# Microsoft Developer Studio Project File - Name="7z" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=7z - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "7z.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "7z.mak" CFG="7z - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "7z - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "7z - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "7z - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MY7Z_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MY7Z_EXPORTS" /D "COMPRESS_MT" /D "EXTERNAL_CODECS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-zip\Formats\7z.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "7z - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MY7Z_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MY7Z_EXPORTS" /D "COMPRESS_MT" /D "EXTERNAL_CODECS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-zip\Formats\7z.dll" /pdbtype:sept

!ENDIF 

# Begin Target

# Name "7z - Win32 Release"
# Name "7z - Win32 Debug"
# Begin Group "Spec"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\Archive.def
# End Source File
# Begin Source File

SOURCE=..\ArchiveExports.cpp
# End Source File
# Begin Source File

SOURCE=..\DllExports.cpp
# End Source File
# Begin Source File

SOURCE=.\resource.rc
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Engine"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\7zCompressionMode.cpp
# End Source File
# Begin Source File

SOURCE=.\7zCompressionMode.h
# End Source File
# Begin Source File

SOURCE=.\7zDecode.cpp
# End Source File
# Begin Source File

SOURCE=.\7zDecode.h
# End Source File
# Begin Source File

SOURCE=.\7zEncode.cpp
# End Source File
# Begin Source File

SOURCE=.\7zEncode.h
# End Source File
# Begin Source File

SOURCE=.\7zExtract.cpp
# End Source File
# Begin Source File

SOURCE=.\7zFolderInStream.cpp
# End Source File
# Begin Source File

SOURCE=.\7zFolderInStream.h
# End Source File
# Begin Source File

SOURCE=.\7zFolderOutStream.cpp
# End Source File
# Begin Source File

SOURCE=.\7zFolderOutStream.h
# End Source File
# Begin Source File

SOURCE=.\7zHandler.cpp
# End Source File
# Begin Source File

SOURCE=.\7zHandler.h
# End Source File
# Begin Source File

SOURCE=.\7zHandlerOut.cpp
# End Source File
# Begin Source File

SOURCE=.\7zHeader.cpp
# End Source File
# Begin Source File

SOURCE=.\7zHeader.h
# End Source File
# Begin Source File

SOURCE=.\7zIn.cpp
# End Source File
# Begin Source File

SOURCE=.\7zIn.h
# End Source File
# Begin Source File

SOURCE=.\7zItem.h
# End Source File
# Begin Source File

SOURCE=.\7zOut.cpp
# End Source File
# Begin Source File

SOURCE=.\7zOut.h
# End Source File
# Begin Source File

SOURCE=.\7zProperties.cpp
# End Source File
# Begin Source File

SOURCE=.\7zProperties.h
# End Source File
# Begin Source File

SOURCE=.\7zRegister.cpp
# End Source File
# Begin Source File

SOURCE=.\7zSpecStream.cpp
# End Source File
# Begin Source File

SOURCE=.\7zSpecStream.h
# End Source File
# Begin Source File

SOURCE=.\7zUpdate.cpp
# End Source File
# Begin Source File

SOURCE=.\7zUpdate.h
# End Source File
# End Group
# Begin Group "Interface"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\IArchive.h
# End Source File
# Begin Source File

SOURCE=..\..\ICoder.h
# End Source File
# Begin Source File

SOURCE=..\..\IMyUnknown.h
# End Source File
# Begin Source File

SOURCE=..\..\IPassword.h
# End Source File
# Begin Source File

SOURCE=..\..\IProgress.h
# End Source File
# Begin Source File

SOURCE=..\..\IStream.h
# End Source File
# Begin Source File

SOURCE=..\..\PropID.h
# End Source File
# End Group
# Begin Group "Common"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\..\Common\Buffer.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\CRC.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\DynamicBuffer.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\IntToString.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\IntToString.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\MyString.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\MyString.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\MyVector.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\MyVector.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\StringToInt.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Common\StringToInt.h
# End Source File
# End Group
# Begin Group "Archive Common"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\Common\CoderMixer2.cpp
# End Source File
# Begin Source File

SOURCE=..\Common\CoderMixer2.h
# End Source File
# Begin Source File

SOURCE=..\Common\CoderMixer2MT.cpp
# End Source File
# Begin Source File

SOURCE=..\Common\CoderMixer2MT.h
# End Source File
# Begin Source File

SOURCE=..\Common\CrossThreadProgress.cpp
# End Source File
# Begin Source File

SOURCE=..\Common\CrossThreadProgress.h
# End Source File
# Begin Source File

SOURCE=..\Common\HandlerOut.cpp
# End Source File
# Begin Source File

SOURCE=..\Common\HandlerOut.h
# End Source File
# Begin Source File

SOURCE=..\Common\InStreamWithCRC.cpp
# End Source File
# Begin Source File

SOURCE=..\Common\InStreamWithCRC.h
# End Source File
# Begin Source File

SOURCE=..\Common\ItemNameUtils.cpp
# End Source File
# Begin Source File

SOURCE=..\Common\ItemNameUtils.h
# End Source File
# Begin Source File

SOURCE=..\Common\MultiStream.cpp
# End Source File
# Begin Source File

SOURCE=..\Common\MultiStream.h
# End Source File
# Begin Source File

SOURCE=..\Common\OutStreamWithCRC.cpp
# End Source File
# Begin Source File

SOURCE=..\Common\OutStreamWithCRC.h
# End Source File
# Begin Source File

SOURCE=..\Common\ParseProperties.cpp
# End Source File
# Begin Source File

SOURCE=..\Common\ParseProperties.h
# End Source File
# End Group
# Begin Group "7-Zip Common"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\Common\CreateCoder.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\CreateCoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\FilterCoder.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\FilterCoder.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\InOutTempBuffer.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\InOutTempBuffer.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\LimitedStreams.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\LimitedStreams.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\LockedStream.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\LockedStream.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\MethodId.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\MethodId.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\MethodProps.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\MethodProps.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\OutBuffer.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\OutBuffer.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\ProgressUtils.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\ProgressUtils.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\RegisterArc.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\RegisterCodec.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\StreamBinder.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\StreamBinder.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\StreamObjects.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\StreamObjects.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\StreamUtils.h
# End Source File
# Begin Source File

SOURCE=..\..\Common\VirtThread.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Common\VirtThread.h
# End Source File
# End Group
# Begin Group "Windows"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\..\Windows\DLL.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\DLL.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\FileDir.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\FileDir.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\FileFind.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\FileFind.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\FileIO.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\FileIO.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\FileName.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\Handle.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\Synchronization.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\Synchronization.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\System.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\System.h
# End Source File
# Begin Source File

SOURCE=..\..\..\Windows\Thread.h
# End Source File
# End Group
# Begin Group "Compress"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
# Begin Source File

SOURCE=..\..\Compress\Copy\CopyCoder.h
# End Source File
# End Group
# Begin Group "C"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\..\..\C\7zCrc.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File

SOURCE=..\..\..\..\C\7zCrc.h
# End Source File
# Begin Source File

SOURCE=..\..\..\..\C\Alloc.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File

SOURCE=..\..\..\..\C\Alloc.h
# End Source File
# Begin Source File

SOURCE=..\..\..\..\C\Threads.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File

SOURCE=..\..\..\..\C\Threads.h
# End Source File
# End Group
# End Target
# End Project
