp:
|
||||
Testing supporting.
|
||||
CreateProcess instead WinExec
|
||||
- Format/Common/IArchiveHandler.h:
|
||||
Exlorer/ProxyHandler.cpp:
|
||||
FAR/Plugin.cpp:
|
||||
New properties names: Method, HostOS.
|
||||
- Exlorer/OverwriteDialog.cpp:
|
||||
FAR/OverwriteDialog.cpp:
|
||||
Windows/PropVariantConversions.h
|
||||
Using National time format was eliminated.
|
||||
|
||||
|
||||
|
||||
2.30 Beta 10 2002-01-11
|
||||
-------------------------
|
||||
- Exlorer/ContextMenu.cpp: bug with context menu on
|
||||
Windows NT4 in Unicode version was fixed.
|
||||
- Format/7z/UpdateArchiveEngine.cpp: bug was fixed -
|
||||
Updating in Beta 8 and 9 didn't work.
|
||||
- Exlorer/CCompressDialog.cpp: history growing bug was fixed.
|
||||
|
||||
|
||||
2.30 Beta 9 2002-01-08
|
||||
-------------------------
|
||||
- SDK/Common/Vector.h: sopporting sorted object vectors .
|
||||
- Lang features.
|
||||
- Two new match finders: pat3h and pat4h.
|
||||
- SDK/Archive/Zip/InEngine.cpp: bug was fixed.
|
||||
- SDK/Windows/FileDir.cpp: function CreateComplexDirectory
|
||||
was changed.
|
||||
|
||||
|
||||
+298
-307
@@ -1,7 +1,7 @@
|
||||
LZMA SDK 4.49
|
||||
-------------
|
||||
LZMA SDK 4.58 beta
|
||||
------------------
|
||||
|
||||
LZMA SDK Copyright (C) 1999-2007 Igor Pavlov
|
||||
LZMA SDK Copyright (C) 1999-2008 Igor Pavlov
|
||||
|
||||
LZMA SDK provides the documentation, samples, header files, libraries,
|
||||
and tools you need to develop applications that use LZMA compression.
|
||||
@@ -24,26 +24,21 @@ LZMA SDK is available under any of the following licenses:
|
||||
|
||||
1) GNU Lesser General Public License (GNU LGPL)
|
||||
2) Common Public License (CPL)
|
||||
3) Simplified license for unmodified code (read SPECIAL EXCEPTION)
|
||||
4) Proprietary license
|
||||
3) Common Development and Distribution License (CDDL) Version 1.0
|
||||
4) Simplified license for unmodified code (read SPECIAL EXCEPTION)
|
||||
|
||||
It means that you can select one of these four options and follow rules of that license.
|
||||
It means that you can select one of these options and follow rules of that license.
|
||||
|
||||
|
||||
1,2) GNU LGPL and CPL licenses are pretty similar and both these
|
||||
licenses are classified as
|
||||
1,2,3) GNU LGPL, CPL and CDDL licenses are classified as
|
||||
- "Free software licenses" at http://www.gnu.org/
|
||||
- "OSI-approved" at http://www.opensource.org/
|
||||
|
||||
|
||||
3) SPECIAL EXCEPTION
|
||||
4) Simplified license for unmodified code (read SPECIAL EXCEPTION)
|
||||
|
||||
Igor Pavlov, as the author of this code, expressly permits you
|
||||
to statically or dynamically link your code (or bind by name)
|
||||
to the files from LZMA SDK without subjecting your linked
|
||||
code to the terms of the CPL or GNU LGPL.
|
||||
Any modifications or additions to files from LZMA SDK, however,
|
||||
are subject to the GNU LGPL or CPL terms.
|
||||
to the files from LZMA SDK.
|
||||
|
||||
SPECIAL EXCEPTION allows you to use LZMA SDK in applications with closed code,
|
||||
while you keep LZMA SDK code unmodified.
|
||||
@@ -56,27 +51,21 @@ Agreement you have for any previous version of LZMA SDK developed by Igor Pavlov
|
||||
SPECIAL EXCEPTION #2 allows owners of proprietary licenses to use latest version
|
||||
of LZMA SDK as update for previous versions.
|
||||
|
||||
Some files in LZMA SDK are placed in public domain.
|
||||
Some of these "public domain" files:
|
||||
C\Types.h,
|
||||
C\LzmaLib.*
|
||||
C\LzmaLibUtil.*
|
||||
LzmaAlone.cpp,
|
||||
LzmaAlone.cs,
|
||||
LzmaAlone.java
|
||||
|
||||
SPECIAL EXCEPTION #3: Igor Pavlov, as the author of this code, expressly permits
|
||||
you to use code of the following files:
|
||||
BranchTypes.h, LzmaTypes.h, LzmaTest.c, LzmaStateTest.c, LzmaAlone.cpp,
|
||||
LzmaAlone.cs, LzmaAlone.java
|
||||
as public domain code.
|
||||
So you can change them as you want and use "SPECIAL EXCEPTION"
|
||||
for other unmodified files. For example, you can edit C\Types.h to solve some
|
||||
compatibility problems with your compiler.
|
||||
|
||||
|
||||
4) Proprietary license
|
||||
|
||||
LZMA SDK also can be available under a proprietary license which
|
||||
can include:
|
||||
|
||||
1) Right to modify code without subjecting modified code to the
|
||||
terms of the CPL or GNU LGPL
|
||||
2) Technical support for code
|
||||
|
||||
To request such proprietary license or any additional consultations,
|
||||
send email message from that page:
|
||||
http://www.7-zip.org/support.html
|
||||
|
||||
-----
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
@@ -85,92 +74,82 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
You should have received a copy of the Common Public License
|
||||
along with this library.
|
||||
|
||||
You should have received a copy of the Common Development and Distribution
|
||||
License Version 1.0 along with this library.
|
||||
|
||||
|
||||
LZMA SDK Contents
|
||||
-----------------
|
||||
|
||||
LZMA SDK includes:
|
||||
|
||||
- C++ source code of LZMA compressing and decompressing
|
||||
- ANSI-C compatible source code for LZMA decompressing
|
||||
- C# source code for LZMA compressing and decompressing
|
||||
- Java source code for LZMA compressing and decompressing
|
||||
- ANSI-C/C++/C#/Java source code for LZMA compressing and decompressing
|
||||
- Compiled file->file LZMA compressing/decompressing program for Windows system
|
||||
|
||||
ANSI-C LZMA decompression code was ported from original C++ sources to C.
|
||||
Also it was simplified and optimized for code size.
|
||||
But it is fully compatible with LZMA from 7-Zip.
|
||||
|
||||
|
||||
UNIX/Linux version
|
||||
------------------
|
||||
To compile C++ version of file->file LZMA, go to directory
|
||||
C/7zip/Compress/LZMA_Alone
|
||||
and type "make" or "make clean all" to recompile all.
|
||||
To compile C++ version of file->file LZMA encoding, go to directory
|
||||
C++/7zip/Compress/LZMA_Alone
|
||||
and call make to recompile it:
|
||||
make -f makefile.gcc clean all
|
||||
|
||||
In some UNIX/Linux versions you must compile LZMA with static libraries.
|
||||
To compile with static libraries, change string in makefile
|
||||
LIB = -lm
|
||||
to string
|
||||
To compile with static libraries, you can use
|
||||
LIB = -lm -static
|
||||
|
||||
|
||||
Files
|
||||
---------------------
|
||||
C - C source code
|
||||
CPP - CPP source code
|
||||
CS - C# source code
|
||||
Java - Java source code
|
||||
lzma.txt - LZMA SDK description (this file)
|
||||
lzma.txt - LZMA SDK description (this file)
|
||||
7zFormat.txt - 7z Format description
|
||||
7zC.txt - 7z ANSI-C Decoder description (this file)
|
||||
7zC.txt - 7z ANSI-C Decoder description
|
||||
methods.txt - Compression method IDs for .7z
|
||||
LGPL.txt - GNU Lesser General Public License
|
||||
CPL.html - Common Public License
|
||||
lzma.exe - Compiled file->file LZMA encoder/decoder for Windows
|
||||
history.txt - history of the LZMA SDK
|
||||
lzma.exe - Compiled file->file LZMA encoder/decoder for Windows
|
||||
history.txt - history of the LZMA SDK
|
||||
LGPL.txt - GNU Lesser General Public License
|
||||
CPL.html - Common Public License
|
||||
CDDL.html - Common Development and Distribution License (CDDL)
|
||||
|
||||
|
||||
Source code structure
|
||||
---------------------
|
||||
|
||||
C - C files
|
||||
Compress - files related to compression/decompression
|
||||
Lz - files related to LZ (Lempel-Ziv) compression algorithm
|
||||
Lzma - ANSI-C compatible LZMA decompressor
|
||||
C/ - C files
|
||||
7zCrc*.* - CRC code
|
||||
Alloc.* - Memory allocation functions
|
||||
Bra*.* - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
|
||||
LzFind.* - Match finder for LZ (LZMA) encoders
|
||||
LzFindMt.* - Match finder for LZ (LZMA) encoders for multithreading encoding
|
||||
LzHash.h - Additional file for LZ match finder
|
||||
LzmaDec.* - LZMA decoding
|
||||
LzmaEnc.* - LZMA encoding
|
||||
LzmaLib.* - LZMA Library for DLL calling
|
||||
Types.h - Basic types for another .c files
|
||||
Threads.* - The code for multithreading.
|
||||
|
||||
LzmaDecode.h - interface for LZMA decoding on ANSI-C
|
||||
LzmaDecode.c - LZMA decoding on ANSI-C (new fastest version)
|
||||
LzmaDecodeSize.c - LZMA decoding on ANSI-C (old size-optimized version)
|
||||
LzmaTest.c - test application that decodes LZMA encoded file
|
||||
LzmaTypes.h - basic types for LZMA Decoder
|
||||
LzmaStateDecode.h - interface for LZMA decoding (State version)
|
||||
LzmaStateDecode.c - LZMA decoding on ANSI-C (State version)
|
||||
LzmaStateTest.c - test application (State version)
|
||||
|
||||
Branch - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
|
||||
LzmaLib - LZMA Library (.DLL for Windows)
|
||||
|
||||
LzmaUtil - LZMA Utility (file->file LZMA encoder/decoder).
|
||||
|
||||
Archive - files related to archiving
|
||||
7z_C - 7z ANSI-C Decoder
|
||||
7z - 7z ANSI-C Decoder
|
||||
|
||||
|
||||
CPP -- CPP files
|
||||
CPP/ -- CPP files
|
||||
|
||||
Common - common files for C++ projects
|
||||
Windows - common files for Windows related code
|
||||
|
||||
7zip - files related to 7-Zip Project
|
||||
|
||||
Common - common files for 7-Zip
|
||||
|
||||
Compress - files related to compression/decompression
|
||||
|
||||
LZ - files related to LZ (Lempel-Ziv) compression algorithm
|
||||
|
||||
Copy - Copy coder
|
||||
RangeCoder - Range Coder (special code of compression/decompression)
|
||||
LZMA - LZMA compression/decompression on C++
|
||||
LZMA_Alone - file->file LZMA compression/decompression
|
||||
|
||||
Branch - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
|
||||
|
||||
Archive - files related to archiving
|
||||
@@ -192,7 +171,7 @@ CPP -- CPP files
|
||||
|
||||
|
||||
|
||||
CS - C# files
|
||||
CS/ - C# files
|
||||
7zip
|
||||
Common - some common files for 7-Zip
|
||||
Compress - files related to compression/decompression
|
||||
@@ -201,46 +180,40 @@ CS - C# files
|
||||
LzmaAlone - file->file LZMA compression/decompression
|
||||
RangeCoder - Range Coder (special code of compression/decompression)
|
||||
|
||||
Java - Java files
|
||||
Java/ - Java files
|
||||
SevenZip
|
||||
Compression - files related to compression/decompression
|
||||
LZ - files related to LZ (Lempel-Ziv) compression algorithm
|
||||
LZMA - LZMA compression/decompression
|
||||
RangeCoder - Range Coder (special code of compression/decompression)
|
||||
|
||||
|
||||
C/C++ source code of LZMA SDK is part of 7-Zip project.
|
||||
|
||||
You can find ANSI-C LZMA decompressing code at folder
|
||||
C/7zip/Compress/Lzma
|
||||
7-Zip doesn't use that ANSI-C LZMA code and that code was developed
|
||||
specially for this SDK. And files from C/7zip/Compress/Lzma do not need
|
||||
files from other directories of SDK for compiling.
|
||||
|
||||
7-Zip source code can be downloaded from 7-Zip's SourceForge page:
|
||||
|
||||
http://sourceforge.net/projects/sevenzip/
|
||||
|
||||
|
||||
|
||||
LZMA features
|
||||
-------------
|
||||
- Variable dictionary size (up to 1 GB)
|
||||
- Estimated compressing speed: about 1 MB/s on 1 GHz CPU
|
||||
- Estimated compressing speed: about 2 MB/s on 2 GHz CPU
|
||||
- Estimated decompressing speed:
|
||||
- 8-12 MB/s on 1 GHz Intel Pentium 3 or AMD Athlon
|
||||
- 500-1000 KB/s on 100 MHz ARM, MIPS, PowerPC or other simple RISC
|
||||
- Small memory requirements for decompressing (8-32 KB + DictionarySize)
|
||||
- Small code size for decompressing: 2-8 KB (depending from
|
||||
speed optimizations)
|
||||
- 20-30 MB/s on 2 GHz Core 2 or AMD Athlon 64
|
||||
- 1-2 MB/s on 200 MHz ARM, MIPS, PowerPC or other simple RISC
|
||||
- Small memory requirements for decompressing (16 KB + DictionarySize)
|
||||
- Small code size for decompressing: 5-8 KB
|
||||
|
||||
LZMA decoder uses only integer operations and can be
|
||||
implemented in any modern 32-bit CPU (or on 16-bit CPU with some conditions).
|
||||
|
||||
Some critical operations that affect to speed of LZMA decompression:
|
||||
Some critical operations that affect the speed of LZMA decompression:
|
||||
1) 32*16 bit integer multiply
|
||||
2) Misspredicted branches (penalty mostly depends from pipeline length)
|
||||
3) 32-bit shift and arithmetic operations
|
||||
|
||||
Speed of LZMA decompressing mostly depends from CPU speed.
|
||||
The speed of LZMA decompressing mostly depends from CPU speed.
|
||||
Memory speed has no big meaning. But if your CPU has small data cache,
|
||||
overall weight of memory speed will slightly increase.
|
||||
|
||||
@@ -260,11 +233,11 @@ Usage: LZMA <e|d> inputFile outputFile [<switches>...]
|
||||
b: Benchmark. There are two tests: compressing and decompressing
|
||||
with LZMA method. Benchmark shows rating in MIPS (million
|
||||
instructions per second). Rating value is calculated from
|
||||
measured speed and it is normalized with AMD Athlon 64 X2 CPU
|
||||
results. Also Benchmark checks possible hardware errors (RAM
|
||||
measured speed and it is normalized with Intel's Core 2 results.
|
||||
Also Benchmark checks possible hardware errors (RAM
|
||||
errors in most cases). Benchmark uses these settings:
|
||||
(-a1, -d21, -fb32, -mfbt4). You can change only -d. Also you
|
||||
can change number of iterations. Example for 30 iterations:
|
||||
(-a1, -d21, -fb32, -mfbt4). You can change only -d parameter.
|
||||
Also you can change the number of iterations. Example for 30 iterations:
|
||||
LZMA b 30
|
||||
Default number of iterations is 10.
|
||||
|
||||
@@ -345,32 +318,29 @@ Compression ratio hints
|
||||
Recommendations
|
||||
---------------
|
||||
|
||||
To increase compression ratio for LZMA compressing it's desirable
|
||||
To increase the compression ratio for LZMA compressing it's desirable
|
||||
to have aligned data (if it's possible) and also it's desirable to locate
|
||||
data in such order, where code is grouped in one place and data is
|
||||
grouped in other place (it's better than such mixing: code, data, code,
|
||||
data, ...).
|
||||
|
||||
|
||||
Using Filters
|
||||
-------------
|
||||
You can increase compression ratio for some data types, using
|
||||
Filters
|
||||
-------
|
||||
You can increase the compression ratio for some data types, using
|
||||
special filters before compressing. For example, it's possible to
|
||||
increase compression ratio on 5-10% for code for those CPU ISAs:
|
||||
increase the compression ratio on 5-10% for code for those CPU ISAs:
|
||||
x86, IA-64, ARM, ARM-Thumb, PowerPC, SPARC.
|
||||
|
||||
You can find C/C++ source code of such filters in folder "7zip/Compress/Branch"
|
||||
You can find C source code of such filters in C/Bra*.* files
|
||||
|
||||
You can check compression ratio gain of these filters with such
|
||||
You can check the compression ratio gain of these filters with such
|
||||
7-Zip commands (example for ARM code):
|
||||
No filter:
|
||||
7z a a1.7z a.bin -m0=lzma
|
||||
|
||||
With filter for little-endian ARM code:
|
||||
7z a a2.7z a.bin -m0=bc_arm -m1=lzma
|
||||
|
||||
With filter for big-endian ARM code (using additional Swap4 filter):
|
||||
7z a a3.7z a.bin -m0=swap4 -m1=bc_arm -m2=lzma
|
||||
7z a a2.7z a.bin -m0=arm -m1=lzma
|
||||
|
||||
It works in such manner:
|
||||
Compressing = Filter_encoding + LZMA_encoding
|
||||
@@ -383,8 +353,7 @@ since compression ratio with filtering is higher.
|
||||
|
||||
These filters convert CALL (calling procedure) instructions
|
||||
from relative offsets to absolute addresses, so such data becomes more
|
||||
compressible. Source code of these CALL filters is pretty simple
|
||||
(about 20 lines of C++), so you can convert it from C++ version yourself.
|
||||
compressible.
|
||||
|
||||
For some ISAs (for example, for MIPS) it's impossible to get gain from such filter.
|
||||
|
||||
@@ -392,7 +361,7 @@ For some ISAs (for example, for MIPS) it's impossible to get gain from such filt
|
||||
LZMA compressed file format
|
||||
---------------------------
|
||||
Offset Size Description
|
||||
0 1 Special LZMA properties for compressed data
|
||||
0 1 Special LZMA properties (lc,lp, pb in encoded form)
|
||||
1 4 Dictionary size (little endian)
|
||||
5 8 Uncompressed size (little endian). -1 means unknown size
|
||||
13 Compressed data
|
||||
@@ -401,263 +370,285 @@ Offset Size Description
|
||||
ANSI-C LZMA Decoder
|
||||
~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
To compile ANSI-C LZMA Decoder you can use one of the following files sets:
|
||||
1) LzmaDecode.h + LzmaDecode.c + LzmaTest.c (fastest version)
|
||||
2) LzmaDecode.h + LzmaDecodeSize.c + LzmaTest.c (old size-optimized version)
|
||||
3) LzmaStateDecode.h + LzmaStateDecode.c + LzmaStateTest.c (zlib-like interface)
|
||||
Please note that interfaces for ANSI-C code were changed in LZMA SDK 4.58.
|
||||
If you want to use old interfaces you can download previous version of LZMA SDK
|
||||
from sourceforge.net site.
|
||||
|
||||
To use ANSI-C LZMA Decoder you need the following files:
|
||||
1) LzmaDec.h + LzmaDec.c + Types.h
|
||||
LzmaUtil/LzmaUtil.c is example application that uses these files.
|
||||
|
||||
|
||||
Memory requirements for LZMA decoding
|
||||
-------------------------------------
|
||||
|
||||
LZMA decoder doesn't allocate memory itself, so you must
|
||||
allocate memory and send it to LZMA.
|
||||
|
||||
Stack usage of LZMA decoding function for local variables is not
|
||||
larger than 200 bytes.
|
||||
larger than 200-400 bytes.
|
||||
|
||||
LZMA Decoder uses dictionary buffer and internal state structure.
|
||||
Internal state structure consumes
|
||||
state_size = (4 + (1.5 << (lc + lp))) KB
|
||||
by default (lc=3, lp=0), state_size = 16 KB.
|
||||
|
||||
|
||||
How To decompress data
|
||||
----------------------
|
||||
|
||||
LZMA Decoder (ANSI-C version) now supports 5 interfaces:
|
||||
LZMA Decoder (ANSI-C version) now supports 2 interfaces:
|
||||
1) Single-call Decompressing
|
||||
2) Single-call Decompressing with input stream callback
|
||||
3) Multi-call Decompressing with output buffer
|
||||
4) Multi-call Decompressing with input callback and output buffer
|
||||
5) Multi-call State Decompressing (zlib-like interface)
|
||||
2) Multi-call State Decompressing (zlib-like interface)
|
||||
|
||||
Variant-5 is similar to Variant-4, but Variant-5 doesn't use callback functions.
|
||||
You must use external allocator:
|
||||
Example:
|
||||
void *SzAlloc(void *p, size_t size) { p = p; return malloc(size); }
|
||||
void SzFree(void *p, void *address) { p = p; free(address); }
|
||||
ISzAlloc alloc = { SzAlloc, SzFree };
|
||||
|
||||
Decompressing steps
|
||||
-------------------
|
||||
|
||||
1) read LZMA properties (5 bytes):
|
||||
unsigned char properties[LZMA_PROPERTIES_SIZE];
|
||||
|
||||
2) read uncompressed size (8 bytes, little-endian)
|
||||
|
||||
3) Decode properties:
|
||||
|
||||
CLzmaDecoderState state; /* it's 24-140 bytes structure, if int is 32-bit */
|
||||
|
||||
if (LzmaDecodeProperties(&state.Properties, properties, LZMA_PROPERTIES_SIZE) != LZMA_RESULT_OK)
|
||||
return PrintError(rs, "Incorrect stream properties");
|
||||
|
||||
4) Allocate memory block for internal Structures:
|
||||
|
||||
state.Probs = (CProb *)malloc(LzmaGetNumProbs(&state.Properties) * sizeof(CProb));
|
||||
if (state.Probs == 0)
|
||||
return PrintError(rs, kCantAllocateMessage);
|
||||
|
||||
LZMA decoder uses array of CProb variables as internal structure.
|
||||
By default, CProb is unsigned_short. But you can define _LZMA_PROB32 to make
|
||||
it unsigned_int. It can increase speed on some 32-bit CPUs, but memory
|
||||
usage will be doubled in that case.
|
||||
You can use p = p; operator to disable compiler warnings.
|
||||
|
||||
|
||||
5) Main Decompressing
|
||||
|
||||
You must use one of the following interfaces:
|
||||
|
||||
5.1 Single-call Decompressing
|
||||
-----------------------------
|
||||
Single-call Decompressing
|
||||
-------------------------
|
||||
When to use: RAM->RAM decompressing
|
||||
Compile files: LzmaDecode.h, LzmaDecode.c
|
||||
Compile files: LzmaDec.h + LzmaDec.c + Types.h
|
||||
Compile defines: no defines
|
||||
Memory Requirements:
|
||||
- Input buffer: compressed size
|
||||
- Output buffer: uncompressed size
|
||||
- LZMA Internal Structures (~16 KB for default settings)
|
||||
- LZMA Internal Structures: state_size (16 KB for default settings)
|
||||
|
||||
Interface:
|
||||
int res = LzmaDecode(&state,
|
||||
inStream, compressedSize, &inProcessed,
|
||||
outStream, outSize, &outProcessed);
|
||||
int LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
|
||||
const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode,
|
||||
ELzmaStatus *status, ISzAlloc *alloc);
|
||||
In:
|
||||
dest - output data
|
||||
destLen - output data size
|
||||
src - input data
|
||||
srcLen - input data size
|
||||
propData - LZMA properties (5 bytes)
|
||||
propSize - size of propData buffer (5 bytes)
|
||||
finishMode - It has meaning only if the decoding reaches output limit (*destLen).
|
||||
LZMA_FINISH_ANY - Decode just destLen bytes.
|
||||
LZMA_FINISH_END - Stream must be finished after (*destLen).
|
||||
You can use LZMA_FINISH_END, when you know that
|
||||
current output buffer covers last bytes of stream.
|
||||
alloc - Memory allocator.
|
||||
|
||||
Out:
|
||||
destLen - processed output size
|
||||
srcLen - processed input size
|
||||
|
||||
Output:
|
||||
SZ_OK
|
||||
status:
|
||||
LZMA_STATUS_FINISHED_WITH_MARK
|
||||
LZMA_STATUS_NOT_FINISHED
|
||||
LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
|
||||
SZ_ERROR_DATA - Data error
|
||||
SZ_ERROR_MEM - Memory allocation error
|
||||
SZ_ERROR_UNSUPPORTED - Unsupported properties
|
||||
SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src).
|
||||
|
||||
If LZMA decoder sees end_marker before reaching output limit, it returns OK result,
|
||||
and output value of destLen will be less than output buffer size limit.
|
||||
|
||||
You can use multiple checks to test data integrity after full decompression:
|
||||
1) Check Result and "status" variable.
|
||||
2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize.
|
||||
3) Check that output(srcLen) = compressedSize, if you know real compressedSize.
|
||||
You must use correct finish mode in that case. */
|
||||
|
||||
|
||||
5.2 Single-call Decompressing with input stream callback
|
||||
--------------------------------------------------------
|
||||
When to use: File->RAM or Flash->RAM decompressing.
|
||||
Compile files: LzmaDecode.h, LzmaDecode.c
|
||||
Compile defines: _LZMA_IN_CB
|
||||
Memory Requirements:
|
||||
- Buffer for input stream: any size (for example, 16 KB)
|
||||
- Output buffer: uncompressed size
|
||||
- LZMA Internal Structures (~16 KB for default settings)
|
||||
Multi-call State Decompressing (zlib-like interface)
|
||||
----------------------------------------------------
|
||||
|
||||
Interface:
|
||||
typedef struct _CBuffer
|
||||
{
|
||||
ILzmaInCallback InCallback;
|
||||
FILE *File;
|
||||
unsigned char Buffer[kInBufferSize];
|
||||
} CBuffer;
|
||||
|
||||
int LzmaReadCompressed(void *object, const unsigned char **buffer, SizeT *size)
|
||||
{
|
||||
CBuffer *bo = (CBuffer *)object;
|
||||
*buffer = bo->Buffer;
|
||||
*size = MyReadFile(bo->File, bo->Buffer, kInBufferSize);
|
||||
return LZMA_RESULT_OK;
|
||||
}
|
||||
|
||||
CBuffer g_InBuffer;
|
||||
|
||||
g_InBuffer.File = inFile;
|
||||
g_InBuffer.InCallback.Read = LzmaReadCompressed;
|
||||
int res = LzmaDecode(&state,
|
||||
&g_InBuffer.InCallback,
|
||||
outStream, outSize, &outProcessed);
|
||||
|
||||
|
||||
5.3 Multi-call decompressing with output buffer
|
||||
-----------------------------------------------
|
||||
When to use: RAM->File decompressing
|
||||
Compile files: LzmaDecode.h, LzmaDecode.c
|
||||
Compile defines: _LZMA_OUT_READ
|
||||
Memory Requirements:
|
||||
- Input buffer: compressed size
|
||||
- Buffer for output stream: any size (for example, 16 KB)
|
||||
- LZMA Internal Structures (~16 KB for default settings)
|
||||
- LZMA dictionary (dictionary size is encoded in stream properties)
|
||||
|
||||
Interface:
|
||||
|
||||
state.Dictionary = (unsigned char *)malloc(state.Properties.DictionarySize);
|
||||
|
||||
LzmaDecoderInit(&state);
|
||||
do
|
||||
{
|
||||
LzmaDecode(&state,
|
||||
inBuffer, inAvail, &inProcessed,
|
||||
g_OutBuffer, outAvail, &outProcessed);
|
||||
inAvail -= inProcessed;
|
||||
inBuffer += inProcessed;
|
||||
}
|
||||
while you need more bytes
|
||||
|
||||
see LzmaTest.c for more details.
|
||||
|
||||
|
||||
5.4 Multi-call decompressing with input callback and output buffer
|
||||
------------------------------------------------------------------
|
||||
When to use: File->File decompressing
|
||||
Compile files: LzmaDecode.h, LzmaDecode.c
|
||||
Compile defines: _LZMA_IN_CB, _LZMA_OUT_READ
|
||||
Memory Requirements:
|
||||
- Buffer for input stream: any size (for example, 16 KB)
|
||||
- Buffer for output stream: any size (for example, 16 KB)
|
||||
- LZMA Internal Structures (~16 KB for default settings)
|
||||
- LZMA dictionary (dictionary size is encoded in stream properties)
|
||||
|
||||
Interface:
|
||||
|
||||
state.Dictionary = (unsigned char *)malloc(state.Properties.DictionarySize);
|
||||
|
||||
LzmaDecoderInit(&state);
|
||||
do
|
||||
{
|
||||
LzmaDecode(&state,
|
||||
&bo.InCallback,
|
||||
g_OutBuffer, outAvail, &outProcessed);
|
||||
}
|
||||
while you need more bytes
|
||||
|
||||
see LzmaTest.c for more details:
|
||||
|
||||
|
||||
5.5 Multi-call State Decompressing (zlib-like interface)
|
||||
------------------------------------------------------------------
|
||||
When to use: file->file decompressing
|
||||
Compile files: LzmaStateDecode.h, LzmaStateDecode.c
|
||||
Compile defines:
|
||||
Compile files: LzmaDec.h + LzmaDec.c + Types.h
|
||||
|
||||
Memory Requirements:
|
||||
- Buffer for input stream: any size (for example, 16 KB)
|
||||
- Buffer for output stream: any size (for example, 16 KB)
|
||||
- LZMA Internal Structures (~16 KB for default settings)
|
||||
- LZMA dictionary (dictionary size is encoded in stream properties)
|
||||
|
||||
Interface:
|
||||
- LZMA Internal Structures: state_size (16 KB for default settings)
|
||||
- LZMA dictionary (dictionary size is encoded in LZMA properties header)
|
||||
|
||||
state.Dictionary = (unsigned char *)malloc(state.Properties.DictionarySize);
|
||||
1) read LZMA properties (5 bytes) and uncompressed size (8 bytes, little-endian) to header:
|
||||
unsigned char header[LZMA_PROPERTIES_SIZE + 8];
|
||||
ReadFile(inFile, header, sizeof(header)
|
||||
|
||||
|
||||
LzmaDecoderInit(&state);
|
||||
do
|
||||
2) Allocate CLzmaDec structures (state + dictionary) using LZMA properties
|
||||
|
||||
CLzmaDec state;
|
||||
LzmaDec_Constr(&state);
|
||||
res = LzmaDec_Allocate(&state, header, LZMA_PROPS_SIZE, &g_Alloc);
|
||||
if (res != SZ_OK)
|
||||
return res;
|
||||
|
||||
3) Init LzmaDec structure before any new LZMA stream. And call LzmaDec_DecodeToBuf in loop
|
||||
|
||||
LzmaDec_Init(&state);
|
||||
for (;;)
|
||||
{
|
||||
res = LzmaDecode(&state,
|
||||
inBuffer, inAvail, &inProcessed,
|
||||
g_OutBuffer, outAvail, &outProcessed,
|
||||
finishDecoding);
|
||||
inAvail -= inProcessed;
|
||||
inBuffer += inProcessed;
|
||||
...
|
||||
int res = LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen,
|
||||
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode);
|
||||
...
|
||||
}
|
||||
while you need more bytes
|
||||
|
||||
see LzmaStateTest.c for more details:
|
||||
|
||||
|
||||
6) Free all allocated blocks
|
||||
4) Free all allocated structures
|
||||
LzmaDec_Free(&state, &g_Alloc);
|
||||
|
||||
For full code example, look at C/LzmaUtil/LzmaUtil.c code.
|
||||
|
||||
|
||||
Note
|
||||
----
|
||||
LzmaDecodeSize.c is size-optimized version of LzmaDecode.c.
|
||||
But compiled code of LzmaDecodeSize.c can be larger than
|
||||
compiled code of LzmaDecode.c. So it's better to use
|
||||
LzmaDecode.c in most cases.
|
||||
How To compress data
|
||||
--------------------
|
||||
|
||||
Compile files: LzmaEnc.h + LzmaEnc.c + Types.h +
|
||||
LzFind.c + LzFind.h + LzFindMt.c + LzFindMt.h + LzHash.h
|
||||
|
||||
Memory Requirements:
|
||||
- (dictSize * 11.5 + 6 MB) + state_size
|
||||
|
||||
Lzma Encoder can use two memory allocators:
|
||||
1) alloc - for small arrays.
|
||||
2) allocBig - for big arrays.
|
||||
|
||||
For example, you can use Large RAM Pages (2 MB) in allocBig allocator for
|
||||
better compression speed. Note that Windows has bad implementation for
|
||||
Large RAM Pages.
|
||||
It's OK to use same allocator for alloc and allocBig.
|
||||
|
||||
|
||||
EXIT codes
|
||||
-----------
|
||||
Single-call Compression with callbacks
|
||||
--------------------------------------
|
||||
|
||||
LZMA decoder can return one of the following codes:
|
||||
Check C/LzmaUtil/LzmaUtil.c as example,
|
||||
|
||||
#define LZMA_RESULT_OK 0
|
||||
#define LZMA_RESULT_DATA_ERROR 1
|
||||
When to use: file->file decompressing
|
||||
|
||||
If you use callback function for input data and you return some
|
||||
error code, LZMA Decoder also returns that code.
|
||||
1) you must implement callback structures for interfaces:
|
||||
ISeqInStream
|
||||
ISeqOutStream
|
||||
ICompressProgress
|
||||
ISzAlloc
|
||||
|
||||
static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); }
|
||||
static void SzFree(void *p, void *address) { p = p; MyFree(address); }
|
||||
static ISzAlloc g_Alloc = { SzAlloc, SzFree };
|
||||
|
||||
CFileSeqInStream inStream;
|
||||
CFileSeqOutStream outStream;
|
||||
|
||||
inStream.funcTable.Read = MyRead;
|
||||
inStream.file = inFile;
|
||||
outStream.funcTable.Write = MyWrite;
|
||||
outStream.file = outFile;
|
||||
|
||||
|
||||
2) Create CLzmaEncHandle object;
|
||||
|
||||
CLzmaEncHandle enc;
|
||||
|
||||
enc = LzmaEnc_Create(&g_Alloc);
|
||||
if (enc == 0)
|
||||
return SZ_ERROR_MEM;
|
||||
|
||||
|
||||
3) initialize CLzmaEncProps properties;
|
||||
|
||||
LzmaEncProps_Init(&props);
|
||||
|
||||
Then you can change some properties in that structure.
|
||||
|
||||
4) Send LZMA properties to LZMA Encoder
|
||||
|
||||
res = LzmaEnc_SetProps(enc, &props);
|
||||
|
||||
5) Write encoded properties to header
|
||||
|
||||
Byte header[LZMA_PROPS_SIZE + 8];
|
||||
size_t headerSize = LZMA_PROPS_SIZE;
|
||||
UInt64 fileSize;
|
||||
int i;
|
||||
|
||||
res = LzmaEnc_WriteProperties(enc, header, &headerSize);
|
||||
fileSize = MyGetFileLength(inFile);
|
||||
for (i = 0; i < 8; i++)
|
||||
header[headerSize++] = (Byte)(fileSize >> (8 * i));
|
||||
MyWriteFileAndCheck(outFile, header, headerSize)
|
||||
|
||||
6) Call encoding function:
|
||||
res = LzmaEnc_Encode(enc, &outStream.funcTable, &inStream.funcTable,
|
||||
NULL, &g_Alloc, &g_Alloc);
|
||||
|
||||
7) Destroy LZMA Encoder Object
|
||||
LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
|
||||
|
||||
|
||||
If callback function return some error code, LzmaEnc_Encode also returns that code.
|
||||
|
||||
|
||||
Single-call RAM->RAM Compression
|
||||
--------------------------------
|
||||
|
||||
Single-call RAM->RAM Compression is similar to Compression with callbacks,
|
||||
but you provide pointers to buffers instead of pointers to stream callbacks:
|
||||
|
||||
HRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen,
|
||||
CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark,
|
||||
ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
|
||||
|
||||
Return code:
|
||||
SZ_OK - OK
|
||||
SZ_ERROR_MEM - Memory allocation error
|
||||
SZ_ERROR_PARAM - Incorrect paramater
|
||||
SZ_ERROR_OUTPUT_EOF - output buffer overflow
|
||||
SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
|
||||
|
||||
|
||||
|
||||
LZMA Defines
|
||||
------------
|
||||
|
||||
_LZMA_IN_CB - Use callback for input data
|
||||
_LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code.
|
||||
|
||||
_LZMA_OUT_READ - Use read function for output data
|
||||
_LZMA_PROB32 - It can increase the speed on some 32-bit CPUs, but memory usage for
|
||||
some structures will be doubled in that case.
|
||||
|
||||
_LZMA_LOC_OPT - Enable local speed optimizations inside code.
|
||||
_LZMA_LOC_OPT is only for LzmaDecodeSize.c (size-optimized version).
|
||||
_LZMA_LOC_OPT doesn't affect LzmaDecode.c (speed-optimized version)
|
||||
and LzmaStateDecode.c
|
||||
|
||||
_LZMA_PROB32 - It can increase speed on some 32-bit CPUs,
|
||||
but memory usage will be doubled in that case
|
||||
|
||||
_LZMA_UINT32_IS_ULONG - Define it if int is 16-bit on your compiler
|
||||
and long is 32-bit.
|
||||
|
||||
_LZMA_SYSTEM_SIZE_T - Define it if you want to use system's size_t.
|
||||
You can use it to enable 64-bit sizes supporting
|
||||
_LZMA_UINT32_IS_ULONG - Define it if int is 16-bit on your compiler and long is 32-bit.
|
||||
|
||||
_LZMA_NO_SYSTEM_SIZE_T - Define it if you don't want to use size_t type.
|
||||
|
||||
|
||||
C++ LZMA Encoder/Decoder
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
C++ LZMA code use COM-like interfaces. So if you want to use it,
|
||||
you can study basics of COM/OLE.
|
||||
C++ LZMA code is just wrapper over ANSI-C code.
|
||||
|
||||
By default, LZMA Encoder contains all Match Finders.
|
||||
But for compressing it's enough to have just one of them.
|
||||
So for reducing size of compressing code you can define:
|
||||
#define COMPRESS_MF_BT
|
||||
#define COMPRESS_MF_BT4
|
||||
and it will use only bt4 match finder.
|
||||
|
||||
C++ Notes
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
If you use some C++ code folders in 7-Zip (for example, C++ code for .7z handling),
|
||||
you must check that you correctly work with "new" operator.
|
||||
7-Zip can be compiled with MSVC 6.0 that doesn't throw "exception" from "new" operator.
|
||||
So 7-Zip uses "CPP\Common\NewHandler.cpp" that redefines "new" operator:
|
||||
operator new(size_t size)
|
||||
{
|
||||
void *p = ::malloc(size);
|
||||
if (p == 0)
|
||||
throw CNewException();
|
||||
return p;
|
||||
}
|
||||
If you use MSCV that throws exception for "new" operator, you can compile without
|
||||
"NewHandler.cpp". So standard exception will be used. Actually some code of
|
||||
7-Zip catches any exception in internal code and converts it to HRESULT code.
|
||||
So you don't need to catch CNewException, if you call COM interfaces of 7-Zip.
|
||||
|
||||
---
|
||||
|
||||
http://www.7-zip.org
|
||||
http://www.7-zip.org/sdk.html
|
||||
http://www.7-zip.org/support.html
|
||||
|
||||
+5
-1
@@ -1,4 +1,4 @@
|
||||
7-Zip 4.57 Sources
|
||||
7-Zip 4.58 Sources
|
||||
------------------
|
||||
|
||||
7-Zip is a file archiver for Windows 95/98/ME/NT/2000/2003/XP/Vista.
|
||||
@@ -63,6 +63,10 @@ Tools / Options / Directories
|
||||
To compile 7-Zip for AMD64 and IA64 you need:
|
||||
Windows Server 2003 SP1 Platform SDK from microsoft.com
|
||||
|
||||
Also you need Microsoft Macro Assembler:
|
||||
- ml.exe for x86
|
||||
- ml64.exe for AMD64
|
||||
You can use ml.exe from Windows SDK for Windows Vista or some other version.
|
||||
|
||||
|
||||
Compiling under Unix/Linux
|
||||
|
||||
Reference in New Issue
Block a user