9.09 beta

This commit is contained in:
Igor Pavlov
2009-12-14 00:00:00 +00:00
committed by Kornel Lesiński
parent 2fed872194
commit 1fbaf0aac5
179 changed files with 3365 additions and 2136 deletions

View File

@@ -44,7 +44,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "../../../" /D "NDEBUG" /D "_MBCS" /D "WIN32" /D "_CONSOLE" /D "COMPRESS_MT" /D "WIN_LONG_PATH" /D "EXTERNAL_LZMA" /D "EXTERNAL_CODECS" /D "BREAK_HANDLER" /D "BENCH_MT" /D "_7ZIP_LARGE_PAGES" /D "SUPPORT_DEVICE_FILE" /Yu"StdAfx.h" /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "../../../" /D "NDEBUG" /D "_MBCS" /D "WIN32" /D "_CONSOLE" /D "WIN_LONG_PATH" /D "EXTERNAL_CODECS" /D "_7ZIP_LARGE_PAGES" /D "SUPPORT_DEVICE_FILE" /FAs /Yu"StdAfx.h" /FD /c
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
@@ -69,7 +69,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "../../../" /D "_DEBUG" /D "_MBCS" /D "WIN32" /D "_CONSOLE" /D "COMPRESS_MT" /D "WIN_LONG_PATH" /D "EXTERNAL_LZMA" /D "EXTERNAL_CODECS" /D "BREAK_HANDLER" /D "BENCH_MT" /D "_7ZIP_LARGE_PAGES" /D "SUPPORT_DEVICE_FILE" /Yu"StdAfx.h" /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "../../../" /D "_DEBUG" /D "_MBCS" /D "WIN32" /D "_CONSOLE" /D "WIN_LONG_PATH" /D "EXTERNAL_CODECS" /D "_7ZIP_LARGE_PAGES" /D "SUPPORT_DEVICE_FILE" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
@@ -94,7 +94,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /Gz /MD /W3 /GX /O1 /I "../../../" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"StdAfx.h" /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "../../../" /D "NDEBUG" /D "_UNICODE" /D "UNICODE" /D "WIN32" /D "_CONSOLE" /D "COMPRESS_MT" /D "WIN_LONG_PATH" /D "EXTERNAL_LZMA" /D "EXTERNAL_CODECS" /D "BREAK_HANDLER" /D "BENCH_MT" /D "_7ZIP_LARGE_PAGES" /D "SUPPORT_DEVICE_FILE" /Yu"StdAfx.h" /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "../../../" /D "NDEBUG" /D "_UNICODE" /D "UNICODE" /D "WIN32" /D "_CONSOLE" /D "WIN_LONG_PATH" /D "EXTERNAL_CODECS" /D "_7ZIP_LARGE_PAGES" /D "SUPPORT_DEVICE_FILE" /Yu"StdAfx.h" /FD /c
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
@@ -120,7 +120,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /Gz /W3 /Gm /GX /ZI /Od /I "../../../" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"StdAfx.h" /FD /GZ /c
# ADD CPP /nologo /Gz /W3 /Gm /GX /ZI /Od /I "../../../" /D "_DEBUG" /D "_UNICODE" /D "UNICODE" /D "WIN32" /D "_CONSOLE" /D "COMPRESS_MT" /D "WIN_LONG_PATH" /D "EXTERNAL_LZMA" /D "EXTERNAL_CODECS" /D "BREAK_HANDLER" /D "BENCH_MT" /D "_7ZIP_LARGE_PAGES" /D "SUPPORT_DEVICE_FILE" /Yu"StdAfx.h" /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "../../../" /D "_DEBUG" /D "_UNICODE" /D "UNICODE" /D "WIN32" /D "_CONSOLE" /D "WIN_LONG_PATH" /D "EXTERNAL_CODECS" /D "_7ZIP_LARGE_PAGES" /D "SUPPORT_DEVICE_FILE" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
@@ -184,6 +184,14 @@ SOURCE=.\List.h
# End Source File
# Begin Source File
SOURCE=.\BenchCon.cpp
# End Source File
# Begin Source File
SOURCE=.\BenchCon.h
# End Source File
# Begin Source File
SOURCE=.\Main.cpp
# End Source File
# Begin Source File
@@ -540,6 +548,14 @@ SOURCE=..\Common\LoadCodecs.h
# End Source File
# Begin Source File
SOURCE=..\Common\Bench.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\Bench.h
# End Source File
# Begin Source File
SOURCE=..\Common\OpenArchive.cpp
# End Source File
# Begin Source File
@@ -640,6 +656,14 @@ SOURCE=..\Common\ZipRegistry.h
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\CreateCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\CreateCoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\FilePathAutoRename.cpp
# End Source File
# Begin Source File
@@ -656,6 +680,14 @@ SOURCE=..\..\Common\FileStreams.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\FilterCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\FilterCoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.cpp
# End Source File
# Begin Source File
@@ -678,26 +710,6 @@ SOURCE=..\..\Common\StreamUtils.h
# Begin Group "Compress"
# PROP Default_Filter ""
# Begin Group "LzmaBench"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\LZMA_Alone\LzmaBench.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LZMA_Alone\LzmaBench.h
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LZMA_Alone\LzmaBenchCon.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LZMA_Alone\LzmaBenchCon.h
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\Compress\CopyCoder.cpp
@@ -713,7 +725,26 @@ SOURCE=..\..\Compress\CopyCoder.h
# Begin Source File
SOURCE=..\..\..\..\C\7zCrc.c
!IF "$(CFG)" == "Console - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Console - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Console - Win32 ReleaseU"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Console - Win32 DebugU"
# SUBTRACT CPP /YX /Yc /Yu
!ENDIF
# End Source File
# Begin Source File
@@ -730,6 +761,15 @@ SOURCE=..\..\..\..\C\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\CpuArch.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\CpuArch.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\C\Threads.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
@@ -748,6 +788,69 @@ SOURCE=..\..\Archive\Common\OutStreamWithCRC.cpp
# Begin Source File
SOURCE=..\..\Archive\Common\OutStreamWithCRC.h
# End Source File
# End Group
# Begin Group "Asm"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\Asm\x86\7zAsm.asm
# End Source File
# Begin Source File
SOURCE=..\..\..\..\Asm\x86\7zCrcOpt.asm
!IF "$(CFG)" == "Console - Win32 Release"
# Begin Custom Build
OutDir=.\Release
InputPath=..\..\..\..\Asm\x86\7zCrcOpt.asm
InputName=7zCrcOpt
"$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml.exe -c -Fo$(OutDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "Console - Win32 Debug"
# Begin Custom Build
OutDir=.\Debug
InputPath=..\..\..\..\Asm\x86\7zCrcOpt.asm
InputName=7zCrcOpt
"$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml.exe -c -omf -Fo$(OutDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "Console - Win32 ReleaseU"
# Begin Custom Build
OutDir=.\ReleaseU
InputPath=..\..\..\..\Asm\x86\7zCrcOpt.asm
InputName=7zCrcOpt
"$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml.exe -c -Fo$(OutDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "Console - Win32 DebugU"
# Begin Custom Build
OutDir=.\DebugU
InputPath=..\..\..\..\Asm\x86\7zCrcOpt.asm
InputName=7zCrcOpt
"$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml.exe -c -omf -Fo$(OutDir)\$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# End Group
# End Target