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1.1
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24
Source/ResearchWhatever15/ResearchWhateverGameComp.cs
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24
Source/ResearchWhatever15/ResearchWhateverGameComp.cs
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using System.Collections.Generic;
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using System.Linq;
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using Verse;
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using RimWorld;
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namespace ResearchWhatever
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{
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public enum ResearchWhateverNotifyMode { rwnDefault, rwnLetter, rwnNotice, rwnMute }
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public class ResearchWhateverGameComp : GameComponent
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{
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public ResearchWhateverGameComp()
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{
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}
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public ResearchWhateverGameComp(Game game)
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{
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}
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public override void ExposeData()
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{
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Scribe_Values.Look(ref notifyMode, "NotifyMode");
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}
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private ResearchWhateverNotifyMode notifyMode = ResearchWhateverNotifyMode.rwnDefault;
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public ResearchWhateverNotifyMode NotifyMode { get { return notifyMode; } set { notifyMode = value; } }
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}
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}
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