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https://github.com/Xevion/RimWorld_ResearchWhatever.git
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1.0.3
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@@ -45,7 +45,6 @@ namespace ResearchWhatever.Patches
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static void Prefix(Pawn pawn, Thing t, bool forced)
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{
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ResearchProjectDef currentProj = Find.ResearchManager.currentProj;
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if (currentProj != null) return;
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Building_ResearchBench bench = t as Building_ResearchBench;
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@@ -62,6 +61,7 @@ namespace ResearchWhatever.Patches
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&& x.TechprintRequirementMet
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&& x.PrerequisitesCompleted
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&& (x.requiredResearchBuilding == null || x.requiredResearchBuilding == bench.def && bench.hasFacilities(x.requiredResearchFacilities))
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&& x.GetModExtension<ResearchWhateverExtansion>()?.ignore != true
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select x);
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if (projects.NullOrEmpty())
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@@ -70,7 +70,7 @@ namespace ResearchWhatever.Patches
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Messages.Message("ResearchWhateverNothingLeftToResearch".Translate(bench.Label).CapitalizeFirst(), new TargetInfo(bench.Position, bench.Map, false), MessageTypeDefOf.NeutralEvent);
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return;
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}
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projects.SortBy(x => x.CostApparent);
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projects.SortBy(x => x.GetModExtension<ResearchWhateverExtansion>()?.lowPriority == true ? 100000000f + x.CostApparent : x.CostApparent);
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ResearchProjectDef def = projects.First();
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projects.TryRandomElementByWeight(x => x.CostApparent == def.CostApparent ? 1f : 0f, out def);
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@@ -67,6 +67,7 @@
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<Compile Include="ResearchWhatever.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ResearchWhateverComp.cs" />
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<Compile Include="ResearchWhateverExtansion.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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10
Source/ResearchWhatever13/ResearchWhateverExtansion.cs
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10
Source/ResearchWhatever13/ResearchWhateverExtansion.cs
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@@ -0,0 +1,10 @@
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using Verse;
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namespace ResearchWhatever
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{
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public class ResearchWhateverExtansion : DefModExtension
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{
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public bool ignore = false;
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public bool lowPriority = false;
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}
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}
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@@ -1,4 +1,8 @@
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1.0.2
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1.0.3
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- added an extension to make it possible to ignore some research or prioritize last;
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- made so repeatable research from firefoxpdm.ResearchableStatUpgrades us always bottom priority;
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1.0.2
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- option gets disabled if building is not of player faction;
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1.0.1
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